- PengPong's Living Roadmap is here - 17 September 2026
Penghello, everyone!Following yesterday’s update, today we’re sharing the roadmap for PengPong’s upcoming updates. Whenever anything changes on the roadmap, we’ll be sure to keep you informed.Everything on the roadmap is currently in development and may change as we go. We’ll do our best to stay on track, deliver the content you’ve been waiting for, and put your feedback into action.We know there’s still room for improvement. Beyond what’s on the roadmap, our whole team will keep working hard to bring you more to enjoy and make PengPong even better.Feel free to share your thoughts in our community channels and on the Steam forums anytime! We’re always listening and look forward to chatting with you in the community.Thank you!
- 2026. 09. 16. Hotfix Update Note - 15 September 2026
Penghello, everyone!It’s already been almost a month since PengPong launched! More than 13,000 players have jumped into the game, and we’ve received over 250 reviews, along with tons of fan art, suggestions, and feedback from the community.More than anything, seeing you enjoy PengPong and cheer us on has been a huge source of motivation for our team. Thank you, as always, for all your support!Today, we have a small update to share with you.Bug FixesAdded an ON/OFF option for the flashing effect that appears when clearing a wave. You can now toggle this effect in the Settings menu.Fixed an issue where some tutorial guide images displayed controller inputs even when playing with keyboard and mouse.Fixed an issue where the effects of certain items that permanently accumulate bonuses during a run were not properly applied after saving and resuming a run or restarting the game.Fixed an issue…
- 2026. 09. 02 Hotfix Update & Steam Family Sharing Issue Resolved - 2 September 2026
Penghello, everyone!Hope you’ve all been doing well! Penguin season is getting closer and closer. As we head into September, we hope the new month brings you plenty of good things and plenty of jackpot luck at the roulette!In this patch, we’re sharing an update on the resolution of the Steam Family Sharing issue, along with fixes for several achievements that could not be completed properly.We sincerely apologize for the inconvenience. We’ll continue working to resolve the issues you report as quickly as possible so that everyone can enjoy a smoother PengPong experience.Steam Family Sharing Issue ResolvedThe Steam Family Sharing issue that had been affecting some players has now been resolved.After investigating the issue together with Steam, we confirmed that a previous Steam system bug had incorrectly applied a flag disabling Family Sharing to certain games, and PengPong was one of th…
- 2026. 08. 28 Update Note - 28 August 2026
Penghello, everyone!Thank you to everyone who continues to enjoy PengPong and share your valuable feedback with us.For this update, based on feedback we received through the Steam forums, Discord, and other channels, we've improved several UI elements and visual feedback during gameplay, while also fixing a number of issues related to the leaderboards and certain achievements.In particular, we've improved the Collection and HUD so that important information is easier to check during a run, and added a new quality-of-life feature to make it more convenient when you need to briefly switch away from the game.ImprovementsYou can now view the unlock conditions for entries in the Collection that have not yet been unlocked.Added Revives and Heart Drop Rate to the stats list.Added a HUD display showing the number of Revives currently available.Prevented Hyper Capacity from registering multiple…
- 2026. 08. 25 Hotfix Update Note - 25 August 2026
Penghello, everyone!First of all, thank you so much for continuing to enjoy PengPong.For this hotfix update, we’ve prepared several high-priority fixes based on the feedback and discussions we’ve seen across the Steam forums, Discord, and other community channels.We hope these changes will make your experience much smoother and more enjoyable.ChangesFurther optimized Endless Mode. (In our internal testing, performance improved by approximately 2.5x.)You can now save your current progress and quit the game during a run.When selecting Quit in Endless Mode, you can now immediately end your current run and receive your rewards without any additional penalty.We’ve also heard your feedback regarding the current lack of content.The development team is already working on sketches and concepts for upcoming content, while actively discussing our plans for future updates so that we can bring new c…
- 2026. 08. 23 Hotfix Update Note - 23 August 2026
Penghello, everyone,We’ve been continuously reviewing the feedback and suggestions you’ve shared with us since PengPong’s launch. Recently, we’ve received a lot of comments in particular about the difficulty scaling in Endless Mode and the balance of several items.After reviewing both actual gameplay data and your feedback, we concluded that some of our previous balance changes were too conservative, and that Endless Mode was becoming difficult in ways that did not fully match our original intentions.As a result, we have reverted some item changes and made broader adjustments to the difficulty scaling in Endless Mode.Item Balance ReadjustmentsWe have buffed several items that were adjusted in the previous update.Piggy Bank: Removed the restriction that prevented its effect from working in Endless Mode.Emergency Blood Pack: Increased the chance to drop a Heart when taking damage from 25%…
- PengPong Wins 2nd Place at the BIC 2026 Google Play Indie Fest! - 22 August 2026
