- Untitled - 25 September 2026
An Update on Project L33T To everyone who has played and supported Project L33T: thank you. We have made the difficult decision to end active development and stop selling the game on Steam. If you already own Project L33T, you can continue playing. The servers will remain online for now. We have not set a shutdown date. If that changes, we will announce the shutdown date here in advance so players have time to prepare. Thank you for spending time with Project L33T and for being part of its community. — The Project L33T Games Team
- JULY 14 Technical Update - 14 July 2026
Patch HighlightsImproved EU login server stability, resolving the most common crashes, connection failures, and login issues. FIXED - game looked like it's unavailable Rebalanced enemy AI accuracy, reaction times, awareness, and combat behavior.Improved AI navigation and reduced cases of enemies becoming stuck.Fixed several client and server crashes.Improved overall performance and network stability.Fixed various gameplay bugs and minor visual issues.
- June Update - 19 June 2026
Major server update - version 1.0 of the Persistent Open World codebase. Major update of the Social HUB and Hideout - hideout is a part of the persistent world now. Changes to the looting systemMajor changes to the AI controlled mobsDatabase fixesSeveral crash fixesWe're getting ready for the upcoming game Release.
- PROJECT L33T FUTURE ! - 30 April 2026
Project L33T was originally released by Holmgard Games. After entering Early Access, the game did not generate enough revenue to support further development, and investor backing was eventually withdrawn. We are a small team and longtime fans of the genre. We took over this project because we believed it needed a new direction and a stronger long-term foundation. Over the past year, we negotiated to take over the project and continue development ourselves. Since then, we have been redesigning the game from the ground up to bring it back as a stronger, more focused hardcore extraction shooter. The game is no longer designed around short, isolated match sessions. Instead, we are building a large persistent open-world extraction shooter. Our current Early Access world is approximately 5 to 6 square kilometers in size. For comparison, based on an Escape from Tarkov community map size breakd…
- Hotfix - Another fix for recurring issues - 4 April 2025
Earlier today, we rolled out a quick hotfix to address some issues: - Fixed Glory Kills in PvE: Players are not longer able to Glory Kill other players - Fixed Black Screens: Fixed the issue that caused players to have a fully black screen when joining a raid - Fixed some general crashes reported through the Crash Sender
- Hotfix - Bug fixes and adjustments - 28 March 2025
We have rolled out a hotfix to address some issues all around the game that include, but are not limited to: Fixed crashes when the game starts and when joining a raid. Fixed an issue that caused the Eye for an Eye Mission to not be completed. Fixed issues with some other missions related to interaction requirements. Fixed an issue related to the Weekly Challenges not being counted. Fixed an issue where players would go through the ground while doing basic actions. Fixed issues with the ingame store. Made major improvements to performance. Fixed general bugs and visual errors.
- [OFFICIAL ANNOUNCEMENT] Road to Season 1 - 20 January 2025
Road to Season 1 Our next target on Roadmap is to release Season 1, as part of the making game available to the wider audience. This is something we’re planning to achieve in the next three months. Below is a short roadmap outline of what to expect in the next three to four months: Missions: We’re planning to finalize testing and proofing and releasing around 100+ missions and quests for you to enjoy. Seasons Duration: Each Season will last 4 months and will end with a full wipe and reset before the next Season starts. Free Accounts Upgrades: To say thank you to players who supported us on our journey to Season 1, we will UPGRADE all active game accounts (not banned or refunded) as following: Accounts will be upgraded to the next Tier (For example, Standard Accounts will become Ghost Operator, No Man’s Land accounts will become Accession). Accession accounts will receive 2,500 A-Notes,…
- Patch 0.3.6.8 - gunplay overhaul and Game Systems changes - 20 December 2024
This update aims at bringing significant balancing changes and additions based on feedback. New and updated features Account Upgrades Following your suggestions, we have added an ingame “store” that allows players to upgrade their game editions completely or partially, by purchasing extra global vault slots, Cosmetic Tickets without having to exit the game and access through the browser. Gear Buffs/Debuffs We have now added some gear item that will have buffs and debuffs. For instance, heavier armors may cause you to be slower, while ergonomic backpacks will allow you to carry more weight without penalties based on its current content weight. Healing UI Update Based on your feedback, we've added a tooltip ribbon to the Health menu. When you hover over an injury, it will display the medications you have that can treat that specific injury. You can also instantly use the selected medicine…
