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Healed To Death

Healed To Death Steam news

Branno | Apr 8, 2025 | game

Released

0players observed · 5 October 2026 - 22:36:12 UTC

ActionAdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak96
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive

Healed To Death news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak96
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive
  • Total reviews168
  • Release dateApr 8, 2025
  • DeveloperBranno
  • PublisherBranno

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: BrannoPublisher: Branno

Top Steam chartsTop 100 gamesGame directorySteam Store page

Healed To Death Steam news

Healed To Death news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Healed To Death 1.1.2 - 25 September 2025

    UpdatesFixed an issue where the option for SDFGI would appear as on, even when turned off.Added a sword and staff icon to the spell information panel to help players determine what stat the spell scales with.

  • Healed To Death 1.1.1 - 26 May 2025

    Updates Fixed an issue where you could turn the camera upside down or sideways Fixed a Typo with Greater Heal's Interest Payments upgrade 'Show Minor Light Sources' has been added a display options to fix a source of an endless white void consuming your entire screen Developer Note If you have experienced the endless white void bug when entering a shop, turning off 'Minor Light Sources' should fix that issue. There may be additional things causing the white void bug, please let me know if you experience them with this option turned off. I'm unable to replicate it on any of my own hardware so detailed reports will help a lot.

  • Healed To Death 1.1.0 - 4 May 2025

    Developer Note Thanks to everyone for playing Healed To Death and providing feedback. This build wouldn't happened without the feedback given by players. This patch is focusing on adding UI features that provide major quality of life updates to various players. It is also here to fix some major balancing issues between party members. You can watch the video version of the patch notes here: Build 1.1.0 Patch Notes Major Updates The User interface can now be moved and scaled to your liking Accessible via the gameplay menu Damage Meters have been added Must be toggled on in the gameplay menu You can now Banish Spells Gain 1 banish for every 7 new spells bought and 1 every 5 levels Minor Updates Comparison panels when equipping Gear has been added Comparison panels when equipping NPC Spells has been added Spell upgrades will show when you hover over Player Spells Summoned Enemies will near…

  • Healed To Death 1.0.5 - 17 April 2025

    Build 1.0.5 Patch Notes Made it significantly more difficult to get stuck on Arrow Targets within the Battle Grave Replaced the word 'casted' with the word cast on various tooltips Hotkeys with long names have been shortened to no longer expand the size of the hotkey Developer Note I am going to start working on Patch 1.1 soon. The primary focus of the patch will be on highly requested UI features.

  • Healed To Death 1.0.4 - 14 April 2025

    Build 1.0.4 Patch Notes Fixed a Typo with Healing Mass's Sanctuary Upgrade The cross in the monastery uses a different particle effect to stand out more as a unique interactable Thunder strike now correctly does Physical & Shock damage Phoenix's Ashes's Phoenix's Warmth upgrade will no longer kill your entire party if you use it on an enemy and instead heal your party on overkilling an enemy as intended.

  • Healed To Death 1.0.3 - 13 April 2025

    Build 1.0.3 Patch Notes Fixed an issue where people were getting stuck on the lava gates at the entrance of the 3rd level of The Hellfire Sepulcher Player spells will now reference their spell type on the tooltip A missing entrance has been added to the Plaguebone Master's boss room (purely visual) Passing on an upgrade will give you 25 soul fragments Successful venture buff now grants 5% 10% increased damage and healer for you and your party Successfully reaching a boss room while in the timed mode will spawn a chest with some gold, exp gems, gear and spell books Developer Note The goal with the bottom 2 changes is to make Timed & Unlimited mode feel equally viable.

  • Healed To Death 1.0.2 - 12 April 2025

    Build 1.0.2 Patch Notes Selecting the final Healer, Tank or Damage Dealer on the selection screen will keep those party members selected Fixed a typo for Splintered Arrow Lightning Arrow now does Physical Damage & Shock Damage Made some adjustments to the tips found in the loading screen Coins should now stand out a little bit more so they are harder to miss Improved the description for Bone Forger's "Summon Forged Skeletons" spell Dark Mend now costs 250 225 mana Dispel now costs 225 200 mana Levelling up no longer gives you a little heal when you are downed (This is to fix a UI issue) Blooming Life's expiry effect no longer heals the target if they are downed (This is to fix a UI issue) Developer Note A number of people have reported crashing when the game starts. I'm looking into why this is occurring but a couple of people have fixed their issue by updating their graphics drivers &…

  • Healed To Death 1.0.1 - 11 April 2025

    Build 1.0.1 Patch Notes Fixed a collision issue with target dummies that would lead to a softlock Fixed an issue where turning while levelling up would cause the mouse to be stuck in a captured state Fixed an issue where turning while entering an exit would cause the mouse to be stuck in a captured state Using 'Follow Healer' after using 'Move To Area' will cause party members to end their move to area early Life Transfer's Soul Drain will no longer heal you if you accidently kill yourself with life transfer Fixed an issue where the UI element for Max FPS wasn't updating to the value in your save file Fixed an issue where Target Player & Party keybinds where not being saved Improved the area you get teleported to if you start combat with a boss outside of the boss room

  • Healed To Death 1.0.0 - 10 April 2025

    Healed To Death has been launched! Developer Note Healed To Death has finally been released. Thank you everyone that provided feedback prior to release. I'm looking at the post-launch feedback and will be focusing on fixing whatever bugs or missing features that are obvious in hindsight (Wide Screen support, etc). I'll try and get 1.0.1 out with some fixes for the more critical issues that are found. I should have made this release announcement upon launch but better late then never. Anyway here is what has changed since the Demo. Build 1.0.0 Patch Notes Major Updates The remaining 6 zones with 18 new bosses and almost 100 new enemies are now available for you to explore and conquer Ghost models of the Mage, Priest, Knight and Corsair have been added to the game as enemies Many new sound effects added for the ghost enemies Ghoul models of the Shaman, Cleric, Berserker & Fighter have bee…

