Chess Twist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2775560
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperGuillaume Fradin
- PublisherGuillaume Fradin
- Parent gameNot available
Company pages: Developer: Guillaume FradinPublisher: Guillaume Fradin
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Chess Twist Steam news
Chess Twist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- You now have Puzzles! - 11 July 2024
I've just added puzzles to Chess Twist. Those will allow you to play quick games, without requiring the same time commitment as a typical chess game. There are currently 1200 different ones, of various difficulties. And I plan to add many more in the coming weeks and months. Some puzzles should be really easy, giving a good taste of the new strategies in Chess Twist. And others should really challenge your gears. For instance, in this one below, you can checkmate with black in 4 moves or less. Can you see how?
- Demo Update #2 - 10 June 2024
Hey hey. I'm still working on the feedback received from the demo last week. Pawn moves One that stood out was regarding the movement of the pawns. My initial reaction was not to change what was already in place, as it seemed to me to be working just fine. How pawns moved before? The way it worked was that the pawns would follow the exact same rules as classic chess, which is that they can only move forward. And the forward direction in the boards generated here was toward the edge of the tile that was the most facing the opposite end of the board. One drawback of that is that some tiles are placed in a way that makes it hard to see which edge it is. So I added arrows on every tile to show that direction. It worked, but it also made the board visually cluttered. That's no good. The suggestion The suggestion that was brought up to resolve that is to make the pawns not move forward, but i…
- Demo Update #1 - 4 June 2024
Last week end was a blast, the demo got popular on twitter and reddit. Thanks a ton to everybody who played the game, and especially to those who took the time to provide feedback. So here are fixes for 3 issues that got mentioned: Board Look The previous textures used for the board were too contrasted. This was a bit distracting and made the board not as easy to read as it could be. So I looked at this again, tested with several new textures, tweaked some colors and we now have something that is a bit more muted, while still preserving the wood look. You can see in this screenshot the previous one on the left, and the new one on the right. More Obvious Tutorial Many players were eager to start playing when opening up the game, and skipped the tutorial. Honestly, I completely understand, I often do the same. But some skipped it so fast they didn't realise there was a tutorial at all. So…
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