Vollema news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score69% positive
- Total reviews16
- Release dateMar 21, 2025
- DeveloperKC Amber
- PublisherKC Amber
Genres: Adventure, Indie, RPG, Sports, Free To Play
Company pages: Developer: KC AmberPublisher: KC Amber
Vollema Steam news
Vollema news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Small Patch (10.5.2025) - 5 October 2025
Small update to fix an apparent issue with the Unity engine.
- v1.3 | Bug Fix - 29 March 2025
Quick update to fix the issues below. Fixed a few misc. sprite and animation errors Enabled a bit of missing dialogue in Chapter 7 Fixed a typo in Chapter 7 That's all for now!
- v1.2 | Bug Fix - 25 March 2025
Back again with a small patch fixing a few known issues outlined below. Fixed a sprite positioning issue when entering the courtyard from the school in Chapter 1 Added a missing word in Chapter 4 Fixed an instance where the player could become softlocked during the boss fight in Chapter 4 under certain circumstances Fixed a bug that would cause the screen to go black if the player got a game over at the same time as a successful attack during combat Until next time!
- v1.1 | Update - 23 March 2025
Hey, all! It's been a few days now since Vollema's release. Thanks for checking it out! In that time, I've been looking over feedback on various platforms and in the interest of accessibility, have decided to make a few minor adjustments to the game's combat mechanics outlined below, among a few general bug fixes. Gameplay Slightly lowered the speed of enemy color changes during combat Slightly owered enemy movement speed during combat Adjusted certain attack patterns during middle and late-game battles Bug Fixes Fixed an issue in one Chapter 8 scene where dialogue volume was bound to the sound effects volume setting Fixed an audio issue in Chapter 3's boss fight where a certain sound effect would play twice These changes should give players a bigger window of time to react to enemy attacks. I hope this will allow for a smoother game experience for all players. Once again, thank you for…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 October 2025 | Small Patch (10.5.2025) | 1811772772564516 |
| 2 | 29 March 2025 | v1.3 | Bug Fix | 1795283637880781 |
| 3 | 25 March 2025 | v1.2 | Bug Fix | 1794830911025076 |
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