Rift Riff news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players2 · 26 September 2026 - 07:53:24 UTC
- SteamPulse tracked peak99
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score96% positive
- Total reviews386
- Release dateMay 9, 2025
- DeveloperAdriaan de Jongh, Sim Kaart, Matthijs Koster, Franz LaZerte, Professional Panda
- PublisherAdriaan de Jongh
Genres: Action, Indie, Strategy
Company pages: Developer: Adriaan de Jongh, Sim Kaart, Matthijs Koster, Franz LaZerte, Professional PandaPublisher: Adriaan de Jongh
Rift Riff Steam news
Rift Riff news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- v1.3.0: various minor fixes - 30 October 2025
Hey Rifters! Thanks for your bug reports. v1.3.0 of Rift Riff on Steam contains the following fixes:Fixed challenges in Bloom not completing when they should.Fixed monsters being stuck in an idle animation after dying.Fixed incorrect Chinese and Japanese font rendering on macOS.Fixed the continue button in tower select getting stuck on 'continue anyway'.Fixed window resolution button showing when fullscreen is enabled.Fixed screen selector not showing when fullscreen is disabled.As always, the full changelog can be found here: https://steamcommunity.com/app/2800900/discussions/0/595148973628484603/ttyl, the rift riff team: Adriaan, Sim, Franz, Matthijs, and Professional Panda
- v1.2.2 – new worlds, new towers, and more - 15 October 2025
Hey Rifters! We are proud to release today's big update to Rift Riff! Below is an overview of everything that's new, plus a surprise mobile release, and a paragraph or two about what is next for the game and its developers. Today's update is free for everyone who already owns the game and we'd like to ask everyone who hasn't left a review yet to do so on Rift Riff's store page. I know, I know, every Steam developer keeps repeating this, but it's really true that it helps in many ways – including, in part, motivating us to continue to work on the game. Thanks to everyone who already left a review; it really means a lot to us. What's New 5 new towersWhen we started working on Rift Riff, we made a point to make every tower we added to the roster bring unique gameplay abilities to the table, and the 5 towers we added with this update were no exception: Boom: explodes when its health is depl…
- Major Update on October 15 - 29 September 2025
Hey Rifters! The first major content update that brings more worlds, towers, and monsters into the game, which we teased earlier, finally has a release date: October 15th! We also have great news for Rifters 'on the go': we optimized Rift Riff to run well on mobile devices and will be releasing the full game (including the content update) on the Apple App Store and Google Play Store on October 15th as well. For now, please enjoy another sneak peek. See you on the 15th,- Adriaan, Sim, Franz, Matthijs, and Professional Panda
- Preview: more rifts, towers, and monsters - 4 July 2025
Hey Rifters! We've been working on a lot of cool new things. We're currently prototyping new levels, tweaking new towers, and crafting new monsters. This is just a teaser, but we will post another update here when we the things that are currently works in progress are more or less done. Here's a bunch of screenshots of new towers in action:Happy Rifting! Adriaan, Sim, Franz, Matthijs, & Professional Panda
- v1.1.2 - minor fixes - 12 June 2025
Hey rifters! This minor patch does the following:Fixed the Rift Manager achievement not triggering upon completing all first scenarios.Fixed player character moving while scrolling when moving using mouse is enabled.Fixed the Rocket monster not always damaging your basecamp.As always, the full change log can be found here:https://steamcommunity.com/app/2800900/discussions/0/595148973628484603/Happy rifting,Adriaan (& the rest of the team)
- v1.1 - More Challenges & QoL improvements - 6 June 2025
Hey Rifters! New version of Rift Riff just dropped.For the die hards among ya'll: there are now 6 new challenges to complete. We also greatly improved the 'tracked challenge experience' by showing the tracked challenge in during the tower selection and in the pause screen. Tracking a challenge before entering a rift:Showing the tracked challenge in the tower selection:Showing the tracked challenge in the pause screen:Furthermore, we've made a lot of small tweaks, among which a clearer visualisation of fertile grounds. The whole area is spotty and lighter now. And the upgrade 'nodes' have gotten a small set of animations.Fertile grounds in Crab:Upgraded towers now have slightly slicker looking 'upgrade shards' that nicely transition in and out of existence prettier than before:The level spokes also had a visual revamp:All in all, a lot of small things that just make the game that little…
- Rift Riff OST out now! - 30 May 2025