- Patch 0.3.6.7 - 8 December 2024
Hello everyone, As you have noticed we released another patch today with many bug fixes and a lot of adjustments. Here's a recap of the main changes we've made, including the Hotfix rolled out earlier this week: MAPS Port Fixed missing loot spawns Fixed Office Building obstables Fixed most of the maps Obstacles Added more mobs (Grunts only) in patrols and single patrols (practice your takedowns) Ozersk-3 Fixed the loot around the Construction Yard Reworked the Underground Entrance (ADU)/Military Base and rebalanced the loot Fixed flying objects and bushes Reworked paths to fix colliisions and obstacles blocking it Mob respawn timer increased at the Military Base/Underground Entrance GAMEPLAY Meds Changed the use time on meds: Meds are not used instantly and they have a slight delay on effect removal, which is then instant. Changed the meds to make them more unique: Meds now will only he…
- L33T - Quality of life and UX overhaul and improvements - 28 November 2024
Since our last patch we've made hundreds of improvements to the game. Here are some major UI/UX changes we have made to improve overall Quality of Life for players. UI / UX / QUALITY OF LIFE CHANGES The item tooltip now shows the approximate value of the item for selling. That should make it easier for you to decide if you want to keep it or not. Ammo for the selected gun is now highlighted in your Inventory Slot, making it easier and faster to find the appropriate ammo. Items have different colors based on rarity/value, but without making it too colorful. Keybind/controls helper is displayed in strategic moments. They can also be disabled completely through the Options. HUD is now highly customizable, giving you the ability to toggle different parts of the UI. Character statistics and statuses are more clearly displayed in different interfaces/screens, making it easier for players to e…
- Patch 0.3.6.6 - Game Overhaul and New Maps - 27 November 2024
Greetings everyone, As you were aware, we have been working on a major overhaul for the game, on all game systems based on feedback received from Early Access players and now are ready to launch Season 1 of the game, making it available to a larger audience. Below is a recap of everything that’s been changed and what is available today in our first major patch. PvE GAME MODE By popular demand we have created a PvE-only Mode, which is included for FREE for all players who have purchased Project L33T. The PvE Mode concept is pretty clear - Play the game exclusively in PvE mode alone or in coop where you can take your time to learn and not go through the stress of playing online against people who may have more experience in the game genre/gaming in general. For those who are interested, we will also be offering Private Server rental for the PvE Game Mode allowing you further tweak game pa…
- Project L33T - 0.3.3.6 Update - 26 November 2024
Project L33T has received a new update that adds a new big feature and a lot of bug fixes including adjustments. Patch Highlights We've been implementing our new Anti-Cheat Easy Anti-Chat to the game. This will help us fight against forbidden programs and make it fair for everyone. It's an early state meaning disconnects or false messages could occur. If this is happening, please make sure you report it through our Discord server. We will be able to set everything correctly with your feedback and make the feature as good as possible. Bug Fixes Adjusted the opening sound of your inventory Fixed 2 bugs that were caused by climbing up with your friend Disabled the nearby alias feature during the raid Fixed a bug where you couldn't close a menu if you assigned a different hotkey Fixed some misplaced icons Fixed a bug where armors with internal plates had infinite durability, now 0 means no…
- Project L33T - Update 0.4.1.2 - 26 July 2024
Earlier today we rolled out a quick patch to address some very important issues. Removed the walking reward while in the Social Hub Fixed some missions that relied on map locations Fixed the low quality textures Fixed items that had missing descriptions Removed item drops from mercenaries Fixed map collisions Fixed game crashes and hangs Thank you for your support and keep reporting bugs and crashes on our Discord
- Upcoming August Update - New Map: Port - 26 July 2024
Hello everyone, Today I would like to bring you guys a sneak peak at our upcoming map, Port. Located in the southern part of the region, the Port map is a compact and intense battlefield designed for Close-Quarter Combat and fast-paced PvP scenarios. Once a bustling hub facilitating sea transportation between Ozersk-3 and other regions of the country, it has now been transformed into a clandestine base of operations. Mercenaries and smugglers have taken over the area, using it to transport weapons in and smuggle goods out. The tight corridors and narrow alleyways between containers of the Port provide a perfect setting for high-stakes confrontations and rapid engagements, making it an adrenaline-fueled experience for players. This map is coming in early August!
