The Summoner's Sky news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score57% positive
- Total reviews7
- Release dateMay 15, 2025
- DeveloperSuper Bytes
- PublisherSuper Bytes
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Super BytesPublisher: Super Bytes
The Summoner's Sky Steam news
The Summoner's Sky news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New Wallpapers Available For Free! - 8 February 2025
Two new wallpapers from the latest update are available now for free! Thank you to everyone supporting the game your support means a lot! Download them from: https://playsuperbytes.co.uk/downloads
- Patch Notes Version 1.9.2 - 5 February 2025
Bug fix for when the player gets damaged mid combo and cannot attack again.
- Patch Notes Version 1.9.1 - 3 February 2025
Main menu keyboard rebinding bug fix for "Strong Attack". Previously it was not available to be rebound and defaulted to F key. In game keyboard control tool tip bug fix for "Strong Attack". Previously the tooltip was displaying "UP" instead of the actual key default F.
- Update Version 1.9.0 - 1 February 2025
New in Version v.1.9.0 !! Player Updates The player can now glide after jumping. New character model & new toon shading techniques. Camera will follow player automatically after long inactivity. Camera will zoom out during battle automatically. Camera will follow enemies being attacked automatically (REMOVED - it made combat too difficult to control) Smoother camera rotation and player follow movement. Slow-mo & zoomed in monster death sequences. Optimised player particle effects. Optimised animations & movement. Optimised item pick-up effects. New enchanted weapon (Sword). Quick attacks will not physically effect summons. Heavy attacks will continue to push summons. The player will no longer stagger on light elemental damage. This previously caused unwanted breaks in combat. The player will stagger when taking light damage instead of falling over like with heavy damage. Player now has…
- EA Dev Diary #16 - 18 January 2025
Introducing combos using Quick attacks, Strong attacks and summoning! Player now has 5 Quick attacks. Player now has 5 Strong attacks. Player can combo Quick and Strong attacks. Player can summon during attack combos without pause. Player can Launch enemy with Down+Strong Attack. Player can perform Stringer with Forward+Strong Attack. Player can downward strike while in the air with Forward+Quick Attack. Automatic enemy lock on. The player will target the closet enemy automatically this ensures attacks hit easier. Summons will be summoned at the player's left and right sides. This stops the summon interrupting the players attacks. This update is changing a lot of game mechanics and is taking longer to complete but don't worry it is still scheduled to drop February! Stringer Attack (Forward+Strong Attack) Launch Enemy (Down+Strong Attack.) Summon during attack combo Version v.1.9.0 (90%…
- EA Dev Diary #15 - 11 January 2025
First look at v.1.9.0 which will introduce a completely overhauled player character, including: New character model & new toon shading techniques. Camera will follow player automatically after long inactivity. Camera will zoom out during battle automatically. Camera will follow enemies being attacked automatically. Smoother camera rotation and player follow movement. Slow-mo & zoomed in monster death sequences. Optimised player particle effects. Optimised animations & movement. Optimised item pick-up effects. New enchanted weapon. This update is changing a lot of game mechanics and is taking longer to complete but don't worry it is 80% complete and will drop February! New Player Character (Still a work in progress with missing textures, colours, clipping etc) Zoomed out combat camera Zooming in camera for monster death sequences General updates coming as well Small tornado Wind element…
- EA Dev Diary #14 - 14 December 2024
Version 1.9.0 will introduce a completely overhauled player character, including: New model Camera will follow player automatically Slow-mo monster death sequences Optimised player particle effects Optimised animations & movement Optimised item pick-up effects Slow-mo on key events and dramatic sequences Optimised Book follower movement However, this update is taking a lot longer than anticipated and future updates will be delayed. General updates coming Small tornado Wind element attack added to Wind element monsters. (can affected by Fire & Ice) Reduced player element affliction time. Fixed a rotation issue with element attacks. Increased player element affliction screen dirt. The Crystals Of Calamity are growing in power... Something is taking a long time to model... Follow us on: TikTok | Twitter | Official Website
- Update Version 1.8.0 (Spirit Forager) - 7 December 2024
In this update the player can be levelled up across the following stats: Health Magic Attack Song Spirit Essence Each stat has a unique effect on the player's abilities, health, stamina bars and attack power. On top of these buffs the player is assigned a Spirit Forager power multiplier and Type influenced from the Spirits collected. The power multiple effects your chosen stats and your Spirit Forager type effects your power multiplier. There are 25 Spirit Forager types. Which one are you?? BIG updates: Player Health & Stamina levels will effect quantity. Player Health & Stamina bar sizes will be effected by their levels. Player Jump Pad timer will be effected by the level. Player Blink distance/speed will be effected by the level. Player Attack will be effected by the level. Player Attack knock back strength will be effected by the level. Spirit Forager Power Multiplier. Spirit Forager…
