SPSTEAMPULSELIVE ANALYTICS
Skillwood

Skillwood Steam metadata

sshulin | Jun 20, 2024 | game

Released

8players observed · 6 October 2026 - 03:26:25 UTC

CasualIndieSimulationFree To PlayEarly AccessSteam Store

  • Latest observed players8 · 6 October 2026 - 03:26:25 UTC
  • SteamPulse tracked peak42
  • Units sold (VGI)15,256
  • Revenue (VGI)No data available
  • Review score92% positive

Skillwood metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players8 · 6 October 2026 - 03:26:25 UTC
  • SteamPulse tracked peak42
  • Units sold (VGI)15,256
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews184
  • Release dateJun 20, 2024
  • Developersshulin
  • Publishersshulin

Genres: Casual, Indie, Simulation, Free To Play, Early Access

Company pages: Developer: sshulinPublisher: sshulin

Top Steam chartsTop 100 gamesGame directorySteam Store page

Skillwood Steam metadata

Skillwood metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2776630/metadata
Steam Storehttps://store.steampowered.com/app/2776630/
Steam Communityhttps://steamcommunity.com/app/2776630
PCGamingWiki search
IGDB searchSearch IGDB for Skillwood

Reviews, pricing, and metadata

Review summary

Very Positive

92% positive, 169 positive, 15 negative

Price and discount

Free to play

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Partial Controller Support, Steam Cloud, Family Sharing

Achievements

13

Platform releases
  • Steam 20 June 2024

Latest Steam announcements

  • Skillwood v1.0.0 - Full release - 21 June 2026

    I said "Up to a year" in early access text. It ended up being 2 years and exactly 1 day. The whole thing worth separate Expectations VS Reality post with the whole Early access disclaimer that I wrote back in early 2024, but now, let's just celebrate the full release.The game can be completed nowEven tho all achievements are still achievable during first 40-ish minutes of the game, there is a way to reach the full completion for the most devoted players and I know there were a lot already. You, guys, zone out on the game pretty heavily so I decided that you deserve the true completion just like the game. It's not like "reach bazilion of souls and get good job sign", game is reworked heavily on prestige side and almost all new systems are entwined into the ending, more in changelogBorisThat was the most asked feature by everyone and it was gap I know I had long ago. We had woodcutting co…

  • Final v1.0.0 candidate is open for pre-release testing - 30 May 2026

    First things first - I basicly finished the game, the version that most likely will go to full release in a coulpe of weeks is in current beta version steam branch. If some of you want to help me to make the release better - please, try the pre-release version yourself. There's some stuff, I won't go into changelog here and leave it for full release post, but the prestige system with souls is massively expanded. There's some stuff in main game too, but you'll find all of it yourself if you decide to check out pre-release version. Feedback is storngly welcome and there won't be better time to give it then next couple of weeks. Wherever is more compfortable: this thread, steam discussions or discord. Since it's my journey to have my own completion with Skillwood I think that you deserve an ending too. So now Skillwood is completable. It's not easy, base case experience is not about comple…

  • Skillwood v0.23.0 - Playable NPC skins - 28 April 2026

    Hi everyone. It's been a while.Quick personal context first, since I owe you one. The game getting little attention even though it was free took a hit on my motivation in late 2024 - I knew Skillwood was a niche concept, but the gap between "people who play it seem to enjoy it" and "almost nobody finds it" was harder to sit with than I expected. Then my daughter was born in February 2025 and gamedev time mostly evaporated for the year that followed. She's a bit older now and I have some room again. Sorry for going quiet. I read every thread that was posted in the gap - thanks to everyone who kept reporting bugs and asking if the game was still alive. It was always going to come back, just took longer than I wanted.v0.23.0 changelogPlayable skinsThe character monuments in the prestige world have been there since v0.22.0, but until now they only let you swap between the two default charac…

  • Skillwood v0.22.5 - prestige upgrades hotfix - 21 August 2024

    I could've done it earlier, but I'm a little bit low on motivation lately. Hope I can keep going with ~monthly updates as usual. Changelog: - Maxing out AOE blast skill damage multiplier won't make it deal 0 damage anymore. Thanks to @bz-mof, @Xen, @Lamey the Clown and @Blue64 for letting me know about the issue - Changed UI behaviour of prestige upgrades, now they don't hide upgrade value on max out and only hide next level souls requirements (since you can't upgrade it any further) - Fixed next level upgrade cost in portal confirmation dialog. It crashed the game in dev mode and could've bring some problems into production build too. Thanks everyone. I hope I can write a post in discussions about further plans on the game. As you might've noticed, the game is a little experiment - incremental game under the sauce of survival/farming game. And this "sauce" shot me in the knee, since it…

