SPSTEAMPULSELIVE ANALYTICS
Atomcraft

Atomcraft Steam metadata

Triplejump | Q3 2026 | game

Released

29players observed · 6 October 2026 - 04:26:03 UTC

ActionIndieRPGSimulationSteam Store

  • Latest observed players29 · 6 October 2026 - 04:26:03 UTC
  • SteamPulse tracked peak114
  • Units sold (VGI)18,854
  • Revenue (VGI)$201,960
  • Review score96% positive

Atomcraft metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players29 · 6 October 2026 - 04:26:03 UTC
  • SteamPulse tracked peak114
  • Units sold (VGI)18,854
  • Revenue (VGI)$201,960
  • Review score96% positive
  • Total reviews274
  • Release dateQ3 2026
  • DeveloperTriplejump
  • PublisherTriplejump

Genres: Action, Indie, RPG, Simulation

Company pages: Developer: TriplejumpPublisher: Triplejump

Top Steam chartsTop 100 gamesGame directorySteam Store page

Atomcraft Steam metadata

Atomcraft metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2803490/metadata
Steam Storehttps://store.steampowered.com/app/2803490/
Steam Communityhttps://steamcommunity.com/app/2803490
PCGamingWiki search
IGDB searchSearch IGDB for Atomcraft

Reviews, pricing, and metadata

Review summary

Very Positive

96% positive, 263 positive, 11 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Workshop, Steam Cloud, Family Sharing

Achievements

69

Platform releases
  • Steam 23 July 2026

Latest Steam announcements

  • Particle Accelerator Pixels are here!!! (1.0.58) - 29 September 2026

    This update finally adds particle accelerator pixels! They are currently craftable through the same category as the lasers, require super-heavy isotopes (so you have to do the manually isotope production to some degree first), and use power from the grid (currently 16 kJ per tick, to match the Particle Accelerator tool). There is an Alpha Particle Gun, Neutron Gun, and Proton Gun :)Other additions in this update:Heat Pumps now transfer the heat from within themselves as well as from behind them, making the best way to build them a solid row of Heat PumpsMonster Ring previously required Slime for purchase, so you still couldn't use it to access Slime/Ectoplasm in Creative Mode; this is now fixed (cost changed to Cellulase + Lipase + Nitric Acid)Allow static pixels in Select Material Window for Sensors again, to reallow machines that detect wheat, ice, and some other thingsAdded a Lava So…

  • Community Creations! - September 27, 2026 - 27 September 2026

    Welcome back to Community Creations! Here are a bunch more cool things shared in the Discord community's #show-off channel! :)Awesome reaction splitter :) - SparrLepidolite reaction with cool aesthetics - SparrFlower Farm - Prome3usWorking toilet (for Survival Mode) :) - AlistorAnother toilet - "Dignity at Last" - SethebossSome very compact food production machines - TheGrimOneKelp skimming machine using lasers and pumps at the top - Hackman 5000"Carbon Farm for the Lazy" - vhsneniterCompact Berry Farm - Hackman 50002 input modular feed ratio balancers for n-to-N ratios all the way up from 1-1 to 4-5 (solids and liquids) - Prome3usBoric Acid / Boron Factories :)Fast Boric Acid-maker - XeavasBoric Acid Reactor - SparrBoron Contraption - WidgetSulfur Dioxide Reclamation - ShadowfoxCow Forge - Rak ThulA cool Stibnite processor with great labels - BootlegLava Extractor - Hackman 5000Automat…

  • Hydrofluoric Acid & Plastic, Enthalpy Update, and More! (1.0.56) - 26 September 2026

    Pictured: the new Heat Pump pixels :)Hydrofluoric Acid Updates & PlasticHydrofluoric Acid now reacts with many more things, including Ceramic Walls! To contain Hydrofluoric Acid, you can now create plastic (PTFE - polytetrafluoroethylene) and build walls with it. Ethylene now is one of the things that evaporates from Naptha (product of separating oil), and is used to produce TFE (tetrafluoroethylene) and then PTFE.List of new things Hydrofluoric Acid reacts with: Alumina, Apatite, Corundum, Flint, Magnesium Oxide, Olivine, Quick Lime, Rust, Zinc, Zinc OxideEnthalpyExothermic/endothermic reactions are now more realistically simulated, using an Enthalpy value (in Joules) instead of a TemperatureChange value - this allows the temperature change from reactions to act properly with regard to Specific Heat of the material in the cell. The Guide Tab shows the delta-H (Enthalpy) of reactions th…