- Project L33T - Update 0.4.1.1 - 25 July 2024
With the new Early Access release, we have made major changes from a technical perspective to improve performance, quality of life and easier understanding of the features. Here's a quick list of changes that went live on the release. CHANGES & FIXES Fixed most crashes we received reports from on Discord and directly through the Crash Report. Reworked the economy and the Vendors prices. Fixed issues related to to attachments being read as invalid in some cases. Fixed animation with attachments on bottom rail Reworked the time for foods and buffs and displayed it more clearly Reworked the low poly model for the players. Fixed map collisions and reworked the the navigation. Fixed the bugs that grenades could be thrown through some walls. Fixed the revive distance for mercenaries AI difficulty and behavior has been reworked and tweaked Fixed issues with the UI for Map Zones for better clar…
- Project L33T - Development Update - 19 July 2024
Hey everyone, We are here just to give the community an update on the progress, plans and a review of all that should be expected until the end of the month of July. STEAM RELEASE We will be officially be launching on Steam on July 25th! So get ready for our release and pay close attention to the following information about it! Pre-Order Access If you have made a pre-purchase for the game through our website, you will receive a key on July 22nd (Monday) throughout the day to be activated on Steam! So keep an eye on the email you used on your purchase for further instructions! Remember, this is an automated process, so emails will be delivered throughout the day, so don't panic if someone you know has received their key before you! Twitch Drops Our release will also come with a Twitch Drops campaign with cosmetic items for everyone who wants to Stream the game. Just make sure you stream…
- Quality of Life Improvements Breakdown - 27 June 2024
In our most recent patch we have made some important improvements to players' Quality of Life. These changes were mostly done through collecting feedback from our Discord, which can be found here: discord.gg/l33tgame Quality of Life Improvements You can now see an estimated value of the items looted in their pop-up descriptions (when you hover your mouse over their icons). This aims to help you figure out which items to extract with. More stastistics have been added to the inventory and the Health Stats Screen. You can now see immediate effects on movement speed, hearing, stamina and injuries from consumable items and equipped gear. When hovering your mouse over a weapon in the inventory screen, ammo in your backpack and global vault will be highlighted. That should speed up the process of gearing up and choosing which ammo to pick up from bodies. Added an "Unload Everything" option to…
- L33T World Map - 25 June 2024
Hello everyone, We have added a map selection screen, where you can see all the maps planned to be released through 2024-2025. You can see the World Map ingame through the Deployment Area menu, when setting up for a raid. Here's a Summary of these maps: PORT: A small map on the south part of the map. This map is designed for Close-Quarter Combat and a more action-driven PVP. COSMODROME: A mid-sized map set up around a spaceship launchpad. PRIMORSK: A mid-sized map of a beach-side town with an ocean front promenade and a park and the town's downtown area. CROSSING: A small map around a river, with a bridge connecting two sides. OVERSEER: A mid-sized Radar Installation Map with multiple Points of Interest. CROSSROADS: A large map in a valley connecting to the OZERSK-3 Map. SILO: A small indoor map, inside an underground ICBM Complex map, accessible through a portal entry from and to the C…
- Updates on Game development and plans - 21 June 2024
Hello everyone, We have some thrilling updates for you regarding our game, Early Access and Release Date to share of Project L33T which has been asked for and about. Here are some very important information you need to know: Official Release Date The game will be available on Steam Early Access starting July 25th! Preorder Keys If you preordered the game, you’ll receive your Steam release keys on July 22nd. Get ready to dive in early! Twitch Drops Campaign We will be launching a Twitch Drops campaign for the first 7 days after release. Talk to your favorite streamers since we’re enabling Twitch Drops for everyone who wants to stream the game! Drops will include exclusive in-game items and we’ll also be giving away several hundred game keys. Don’t miss out! Alpha Playtest The alpha playtest will be deactivated on July 22nd. Your account will be safe, but there will be a wipe. Please note…
- Enhanced Extraction Systems - 20 June 2024
To enhance our Extraction system, we have introduced additional static extraction points and new "random" extraction points. These random points are activated randomly between sessions from a predefined pool. All available extraction points are marked on the map. Each point will display its timer or the specific conditions that must be met to use that extraction point. Active extraction points will have a green icon while inactive ones will be displayed with a red icon; Selecting them on the map will show a pop up window with more information on them, including their location and in case they require something, what is required to use them. The requirements may be in the form of G. Coins (which are exclusively obtainable through certain NPCs missions and ingame), Union Dollars or even some specific item(s). Reading these descriptions will make it clearer for you to understand where exac…