- EA Dev Diary #13 - 30 November 2024
The Spirit Forager update is coming soon with version 1.8.0. In this update the player can be levelled up across the following stats: (with no limit become crazy OP) Health Magic Attack Song Spirit Essence Each stat has a unique effect on the player's abilities, health, stamina bars and attack power. On top of these buffs the player is assigned a Spirit Forager power multiplier and Type influenced from the Spirits collected. The power multiple effects your chosen stats and your Spirit Forager type effects your power multiplier. There are 25 Spirit Forager types. Which one are you?? BIG updates coming soon Player Health & Stamina levels will effect quantity. Player Health & Stamina bar sizes will be effected by their levels. Player Jump Pad timer will be effected by the level. Player Blink distance/speed will be effected by the level. Player Attack will be effected by the level. Player A…
- Update Version 1.7.0 - 23 November 2024
WARNING Summoned monsters levels are changing! Currently each summon can gain levels from enhancing any of the elements; Fire, Wind, Earth, Water, Holy and Dark. Dark and Holy elements have been removed in this version (v.1.7.0) and the option to level a summon will be removed in v.1.8.0 (not released yet)! But don't worry!! The summons you have levelled already will retain their levels and power. But for new players the summons will all start on a much lower level. Please take advantage of this time between version releases to level your summons! The summon level system will be hidden as of version 1.8.0. In its place a hidden levelling system will be implemented where the summon will grow with the player and the battles they face. BIG updates - Elemental Attacks Monsters and Summons now use the elemental system when attacking. For example, Fire element monster will summon a wild fire…
- Patch Version 1.6.1 - 18 November 2024
Updates Version Number on Main Menu updated to 1.6.1 (1.6.0 did not) Fire element creep increased to 3 Bug fix to elements Invoking functions when disabled (causing fire/ice to spread even when disabled) Wind Updrafts have been added to many sky platforms New horizontal Wind streams added to many sky islands Player stick light changed from Point to Spot light. This acts like a torch! Player idle animation changed to a more relaxed pose Fire looping sound changed FPS tracker added to Elemental Calamity spawner (if FPS goes below 30 they will not spawn)
- Update Version 1.6.0 - 16 November 2024
BIG updates The Fire element is here! Fire will spread across the terrain. All summons, monsters and the player will take fire damage. The Ice element is here! Ice will spread across the terrain and freeze monsters and summons that touch it. The player will also slow and take damage. If ice touches water then frozen platforms will form in the water. The Earth element is here! New large platforms will explode! Boulders and Rocks can be effected by other elements if they collide. If the element is traveling fast enough it will damage the player, monsters and summons. The Wind element is here! There are large and small tornados that will rip through the islands. If they collide with Fire or Ice they become Fire and Ice tornados. Meteors are here! Meteors will rain down and explode on impact setting the ground on fire, watch out!! The terrain textures have been reduced from 12 to 2. This sl…
- EA Dev Diary #12 - 9 November 2024
New 2 texture terrain Current 12 texture terrain (will be removed in v.1.6.0) Although we thought that both terrains look good the simplified 2 texture terrain is less distracting from the gameplay and with the new elemental systems being brought in we need more FPS! BIG updates coming soon The Fire element is almost done! Fire will spread across the terrain. All summons, monsters and the player will take fire damage. The Ice element is almost done! Ice will spread across the terrain and freeze monsters and summons that touch it. The player will also slow and take damage. If ice touches water then frozen platforms will form in the water. The terrain textures have been reduced from 12 to 2. This slightly improves FPS and makes the terrain less distracting from the gameplay. Ice element freezing the player Fire element creeping around a ruin General updates coming soon HUD screen dirt add…
- Update Version 1.5.0 - 2 November 2024
BIG Updates A small tornado has been added on Isle of Floating Ruins A large tornado has been added to The Isle of Watcher's Light Updraft wind elements have been added to a few islands. They boost the player up in to the sky. Very useful for reaching high platforms quicker. Or you can ride a tornado... Camera position has moved closer to the player. Updraft wind element Tornado General Updates Clouds particle size to screen ratio has been reduced. This is will stop the particles getting too near the camera. Skybox Reflections have been removed from most islands. (it was unnoticeable anyway, but should increase FPS a little) Skybox dynamic clouds removed from most islands. (it was unnoticeable anyway, but should increase FPS a little) Reduced cloud particle size to screen ratio Store Page Updates New screenshots Gameplay Trailer 1 removed Known Issues Summons can be disabled completely…