  • Quality of Life Updates! (1.0.54) - 21 September 2026

    This update adds some quality-of-life improvements that players requested:QoL: Larger sim areas now allowed: up to 10x10 chunks - this makes it a lot easier to run large scale machines all at once and pull the camera zoom way out :)QoL: Buttons in the Select World Screen to sort the world list Alphabetically or by Last Played (the buttons appear when you have more than one world listed)QoL: "Show HUD Backing" setting in the visual settings page - allows turning the black background of the HUD offQoL: Having the Helmet on disables the Fire character's heat/burn aura, and the Snowman character's cold auraBUGFIX: the filter list now respects the SuppressInGuide flag, preventing some internal-use materials from appearing in itBUGFIX: unmarked the SuppressInGuide flag on Paints, so their reactions will appear in the guideBUGFIX: fixed Mass of Carbon so it should sink in Water nowSeptember 21…

  • Wrench shape settings and more hotfixes! :) (1.0.53) - 19 September 2026

    The Wrench tool now has the same shape options as all the other tools. :) This is convenient if you want to have alternating filters allow different things through a filter row. With this, I think all the current tools are aligned in how they handle the shapes you can draw and their UX.Other things in this build:BUGFIX: Can now pick up, drop, build, and mine materials while simulation is paused, which makes it much easier to build and edit structures while everything is frozen :)BUGFIX: Added a fix for making sure material localized names are cached for the correct current locale when joining a new sessionBUGFIX: added materials that were missing: Beryl Crystal, Topaz Crystal, Emerald Crystal, Sapphire Crystal, Amethyst Crystal. Basically, the buildable forms of all the crystals that currently have crystal-growth reactions, so now it should be possible to grow all of these crystals in m…

  • Monster Ring and other Hotfixes :) (1.0.52) - 15 September 2026

    This update adds some hotfixes:BUGFIX: Monster Ring wasn't functional before - now it works :) It adds to the max monster count and doubles the monster spawn rate. This also makes it possible to spawn monsters in Creative Mode to get ectoplasm or slime.BUGFIX: RNG (random number generation) fix for IsReactionValid, should make reaction rates more consistent regardless of positionBUGFIX: fixed issue where a single pixel of exploding material on its own would keep exploding and not be consumedQoL: pinned Upgrades now save & restoreBUGFIX: adjusted weight of loam, sulfur so they sink in waterBUGFIX: flour is now in the food ingredients categoryBUGFIX: added another call to refresh localized strings when entering a new session - this is to try and fix a bug where UI strings wouldn't change to the new locale when entering a sessionREACTIONS: Nickel Sulfate + Lye -> Nickel Hydroxide + Sodium…

  • RNG and other fixes :) (1.0.51) - 12 September 2026

    This build adds a number of bugfixes. The biggest one is that random number generation (RNG) is revamped to prevent inconsistencies that were present before. RNG volumes are now generated in a way to give guarantees that they will visit the entire value range for any given position, and some other fixes with how the RNG functions were being called fix an issue where the call would only get a subset of the volume (which interfered with the guarantees).All this means that the cooling pixels generating noble gases should work equally at all world positions, and this should also fix the issue where at some positions pixels of burning materials wouldn't completely combust.Other things in this update:BUGFIX: fixed Wood Gasification (Pyrolysis) reaction to not leave an empty space that would result in autoignitionBUGFIX: improved the collision detection for Actors to prevent animals from falli…

  • Fungus Update! :) (1.0.50) - 10 September 2026

    This update lets you grow fungus and obtain various useful materials from it! :)Fungus spores will now change into the static fungus pixels when they settle on a material that fungus is able to grow through. Here is the current list: Dirt, Loam, Limestone, Limestone Wall, Apatite, Olivine, Compacted Dirt, Wood, Wood Wall.The static fungus pixels grow hyphae (collectively: mycelium) into the material when they receive Water or Sugar Water (fungus consumes Sugar Water much more rapidly). Pulses of energy move through the mycelium, extending it, whenever the fungus consumes something.When the mycelium breaks through the bottom of something and encounters open air, continued growth causes it to form streamers, which will keep growing in response to the growth signals when the fungus consumes pixels.This all makes it possible to form fungus farms, or to grow the fungus that already exists in…