Hey Rifters! Our musical artist and sound magician Matthijs Koster compiled all of Rift Riff's music and remastered it for the perfect listening experience outside of the game. It is available on the Steam store page as of NOW. We won't be releasing it on vinyl (yet), but here's a mockup anyway! The Rift Riff Original Soundtrack is built from the same sonic fabric as the game itself. It all began with a single theme — the musical heart of Rift Riff — which then unfolded into a collection of tracks, each a variation shaped by different moods, levels, and gameplay dynamics. Blending ambient soundscapes, hypnotic rhythms, and expressive synth layers, this electronic score moves fluidly between tension and release, harmony and dissonance. It’s a soundtrack designed not just to support the game, but to stand on its own as an immersive listening experience. Disc 1 features a wide-ranging sele…
- Dome Keeper x Rift Riff - 17 May 2025
Hey Rifters! A dome keeper landed on one of the worlds accessible through a rift in Rift Riff. The keeper has long left the facility, but the orchard tree they planted thrives. There must be a reason the keeper thought this was a fertile location to start doing their digging. And this lush world seems to be the perfect place for us to start tapping some juice! We collaborated with Dome Keeper's artist to create this awesome looking artefact in the middle of Rift Riff's world 'Dome'. Suck in the pretty art while you defend your base from monsters in both the Dig and Storm scenarios! PS: find the little easter egg in this world to complete one of Rift Riff's achievements! HAPPY RIFTING!
- First week of Rifting! - 16 May 2025
Hey Rifters! The game’s been out for a week now and we just want to take a minute to appreciate all of the wonderful reviews you’ve been leaving behind: “Tower defense is a genre that comes with a lot of baggage, and Rift Riff successfully ditches so many kilo's of unnecessary nonsense, resulting in a game that is incredibly playable” — jwaap “The gameplay strikes a perfect balance between depth and accessibility. It encourages creativity without punishing experimentation.” — DiasAida “Very nice tower defense game, makes me use my brain but doesn't make my head hurt” — Eevulpix “So much charm and joy in the game design, the visuals and audio in this. It's just a happy tower defense, "Otto has joined", he certainly has!” — Muppetpuppet “Between the beautiful art design with smooth movement and satisfying animations, original music and adorable sound effects (Do yourself a favor, turn up…
- v1.0.5 – mouse movement, various small fixes - 16 May 2025
New Move using mouse. Can be enabled in the game's settings. Changed Improved the graphics of the 'untouched' basecamp. Updated Steam plugin. Improved various sound and music volumes. Improved flower blossoming in Gloves. Fixed Fixes to Japanese translation. Fixed being able to set interface scale so small that you couldn't ever get it back to a reasonable scale.... woopsie Full changelog, including history: https://steamcommunity.com/app/2800900/discussions/0/595148973628484603/
- v1.0.4 – fixing achievements, mostly - 14 May 2025
Hey Rifters! We're super thankful to all of you playing and reviewing the game. Thank you thank you thank you! It's wonderful to read through the reviews and see so many of you liking what we're doing here. So here's a small post-release patch. Most importantly, for the completionists among you, we've fixed some bugs that prevented you from being able to 100% all the achievements. We've also added new visuals for the mini boss 'Sentry', which you will find in Dome > Storm (second scenario). And then we'd like to remind you again that we go through all the messages on the Steam forums, and we read every review, so if you have any suggestions: please reach out to us. Also, there's a discord where we discuss balancing, go over suggestions for challenges, etc. You can find that here: https://discord.gg/3J4JWhBCkq The full changelog of this and future updates to the game can be found on the…
- Rift Riff is a beautifully designed tower defense game about pumping juice - 14 May 2025
Rift Riff is all about jumping through portals (okay Rifts, whatever) and extracting precious juice. Monsters don't like you doing that though but the juice must flow. It's out now with Native Linux support. Read the full article here: https://www.gamingonlinux.com/2025/05/rift-riff-is-a-beautifully-designed-tower-defense-game-about-pumping-juice/
- The tower defense comeback continues with Rift Riff, a 'remarkably forgiving' game about interdimensional juice raids - 12 May 2025
You, a bumbling cloaked wizardy figure, tumble out of a wormhole into a new world. You jog a short distance to the spot you can install your extractor—which is a tower that sucks juice out of the land. Your initial juice budget lets you buy a few defensive towers well, which you place along the path you just followed, which also happens to be the path shadowy blob monsters will follow when they pour out of space to come for your extractor... Read more.