  • Skillwood v0.22.4 - blast skill and combo meter - 15 August 2024

    I'm late almost for a week with an update log, but some of you might already play the new version. Sorry for being late, I have a strange excuse, but I do version preview covers in a strange way in game and capturing blast was quite tricky. Also, v0.22.3 was a bug fix uploaded a long ago, so I didn't even bother to post a release note. Skillwood - v0.22.4 Combo skills Now you can see a combo meter above hitbar. It increases every time you land a perfect hit in the green area and resets when you do a non perfect hit or over time. There's only one skill right now, from start every 30 perfect hit will trigger blast that will hit additionally the tree or rock that you just hit and other rocks and trees nearby. You can upgrade damage multiplier and decrease combo count needed with new prestige upgrades. New map Now on top of the existing map after prestiging there is an alternative map so th…

  • Skillwood v0.22.2 - new basalt area - 4 July 2024

    This time my habit not to post updates imidiately allowed me to do the update for both todays and yestedays (v0.22.1) version. Skillwood - v0.22.2 Basalt area Added next tier stone area - Basalt gorge. You can use it for higher leveled campfire and mining workbench. It also adds you the biggest amount of souls among all other areas. Tutorial hub I recieved the feedback about not being able to see tutorials again multiple times, so I made the special tutorial hub in pause menu, where all your passed tutorials unlock while you read them. Also two new tutorials explain the NPC trading system and how to work with Carlos. Building UI update I noticed that some players forget to upgrade things, so I added the different sprites on top of building ui depending on if you can upgrade your thing or not. I also made the button animated so it could be more noticable. You can also see the current lev…

  • Skillwood - Early access release - v0.22.0 - 20 June 2024

    Skillwood finally enters Early Access. I think I kept it in demo for too long already, since I see there's enough content to play for an early access version. I supported demo version since january and you helped me a lot with giving feedback, which I used to improve the game. In this perspective nothing will change. Game is still free, I will still listen to your feedback and try to reply in discussions. The only new thing in this perspective - is the discord account of the game. I'm keeping track of my plans, send there future features and track bugs too. I still have my vision, so sometimes we can have different opinions on where the game should go, but I'll still try to listen to feedback and look behind the words of what flaw of the game might make one want something. And here goes the traditional part. Changelog Character selection Now you can pick one of two default characters to…

  • Demo v0.21.1 - ironwood forest area - 4 June 2024

    Not so much time left until steam next fest and yet, I'm still posting update notes several days late as usual. Consistency is my second name, what else can I say. New area - Sandstone desert Since the game has natural area progression wood->mineral->wood->mineral the next area should be next tier wood. Since I aleady had regular green forest and autumn hardwood forest my first intention was to make some sort of winter forest. But winter match better with the softwood trees like pines and 1. Softwood isn't better then hardwood, so it doesn't have sence having it better wood then the previous one 2. I already did an area with this types of trees. So I decided to go the other way and see how far can I get with staying close to reality with wood types without adding wood refinement. So I found the real prototype for my ironwood trees and made the whole area based on it. Since there's an np…

  • Demo v0.21.0 - trader NPCs - 13 May 2024

    Demo v0.21.0 I think it's the biggest feature since addition of food and can change core gameplay loop Barter NPCs Now after upgrading area twice the NPC will spawn. Each area has it's own unique NPC: Forest: Limestone: Hardwood forest: Sandstone desert: Each of them mine their own resources, depnding on area they are in. And after they finish you can trade their resources for lower tier ones. Softwood logs for sticks, limestone for softwood, hardwood for limestone and sandstone for hardwood. Ratio is tweaked to be more profitable for player, but the tier of resource still counts. After trading several times NPC will level up and will provide both better and bigger trade offers. This could help with both automatization and with utilizing lower tier resources, which ended up being completely useless at some moment of the game. Side effects Adding objects earlier on areas upgrading allowe…