  • UI Scaling added! (1.0.49) - 8 September 2026

    Just a quick update to add this as fast as possible: UI scaling is now finally in the game!The default keys for scaling the UI are comma and period (they are rebindable in settings)The UI scale is saved/restored in the device save data.Also: this patch includes a bunch of localization strings for newer materials that had them missingSome more content updates coming soon! :)Join the Community today!DiscordYouTubeand if you haven't already please leave me a Steam review, it really helps me a lot!-Triplejump

  • Soda :) (1.0.47) - 7 September 2026

    This update adds Phosphoric Acid and some ways to create a variety of sodas and cola :)(making soda is going to be important for an upcoming Slime Ranching update) Apatite also now mines into 3 variants: Fluorapatite, Chlorapatite, and Hydroxylapatite, each of which can react with Sulfuric Acid to obtain Phosphoric Acid. The three types of mined apatite can also be blending with water to form Clay, so that pathway is preserved. Existing Apatite Gravel in your inventory will convert into Fluorapatite.Can make Phosphoric Acid from Apatite or Phosphorus PentoxideCan make Citric Acid and Berry Mash by blending BerriesCombining Phosphoric Acid, Citric Acid, or Sugar with carbonated Water creates SodaFurther adding Sugar to Phosphoric Soda creates ColaAdding Sugar to Citric Soda creates Tart SodaAdding Berry Mash to Tart Soda creates Berry SodaSome other things added in this update:QoL: Added…

  • Lasers, Mirrors, and Prisms! (1.0.43) - 5 September 2026

    This update adds a bunch of things related to lasers!Emerald, Sapphire, Amethyst, and Diamond Laser pixels are now craftable!Mirror Pixels are craftable from Silver and Glass! They deflect lasers, and can be opened/closed using signals. Two Mirror Pixels on a 45 degree diagonal will deflect an incoming beam as if they are a 45 degree line.Prism Pixels are craftable from Glass and Lead Oxide! They refract lasers by 45 degrees, and the rotation key can flip them between Prism Left and Prism Right modes.The values related to weight on materials (Weight, Density) are now replaced with Mass, and have been somewhat rebalanced for consistencyMaterials have had the follow additional properties added: Specific Heat, IsReflective, and Laser AbsorptionBlender pixels reflect an incoming laser beam in a random direction every tickLoose pixel forms of Mirrors, Prisms, and Blenders also have the laser…

  • Hotfixes (1.0.42) - 3 September 2026

    Here are a couple quick hotfixes while I'm working on some bigger updates:QoL: delay resaving the *.universe file when the player restores an element so it doesn't create a pause - this is what was causing the freezing for some people when completing an element in the ship progression, so I wanted to get this in right awayQoL: changed the way spawning is suppressed by built pixels so that an animal/monster shouldn't spawn within a chunk that has anything built in it; hopefully this will cause nearby spawns to be less annoyingBUGFIX: 'map' console command was not working - fixedBUGFIX: updated Chinese translations for synthetic elementsBUGFIX: made grass roots grow on both dirt and loamA bigger update with a lot of laser-related things in coming soon! :)Join the Community today!DiscordYouTubeand if you haven't already please leave me a Steam review, it really helps me a lot!-Triplejump

  • Hotfixes and Andesitic Lava Chemistry (1.0.40) - 1 September 2026

    Today I did a bunch of bugfixes, and also made adjustments to lava!Andesitic Lava now cools into Sodium Aluminosilicate, and I added reactions for Sodium Aluminosilicate and its downstream products: Sodium Silicate, Sodium Aluminate, and Aluminum Hydroxide, to connect it into other parts of the reaction web. :)Bugfixes in this build:BUGFIX: Rocket and Nuke Counters were not disappearing and were rendering over each other - this is now fixedBUGFIX: Paint materials were not showing in the material guide tab (fixed incorrect ui suppression setting)BUGFIX: Select Material UI no longer displays static material types in the listBUGFIX: Tool and Material HUD slots were still showing their tooltips when HUD was hidden using F6 - this is now fixed, and it seems like none of the tooltips from the HUD will show now when it is hiddenBUGFIX: HUD indicators that have hotkeys displayed on them: the St…

  • PvE Survival Crafting Fest Sale! - 31 August 2026

    Atomcraft is on sale for the week of the PvE Survival Crafting Fest!!!Here's an overview of Survival Mode for new players:SURVIVAL MODE OVERVIEWSurvival Mode adds a lot of additional challenges to the core building/exploration-oriented mode, for example:Slimes spawn on the surface and are more prevalent (more combat)You need to eat regularly, and can eat raw pixels without having to wait to assemble them into a food itemYou need to poop after digesting food (default key: Z, although it will happen automatically if you try to digest with a full bowels)Some foods are toxic and will damage you when they digest (but you can vomit out the contents of your stomach with the V key)The Jetpack has a limited duration, short at first, but it gets longer with some special Survival-Mode-only upgrades (which you can start to unlock by the third underground biome) - because of this, there is more of a…

