- 2.1.1 Quick patch - 3 January 2016
Hi Everyone Since we got so much feedback on it, I've readded Right-click functions, and made sure any instructions in game reflects that. Also added the version number to the bottom of the screen when loading the game. I have also allowed quick salvaging with right click as well. You can still perform the new alt/cmd click to perform the same functions as right clicking in game.
- 2.1.1 Quick patch - 3 January 2016
Hi Everyone Since we got so much feedback on it, I've readded Right-click functions, and made sure any instructions in game reflects that. Also added the version number to the bottom of the screen when loading the game. I have also allowed quick salvaging with right click as well. You can still perform the new alt/cmd click to perform the same functions as right clicking in game.
- Patch 2.1.0 - 3 January 2016
Additions / Changes: Teleport system within the Endless Tower. You can pay a fee in certificates to go up every 5 levels you have made it previously. Removed the need to right click all together. Anything you would do with right clicking before now takes alt-click if you’re on windows, and cmd-click if you’re on mac, with an exception to picking up items from the ground. That’s just a standard click. Brought down mob health slightly. A little more significant on boss mobs Rebalanced skills and ranks a bit, in order to make purchasing ranks feel more worthwhile. May fine tune more after community feedback. Added a couple of low chance special floors to the Endless Tower with an achievement! Crafted gear in the Endless Tower can go above ilvl 50 now -- if you have a maxed out party. Fixes: Mac clients were still having reported issues saving. I’ve fixed that now. Should be good to go. Fou…
- Patch 2.1.0 - 3 January 2016
Additions / Changes: Teleport system within the Endless Tower. You can pay a fee in certificates to go up every 5 levels you have made it previously. Removed the need to right click all together. Anything you would do with right clicking before now takes alt-click if you’re on windows, and cmd-click if you’re on mac, with an exception to picking up items from the ground. That’s just a standard click. Brought down mob health slightly. A little more significant on boss mobs Rebalanced skills and ranks a bit, in order to make purchasing ranks feel more worthwhile. May fine tune more after community feedback. Added a couple of low chance special floors to the Endless Tower with an achievement! Crafted gear in the Endless Tower can go above ilvl 50 now -- if you have a maxed out party. Fixes: Mac clients were still having reported issues saving. I’ve fixed that now. Should be good to go. Fou…
- 2.0.1 Patch - 10 December 2015
Very quickly folks! - Fixed brand new players not being able to make save games. Sorry bout that! - Fixed a display issue in the endless tower with the Sunken Ship level.
- 2.0.1 Patch - 10 December 2015
Very quickly folks! - Fixed brand new players not being able to make save games. Sorry bout that! - Fixed a display issue in the endless tower with the Sunken Ship level.
- 2.0.0 Patch - 8 December 2015
Hi everyone! 2.0.0 Patch is now deployed. The Endless Tower DLC is under review and will be purchasable Dec 8th, 6pm PST. Endless Tower Welcome to the Endless Tower, a bastion of foes lost to time. Here you will be able to battle never-ending waves of foes which will challenge you more and more the further you get in the tower! The higher up you get, the greater the rewards will be! · Every couple of levels, the tower will increase in level at the strength of foes it throws at you. · Every 10th level contains a crafting floor. You can make some mighty fine gear here. The higher the floor, the stronger the gear you can craft! · Once you leave the tower, you’ll have to start back at the bottom of the floor, so do not leave if your adventurers have life left in them! · Time stops completely while in the tower. Your adventurers will not age. Time will not pass, nor will Miraj be able to inv…
- 2.0.0 Patch - 8 December 2015
Hi everyone! 2.0.0 Patch is now deployed. The Endless Tower DLC is under review and will be purchasable Dec 8th, 6pm PST. Endless Tower Welcome to the Endless Tower, a bastion of foes lost to time. Here you will be able to battle never-ending waves of foes which will challenge you more and more the further you get in the tower! The higher up you get, the greater the rewards will be! · Every couple of levels, the tower will increase in level at the strength of foes it throws at you. · Every 10th level contains a crafting floor. You can make some mighty fine gear here. The higher the floor, the stronger the gear you can craft! · Once you leave the tower, you’ll have to start back at the bottom of the floor, so do not leave if your adventurers have life left in them! · Time stops completely while in the tower. Your adventurers will not age. Time will not pass, nor will Miraj be able to inv…
