DON'T FACE UP news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak55
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score72% positive
- Total reviews152
- Release dateFeb 2, 2024
- Developertesakiza
- Publishertesakiza
Genres: Adventure, Indie, Free To Play
Company pages: Developer: tesakizaPublisher: tesakiza
DON'T FACE UP Steam news
DON'T FACE UP news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 1.1.6 Update (2025/10/08) - 7 October 2025
Applied fixes addressing a security vulnerability in Unity. Please see the details at the link.
- Version 1.1.5 Update - 2 September 2025
The following changes have been made: Fixed English translations Fixed an issue where the player could get stuck on objects while moving Added 2-page samples of the Setting Materials Collection and Bonus Comic as rewards for clearing the game Other minor fixes
- Update v1.1.3 - 26 April 2024
The following fixes have been made: Fixed mouse sensitivity to low Enable to switch between full screen mode and windowed mode etc.
- Update v1.1.3 - 14 February 2024
The following fixes have been made: Fixed a bug in which noise was heard when playing sound effects of dialogues depending on the environment Fixed a bug that caused some audio to remain playing when skipping events Added a preventative measure to prevent objects from getting stuck in gaps between objects etc.
- Update v1.1.2 - 11 February 2024
The following fixes were made Fixed a bug that caused the screen to remain dark in some scenes when the event skip button was pressed while the event was unskippable. Fixed the behavior of the leading drone in the final stage. Fixed unnatural placement of some objects. etc.
- Update v1.1.1 - 7 February 2024
The following modifications were made: Adjustment of difficulty level Loosened detection when making eye contact with enemies, so that they do not react unless you raise your face to a certain degree. Modified the hints for the first riddle in the second stage to be more clear. Added hints to the third stage and changed the behavior patterns of roaming NPCs to make it easier to conquer. Eased the difficulty level of the fourth stage's final escape scene. Addition of a hint function Added the function to view hints from the options menu during the game. This feature is not limited to solving riddles, but allows you to check for hints on how to progress. Fixed bugs Fixed a bug that occurred in some operating environments in some European countries, where the number of seconds to manage event progression was not being read correctly. Fixed a bug in the third stage where doors would automat…
- Update v1.0.4 - 4 February 2024
The following modifications have been made: Added the function to skip events By default, events can be skipped after the second time. Note that events seen before this version are not treated as seen once. If you want to skip events seen in earlier versions, please enable the "Skip First Event" function from the options. Adjustment of Field of View The Field of View can now be adjusted in the range of 60~120. Please note that the brightened range will not change in order to prevent a significant impact on the difficulty level. Addition of a function to return to the previous temporary save point A function to return to the previous provisional save point has been added, mainly in case progress becomes impossible. Please use this function from the options menu if necessary. Adjustment of the difficulty level of the third stage Adjusted the behavior patterns of roaming characters and add…
- Update v1.0.3 - 3 February 2024
I would like to thank everyone who has played the game and even given us feedback. We apologize for the lack of debugging. We have fixed a few bugs. Changed the end condition of character movement events to prevent them from becoming unprogressive. Changed the behavior pattern of NPCs roaming in the third stage (easier) Fixed a bug that caused duplicate events to occur etc.
- Update ver 1.0.2 - 2 February 2024
Fixed a bug that caused the game to be over when a player made contact with an enemy after running away from it. Fixed a bug that the text or image would not face the wrong direction when opened and closed by pressing a button. Fixed a bug that the scroll does not return to the top when closing with the ESC key after opening a text. Fixed a bug that the screen vibrates when you look straight down. etc.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 7 October 2025 | Version 1.1.6 Update (2025/10/08) | 1811772772641160 |
| 2 | 2 September 2025 | Version 1.1.5 Update | 1809235871750833 |
| 3 | 26 April 2024 | Update v1.1.3 | 5759616966667993278 |
| 4 | 14 February 2024 | Update v1.1.3 | 5750603429272546847 |
| 5 | 11 February 2024 | Update v1.1.2 | 5589599109274827423 |
| 6 | 7 February 2024 | Update v1.1.1 | 5589599109261719286 |
| 7 | 4 February 2024 | Update v1.0.4 | 5582843074951028596 |
| 8 | 3 February 2024 | Update v1.0.3 | 5582843074946736168 |
| 9 | 2 February 2024 | Update ver 1.0.2 | 5582843074945009733 |
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