SPSTEAMPULSELIVE ANALYTICS
BOXHEAD:Immortal

BOXHEAD:Immortal Steam metadata

Fire Source Studio, Sean Cooper | Mar 27, 2024 | game

Released

0players observed · 17 October 2026 - 02:21:10 UTC

ActionAdventureIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)10,146
  • Revenue (VGI)$40,506
  • Review score74% positive

BOXHEAD:Immortal metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)10,146
  • Revenue (VGI)$40,506
  • Review score74% positive
  • Total reviews143
  • Release dateMar 27, 2024
  • DeveloperFire Source Studio, Sean Cooper
  • PublisherFire Source Studio

Genres: Action, Adventure, Indie, RPG, Strategy

Company pages: Developer: Fire Source Studio, Sean CooperPublisher: Fire Source Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

BOXHEAD:Immortal Steam metadata

BOXHEAD:Immortal metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2795640/metadata
Steam Storehttps://store.steampowered.com/app/2795640/
Steam Communityhttps://steamcommunity.com/app/2795640
PCGamingWiki search
IGDB searchSearch IGDB for BOXHEAD:Immortal

Reviews, pricing, and metadata

Review summary

Mostly Positive

74% positive, 106 positive, 37 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Shared/Split Screen Co-op

Achievements

Not available

Platform releases
  • Steam 27 March 2024

Latest Steam announcements

  • Devlog #1 - 30 September 2026

    This is our first development log. Over the coming months, we’ll try to release one devlog each month to show our development progress and give everyone a more direct look at future game content.We’re designing some new gameplay around architectural design. This will give players a game experience that no other entry in the series can provide. To this end, we’ve put a lot of thought into the art and architecture of our maps. In future games, we hope players will not only fight zombies outdoors but also indoors, and be able to use various mechanics and interactions to build their own playstyle and rhythm. This will open up a huge number of possibilities.Thank you all for your patience and support. Finally, get ready—they’re coming.

  • 《BOXHEAD:IMMORTAL》A Late Announcement and Previews of Upcoming Maps, and More - 31 August 2026

    Why Has It Been So Long Without an Update?Unfortunately, after going through several programmers who were unable to handle the work and lacked professional ethics, we only recently resumed normal development. According to our current programmer, "the code built by the previous programmers is very messy and non-standard, and it needs to be refactored." This means we cannot simply add updates on top of the existing foundation — it is essentially redoing the work. So even though we have quite a lot of assets, we cannot directly put them into the game. We hope everyone can understand and be patient. The game update is still planned for this year.Is it Still Boxhead After the Rework?We are only refactoring the code and content that is currently implemented. This will not affect the core gameplay mechanics or the art style. At the same time, we will optimize and improve various issues that ex…

  • Boxhead:immortal Development Briefing - 30 March 2025

    Project & Team Restructuring We were forced to make the difficult decision of restructuring our main development team and plans for the project. We have recruited talented new developers to the team, but recent progress has been slow due to project handover. The project is back on track under new leadership and we are optimistic about future updates that we have planned. Thank you for your continued support and patience. As we continue to improve our game’s identity, the next set of planned updates focus on gameplay mechanics, visual upgrades, and content. You can expect new weapons, characters, UI improvements, enemy types, game mechanics, and more. · (New weapon modeling!) Modular weapon upgrades - This new system introduces multiple new upgrades for weapons in the form of modular weapon parts. This new mechanic will reduce weapon clutter in cards without sacrificing gun variety, sinc…

  • Update - 5 June 2024

    Changes Support Attribute Enhance 3 Adjustment: When using rocket launchers or projectiles, two will be launched or thrown at once. The effect of the second one is only half of the original effect. B90 Ammo Capacity Adjustment: 150 → 120 Bug Fixes Fixed bug where the supply box in local mode did not refresh. Fixed bug where some ammo capacity upgrades did not take effect.

  • Hotfix - 30 May 2024

    Fixed bug where the gacha was stuck after the gacha ended.

  • Hotfix - 30 May 2024

    1. Fixed bug where the splash screen animation was missing. 2. Fixed an issue with incorrect player UI positioning during online play. 3. Optimized UI adaptation.

  • Update - 29 May 2024

    Fixed the issue of game crashing upon entering.