- Another Miraj - AM No Longer Going Free - 7 December 2015
You've spoken, and we've listened to the concerns of our current customer base that have already supported us for some time now; and that carries weight with us. So, we've decided that we cannot move forward with releasing the base game for free, at this time, or at any point in time in the future. We appreciate the Community and Gamers who have invested their time and money into our game, and thus our future as an Indie Studio. We are still celebrating the 1-Year Anniversary of Adventurer Manager, along with the release of the first DLC "The Endless Tower", so there will be a 3-Day Special Promotion for the Base Game of 75% OFF starting tomorrow on the 8th of December, 2015. You're all such an amazing community to interact with, and we fully appreciate each of you for helping us see, and conquer, our own Miraj. ːtherogueː
- Another Miraj - AM No Longer Going Free - 7 December 2015
You've spoken, and we've listened to the concerns of our current customer base that have already supported us for some time now; and that carries weight with us. So, we've decided that we cannot move forward with releasing the base game for free, at this time, or at any point in time in the future. We appreciate the Community and Gamers who have invested their time and money into our game, and thus our future as an Indie Studio. We are still celebrating the 1-Year Anniversary of Adventurer Manager, along with the release of the first DLC "The Endless Tower", so there will be a 3-Day Special Promotion for the Base Game of 75% OFF starting tomorrow on the 8th of December, 2015. You're all such an amazing community to interact with, and we fully appreciate each of you for helping us see, and conquer, our own Miraj. :therogue:
- Adventurer Manager Going Free to Play [Cancelled] + DLC Announcement - 24 November 2015
It is our pleasure to announce that Adventurer Manager will become a Free Game this December 8th, 2015. We’re working with Steam and Green Man Gaming to ensure that, what we call, the ‘base game’ will be available for Free in their stores. It's our pleasure to announce the first DLC Release, The Endless Tower, for Adventurer Manager; along with a Special Promotional Sale of 75% the Base Game on its One Year Anniversary! At the same time we will also be releasing the first, and potentially only, DLC Product for Adventurer Manager called: “The Endless Tower”. The release date for The Endless Tower DLC will be on December 8th, 2015 with a price tag of $1.99 USD. The DLC, Endless Tower, will be a way you can support the new development team that has been bugfixing and updating the base game since its release, and working on the DLC; as they each get a direct royalty share from the income it…
- Adventurer Manager Going Free to Play [Cancelled] + DLC Announcement - 24 November 2015
It is our pleasure to announce that Adventurer Manager will become a Free Game this December 8th, 2015. We’re working with Steam and Green Man Gaming to ensure that, what we call, the ‘base game’ will be available for Free in their stores. It's our pleasure to announce the first DLC Release, The Endless Tower, for Adventurer Manager; along with a Special Promotional Sale of 75% the Base Game on its One Year Anniversary! At the same time we will also be releasing the first, and potentially only, DLC Product for Adventurer Manager called: “The Endless Tower”. The release date for The Endless Tower DLC will be on December 8th, 2015 with a price tag of $1.99 USD. The DLC, Endless Tower, will be a way you can support the new development team that has been bugfixing and updating the base game since its release, and working on the DLC; as they each get a direct royalty share from the income it…
- 1.0.084 Patch Notes - 13 September 2015
Hi! Just a couple of quick fixes after some feedback. DLC still in development! - Fixed the issue with the rooms freezing up while opening treasure chests - New Level Up sound -- We're going through and revamping some of the music, so let us know what you think! - Replaced the Config window image Thanks for the feedback, and we'll keep making changes!
