SPSTEAMPULSELIVE ANALYTICS
Arrogue

Arrogue Steam metadata

PIPAPOU | Jan 27, 2025 | game

Released

0players observed · 22 September 2026 - 06:34:11 UTC

CasualStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak51
  • Units sold (VGI)4,520
  • Revenue (VGI)$38,139
  • Review score74% positive

Arrogue metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak51
  • Units sold (VGI)4,520
  • Revenue (VGI)$38,139
  • Review score74% positive
  • Total reviews81
  • Release dateJan 27, 2025
  • DeveloperPIPAPOU
  • PublisherCoduck Studio

Genres: Casual, Strategy, Early Access

Company pages: Developer: PIPAPOUPublisher: Coduck Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Arrogue Steam metadata

Arrogue metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2785570/metadata
Steam Storehttps://store.steampowered.com/app/2785570/
Steam Communityhttps://steamcommunity.com/app/2785570
PCGamingWiki search
IGDB searchSearch IGDB for Arrogue

Reviews, pricing, and metadata

Review summary

Mostly Positive

74% positive, 60 positive, 21 negative

Price and discount

$11.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Camera Comfort, Custom Volume Controls, Adjustable Difficulty

Achievements

60

Platform releases
  • Steam 27 January 2025

Latest Steam announcements

  • v0.8.3.7 - BugFixes and improvements - 24 August 2025

    - Fix game breaking bug where arrow selection UI was appearing when it was not supposed to - Fix character unlock notification appearing again and again in endless mode (where it's not possible to unlock characters) - Reduce lags when collecting coins from platform - Add endless loop icon and tooltip to leaderboard

  • v0.8.3.4 - Endless Mode Update - 8 August 2025

    Remember how last update I switch endless mode and new character update? Well, I actually did both on this update!Huge thanks to all the playtesters that helped me find bugs on the experimental branch!TL;DR: new endless mode with online leaderboard, 1 new character, 18 new relics, 4 new arrows, 19 new achievements, new music, new capsule art, characters and relics rework/balancing, optimizations and more!New trailerEndless modeNew endless mode is here!After winning a run, you can continue it and score in an online leaderboard.Every loops will makes the game harder, but most of the relics are stackable now, that means there's a lot of ways to break the game.New character: Dave the plague doctorDave is specialized in debris buff/damage: Starts with "Plague Nose" Relic: "When an enemy is hit by a debris, either give him a random negative status or give you a random positive status. Strengt…

  • v0.8.3.0 - Endless Mode and new Character Update in the experimental branch - 29 July 2025

    Remember how last update I switched endless mode and new character update? Well, I actually did both on this new update!There's the new endless mode with an online leaderboard, 1 new character, 18 new relics, 4 new arrows, new music, new capsule art, characters and relics rework/balancing, new animations/polish, and way more!(You can see the changelog directly in game)You can test it right now in the experimental branch:Go to your Steam library -> Right click on Arrogue -> Properties -> Betas -> Beta Participation -> Choose "experimental"I'm looking for some feedback in discord (or steam forum):Is the new endless mode fun? Is it too easy or too hard?Characters have been reworked to have more predefined builds for each, do you feel it's the case?Does the game feels more balanced? There's more way to break the game right now, is it a good idea?Don't hesitate to share any other thoughts an…

  • v0.8.2.0 - New levels/mechanics + June Content Drop - 3 June 2025

    This update introduce some new levels and mechanics including: 10 new levels, 3 new platforms, 8 new arrows, 20 new relics, 2 new statuses, 1 new arrow effect along with some QOL, bugfixes and balancing! New mechanics: The following 3 new mechanics add diversity to builds you can make and allow you break the game in different ways. (Please send me some videos of you breaking the game, I'd love to see it) - Burning platform effect: At the end of turn take 1 burning damage and burn surrounding platform(s) - Electricity: Deals 1 electric damage to surrounding platforms - Boulders: Physical object that roll and deals high damages to enemies when falling into them 10 new levels: 10 new levels have been added to make the runs less repetitive. 3 new platforms: - Bouncing Platforms: Arrows and debris bounce on it - Electric Platforms: Deals 1 electric damage to 5 surrounding platforms when dest…