  • Demo v0.20.4 - small hotfix of bugs with default volume and souls tutorial - 5 May 2024

    Demo v0.20.4 The story repeats and a new video revealed new bugs. These bugs got me in a middle of working on big update, so I hidden the feature I was working at and quickly fixed these issues. Muted sounds by default can really spoil the impression of the game even though there's a settings window for this. Changelog Changed value of default volume from 0, so the game won't be muted by default anymore (the most important thing) Fixed sprites of a portal in souls tutorial panels that became broken after portal animations update That video As I wrote in the comment to that video I'm happy that most of the problems that was mentioned there COULD be compensated with the updated I'm working with because of things will be unlocked earlier.

  • Demo v0.20.3 - new animations and feedback fixes - 30 April 2024

    Demo v0.20.3 The latest devlog I've done. The v0.20.3 version was uploaded 26 april, while I post it on 30 april. Sorry for that, at least the improvements got to you earlier then the description of this imrpovements. Looks like I'm just doing devlog anouncements, but upside down. Changelog Fixed typos in all tutorials based on QuanticFlux feedback Remade how hitbar works, so it won't feel so "off" anymore Since everything falls from the sky player now spawns by falling from the sky too Added new animation of portal collapsing That QuanticFlux video

  • Demo v0.20.2 - souls shop hotfix - 21 April 2024

    Problem: since I make covers for new versions in game itself, I, as usual, did it with v0.20.0. However because I did it with souls shop scene instead of main menu scene as usual, I forgot to remove it before building new 0.20.1 version. So souls shop ended up being almost unusable. Player is hidden (but still controllable) and view is covered with version info panels, making this shop almost unusable. That's litterally how it looked IN GAME: Thanks A LOT to QuanticFlux for letting me know even before he uploaded the video as I uploaded hotfix 0.20.2 version 36 hours ago. So The good thing - the bugged version was in steam for around 12 hours The bad thing - new video will be with this bugged version, so if you want to check how stupid was the mistake I made you can check it out on QuanticFlux channel. Thanks again to him So the biggest think I can do to thank him is to ask you (2-3 peo…

  • Demo v0.20.1 - tutorials, sound and music sliders, rebalance - 19 April 2024

    Demo v0.20.1 Changelog Music and sounds sliders - changed controls for sounds and music settings from just turning the sound on and off to configuring the volume New areas tutorial - finally added tutorial that explains areas mechanics from 0.19.0 update New souls tutorial - added tutorial that explains souls earning and meta progression system Permanent upgrades rebalance - made most of first levels much cheaper to encourage prestiging more during the first prestige Special thanks Thanks to valryia and praxiqea for feedback about lack of sound control. I planned to add these controls anyway, but you helped me with priorities. https://www.twitch.tv/valryia - english https://www.twitch.tv/praxiqea - russian (sorry for not localizing my game, I screwed up with fonts at the beginning so now adding cyrillic texts won't be easy as my fonts doesn't have those) And big late thanks to Tina. You…

  • Demo v0.20.0 - prestige and meta progression - 12 April 2024

    Demo v0.20.0 Souls system Added souls obtaining for area upgrades. After areas update game started to revolve more around not only upgrading your skills, but also upgrading playable environment by adding more trees, rocks and food. Now it's additionally encouraged by receiving new type of currency for that - souls. Later they will be used in prestige area, where you can obtain upgrades that will remain with you between play runs. Prestige bonuses After obtaining of certain amount of souls portal near player spawnpoint will open. After you enter the portal you will teleport to the special prestige area, where you can spend earned souls on permanent bonuses that will persist you between runs: Loot bonus - adds additional loot item after finishing a tree or a rock. Works better for smaller objects Loot multiplier - multiplies loot after finishing a tree or a rock, doesn't multiply bonus. W…

  • Demo v0.19.0 - upgradable areas - 3 March 2024

    Demo v0.19.0 Upgradable areas Remade all areas in game, now you can upgrade sections of area to spawn more trees and deposits. After upgrading all section you can upgrade the area itself, which adds more food and opens futher upgrades of the area sections Other updates Removed old small tree sprite and replaced it with sticky bush in first location and with small pine in softwood forest Added new skill levels. Now you have to level up 4 times instead of 3 before being required to upgrade skill tier to level up futher Rebalanced softwood trees loot and health after adding new small one Made player feet collider smoother Special thanks There haven't been any new videos on YouTube for the past few weeks, but I wanted to thank a couple of streamers who have been streaming Skillwood. mixkylling - english handless_warrior - russian gwisdom - russian It's always very helpful to see people play…