- 1.0.084 Patch Notes - 13 September 2015
Hi! Just a couple of quick fixes after some feedback. DLC still in development! - Fixed the issue with the rooms freezing up while opening treasure chests - New Level Up sound -- We're going through and revamping some of the music, so let us know what you think! - Replaced the Config window image Thanks for the feedback, and we'll keep making changes!
- 1.0.083 Bugfixes! - 8 August 2015
Hi all! We have fixed the issue with Invasions not resolving properly. A big thank you for all who contributed in the troubleshooting of this issue. That being said, check the general forums for my stickied post. We're looking for a couple of good folks eager to test new changes. In order to fix the invasion, you will have to abandon the current one and let it sack your town. I know this sucks, but all future invasions you have will work properly, and give the proper rewards now. Additionally the following changes have been made: - Endless Tower will no longer be targetted as an invasion. - When an invasion auto stops the fast-forward, the button is now properly updated as well. - Removed the Music Selection option in the options menu, as that is an unfinished feature at the moment. - New VA Logo! I hope you all dig it :) - Added a small Adventurer Manager logo to the config menu. I'm a…
- 1.0.083 Bugfixes! - 8 August 2015
Hi all! We have fixed the issue with Invasions not resolving properly. A big thank you for all who contributed in the troubleshooting of this issue. That being said, check the general forums for my stickied post. We're looking for a couple of good folks eager to test new changes. In order to fix the invasion, you will have to abandon the current one and let it sack your town. I know this sucks, but all future invasions you have will work properly, and give the proper rewards now. Additionally the following changes have been made: - Endless Tower will no longer be targetted as an invasion. - When an invasion auto stops the fast-forward, the button is now properly updated as well. - Removed the Music Selection option in the options menu, as that is an unfinished feature at the moment. - New VA Logo! I hope you all dig it :) - Added a small Adventurer Manager logo to the config menu. I'm a…
- 1.0.081 Emergency Quickfix - 28 July 2015
Hi everyone! So, it looks like the previous developer (not the original guy, MajicPanda) had enabled a dev cheat for testing that would level everything in multiples of 99 depending on the stat, if you pressed the space bar. I have contacted our orbital space cannons and commited that particular section of code into oblivion. I apologize to anyone who was affected by this doing something cool, like an Ironman run. I'm sure there might be another bug or two still located out there left by the previous programmer (who we do not have contact with), and I'll make sure that further testing is done before any further releases.
- 1.0.081 Emergency Quickfix - 28 July 2015
Hi everyone! So, it looks like the previous developer (not the original guy, MajicPanda) had enabled a dev cheat for testing that would level everything in multiples of 99 depending on the stat, if you pressed the space bar. I have contacted our orbital space cannons and commited that particular section of code into oblivion. I apologize to anyone who was affected by this doing something cool, like an Ironman run. I'm sure there might be another bug or two still located out there left by the previous programmer (who we do not have contact with), and I'll make sure that further testing is done before any further releases.
- 1.0.08 Bugfix Patch - 27 July 2015
Hello everyone! We have released a patch for Adventure Manager which addresses the following: Fixes: - Invasions sometimes don't save boss completion data for turn-in - When removing values for one party member, you can go to the next character and steal their stats (plus sign and available stats will still be there) - Boss Main Health Bar Color doesn't match status bar health color. - Invasion granting High Level items - Bleed/DoT dmg killing mobs doesn’t give credit for quest Additions: - Updated Music in game to bet a little less loud by default. - Heals and Buffs should no longer fizzle out (miss).
- 1.0.08 Bugfix Patch - 27 July 2015
Hello everyone! We have released a patch for Adventure Manager which addresses the following: Fixes: - Invasions sometimes don't save boss completion data for turn-in - When removing values for one party member, you can go to the next character and steal their stats (plus sign and available stats will still be there) - Boss Main Health Bar Color doesn't match status bar health color. - Invasion granting High Level items - Bleed/DoT dmg killing mobs doesn’t give credit for quest Additions: - Updated Music in game to bet a little less loud by default. - Heals and Buffs should no longer fizzle out (miss).