- Thronefall x Rift Riff - 9 May 2025
Hey Rifters – we JUST released Rift Riff but quickly wanted to highlight a small collaboration with the developers behind Thronefall! It's no secret Rift Riff and Thronefall have similar art styles and fall into the same category of games. We really love Thronefall and suspect you do too! That's why we worked with Grizzly Games to created a bundle, to get both games at a discount, and to create a world heavily inspired by Thronefall's map Sturmklamm. You will find a rift in Rift Riff with the name Keep, available after unlocking the Gatling tower. Enter that one! We hid a little easter egg in there for you to discover. GET RIFTING!
- Rift Riff is out now! - 9 May 2025
After 1,5 years of development, Rift Riff is finally out!!! And just these last 6 months have been particularly exciting for us as we've been playtesting and iterating heavily on the game: producing more rifts, more towers, more monsters, more scenarios, more challenges, more achievements… and we're proud to say we didn't cut any ideas and it all made it into this release! With this release, playing all rifts once will take you ±5 hours. But there's a lot more to the game! Completing additional scenarios and challenges will help you unlock more towers, tower upgrades, and companions – which time and time again playtests have shown enable more creative tower loadouts and therefore juicier strategies. We genuinely can't wait to see what you all come up with (aka how you'll break the game finding OP tower combo's haha). Any player should be able to beat most of the scenarios in the first h…
- Rift Riff Releases May 9! - 25 April 2025
Rifters – May 9th!!! We're happy to announce that Rift Riff will be releasing in two weeks on Friday, May 9th! We've been working on a final world, with a big bad ancient citadel from eons past. Maybe it's still operable, even? You can also expect a lot more upgrades, towers, companions, and the necessary balancing of those against all the existing and new enemy waves. New? Why yes! There are completely new second scenarios for all levels, along with new enemies to discover. Let's count it up. On release, Rift Rift will include the following content that should be good for 10–15 hours of gameplay: 15 worlds with 30 scenarios 30 challenge variants; one for each scenario 14 towers further exploited with 6 types of overpowered upgrades 25 monsters, including some one-of-a-kind boss monsters 6 companions to keep you company 36 Achievements for those 100%ers We can't wait to get this thing s…
- Get the Next Fest Demo! - 24 February 2025
Hey Rifters, Ya'll probably know by now how important Steam Next Fest is for small devs teams like us! So please play the heck out of the demo and wishlist the game – it helps in reaching more people who may love the game as well, in getting us more feedback and prioritizing development of remaining features, and it helps us get ready for the game's launch in April. And in case you missed it: we JUST added companions to the Next Fest demo so that you can play around with it and tell us how it feels! We look forward to a fun and hectic week! If you need us, for anything, reach out to us through the Steam Forums.
- New: Companions - 21 February 2025
Hey Rifters! We just updated the demo and added companions! You can now use a prism to unlock the first companion: Otto. This little guy follows you around shooting things. Pew pew. We added companions partly because many of you played the demo and gave us the feedback you were missing a bit of action with the player character. Companions are only part of the answer to that; we have another feature in mind that we'll share with you later. We've so far designed 6 companions that'll make it in the final game, but we'll reveal more at a later point. Have fun with Otto! - Sim, Adriaan, Franz, Matthijs, and Professional Panda
- Demo in 14 languages - 12 February 2025
Hey Rifters! Localisation just hit the demo build! Which means the game is now available in 14 languages. Good luck defending your basecamp in your preferred language :D
- Try the new demo and trailer for Rift Riff, a fast and "strategically tight" tower defense game - 10 February 2025
If you love tower defense games, you're going to want to check out the new demo and trailer for the upcoming Rift Riff. A "strategically tight" game, the developer says. Read the full article here: https://www.gamingonlinux.com/2025/02/try-the-new-demo-and-trailer-for-rift-riff-a-fast-and-strategically-tight-tower-defense-game/
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 30 October 2025 | v1.3.0: various minor fixes | 1815034432873989 |
| 2 | 12 June 2025 | v1.1.2 - minor fixes | 1802354289563330 |
| 3 | 16 May 2025 | v1.0.5 – mouse movement, various small fixes | 1799817379502207 |
| 4 | 14 May 2025 | v1.0.4 – fixing achievements, mostly | 1799722702495097 |
| 5 | 12 April 2024 | Creating the biomes | 6474562312184274986 |
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