Penghello! Hello, everyone!From August 14 to 16, we had the incredible opportunity to meet so many of you at the Busan Indie Connect Festival (BIC 2026) in South Korea, where we truly felt just how much love and support you’ve been giving PengPong.PengPong Wins 2nd Place at the BIC 2026 Google Play Indie Fest!And we have even more exciting news to share!At the BIC 2026 × Google Play Indie Fest, hosted by Google Play, PengPong placed 2nd among around 180 indie games from 41 countries showcased at BIC 2026!This achievement means even more to us because the results were determined by both festival visitors and a panel of professional judges.Every opportunity like this, and every bit of support we’ve received along the way, has come together to shape PengPong into the game it is today.Thank you for being part of this journey with us!PengPong was also nominated for both Excellence in Casual…
- 2026. 08. 21 Hotfix Update Note - 21 August 2026
Penghello, everyone!Since PengPong launched, we’ve received far more attention and support than we ever expected, and we’ve been spending each day feeling incredibly grateful and happy. We honestly couldn’t have made it this far without all of you.Thank you, as always. We know the game still has areas that need improvement, and we’ll keep working to fill those gaps one by one and make PengPong better.Today, we’d like to share a list of fixes and improvements addressing various issues we discovered after launch, including many of the reports you sent us. Everything listed below has already been applied through the updates we’ve continuously deployed since release.Balance & Gameplay ImprovementsTo reduce excessive gold inflation in Endless Mode, shop item prices now gradually increase based on how far you progress.Slightly increased the balance of higher difficulty levels. (Approximately…
- PengPong is OUT NOW! - 20 August 2026
Everyone, the wait is finally over!PengPong, a physics-based action roguelite where you smack weapons with a hockey stick and send them flying into hordes of monsters, is officially available now on Steam!To celebrate the launch, PengPong is 10% off for the next 14 days!While PengPong has not yet received official Steam Deck Verified status, support for Xbox controllers, Steam Deck, and Steam Controller is ready. We hope you’ll enjoy playing with whichever controller you prefer!We’re also running bundles with some fantastic games! Get an additional 10% off.We Couldn’t Have Completed PengPong Without YouSince the demo launched, more than 30,000 players have experienced PengPong, and over 25,000 people have wishlisted the game. Along the way, so many of you sent us valuable feedback and encouragement.Based on your feedback, we revisited and refined nearly every aspect of the game, includi…
- PengPong launches on August 20 - 9 July 2026
The wait is finally over, everyone.We’re excited to announce that PengPong will officially launch on August 20!Since we released the demo last November, over 20,000 players have played the game. In addition, more than 600 testers from around the world have helped us improve PengPong.We’re confident that the full release will deliver an even more fun and powerful experience than the current demo version, and our entire development team can’t wait for the day when all of you can finally play it.If you haven’t wishlisted PengPong yet, we’d really appreciate it if you could add it to your wishlist!We’ll see you again soon.
- PengPong is a roguelite bullet heaven mix of Brotato and pinball with a retro cartoon theme - 12 June 2026
The demo of PengPong has hooked me in quite fiercely, with it's clever combination of game mechanics that combine Brotato with a form of pinball. Read the full article here: https://www.gamingonlinux.com/2026/06/pengpong-is-a-roguelite-bullet-heaven-mix-of-brotato-and-pinball-with-a-retro-cartoon-theme/
- PengPong Is Joining Steam Next Fest! - 12 June 2026
Today, we’re excited to announce that PengPong will be participating in Steam Next Fest: June Edition. And yes! that also means the full release is getting closer!We would like to sincerely thank everyone who has wishlisted the game, played the demo and left reviews or comments, asked us about the release date on Discord, or supported us in countless other ways.Throughout Steam Next Fest, we’ll be carefully reviewing everything players share—from reviews and feedback to short gameplay clips on social media and full playthroughs on video platforms. We see this as our final major opportunity to identify what we can improve to make the game even more enjoyable for you.We still have so many ideas for this game. In fact, everything we’ve revealed so far is only a small fraction of what we have planned. We’ll continue moving forward, one milestone at a time, and give PengPong everything we’ve…
- 🏒Demo 3 Patch 3 (2026. 06. 11) - 11 June 2026
Hello everyone,We have been listening closely to your feedback through reviews, forum discussions, and other channels. While several bugs are still being discovered, our development team will continue doing its best to address them as quickly as possible.Important Notice:In a previous update, we limited the number of shop rerolls to encourage greater variety in gameplay. However, we discovered that the \ upgrade was still available and was not functioning correctly. As a result, the development team has temporarily removed this upgrade and refunded all currency spent on it. We apologize for any confusion this may have caused during gameplay.Gameplay Improvements:Increased the chance of Heart Jars appearing in Levels 1 and 2 of Stage 1.Other Fixes:Improved some translations in Simplified Chinese, Traditional Chinese, Spanish, French, and German.Fixed an issue where the experience bar UI…