  • Demo v0.16.x January releases - 31 January 2024

    Few fix version releases were uploaded past week without any changelog so here it is: v0.16.1 - January 24 Added new less repetative and more meditative music Added new animations for player - two running and two walking, up and down Added new food to hardwood area - turnip and pumpkin v0.16.2 - January 28 Added damage number effect on hit Added visual effects for upgrading skill level, upgrading skill tier and building/upgrading a structure Added new sounds for upgrading skill level and skill tier Replaced sounds for building/upgrading a structure v0.16.3 - January 29 Fixed critical bug of limestone bridge controls not showing up v0.16.4 - January 31 Added new big limestone deposit rock Remade limestone area Rebalanced limestone loot, experience and health Replaced sprite for hardwood log Changed animations of player running upwards Moved skill level requirements in workbench building…

  • Demo v0.16.0 - hardwood autumn area - 21 January 2024

    Demo v0.16.0 Updates: New autumn area New unlockable area was added. It can be reached by building limestone bridge. There a player can chop new type of hardwood trees with light trunks of aspen, alder and birch-like trees. New material type On top of usual sticks and logs new type of material was added - hardwood. These light trees from new area drop lighter hardwood logs, that require for upgrades like other resources. Like upgrading your chopping workbench New upgrades Two more new levels for the campfire were added and one more level for the chopping workbench. Also added new animated sprites for 6 and 7 levels of campfire: Other updates Remade broken log bridge to the limestone area sprite Added outline to several sprites for better visuals Added more experience gain for chopping completely small sticks tree

  • Demo v0.15.0 - tutorials and mushrooms - 18 January 2024

    Demo v0.15.0 Updates: Mushrooms New food source was added. Mushroom groups are located mostly in limestone area. They restore more stamina then berries, but take more time to ripe too. Food tutorial Added new tutorial about food system. It triggers when player walks to any food plant. Mushrooms are already added as example of variety of stamina value restoration Skills tutorial Skills leveling is the most complex system in the game right now, so this tutorial is added even later than it should be. Added explanation about what levels does and how to level up tier. Other updates Rebalanced trees loot. Now forest trees (medium and big ones) drop much less sticks and more logs. Enlarged hit area so player could hit trees and deposits easier. Changed the berry icon a little. It still reminds of an apple, but I hope less then before Fixed player sprite animation glitches Special - Discovered…

Patch notes and updates

S.noRelease datePatch nameGID number
121 August 2024Skillwood v0.22.5 - prestige upgrades hotfix5875595438683844575
25 May 2024Demo v0.20.4 - small hotfix of bugs with default volume and souls tutorial5766372999954025558
321 April 2024Demo v0.20.2 - souls shop hotfix5762994032402447891
431 January 2024Demo v0.16.x January releases5582843074938086430

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2776630
Live current players8
SteamPulse tracked peak42
Live count (today's peak floor)8
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateJun 20, 2024
Developersshulin
Publishersshulin
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent92%
Positive reviews169
Negative reviews15
Total reviews184
Steam recommendationsNot available
Achievements13
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2776630/

Short description

Skillwood is a relaxing woodcutter simulator inspired by survival simulators and incremental games. Chop wood, mine stone, trade with NPCs, upgrade forests, unlock new trees or new areas and prestige to do even better next run.

About this game

My next game - Soulstack Now that Skillwood's finished, Soulstack is what I'm working on now About the Game Game revolves around resource gathering by chopping or mining, while keeping enought stamina to do it. Upgrade your fireplace to increase maximum stamina and regenerate it neat the fireplace faster. To get new resources for your structures you can explore different areas. It may require building bridges and ladders. To get more trees and rocks upgrade unlocked areas, so more new trees and stones will spawn. Using skills will upgrade them and increase efficency of hits, however when you reach the tier limit you have to upgrade corrseponding workbench. It will increase efficency hugely but also increase stamina spent. There are also renewable food sources such as berry bushes that can provide some fast stamina.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: Free
  • Highest observed: Free