  • Added Background Paintbrush! (1.0.34) - 31 August 2026

    The first pass of background pixels is now in!Using the Paintbrush, you can paint on the background using specific materials:Rose Petal + Egg Yolk (Blender) = Red Paint Marigold Petal + Egg Yolk (Blender) = Orange Paint Sunflower Petal + Egg Yolk (Blender) = Yellow Paint Cut Grass + Egg Yolk (Blender) = Green Paint Cornflower Petal + Egg Yolk (Blender) = Blue Paint Violet Petal + Egg Yolk (Blender) = Violet Paint Wood + Egg Yolk (Blender) = Brown Paint Calcium Carbonate + Egg Yolk (Blender) = White Paint Carbon + Egg Yolk (Blender) = Black Paint(you can also paint using the Slime pixels)Left mouse button draws to the background and right mouse button erases (you don't get the materials back when erasing - they are all fully renewable). Background pixels do not interact with the simulation - they are more for art and to add aesthetics to builds without interfering with the machinery. The…

  • Quality-of-Life Improvements! (1.0.32) - 27 August 2026

    A bunch of quality-of-life improvements in this build!1.0.32:Added "Show HUD" toggle on F6UPGRADE: Recharge Rate 4 added, to make Particle Accelerator beam easier to useAdded Credits ScreenMade the achievement for the best ending also trigger the “escaped the asteroid belt” endingMoved the Sim Loader pixel to the first category of craftable pixels; it feels like it's better not to hold it back. Also, added to the craftable tooltip that you can press Alt to see the Sim Loader pixel's affected area.QoL: When searching for a material in the Material Guide Tab, exact match appears firstQoL: ability to pin NPC super dealsQoL: ability to pin what the NPCs want to repair their shipsQoL: add tier number on the color swatch for the laser so you know which level is whichQoL: ability to swap between previous drill tiers using the lower-left HUD (similar to the laser)BUGFIX: make Jump move the play…

  • Save System Hotfixes (1.0.31) - 25 August 2026

    This adds a few things, mostly related to the save system:put in better containment for when errors occur on planet segments in the loading and saving processesin situations where a planet segment didn't get saved properly, will load as empty instead of being filled with sandBUGFIX: fixed a bug where not all active chunks would necessarily get marked to be savedBUGFIX: made the "Save As..." button use the localization setting of the gameMISC: added more specific logging when load/save errors occur to help track down remaining corruption bugsREACTIONS: added the Carbonic Acid route to Sodium Carbonate :)This should reduce the effect of write errors / corruption when saving, as well as provide better logging to figure out why it happens next time it occurs. Please let me know in the Discord if you experience any loss of parts of the map - I am continuing to put in fixes for various potent…

  • Updated Save System! - 23 August 2026

    We have big updates to the save system in this build!The new save system will save everything related to a particular world into a singular .universe file in the Worlds directory (currently about 120MB). It does atomic saves and maintains a list of 5 rolling backups, so it should be much easier to restore if something happens and should sync much more easily using Steam Cloud (also will help keep us from hitting the Steam Cloud 10K file limit with multiple worlds!)Save migration will happen automatically - the build will load the directory-style saves from earlier and just save to the new format when the next automatic save happens. It will then prioritize the .universe file save over the directory (ignoring the directory if there is a same-name .universe file). New players will never have the directory-style saves.ALSO: you can save your own backup or create a branch of an existing wor…

  • Performance improvements, started adding videos to menus :) (1.0.29) - 22 August 2026

    With this update I have mostly made some improvements to memory allocations and performance that should help to reduce stuttering for players who have been experiencing it.But also, I found out how to play video clips in Godot and started adding video previews to the crafting menu! The first three categories are about done - over the next couple days I will keep filling these out until we have examples for everything! :)I am still working on the big save system update, so don't worry, that's coming soon.Join the Community today!DiscordYouTubeand if you haven't already please leave me a Steam review, it really helps me a lot!-Triplejump