  • Major Update - 29 May 2024

    New Features Remote Co-op Mode: Play Boxhead: Immortal remotely with your friends! Use the "Multiplayer" button to create a room, and then invite your Steam friends to join the battlefield. Friendly Fire Protection Mechanism: When friendly fire is enabled, firearms will only cause 40% damage to teammates. Additionally, for each challenge mode selected, damage to teammates increases by 20% (e.g., if all 4 challenge modes are chosen, damage to teammates will be 120%). Changes Adjustment to Support Active Skill 3 (bombardment): Small-scale bombardments have been removed. Instead, each bombardment generates ashes, dealing a larger area-of-effect attack to monsters, dealing 20% bombardment DMG. Additionally, affected monsters will suffer continuous bleeding (losing 40 HP every 1s or 4% max HP, whichever is higher, for 5s). Weapon Upgrade Adjustments: Pistol “Lightweighting”: Mobility increas…

  • Hotfix - 28 April 2024

    Adjusted the order of weapon images in the player status bar.

  • Update - 27 April 2024

    Changes Save Feature Added: The game will now automatically save at the end of each flag or after gacha. A save icon will appear in the top right corner of the screen during the save process. Please note, if you exit the game before a flag ends, it will not be saved. In-Game Score Incentive Mechanics Adjusted: The buff from scoring every 10,000 points has been changed to every 20,000 points. Additionally, a new buff has been added that reduces the cooldown of the player’s active skills. Each stack increases cooldown reduction by 2.5%, max 10 stacks. (Cooldown reduction decreases the waiting time for active skills to be available again) Buff Effect Adjustments: The Doctor’s passive skill 3 and attribute enhancement 3 (team/self recovery rate increase), as well as the in-game score buff for recovery rate, have all been changed to increase the player’s incoming healing bonus. (Recovery rat…

  • Small Update - 23 April 2024

    Changes The initial pistol is no longer unified as Block. Instead, each role now has its own exclusive pistol. When drawing cards, you can choose between B44 and Beagle pistols to replace the default one. Specific pistols for each role: Gunfighter: BSP Support: B226 Sapper: B&P9 Medic: Block B44 and B&P9 are newly added pistols, replacing the previous B1911. When choosing challenge mode, you can now select multiple challenge modes, and the final score multiplier will accumulate accordingly. The waiting time after drawing cards has been extended to 30s, and a skip function has been added. Nano Enhancer weakened: Acceleration ratio: 25% → 15% Duration: 10s → 8s Corrosive Barrel enhancement: Debuff duration: 3s → 5s Performance optimization for flame effects. Optimized and adjusted the volume and performance of some firearm sound effects. Adjusted the transparency and trigger range of in-g…

  • Hotfix - 17 April 2024

    Changes Adjusted the position of the challenge mode button. Change the trigger sound effect of the Claymore. Claymore Enhancement: Activation time: 1s -> 0.4s. Trigger radius: 0.5m -> 2m.

  • Major Update - 17 April 2024

    Hello, Boxheads! We’re thrilled to introduce fresh game content that will enhance your gaming experience. Let’s dive into the details. New Additions Each role now has exclusive items, replacing the previous place items and throwns. Here are the details: Gunfighter Cluster Grenade: Throws an explosive that splits into multiple smaller grenades upon detonation. Claymore: Explodes and scatters high-damage steel balls in a fan-shaped area in front. Support Molotov Cocktails: Creates a fiery area upon impact, continuously damaging and slowing down zombies. It also applies a vulnerability effect, significantly increasing the damage they take. Explosion-Proof Sandbag: Has higher durability than fake walls and significantly reduces damage from explosive sources. Sapper High-Explosive Grenade: Slightly smaller blast radius than the original grenade but deals substantial damage. Electric Trap: Ca…

  • Update - 4 April 2024

    General You can now use your mouse buttons as in-game keybindings Optimized hit detection for firearms Adjusted zombie attack detection Tweaked map configs for a better gaming experience Automatic Sentry Turret balance adjustments Fixed A bug where changes to the ammo capacity did not take effect properly

  • Update - 2 April 2024

    General Added windowed mode option Introduced combined keyboard and mouse controls Implemented the ability to skip the splash screen animation by pressing the space key Improved the detection of possible stuck at a level Expanded camera field of view Optimized game performance Fixed Resolved issues that could cause crashes or abrupt game exits Known bugs

  • Urgent Update - 31 March 2024

    Fixed: Abnormal game speed issue

  • Update - 30 March 2024

    General Optimized monster pathfinding and knockback effects Balancing adjustments for Automatic Sentry Turret Increased gacha refresh count by 1 Fixed Automatic Sentry Turret still wouldn’t attack after replenishing ammunition Resolved the problem of monsters getting stuck on the second map

  • Update - 30 March 2024

    General Modified some role skills. Optional friendly fire toggle. Reduced level difficulty. UI optimizations. Fixed Abnormal monster movement speed.