Skillwood's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Skillwood's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Skillwood at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-06FreeFreeNo discountSteam Store

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Slay the Spire 255,4966 October 2026 - 03:29:34 UTC574,638199,438Mega Crit
Project Zomboid46,4116 October 2026 - 03:36:22 UTC122,811467,999The Indie Stone
Stardew Valley42,4856 October 2026 - 01:51:18 UTC236,6141,016,067ConcernedApe
Deskrawl: Idle ARPG42,4806 October 2026 - 02:40:18 UTC45,587Not availableFirst Day Games
Palworld39,6316 October 2026 - 02:21:46 UTC2,101,535451,088Pocketpair
Geometry Dash32,2326 October 2026 - 03:24:57 UTC108,707646,789RobTop Games

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat153,6466 October 2026 - 03:34:09 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS143,6485 October 2026 - 22:28:11 UTC399,748Not availableBULKHEAD
War Thunder48,4975 October 2026 - 20:26:44 UTC125,317781,076Gaijin Entertainment
Project Zomboid46,4116 October 2026 - 03:36:22 UTC122,811467,999The Indie Stone
Stardew Valley42,4856 October 2026 - 01:51:18 UTC236,6141,016,067ConcernedApe
VRChat41,6356 October 2026 - 03:36:05 UTC74,217269,026VRChat Inc.
EA SPORTS FC™ 2736,9786 October 2026 - 00:29:44 UTC90,706842EA CANADA, EA Romania
Transport Fever 325,0815 October 2026 - 20:56:47 UTC42,161Not availableUrban Games
EA SPORTS FC™ 2623,6276 October 2026 - 00:55:10 UTC159,35063,186EA Canada, EA Romania
Hearts of Iron IV22,9985 October 2026 - 22:37:44 UTC93,196377,014Paradox Development Studio
The Isle22,4215 October 2026 - 17:27:57 UTC27,916121,501Afterthought LLC
RimWorld22,0476 October 2026 - 03:36:20 UTC95,851239,107Ludeon Studios

Free To Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2459,2346 October 2026 - 03:42:01 UTC1,818,3689,896,033Valve
Dota 2419,7506 October 2026 - 03:42:02 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS156,0636 October 2026 - 03:42:03 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat153,6466 October 2026 - 03:34:09 UTC193,859110,826Marcel Zurawka, Julius Krüger
Apex Legends™67,0696 October 2026 - 03:37:00 UTC624,4731,047,228Respawn
Team Fortress 266,4956 October 2026 - 02:17:24 UTC253,2251,230,475Valve
Overwatch®62,6815 October 2026 - 22:53:58 UTC164,636420,984Blizzard Entertainment, Inc.
Marvel Rivals61,9256 October 2026 - 03:30:28 UTC642,333409,518NetEase Games
TBH: Task Bar Hero58,2566 October 2026 - 03:32:04 UTC546,13043,714Nugem Studio, Tesseract Studio
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Tom Clancy's Rainbow Six Siege56,8226 October 2026 - 03:32:54 UTC200,4761,547,383Ubisoft Montreal
Delta Force53,1046 October 2026 - 02:50:29 UTC246,418192,933Team Jade

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,6485 October 2026 - 22:28:11 UTC399,748Not availableBULKHEAD
Valheim112,9016 October 2026 - 01:27:45 UTC498,478533,888Iron Gate AB
Slay the Spire 255,4966 October 2026 - 03:29:34 UTC574,638199,438Mega Crit
Project Zomboid46,4116 October 2026 - 03:36:22 UTC122,811467,999The Indie Stone
VRChat41,6356 October 2026 - 03:36:05 UTC74,217269,026VRChat Inc.
Palworld39,6316 October 2026 - 02:21:46 UTC2,101,535451,088Pocketpair
The Isle22,4215 October 2026 - 17:27:57 UTC27,916121,501Afterthought LLC
R.E.P.O.22,3935 October 2026 - 18:23:49 UTC266,908420,693semiwork
RuneScape: Dragonwilds19,8256 October 2026 - 03:30:16 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended17,2136 October 2026 - 02:52:22 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive15,5335 October 2026 - 11:39:48 UTC44,232392,944BeamNG
Path of Exile 213,5096 October 2026 - 01:04:44 UTC578,562209,717Grinding Gear Games

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