  • v0.8.1.0 - QOL Update + April Content Drop - 1 April 2025

    The goal of this update is to add some Quality Of Life features that were missing! For example: displaying all upgrade levels of arrows, increasing readability of health bar and statuses, tooltip on platforms, improving the tooltip, bugfixes, balancing etc And also the monthly Content Drop with 10 new relics and 3 new arrows (1 free arrow, lucky you!) There's also a new mechanic: You can now discard arrows from your quiver before each shot! Hope you'll enjoy! And be sure to leave a review on steam to support me! Here's the complete changelog: v0.8.1.0 - QOL Update + April Content Drop Add - Add discard mechanic: you can now discard arrow(s) before each shot, if done you will receive "Stunned 1". If you have "Immune" status you can counter it and load/discard another arrow. - Add "Piercing Shield Arrow" S:-1 P:0 Add your shield amount divided by 20/15/10 to the arrow piercing stat but re…

  • v0.7.6 - March Content Drop - 1 March 2025

    The goal of this update is to introduce the quiver reload mechanic along to give more options to the player to earn money. There's 13 new relics and 2 new arrows along with some bug fixing and balancing. v0.7.5 - March Content Drop Add - Reloading the quiver now give "Stunned 1" (that means enemies have one free turn while you reload, unless you have some "Immunity" status) - Add "Quiver Arrow" S:10/20/30 P:-1 When shot, reload your quiver, Ghost, Restricted Use 1/2/3 - Add "Cheese Arrow" S:10/20/30 P:1/2/3 Gives you Immunity 1/2/3 when fired, Gives "Poison 10/20/30" to enemy when hit - Add "Pink Cheese" relic: Give +2 piercing for each Immunity status stack that you have - Add "Gold Harpoon" relic: Give 1 coin for every 5 platforms destroyed (Max 20 per shot) - Add "Gold Stick" relic: Give 5 coins every time you kill at least 2 enemies on a single turn - Add "Gold Bow" relic: Give 2 co…

  • Arrogue early access Roadmap announcement - 26 February 2025

    We have reached 1000 sales! Thank you to everyone who has been playing Arrogue, seeing so many players playing the game really make me happy and confident in my game dev journey! If you are enjoying the game please leave a review on Steam because it really boost the visibility and will help me to develop the game as long as I can! Here's the roadmap: Updates Every month there will be a content update with at least 10 relics and 2 arrows Every 2 months there will be a themed update (+ content drop) The goal of these updates is to improve the game to make it to the 1.0 release! In any of these update there might be some bugfixes, balancing, QOL or unplanned features/mechanics Experimental branch There's a new experimental branch on Steam to try future updates a few days before release (for feedback and bug hunting before release) The next update (first content update of the roadmap) is no…

  • v0.7.4 - Early Access Release - 27 January 2025

    Hello everyone, Arrogue is finally releasing in Early access after 1 year of developement! It has been a crazy year for me, I've put all my energy working on this game and I'm so happy for the support you guys gave me in return. I want to thanks all the playtesters, the people from the community and all the players. Arrogue is still a little rough in the edges but I'm very happy with the result so far! During early access I want to balance the game, improve the difficulty curve and of course add more content. I will soon announce the early access roadmap. I hope you'll enjoy playing the full version as much as I'm enjoying working on this game. Here's the changelog: - Add 26 relics (scissors, refined_quartz, refined_emerald, refined_diamond, grapes, potato_seed, piercing_bow, strength_bow, health_bow, shield_bow, pepper, wheat_seed, wheat, pepper_seed, egg, fried_egg, sad_egg, target_ri…

  • v0.6.1 - Bug fixes - 22 December 2024

    - Fix coins not showing outside fight for some screen resolution - Fix bug where 2 dialogues where not displaying the right message - Fix ghost platform missing in glossary - Fix bat rotating level where the bat was not able to go into the double damage area (area has been removed)

  • v0.6.0 - NPC Update and QOL - 18 December 2024

    This is the last update that was planned on the roadmap before early access! That means the game will be released in Early Access soon. The date will be announced in January. Stay tuned on discord! - Improve dialogue UI - Improve all existing dialogues with more meaningful choices - Improve map generation with more mystery events (Mystery's nodes now contains dialogues, chest, shop or elite enemies) - Rework arrow upgrade system (you no longer need 3 arrows to upgrade, cost is 20 coins) - Add cap to arrows display in the quiver - Improve animations timing in fights in order to reduce wait times - Make relics display a grid in order to see every relics - Improve map visibility - Improve status descriptions by adding how much they decrease at the start and end of turn - Improve coins UI position - Add new dialogues - Add possibility to skip walks between tower and other point of interest…

