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星界远航 Stellar Realm Voyage

星界远航 Stellar Realm Voyage Steam news

SGAIZFTX | Nov 26, 2024 | game

Released

0players observed · 6 October 2026 - 01:13:24 UTC

CasualIndieRacingSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

星界远航 Stellar Realm Voyage news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateNov 26, 2024
  • DeveloperSGAIZFTX
  • PublisherSGAIZFTX

Genres: Casual, Indie, Racing, Simulation, Early Access

Company pages: Developer: SGAIZFTXPublisher: SGAIZFTX

Top Steam chartsTop 100 gamesGame directorySteam Store page

星界远航 Stellar Realm Voyage Steam news

星界远航 Stellar Realm Voyage news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Ver0.731 - 20 December 2024

    1. Optimized the display of the spaceship UI and adjusted the position of some text. 2. Fixed some issues with the fleet system save files and optimized the display of the angular shields. 3. Optimized the method for determining the attachment of multiple objects when editing the spaceship, making it easier to maintain the original state during spaceship assembly. 4. Changed the module selection UI to a list-based UI, replaced the circular UI with a functional selection UI; added support for box selection, multiple selection, copy, paste, and undo functions in spaceship editing; enabled loading or saving of spaceships during long-range navigation mode spaceship editing. 5. Refined the calculation method for assessing spaceship combat power and increased the initialization speed of different species cores. 6. Added various forms of core modules and expanded the corresponding technology t…

  • Ver0.729~0.730 - 13 December 2024

    1. In the basic ship editing mode, a template function has been added. Pressing the middle mouse button (pressing down the right joystick) will open the template menu, allowing you to load or save template files. Further optimization of the module coloring in quick edit mode allows for continuous coloring by continuous clicking; there is now a limit on the length of input when saving files. 2. Added stargate function in Voyage mode, allowing for star map teleportation at stargates with low costs; increased costs for star map teleportation at space station; changed from 2 permanent space stations to 1 permanent space station + 1 stargate, sometimes only having a stargate; optimized space station interactions, allowing players to remain near the space station when entering ship editing or technology unlock interfaces. 3. Added various small celestial bodies in Voyage mode, with darker col…

  • Ver 0.728 - 7 December 2024

    1. Add a detailed testing mode to the spaceship editing mode, which will test the trigger and display detailed information about the weapon. 2. Add alien space stations in long-range mode; Technology unlocking will be divided into native technology and foreign technology, and foreign technology unlocking requires unlocking in a foreign space station. 3. In the long-distance mode, the spacecraft is subject to intensity restrictions, and the intensity gradually increases according to the unlocking degree of technology. If the intensity limit is exceeded when editing the spacecraft, it cannot be saved. When operating the joystick, change the LT/RT to lock the target, and control the steering with the right joystick. 5. Long press and right-click on the spaceship editing interface to display more spaceship module information. All special modules are supported. In long-range mode, planets an…

  • Version 0.727 Emergency Patch - 30 November 2024

    1. Add 12 small celestial bodies to enrich the map; some small celestial bodies will drop corresponding items when destroyed; some small celestial bodies will only appear in specific types of areas. 2. Most insect modules can operate without being controlled by a mothership; the acid range of the Ambushing Beetle is increased by 100%; the energy burst requirement for the Energy-sucking Beetle is reduced by 20%; the explosion range of the Suicide Bee is increased by 100%; the maximum attack range of the Electric Bug is increased by 33%. 3. Optimize the nebulae and stars in the background to reduce resource consumption; reduce the brightness inside stars. 4. Increase the collection probability of some item props and fix the issue of no collection bonus in the Decayed Insect Domain. 5. Press and hold the right mouse button in the ship editing interface to display more ship module informati…

  • Ver0.726 Patch Update - 28 November 2024

    1. Increased the coordinate display on the large map, with the button response time on the large map reduced to 0.25 seconds. 2. Increased the refresh rate of the small celestial bodies and ships on the map by 60%. 3. Optimized the planet generation function in the star system, initially generating images of 256×256, and later generating standard images of 2048×2048 after some time to display faster on the map. 4. When piloting a ship, the current ship status will be displayed in the upper right corner. 5. Reduced the refresh rate of unmanned planets by 50%. 6. Added 2 neutral factions. 7. Expanded the capacity of the ESC main menu and optimized some operations in the main menu. 8. Planets will no longer have docking functions; when approaching, they will automatically connect to the planet channel and allow negotiation. Negotiations will no longer change the field of view, and hostile…

  • Demo更新2 - 2 February 2024

    更新内容: 1.The new game mode is "Campaign Mode". In campaign mode, you will appear in a system generated "solar system" and generate several planets. You will receive one of these planets (and your enemies will also receive it). Each planet will create a certain amount of Coin for the corresponding team, which can be used to build spaceships to protect the planet or attack enemy planets. Select the spaceship with the left mouse button, and right-click on a location on the screen to direct the selected spaceship to the corresponding location. When the spacecraft is over a hostile planet, it will slowly occupy that planet. If you haven't occupied any planet and don't have a spaceship, you will lose this game. 2.Add 2 types of automatic counterattack turrets Self Sight Guard Cannon: Quickly fires bullets and automatically attacks all nearby hostile targets (including bullets). Self aiming lig…

  • Demo Update 1 - 23 January 2024

    Update: 1.Optimize the collision system of the game and increase the frame rate stability system during battles. When the game stutters, the game will automatically slow down to stabilize the frame rate (try to stabilize it at 24 frames or more) 2.Optimize the inheritance function of the weapon system, as shown in the figure, to continue generating multiple segments of laser after the laser forks. 3.Add 4 modules for weapon systems, 1 gain type module, and 3 directional connection modules. Gain type module - Target pointing module: can make bullets actively face the current target position (aiming position). Directional connection module: It can make the module connection more directional, without the need to connect in all four directions as before. The module can be connected in two directions up and down, two directions up and right, and three directions up, down and right. The editi…

Patch notes and updates

S.noRelease datePatch nameGID number
120 December 2024Ver0.7311786573930658286
27 December 2024Ver 0.7281785321795665628
330 November 2024Version 0.727 Emergency Patch1784506359084983
428 November 2024Ver0.726 Patch Update1784506359003982
52 February 2024Demo更新25582843074944510226
623 January 2024Demo Update 15510784213115701211

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