  • Join discord and make more suggestions to developers - 29 March 2024

    Because the game is currently in an early beta version, it needs feedback from a large number of players. So we hope you will join our discord to provide more suggestions in time to help improve our game! link: https://discord.gg/dHB3TQfETp

  • Update - 28 March 2024

    General: Added more localized content. Improved UI. Optimized game performance. Implemented detection for possible stuck at a level in game Enhanced monster behavior. Fixed: Fixed the issue where using the rocket sometimes prevented weapon switching. Addressed the problem of card draws occasionally getting stuck. Resolved the issue of zombies clipping through walls in the second level.

Patch notes and updates

S.noRelease datePatch nameGID number
15 June 2024Update5746109972545295316
230 May 2024Hotfix5742731639330484304
330 May 2024Hotfix5742731639329625905
429 May 2024Update5742731639326852808
528 April 2024Hotfix5759616966675587428
627 April 2024Update5759616966672310276
723 April 2024Small Update5762994032409140656
817 April 2024Hotfix5762994032387596976
94 April 2024Update5756237364308455059
102 April 2024Update5749481331455830283
1131 March 2024Urgent Update5749481331446341110
1230 March 2024Update5749481331444807755
1330 March 2024Update5749481331443491846
1428 March 2024Update5749481331437295549
1527 March 2024Update5749481331433635216

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2795640
Live current players0
SteamPulse tracked peak8
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateMar 27, 2024
DeveloperFire Source Studio, Sean Cooper
PublisherFire Source Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent74%
Positive reviews106
Negative reviews37
Total reviews143
Steam recommendations135
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2795640/

Short description

A zombie virus, brought to BOXHEAD World by a meteorite that fell unexpectedly, continues to turn people into the zombies. To survive in this purgatorial world, you must unleash every bullet into the hordes of the zombies and use any explosive objects to drench every inch of the land in blood.

About this game

A certain zombie virus arrived on BOXHEAD World with a meteorite that fell by chance, causing the cells of many people with Type B blood to merge with the virus, quickly turning them into zombies. To survive in this purgatorial world, you must unleash every bullet into the hordes of the zombies and use any explosive objects at your disposal to drench every inch of the land in blood. Boxhead: Immortal is a third person cartoon shooting game. It is created under the authorization of Fire Source Studio with the continuous series of Boxhead. This game is made possible with the previous work of Sean Cooper and the sponsorship of Crazy Monkey Games and the previous Boxhead is a series of highly acclaimed classic Flash games. This game continues and extends the classic art style and background settings from previous work. Moreover, our team has polished details of the maps and unique game features for your best gaming experience. In game, players can use firearms, oil buckets, and grenades to intensify the battle between humans and zombies. The game includes single player, multiplayer, as well as P2P multiplayer LAN connection. The game includes three game modes: Classic Mode , Endless Mode , and Campaign Mode . However, Classic Mode and Campaign Mode are still under development. Classic Mode 1:1 replica of the details in the previous Boxhead games. This brings the original nostalgic experience! In Classic Mode, there are 4 skins for you to choose that comes along with the classical maps with various layouts. Changing a map gives you the feeling of a brand new game. You can also get other useful weapons and props by picking up red boxes. Endless Mode With one or more players, the goal of this game mode is to face endless waves of zombie and try to survive as long as possible. While retaining the classic core gameplay, the mode has undergone bold innovations. Rogue elements have been appropriately added to enrich the playability and replayability of the game. Before starting a game, players can not only choose from their own skins for their characters but also select from four different roles, each with multiple unique skills and attributes for players to mix and mat…

Supported languages

English, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
48LAN Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Medo
steam germany12Gewalt
igrs18Horor Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 17, 2026 to Oct 17, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

BOXHEAD:Immortal's USD price history spans from Oct 17, 2026 to Oct 17, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

BOXHEAD:Immortal's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Oct 17, 2026 through Oct 17, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records BOXHEAD:Immortal at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-17$4.99$4.99No discountSteam Store

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Mount & Blade II: Bannerlord20,13317 October 2026 - 03:05:52 UTC248,034298,531TaleWorlds Entertainment
7 Days to Die19,91817 October 2026 - 02:32:56 UTC124,449401,451The Fun Pimps
Don't Starve Together18,42217 October 2026 - 02:21:02 UTC122,662531,182Klei Entertainment
Age of Empires II: Definitive Edition18,06516 October 2026 - 23:03:07 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch

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