  • v0.5.4 - Content Update - 4 November 2024

    Thanks for all the players that gave me valuable feedback on the playtest session: Arkane_Hunter, BigBoopin, Blaze, Borgpack, Casual Pheasant, Cpt.Blood, CuteGreenSlime, Destibator, Diomedes, Dogwithhat, DragonSpecter, Dragoon1711, Dumb Ox29, Dutchymzki, Eggy216, Fenrir, Fishmans, FoxtrotMike, Foy420, FunKyBuSPaSs, Garion, Gintoki, Glonsasa, GrizzB, Gyurrito, HSTMage, J7xE, Jases, KampfWolf, Keevn, Kikui, LeakyNefarious, LuWiLe, Magic, Menkiboj, MindofMarcel, MissPaperDolls, Mlodziak77, Mogsey2, Mogwuay, Monte Cristo, Moonlite_Kitsune, MøfBøffen, Ohmani, PMK_D47, Pokepaul, Politzeidaniel, Pure Sodium Gaming, RageOfZen, Rand, Razlos, Reagen, Remetivo, SQiRL, Sire_Skinny, Slim Tim, SquallKitty, StarKing, Steven the nightgaurd, SuonielVT, Teracor, TheSatanFIN, Tinkerwolf, Tinman, VegitoRS, Wrathwalker, XxLootMasterxX, Ziomek, ZionSPardas, aweso00ome, boardopboy, chainszor, comic047, daxter…

  • v0.4.0 - Meta Progression Update - 19 September 2024

    - Add Character Selection menu with Difficulty Selection - Add 4 characters with 4 new relics - Add 10 difficulties with 1 arrow and 1 relic - Add Save System to save run in progress - Add Meta Progression to save unlocked characters, difficulties, arrows, relics - Add info in Map UI to display and better track part, layer and difficulty player is currently at - Bridge level is now appearing later in the run - Nerf Wooden Arrow: piercing 4 -> piercing 2 - Nerf Mimic enemy to scale his HP depending on the layer - Improve map generation to have more combat and avoid duplicate type of room too often - Improve random level selection with weighted random to have less chance to encounter the same levels too often - Improve buff/debuff animation to better show which status is given - Glossary is now displaying meta progression with not discovered items, notification for new items discovered an…

  • v0.3.1 - Physics and Combat Update - 20 August 2024

    - Improve general physics with destroyable platforms that deals damage when falling into enemies - Improve cluster/combat system - Improve level design - Balance some relics, arrows and enemies - Add 16 new levels - Add 11 new status (Gold shield, Gold sword, Gold piercing, Piercing, Softness, Dodge, Reflection, Thorn, Tipsy, Regenerate, Insensitive) - Add 20 new relics (Lighthouse, Carrot, Blue cape, Purple cape, Chestplate, Silver chestplate, Gold chestplate, Cheese, White cheese, Blue helmet, Gold helmet, Knight helmet, Broken Lighthouse, Wine, Weird watermelon, Weird bread, Weird sandwich, Broken mirror, Flail, Cherry, Essence of life) - Add 9 new arrows (Cure arrow, Antidote arrow, Heal arrow, Regenerate arrow, Dodge arrow, Reflection arrow, Tipsy arrow, Thorns arrow, Thorns destruction arrow) - Add quiver's selection to be able to select between the 2 first arrow before shooting (…

  • Arrogue Roadmap before Early Access release - 10 July 2024

    Here is the roadmap of Arrogue! Currently working on "Physics and Combat Update" that will improve the combat mechanics and add better physics to the game. After each update there will be some public playtests so be sure to subscribe to it if you're interested! Also join the discord server to see the latest sneak-peeks of the game and share your ideas!