  • More Quick-Fixes (1.0.28) - 21 August 2026

    Just a couple quick things today:QoL: If something is already in your Material HUD Bar and you Middle-mouse-button it to select it, it'll just select the existing material slot instead of assigning a duplicateQoL: Walk-Through-Walls Boots only operate when in Jetpack Hover Mode or when using the Jetpack if in Impulse Mode - this makes bases and platforms much more easily compatible with the Walk-Through-Walls Boots in Survival Mode :)BUGFIX: fixed the issue where saved/restored blueprints and blueprints uploaded to the Steam Workshop didn't correctly save and restore filter settings - now filters will keep their correct settings!BUGFIX: fixed an issue with the power grid where the reset rate wasn't tied to sim rate, causing power loss at lower sim rates - now power generation / usage is balanced regardless of the sim tick rateBUGFIX: clear map texture when exiting to menu so you don't s…

Patch notes and updates

S.noRelease datePatch nameGID number
110 September 2026Fungus Update! :) (1.0.50)1843481262690838
28 September 2026UI Scaling added! (1.0.49)1842846814456743
37 September 2026Soda :) (1.0.47)1842846814454171
43 September 2026Hotfixes (1.0.42)1842846814441869
51 September 2026Hotfixes and Andesitic Lava Chemistry (1.0.40)1842212951312416
627 August 2026Quality-of-Life Improvements! (1.0.32)1842212951301307
725 August 2026Save System Hotfixes (1.0.31)1841579228677061
823 August 2026Updated Save System!1841579228674156
922 August 2026Performance improvements, started adding videos to menus :) (1.0.29)1841579228672179
1021 August 2026More Quick-Fixes (1.0.28)1841579228667691
1120 August 2026Added Temperature Sensor!1841579228664488
1219 August 2026Balancer, Splitter, and Simulation Controls!1841579228661592
1318 August 2026Berry Bushes now plantable! And other hotfixes...1840944183787510
1417 August 2026Some hotfixes for Survival Mode1840944183784970
1513 August 2026Multitool, Upgrade Pinning, and more!!! (1.0.15)1840944183775444
168 August 2026Toggleable Pumps! :)1840310314348336
178 August 2026Cow Update!1840310314346825
187 August 2026Lots of Hotfixes!!!1840310314343628
194 August 2026Four more languages! Also Hotfixes...1839676055896331
202 August 2026Cow Respawning Fixed :)1839676055891909

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2803490
Live current players29
SteamPulse tracked peak114
Live count (today's peak floor)29
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateQ3 2026
DeveloperTriplejump
PublisherTriplejump
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent96%
Positive reviews263
Negative reviews11
Total reviews274
Steam recommendations423
Achievements69
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2803490/

Short description

Adventure in a world where every pixel is physically and chemically simulated! In this ever-evolving sandbox, creativity meets chaos, and the only limit is your imagination!

About this game

Atomcraft is a game where you can pick up and place every pixel of the environment. Pixels react to whatever is around them, and you can build vessels and machines to make reactions happen. Upgrade your drill and your tools to dig deeper and deeper into the planet in search of better materials! Smelt ore and perform chemical reactions! Build machines to do chemistry and extract elements! and repair your spaceship piece by piece! Every element on the periodic table will exist somewhere on the planet, although extracting them from their ores may require some creativity! You can also craft mechanical pixels, such as: conveyor belts trapdoors heating and cooling elements wiring for signal-based machines buttons, switches, and sensors and even logic gates! Advanced materials like nitroglycerin require careful construction of reaction machines to craft them without the materials exploding! Delve deeper and deeper through the layers of the planet until you discover every material on the periodic table, repair the systems of your crashed ship, and possibly uncover the fate of this mysterious world!

Supported languages

English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Turkish, Danish, Thai, Dutch, Traditional Chinese, Italian, Czech, Ukrainian, Hungarian, Indonesian, Swedish, Vietnamese, Portuguese - Brazil, Spanish - Latin America, Finnish, Greek, Norwegian, Romanian

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
30Steam Workshop
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Atomcraft's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Atomcraft's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Atomcraft at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$14.99$14.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2468,8636 October 2026 - 05:42:02 UTC1,818,368
2Once Human13,2626 October 2026 - 04:42:37 UTC231,343
3Subnautica3,5085 October 2026 - 11:31:38 UTC51,446
4Wallpaper Engine72,7156 October 2026 - 05:36:11 UTC150,271
5Dota 2428,6076 October 2026 - 05:42:02 UTC1,291,328
6Escape From Duckov3,3396 October 2026 - 05:17:01 UTC301,322
7Gems of War - Puzzle RPG1,0785 October 2026 - 16:05:35 UTC2,965
8Brotato7,2686 October 2026 - 05:33:29 UTC23,754

