SPSTEAMPULSELIVE ANALYTICS
Vollema

Vollema Steam news

KC Amber | Mar 21, 2025 | game

Released

0players observed · 5 October 2026 - 20:46:12 UTC

AdventureIndieRPGSportsFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive

Vollema news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive
  • Total reviews16
  • Release dateMar 21, 2025
  • DeveloperKC Amber
  • PublisherKC Amber

Genres: Adventure, Indie, RPG, Sports, Free To Play

Company pages: Developer: KC AmberPublisher: KC Amber

Top Steam chartsTop 100 gamesGame directorySteam Store page

Vollema Steam news

Vollema news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Small Patch (10.5.2025) - 5 October 2025

    Small update to fix an apparent issue with the Unity engine.

  • v1.3 | Bug Fix - 29 March 2025

    Quick update to fix the issues below. Fixed a few misc. sprite and animation errors Enabled a bit of missing dialogue in Chapter 7 Fixed a typo in Chapter 7 That's all for now!

  • v1.2 | Bug Fix - 25 March 2025

    Back again with a small patch fixing a few known issues outlined below. Fixed a sprite positioning issue when entering the courtyard from the school in Chapter 1 Added a missing word in Chapter 4 Fixed an instance where the player could become softlocked during the boss fight in Chapter 4 under certain circumstances Fixed a bug that would cause the screen to go black if the player got a game over at the same time as a successful attack during combat Until next time!

  • v1.1 | Update - 23 March 2025

    Hey, all! It's been a few days now since Vollema's release. Thanks for checking it out! In that time, I've been looking over feedback on various platforms and in the interest of accessibility, have decided to make a few minor adjustments to the game's combat mechanics outlined below, among a few general bug fixes. Gameplay Slightly lowered the speed of enemy color changes during combat Slightly owered enemy movement speed during combat Adjusted certain attack patterns during middle and late-game battles Bug Fixes Fixed an issue in one Chapter 8 scene where dialogue volume was bound to the sound effects volume setting Fixed an audio issue in Chapter 3's boss fight where a certain sound effect would play twice These changes should give players a bigger window of time to react to enemy attacks. I hope this will allow for a smoother game experience for all players. Once again, thank you for…

Patch notes and updates

S.noRelease datePatch nameGID number
15 October 2025Small Patch (10.5.2025)1811772772564516
229 March 2025v1.3 | Bug Fix1795283637880781
325 March 2025v1.2 | Bug Fix1794830911025076

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