  • v0.2.11 - Additions and Improvements - 17 June 2024

    - Add game speed slider in settings - Add relic and arrow rarity (Common, Rare and Legendary) - Add tutorial - Improve map display (map details and better UI) - Beating an elite combat now grant a chest of free Rare relics - Bartholomew now do his action after all his minion and buff his minion for only 1 strength - Shield arrow now give +5 shield on launch and 2 more shield per platform destroyed - Shielded destruction relic now give +5 shield every 5 platform destroyed - Orc and Knight now give stunned status less than before

  • Play the demo of Arrogue - 15 June 2024

    Play the demo and if you like it be sure to wishlist! 🦆

  • Play the demo of Arrogue - 12 June 2024

    Play the demo and if you like it be sure to wishlist! 🦆

  • v0.2.10 - Hotfix and Improvements - 10 June 2024

    - Improve durability display of platform - Fix a bug where some enemies could move outside their clusters - Fix explosion's damage

  • v0.2.9 - Hotfix and Improvements - 10 June 2024

    - Add count of platform destroyed and coin gained for each arrow launched - Add a way to display each platforms durability while in combat - Fix Ghost Shard relic that wasn't updating shot visualization when giving ghost effect - Fix a bug that was opening website and discord when shooting arrows while using gamepad

Patch notes and updates

S.noRelease datePatch nameGID number
124 August 2025v0.8.3.7 - BugFixes and improvements1808601382539442
222 December 2024v0.6.1 - Bug fixes1786573930714561
318 December 2024v0.6.0 - NPC Update and QOL1786409468843184
417 June 2024v0.2.11 - Additions and Improvements6890025005364161867
510 June 2024v0.2.10 - Hotfix and Improvements5746109972564420985
610 June 2024v0.2.9 - Hotfix and Improvements5746109972563510411

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2785570
Live current players0
SteamPulse tracked peak51
Live count (today's peak floor)0
Price$11.99
Free to playNo
Discount0%
Original price USD$11.99
Current price USD$11.99
Release dateJan 27, 2025
DeveloperPIPAPOU
PublisherCoduck Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent74%
Positive reviews60
Negative reviews21
Total reviews81
Steam recommendationsNot available
Achievements60
Average playtime forever1,332 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2785570/

Short description

Collect, upgrade and unlock powerful arrows and relics to protect your village. For that you’ll have to fight against procedurally generated hordes of enemies in this turn-per-turn, physics-based, roguelike! Explore the map, find the right path and make decisive choices in random events.

About this game

Arrogue is a deck-building roguelike featuring turn-based , physics-driven combat against dangerous enemies. To succeed, you'll need to collect and upgrade powerful arrows and relics while making strategic decisions during random events. But beware, death is permanent. If you die, you'll have to start over from the beginning. Shoot your way to victory : Shoot powerful arrows to destroy everything in your way, either to kill every enemy, collect buffs, heal yourself or to collect money. Make strategic choices : Find the right path, collect the arrows and relics that suit your needs, protect the village while trying to stay alive. Find the best synergies : With 140+ relics, 50+ arrows and 4 playable characters you have a ton of ways to win. Shoot 10 arrows at once, spread fire to the whole board, poison every enemy, kill every enemy with debris or shoot directly at them.. Too easy for you? : Unlock difficulties for each character until it is challenging enough. Will you be able to win all difficulties on every character? Endless mode : Do you want to continue your build after winning? Play endless mode, find different ways of breaking the game and compete against other in an online leaderboard Appease your completionist instincts : Arrogue has endless replayability with challenging achievements. About the dev : I'm PIPAPOU , the solo dev of Arrogue. I've done everything in this game except (most) graphics, music and sound design. I'm trying to craft you the best experience possible but as a solo dev it takes some time, that's why the game is in early access.

Supported languages

English * , French * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

Arrogue's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Arrogue's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $11.99. The latest run records $11.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Arrogue at $11.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$11.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$11.99$11.99No discountSteam Store

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Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Slay the Spire 263,16222 September 2026 - 11:33:13 UTC574,638199,438Mega Crit
Palworld48,36222 September 2026 - 10:37:23 UTC2,101,535451,088Pocketpair
Project Zomboid39,60022 September 2026 - 12:15:53 UTC122,811467,999The Indie Stone
VRChat31,48422 September 2026 - 10:08:31 UTC74,217261,953VRChat Inc.
Path of Exile 226,11522 September 2026 - 06:26:53 UTC578,562209,717Grinding Gear Games
The Isle16,43522 September 2026 - 12:01:37 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended16,43422 September 2026 - 09:52:47 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
RuneScape: Dragonwilds11,79322 September 2026 - 11:39:37 UTC39,10324,686Jagex Ltd
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
R.E.P.O.10,03022 September 2026 - 11:20:41 UTC266,908420,693semiwork

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