Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2768920 |
| Live current players | 0 |
| SteamPulse tracked peak | 2 |
| Live count (today's peak floor) | 0 |
| Price | $4.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $4.99 |
| Current price USD | $4.99 |
| Release date | Dec 19, 2024 |
| Developer | VortexRingGame |
| Publisher | VortexRingGame |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 4 user reviews |
| Positive review percent | 100% |
| Positive reviews | 4 |
| Negative reviews | 0 |
| Total reviews | 4 |
| Steam recommendations | Not available |
| Achievements | 12 |
| Average playtime forever | 29 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/2768920/ |
Short description
A strategy game that combines MOBA and Tower Defence, You would control guardians with different skills,building your outpost to fend off enemy attacks.
About this game
Game Overview This is a strategy game combining tower defense and MOBA elements. In the game, you will play as a wise mage, a guardian adept in arcane arts. Your will is manifested through the establishment of arcane outposts, standing tall in the treacherous, uninhabited frontiers. You must face waves of enemies and ultimately use the Arcane Core to purify the entire region. Strategically, balancing investment in building production and defensive capabilities is key to decision-making. Additionally, you need to choose different building upgrade tiers and enhancement abilities to face varying battles. On the battlefield, you will control guardians wielding arcane powers, striking enemies with positioning and skill deployment. Guardians have 4 different skills, each with several modes that can be swapped to perform distinctly different functions. To adjust the pace of the game, we have not adopted traditional real-time strategy, but rather divided the game into a preparatory phase for decision-making and a combat phase to resist enemies. Thus, you don't need to worry about being attacked while building or being interrupted by the need for building upgrades while deploying skills. The game's basic map mode is relatively simple. If you seek a higher challenge, you can choose mutation factors to strengthen enemies and weaken yourself, aiming for higher scores. If you find bug or have suggestions, please send email to us. (Find Email Address In Contact info) Development Plan During the EA (Early Access) phase, the game will include: *3 maps with missions *3 usable heroes, each with 11 skill variants *5 types of Turret branches *5 types of barracks branches *24 types of enhancement options *Dozens of enemies and their variants *3 bosses with unique mechanics We plan to release the official version 3-4 months after EA. The official version will include: *6 maps with missions *5 usable heroes, each with 11 skill variants *8 types of Turret branches *8 types of barracks branches *More than 40 types of enhancement options *More enemies *More bosses with unique mechanics Content for the official version will be gradually updated into the EA versi…
Supported languages
Simplified Chinese, English
