- Malignant Survivors 2 is in development. - 24 December 2024
Hello, After managed bunch of technical challenges, I would like to inform you that I just started to develop Malignant Survivors 2 (the name can be changed in the future). Here is the first development video: Soon the new game will have its own page. See you there. Best, Eren
- Malignant Survivors trading cards are now available! - 3 July 2024
We have now enabled Steam Trading Cards for Malignant Survivors. Enjoy hunting!
- Tornado, EnergyBall, Charged Bolt fixed. - 1 May 2024
Fixed: Tornado, Energy Ball and Charged Bolt has no effect on some cases.
- Performance fixes - 27 April 2024
Patch notes Fixed: Audio system causes lag.
- Technical update - 22 April 2024
If you having it, the game is not opening (endless loading screen) issue should have been fixed with this update. Make sure you uninstall the game and reinstall again. Fixed: Giant slime has no effect.
- Performance & Balance Patch - 15 April 2024
THERE WON'T BE POSSIBLE TO GO BACK TO THE PREVIOUS BUILD Your save files format will be changed to .db from multiple .mlx files. Path notes Hit log on dead screen. Now you will have an idea about your possible instant death:=) Improvements on audio system. Audio system will now use 'streaming' mode that will improve the performance, especially on a crowded scene. Treasure Goblin loot will ignore the reduced drop count by the higher difficulties. Lots of optimization tricks especially on memory allocation, that will increase the FPS. Balance optimizations: Power of insta-kills reduced. The game is more playable now. 3 new item colors for uber items.
- Accessibility Patch - 5 April 2024
Patch notes Localization fixes Some localization settings (eg. Japanese) has problems on some entries. Now all of the entries are tested automaticly to avoid localization issues. Performance fixes Improvements on the killing massive chunks. Full controller support. Auto sticking controller pointer on UI elements. Button indicators on UI. Gamepad vibration when hero gets critical hit (can be disabled on new options panel). Whole new options panel with detailed settings. Enable disable in-run panels. Allow the game run in background (when unfocused). Balance adjustments, malignants will have more health now, so the progress will be slower to make the game easier (It sounds a bit weird, but believe me :D)
- Accessibility Patch Live Stream - 1 April 2024
I'm gonna stream the new patch with Xbox gamepad. Patch notes Added: Full controller support. Added: New options menu with lots of details like on/off UI panels. Added: Extra small UI option. Fixed: Item drops with more than %100 legendary trigger chance & %100 ability spawn count bonus.
- Hotfix for crash bug due amount of abilities. - 3 March 2024
Fixed: Mostly at the end game, if there is more than 512 collision triggers in one frame, the game was crashing.
- Hotfix - 2 March 2024
Fix: Skeletal Marksmans doesn't fire arrows. Balance: Enemy spawner system starts with a quick delay.
- Hotfix for Conjurer Patch - 2 March 2024
Balance: Golem hit 4x critical hit => 2x. Balance: Golem hit 100 instead of 120. Balance: Better balance on all difficulties. Still not easy. Fixed: Torment 2 out of control is rebalanced to prevent crashing. Fixed: Unlock Torment achievement unlocks when you complete Torment 1. Fixed: Pause menu HP Bar UI shows health values wrong. Fixed: Projectiles are also spawning at the end of the game (Skeletal Marksman). Fixed: Bulwark and Undead Sword has now spawn delays for multiple spawns.
- Conjurer Patch - 1 March 2024
Patch notes Added: 2 new heroes with unique 5 abilities. These abilities can also be dropped on other items. Added: Added 'Easy' difficulty between Prologue and Normal difficulty. Added: Torment 2 difficulty introduced after Torment 1. Torment 1 is now half-insane. Fixed: Epic Loot achievement bug. Fixed: Summon crash bug. Maximum summon count is limited to 512. Added: Dash. Heroes will have dash stocks. For example, the assassin will have 3 dash stocks that will replenish over time. Dash can be triggered via: Mouse: Left mouse button (double click) Keyboard: Left shift Keyboard: Space Gamepad: A You can always go back to previous build by using BETA branches on your Steam client.
