SPSTEAMPULSELIVE ANALYTICS
What Lurks Inside

What Lurks Inside Steam news

Dimension Unknown Studio LLC | Jun 7, 2025 | game

Released

0players observed · 6 October 2026 - 14:36:32 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

What Lurks Inside news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJun 7, 2025
  • DeveloperDimension Unknown Studio LLC
  • PublisherDimension Unknown Studio LLC

Genres: Action, Adventure, Indie

Company pages: Developer: Dimension Unknown Studio LLCPublisher: Dimension Unknown Studio LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

What Lurks Inside Steam news

What Lurks Inside news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Final Release - 8 June 2025

    Final Version ReleaseReleasing the final version (Features/Gameplay) today. Based on the wishlist numbers and general hype What Lurks Inside did not quite reach the audience I hoped for. As a result, I won't be building on the current systems nor will I be changing the price. The price reflects the amount of content it currently has which while less than I wanted, still fully complete. Given the price is low and it is multiplayer, those who do choose to purchase will have enough content (with friends) to have fun. What Lurks Inside is and has always been multiplayer-focused so you will have the most fun with friends, you can play solo but the experience will not be very replayable. While I will consider this game feature complete, I will still be working on any bugs found and I will polish/ tweak the environment but nothing major. As always I appreciate everyone who supported me during…

  • Early Access - V3.0 - 27 April 2025

    Exciting news: I decided to release V3.0 now and remain in early access for a bit longer. This version is a complete upgrade from the original version in every area. The initial plan was to just keep polishing and do a final release, but I decided to give people a bit more time to check out the game and hopefully attract some more players. If popularity increases, I will expand the game a bit more; otherwise, just polish this version and release. Game Updates Every system has been revamped, along with several new systems added. From the main menu, you can run through 3 small tutorial levels that give you the basic information. They may be expanded in the future, but they should give you an idea of how to play without giving away too much. Game Bugs There may still be some bugs, as large tests have not been conducted yet. This version has had a few optimization passes, so it should run o…

  • Progress Update 2 - 21 March 2025

    The new player controller is complete, works much better, and offers many more systems and minor features. Along with this significant change, the crafting system has been overhauled and split up per location. Each area will have some version of a crafting machine tailored to the area. The medical area for example will have a dedicated crafting machine for antidotes and other medical products. To address some balance issues with Uninfected vs Infected I have created several new systems that make playing as each fun but not one-sided. The main gameplay loop was updated slightly to, you will no longer need to just escape, instead, you must destroy all infected areas via a new system that allows you to create an airborne antivirus which needs to be created and administered via air system. This will push players to explore and engage with the main AI creature which functions similarly to Ne…

  • Progress Update 1 - 27 December 2024

    While I continue to develop the game, add new systems, and polish existing ones I wanted to keep the status transparent. These smaller progress updates are just that. Game design can be time-consuming, and I don't want it to seem like nothing is being completed. With that said here is a quick update. Progress is moving along well, however I did find a massive bug with the new player controller. Nearly all the in-game systems I created myself, except the player controller. Player controllers are quite complicated to get right, especially first-person multiplayer ones. The issue I was experiencing was considerable network lag, so much so it became unplayable. I spent a good month trying to fix it, and I did manage to locate the issue, however it is deep in the code. I was able to place a bandaid on it, but I was unable to fully fix it. While the fix helps I am not happy with the results.…

  • Crafting (Coming in the next update) - 21 November 2024

    The upcoming update will introduce several new systems, remove outdated ones, and enhance others. While we polish and test these changes, I’d like to start sharing details about what’s coming. As the title suggests, the first spotlight is on Crafting. I set out to create a crafting system that seamlessly integrates with the game’s environment and enhances gameplay with unique, lore-friendly elements. This system aligns with the game’s narrative and complements other mechanics. Players will need to craft essential items like power supplies, fuses, medicine, and more. As development progresses, additional blueprints will be introduced, expanding the range of craftable items. How does the system work? Each blueprint requires three distinct resources to craft. These resources can be found scattered throughout the map—on shelves, on the floor, and in other locations. Every resource is physic…

  • Early Access Release - 9 November 2024

    Today, "What Lurks Inside" was released into Early Access. It may show as fully released (an error on my part), but I'm working on fixing that. The early launch also comes with a 15% discount for early customers. This current build of the game will receive a massive update that improves all systems, adds new systems, and removes/combines other systems. I chose to release What Lurks Inside now with the last version so that anyone who wants to provide feedback and have a larger say in the direction of the game can do so before the game's foundation is solidified. PLEASE NOTE: What Lurks Inside is still in early access and will contain bugs and varying levels of polish. It will undergo many visual changes and minor gameplay loop changes. If you are looking for a complete game at this time, please refrain until more updates have been completed. I am looking at no more than 6 months to a yea…

  • What Lurks Inside - Next Fest Livestream! - 14 October 2024

    Watch the devs play What Lurks Inside for the Steam October Next Fest!

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.