- Update Version 1.4.0 - 26 October 2024
THE NEW SKY IS HERE! BIG Updates First level (Island Village) player spawn location changed to islands off the main island (a jump puzzle added to reach the main land) Floating ruin platforms/boulders/rocks litter the sky! (Elemental System) Added the first element Earth: Rocks/Boulders/Platforms The alpha/realistic clouds have been removed Flat colour clouds with greater mass has been added to replace the alpha clouds The colour multiplying miniature sky box has been removed The large clouds/fog over the islands has been removed Dynamic background clouds have been removed (dynamic weather is still running) NG+ Dragon has been removed NG+ Shortcut added to main boss battle Enemy Drones added to Floating Ruins, Isle of Watcher's Light & Shattered Isle General Updates The Rock & Moss shader has been replaced with Mud & Moss Moss & Light Brick wall texture and shader replaced Skybox & fiel…
- EA Dev Diary #11 - 19 October 2024
The skies are getting overhauled... BIG UPDATES First level (Island Village) player spawn location changed to islands off the main island (a jump puzzle added to reach the main land) Floating ruin platforms/boulders/rocks litter the sky! Elemental System in development! Elemental System - added for Earth/Rocks/Boulders/Platforms/Meteors/Fire/Water (more coming) Elemental System - Fire patches will Creep and set more land on fire Elemental System - Player can be continually damaged by fire patches Elemental System - Water ripples and splashes now added for Summons & Monsters entering water The alpha/realistic clouds have been removed Flat colour clouds with greater mass has been added to replace the alpha clouds The colour multiplying miniature sky box has been removed The large clouds/fog over the islands has been removed Dynamic background clouds have been removed (dynamic weather is s…
- Update Version 1.3.0 - 12 October 2024
Dramatic Atmosphere Settings! (Dramatic-High) General Updates The post processing effects for Dramatic-High, Dramatic-Low & Soft can be adjusted via the Main Menu Graphics Settings. (Soft is the original) Default atmosphere setting set to Dramatic-High. Water ripples & splashes now effect monsters and summons The player can be damaged from falling (based on height and velocity) Vignette turns red when damage guaranteed from falling The player now has turning animations & walk-lean left/right, run-lean left/right Water edge foam reduced Water ripple enlarged Bug Fixes Distortion effect (attached to elements attacks) render queue reduced. Known Issues Summons can be disabled completely by deselecting them all Stamina is tied to hud UI visibility. Still haven't figured this issue out yet... Duplicate keys when keyboard rebinding - on rare occasions this is possible Incorrect Navmesh on Sha…
- Update Version 1.2.0 - 5 October 2024
Key Rebinding! General Updates Keyboard key rebinding is here! Separate keys for Menu Navigation added Tooltip UI - removed keyboard icons Tooltip UI - added keyboard text Tooltip UI - added to main menu for both keyboard and controller More Light Trees have been added to help guide the player, and lead them... Bug Fixes Forced knock-backs removed from Stone Gollums Known Issues Summons can be disabled completely by deselecting them all Stamina is tied to hud UI visibility, it needs separating to allow infinite stamina when outside of combat Duplicate keys when keyboard rebinding - on rare occasions this is possible Incorrect Navmesh on Shattered Isle is causing spawned enemies to miss the terrain On rare occasions NPC speech will not close when moving away Game too boring.. working on it bro! Light Trees!
- Patch v.1.1.1 - 29 September 2024
Bug Fixes The player should not be able to fall through the floor anymore. General Updates The "Point Of Interest" markers have been updated with "Light Trees" to help guide players. We will add lore around these Light Trees in a later release. For now, do as the Light Trees command!
- Update Version 1.1.0 - 28 September 2024
Thank you so much summoners for joining us on this journey! We noticed players having issues with accessibility so hopefully this update will fix some of those. Please join us on our discord for the latest news on development and bug fixes! Updates Main and sub menus now accept keyboard controls for Arrow Keys and Enter Key Book Menu can now be opened from the start of Level 1 - This will allow Player Switch, Saving Data & Exiting this game. Tooltips now open during actions and hide during idle time or movement (including running) Keyboard Arrow Keys removed from player movement & added to menu control Idle animation probability increased to 80% when idle Unlock crystal moved higher in the library Unnecessary light removed from village POI near lamp Version number updated Bug fixes Fixed NPC deformed mesh during idle animation Fixed Player boy deformed mesh during standing animation You…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 February 2025 | Patch Notes Version 1.9.2 | 1790848102580458 |
| 2 | 3 February 2025 | Patch Notes Version 1.9.1 | 1790214123206783 |
| 3 | 18 November 2024 | Patch Version 1.6.1 | 1783238125337714 |
| 4 | 29 September 2024 | Patch v.1.1.1 | 6339469370193542554 |
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