- Conjurer Patch Live Stream - 24 February 2024
Build is alive. I am going to stream the new patch at Friday, It will be released right away after my stream. Patch notes Added: 2 new heroes with unique 6 abilities. These abilities can also drop on other items. Added: Added 'Easy' difficulty between Prologue and Normal difficulty. Added: Torment 2 difficulty introduced after Torment 1. Torment 1 is now half-insane. Fixed: Epic Loot achievement bug. Fixed: Summon crash bug. Maximum summon count is limited to 512. Added: Dash. Heroes will have dash stocks. For example, the assassin will have 3 dash stocks that will replenish over time. Dash can be triggered via: Mouse: Left mouse button (double click) Keyboard: Left shift Keyboard: Space Gamepad: A
- Gold Patch - 18 February 2024
Patch notes Added: Destroying items will give you gold back (buying price / 2) Fixed: Looted items panel doesn't show all of the looted items. Fixed: Legendary trigger notifications won't show after the session ends. Fixed: Canvas order of looted items notification panel fixed. It was showing over on looted items take screen. If you don't like the new patch, you can always go back to previous build by using BETAs on your Steam Client (oldbuild branch)
- Balance & Data Patch - 18 February 2024
Patch notes Fixed: Broken data issue, if you have a broken data already, it will be also fixed. Fixed: End session gold collection is no longer taking a lot of time. Balance: Maximum 16 items will be listed on looted items take UI. Balance: Proper difficulty balance from Prologue to Torment, with better loot drops. You can go back to old build anytime, if you don't like the new one. Please go to BETAs from your Steam client and select 'oldbuild' branch to ignore the new update on your steam client.
- Hotfix for Community Patch - 17 February 2024
Patch notes Fixed: No enemies on Torment after level 50. Balance: Difficulty balance fixed Fixed: Only the recently spawned enemies go to the hero. Performance improvement on pathfinding (+4-5 FPS) Fixed: Legendary notifications UI overlapping. Fixed: Giant slime is attacking enemies instead of running away from the hero. Change: Energy ball sound changed. Balance: Explosive mine time difference between mine throw reduced to 0.5 from 1.
- Community Patch - 16 February 2024
Patch notes No more overwriting items on hero sockets. We will get the socketed-item back to our stack when we put an item to hero socket. Fixed random hero stuck on terrain. (Technical Treasure) If your stack data is broken somehow, restart your game and the game will fix it with 4 magic items as an apology. Please continue to send your reports about this issue. Now we have a new item drop algorithm, It will make the game much better. 18 more chest spawners added to the south of the map. Fixed exceptions due localization errors. For example, unlocking new hero on Korean language.
- Community Patch Live Stream - 16 February 2024
Build is live. Patch notes No more overwriting items on hero sockets. We will get the socketed-item back to our stack when we put an item to hero socket. Fixed random hero stuck on terrain. (Technical Treasure) If your stack data is broken somehow, restart your game and the game will fix it with 4 magic items as an apology. Please continue to send your reports about this issue. The game is unnecessarily difficult I know, even I couldn't finish it before ːsteamhappyː Now we have a new item drop algorithm, It will make the game much better. 18 more chest spawners added to the south of the map. Fixed exceptions due localization errors. For example, unlocking new hero on Korean language.
- Treasure Update - 14 February 2024
Patch notes: Fixed: UI issue on dialog screen. Added: Warning on the first item slot assignment on heroes to explain that it will be bound and cannot be removed. Balance: Loot quality balance is improved. Monster difficulty will be the same but you may find more magics. Added: Item loot notification to in-game UI. Fixed: Small rocks doesnt block the hero anymore. Balance: Items can have abilities on them (also legendaries), but it was really difficult to drop them with an ability and/or legendary on it. Now you may find more items with abilities and legendaries.
- Treasure Update Live Stream - 14 February 2024
Today, the developer will test the BETA version 'Treasure Update' on live stream. In the meantime, you will be able to download & play it on BETA section (please look for 'TreasureUpdate') Patch notes: Fixed: UI issue on dialog screen. Added: Warning on the first item slot assignment on heroes to explain that it will be bound and cannot be removed. Balance: Loot quality balance is improved. Monster difficulty will be the same but you may find more magics. Added: Item loot notification to in-game UI. Fixed: Small rocks doesnt block the hero anymore. Balance: Items can have abilities on them (also legendaries), but it was really difficult to drop them with an ability and/or legendary on it. Now you may find more items with abilities and legendaries. I will keep updating the game with your criticisms.