  • Version 0.10.2 - 24 February 2025

    Changes Available In Demo There is now a slider available in the gameplay menu to extend the time allowed in the procedurally generated dungeon The timer in the dungeons can now be completely turned off

  • Version 0.10.1 - 22 February 2025

    Changes Available In Demo Loading Screens have been redone to use new artwork 2 Major Sources of Crashes have been fixed The frame rate should now be on average 10% higher Improvements with how hints are displayed Improved Shader Rendering at the start of the game The Ossified Overlord now ramps up his damage during his burst phase

  • Version 0.10.0 - 14 February 2025

    Message from the developer Hi Everyone, I've been working hard at ironing out bugs & adding a bunch of polish to the demo. I'm calling this a pre-build for Steam Next Fest as there are still a couple small changes I wish to add before the release date of next fest. But the press event is open to the public so I may as well provide the update now and do a minor match once the 24th of February roles around. As always, I look forward to seeing you guys play the game and whatever feedback you have. Changes Available In Demo 20 new spells for your party members have been added to the game via spell books. This brings the total up to 42 spells for you to discover and equip your party with. An opening cinematic with professional voice acting has been added The Fighter, Corsair, Cleric, Berserker and Druid now have unique models The skeletons have had their models updated and have a variety of…

  • Version 0.9.0 - 3 January 2025

    Changes Available in Demo 2 New Spells added Empower: Empowers your ally, increases their damage dealt by 15%. On enemies this will decrease their damage dealt by 5%. Lasts 20 seconds. 0 mana cost, 0 second cooldown. Empower has 11 upgrades Holy Barrier: Shields the target for 450 to 60 for 20 seconds. Cannot be casted on Undead. 0 mana cost, 0 second cooldown. Holy Barrier has 8 upgrades Rare & Epic Items have unique models and Icons You should now be able to more easily distinguish between items now New Legendary Rings These rings have a low drop chance but provide powerful bonuses... at a cost. Town has received a visual update The environment of the town has been updated Other changes Difficulty of boss encounters has been adjusted Secret walls now have a dust particle effect Crypts in the overworld now have unique models There are now some visual effects for unlocking new areas The…

  • Version 0.8.0 - 29 November 2024

    Changes Available in Demo Over 100+ new spell effects visuals added to the game Almost every single spell effect has been revamped to bring more impact and life into the game. Lighting Rework Each level has had it's lighting redone to better show darkness of the crypt. Overworld Revamped The overworld has been implemented and decorated. More party members added Duelist - A light armoured tank that reduces damage via crit chance Reaper - A medium armoured melee warrior that specialises in spell damage Iron Mage - A heavy armoured spellcaster Elementalist - A medium armoured spell caster that specialises in critical strike spells Necroiary Improvements You can now filter through the necroiary and more easily find specific enemies Not Available in Demo The military area, Battle Grave is now 100% completed. 1 Area left to develop.

  • Version 0.7.1 - 19 November 2024

    Changes Available in Demo Procedural Decoration System A decoration system has been added for the procedurally generated dungeon. Hallways and enemy rooms will now have a variety of decorations added throughout the dungeon. Necroiary A Necroiary has been added to provide you with information on the various undead bosses and monsters in the dungeons. Dynamic Music When entering combat, the newly updated soundtrack will shift between an idle variant and a combat variant. Other small improvements The camera can now be turned to face your characters by holding the left mouse button In world health bars now visual match the rest of the UI Enemy healing numbers will now appear as a purple font Slight color variation in your mana bar now occurs when you're in a meditated state The amount of mana you are regenerating now appear in game A mana bar now appears under the player in the Party Frames…

  • Update 0.6.2 - 17 September 2024

    Changes Available in Demo Visual The in-game UI has been revamped 3 New character models have been added for the Party Members Many new props in game have been added Textures of many pre-existing models have been adjusted New wall textures have been added Spider webs now procedurally spawn throughout the primary areas Walls now have columns Certain spells now have a coloured graphic to show where they will land when casted New Icons have been added to all epic spell upgrades Epic Upgrades will now change the icon of the spell Unique post-processing effects have been added to various levels Healing and damage numbers should now be more poppy and are less likely to stack Multiple new spell effects have been added Boss rooms now have a number of decorations Sounds A number of new spell effects have been added Multiple spell effect sounds have had their audio levels adjusted Gameplay The pr…

  • Healed To Death Demo Update 0.5.0 - 13 July 2024

    The Healed To Death Demo has been updated to version 0.5.0 A new character model has been added 10 New Player spells have been added Significant improvements to shader caching Added the ability to sell gear and party member spells Enemy Cast Bars are visible Many new spells added for party members Barracks added to the town

Patch notes and updates

S.noRelease datePatch nameGID number
125 September 2025Healed To Death 1.1.21811772772237658
226 May 2025Healed To Death 1.1.11800357164528008
317 April 2025Healed To Death 1.0.51797185861631074
414 April 2025Healed To Death 1.0.41796631172368107
513 April 2025Healed To Death 1.0.31796631172329053
612 April 2025Healed To Death 1.0.21796631172296861
711 April 2025Healed To Death 1.0.11796631172271336
824 February 2025Version 0.10.21792116353335496

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