- 🏒Demo 3 Patch 2 (2026. 06. 08) - 8 June 2026
Hello everyone,Steam’s Bullet Fest begins today, and PengPong is also participating in the festival. While enjoying the other games featured in the event, we hope you will also take the opportunity to check out PengPong’s latest update!Endless Mode Temporarily Unavailable:The previous update and this update introduced many changes to the game’s level design. As a result, we have decided to temporarily disable Endless Mode until we can complete a stable and properly balanced level design for it. We sincerely apologize for the inconvenience. We would like to thank everyone who loves PengPong and those who have played Endless Mode in the demo.We promise to bring Endless Mode back as soon as possible. We will share another update and more information once it is ready.New Achievements:The PengPong Demo now features 10 new achievements that you can show off to your friends! The full version i…
- 🏒Demo 3 Patch 1 (2026. 06. 02) - 2 June 2026
Hello everyone, We are releasing an update to address issues and improvements found after the release of Demo 3.Biggest and Most Important Update:¡Hola! Guten Abend! Bonjour! Spanish, German, and French are now available in beta. Some parts are still machine-translated, but our goal is to provide full, polished language support by the official release. Even if it is not perfect yet, we hope you will see this as one step forward. As always, thank you so much for your support!Level Design Changes:The overall difficulty has been reduced. Across all levels, the scaling HP coefficient of all monsters has been lowered, and their movement speed has also been reduced.The \ weapon has been fully reworked. It now fires a smaller number of spikes more consistently on every bounce. Some related Hyper Capacity effects have also been adjusted.New events have been added to the Unknown Room. Please dis…
- 🐧PENGPONG DEMO VERSION 3 OUT NOW!🐧 - 22 May 2026
Hello, this is the PengPong team. We have released the DEMO 3 update.After our third global Focus Group Test, and after gathering a wide range of feedback from Discord and the Steam forums, the PengPong team has been working on various improvements to further enhance the gameplay experience. We are now excited to share this new demo version with you.If you compare it with DEMO 2, you will probably notice many of the changes right away as you play. Still, if you are reading this note, it likely means you want to hear directly from us about what exactly has changed. Great. That is exactly why we prepared this. We may not be able to cover every single detail, but we have gathered some of the improvements we are especially proud of.1. Lobby Screen OverhaulPreviously, the lobby screen felt closer to a system menu. In this update, we have refined its visuals and presentation to better convey…
- PengPong just hit 10,000 wishlists! - 24 April 2026
Amazing news!PengPong just hit 10,000 wishlists!Thank you all for the incredible support 💛
- 🏒Demo 2 Patch 4 (2026. 03. 05) - 5 March 2026
Hello everyone,Since releasing Demo 2, we’ve been truly grateful for the incredible interest in PengPong—your feedback, messages, and wishlists have been making our days brighter every single day. We hope PengPong can bring a little joy to your everyday life as well.This update is a special one, alongside our usual improvements.Removed 'Pull' Controls & Added Auto-RecallYes, that’s correct. Across all of our feedback channels, the most frequent request we received was: “I wish the pullback action could be automated.” However, we’ve considered the pullback mechanic to be one of the core elements that makes PengPong fun to play, so we were cautious about removing it. Instead, we focused on the underlying player sentiment—“there are too many inputs and I’m not sure what I’m supposed to do”—and implemented a range of quality-of-life improvements to address that.After that, the PengPong team…
- 🏒Demo 2 Patch 3 (2026. 02. 27) - 26 February 2026
Hello everyone, Thank you sincerely for sharing your feedback and suggestions through various channels.In this update, we’ve made additional improvements to ensure a smoother gameplay experience and fixed several bugs reported by players.Fixes in This Patch:Fixed an issue where the Level-up option reroll cost did not reset after ending a run.Fixed an issue where the Heart drop rate was not reset when entering Infinite Waves.Fixed an issue where the Heart in a Bottle would sometimes fail to drop healing when entering Infinite Waves.Resolved various other minor issues.We will continue to release patches and updates based on your feedback. Thank you for your continued support and interest.Thank you! Jongchang, Project Director of Pengpong
- 🏒Demo 2 Patch 2 (2026. 02. 24) - 24 February 2026
Hello everyone, and thank you sincerely for sharing your opinions and feedback through various channels.In this update, we’ve improved the overall gameplay experience to make it smoother, and fixed a variety of bugs reported by players.Level Design Changes:Clarified the maximum cap for Dodge Chance. The actual cap had been functioning at 60%, but this was not previously stated in the description.Reduced the Level 1 boss monster’s HP by approximately 20%.Slightly eased the boss monster Meteor’s charge pattern.Changed Infinite Mode so that healing items drop less frequently over time.Adjusted the cap for Chip Bullets to 100% of Attack Power.Fixes in This Patch:Fixed an issue where monster projectiles remained active and could still hit the player even after moving into areas such as the shop.Fixed an issue where some monsters would stop moving.Fixed an issue where the game would not funct…