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2468,8636 October 2026 - 05:42:02 UTC1,818,3689,896,033Valve
Dota 2428,6076 October 2026 - 05:42:02 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS226,3876 October 2026 - 05:42:02 UTC3,236,0272,744,193PUBG Corporation
WARDOGS101,1236 October 2026 - 04:53:25 UTC399,748Not availableBULKHEAD
Apex Legends™69,9946 October 2026 - 04:53:32 UTC624,4731,047,228Respawn
Valheim66,2376 October 2026 - 05:40:34 UTC498,478533,888Iron Gate AB
Team Fortress 262,3536 October 2026 - 05:34:28 UTC253,2251,230,475Valve
Delta Force59,7456 October 2026 - 04:19:18 UTC246,418192,933Team Jade
Overwatch®58,2606 October 2026 - 04:35:05 UTC164,636420,984Blizzard Entertainment, Inc.
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Marvel Rivals56,9126 October 2026 - 04:10:52 UTC642,333409,518NetEase Games
Rust54,5786 October 2026 - 04:43:45 UTC259,6461,403,838Facepunch Studios

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat152,0276 October 2026 - 04:54:37 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS101,1236 October 2026 - 04:53:25 UTC399,748Not availableBULKHEAD
Wallpaper Engine72,7156 October 2026 - 05:36:11 UTC150,2711,008,495Wallpaper Engine Team
Valheim66,2376 October 2026 - 05:40:34 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero58,2416 October 2026 - 04:31:21 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust54,5786 October 2026 - 04:43:45 UTC259,6461,403,838Facepunch Studios
Slay the Spire 252,3806 October 2026 - 05:41:02 UTC574,638199,438Mega Crit
Stardew Valley47,7506 October 2026 - 05:24:49 UTC236,6141,016,067ConcernedApe
Deskrawl: Idle ARPG44,5016 October 2026 - 04:23:54 UTC45,587Not availableFirst Day Games
Project Zomboid39,1866 October 2026 - 05:36:05 UTC122,811467,999The Indie Stone
Palworld37,4366 October 2026 - 05:34:44 UTC2,101,535451,088Pocketpair
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim66,2376 October 2026 - 05:40:34 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero58,2416 October 2026 - 04:31:21 UTC546,13043,714Nugem Studio, Tesseract Studio
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Rust54,5786 October 2026 - 04:43:45 UTC259,6461,403,838Facepunch Studios
Stardew Valley47,7506 October 2026 - 05:24:49 UTC236,6141,016,067ConcernedApe
Warframe46,5286 October 2026 - 05:39:19 UTC181,509676,031Digital Extremes
The Witcher 3: Wild Hunt45,1546 October 2026 - 05:22:02 UTC137,187877,306CD PROJEKT RED
Deskrawl: Idle ARPG44,5016 October 2026 - 04:23:54 UTC45,587Not availableFirst Day Games
Project Zomboid39,1866 October 2026 - 05:36:05 UTC122,811467,999The Indie Stone
Palworld37,4366 October 2026 - 05:34:44 UTC2,101,535451,088Pocketpair
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Cyberpunk 207731,2336 October 2026 - 05:41:47 UTC830,387932,948CD PROJEKT RED

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat152,0276 October 2026 - 04:54:37 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS101,1236 October 2026 - 04:53:25 UTC399,748Not availableBULKHEAD
Stardew Valley47,7506 October 2026 - 05:24:49 UTC236,6141,016,067ConcernedApe
VRChat39,5886 October 2026 - 05:26:59 UTC74,217269,026VRChat Inc.
Project Zomboid39,1866 October 2026 - 05:36:05 UTC122,811467,999The Indie Stone
War Thunder37,2976 October 2026 - 05:21:44 UTC125,317781,076Gaijin Entertainment
Transport Fever 325,0815 October 2026 - 20:56:47 UTC42,161Not availableUrban Games
Hearts of Iron IV25,0226 October 2026 - 05:39:42 UTC93,196377,014Paradox Development Studio
Don't Starve Together24,9976 October 2026 - 05:22:51 UTC122,662531,182Klei Entertainment
EA SPORTS FC™ 2724,3876 October 2026 - 04:09:05 UTC90,706842EA CANADA, EA Romania
EA SPORTS FC™ 2623,6276 October 2026 - 00:55:10 UTC159,35063,186EA Canada, EA Romania
RimWorld21,7146 October 2026 - 05:22:05 UTC95,851239,107Ludeon Studios

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