- GHOSTSHIP CHRONICLES - First beta ready for beta testers! - 14 June 2019
For our GHOSTSHIP CHRONICLES Beta Testers! The all new beta is now ready for testing. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F6329500%2F4beee22c6261389dbaf4f44aebe88a2af0977dab.png We have had a lot of major system changes and improvements since our last alpha a year ago. After a major QA review, the new beta has a host of new features, much more fun and is much more solid than the alpha! What has changed since Alpha? Environment and Graphics Overhaul We have changed most of the environments and have worked on improving lighting, atmosphere and level design. Improved AI AI has been improved and is much more fluid. Team mates (friendly AI) is now all fixed up. New weapons and tools The portable Mini-gun has now been added along with the Tactical Binoculars and some other goodies. All new Inventory System The inventory system has been overhauled. You now have a pr…
- Ghostship Chronicles Alpha - 18 August 2018
The third Ghostship Installment is currently in alpha. We have took all feedback from both Ghostship games and have re-done Ghostship in a new engine. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F6329500%2F46019405c67fd7ff7cc44bdd9f384257e170f965.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F6329500%2F1051de40d790df60cd683c1ee690926db88b1f78.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F6329500%2F945b9755b986351842110ad3a1e8077873af0a79.jpg
- CDF Starfighter Kickstarter has launched! - 6 November 2015
I did not manage to get funding for Ghostship Aftermath, Drive, passion and determination is what finished the game in the place of funds to polish certain areas of the game and get some people together to work on the game as team. I have just launched a crowd funding campaign for my third game, and if i can achieve Ghostship as a single dev, I just need some help to make starfighter into an epic Space Combat Sim and a Keeper! I need your help to do that, with a lot of blood and sweat and thousands of hours of work, I have shown you what I am capable of as just 1 man. I need you to help spread the word and help Starfighter reach its potential! https://www.kickstarter.com/projects/236569441/cdf-starfighter
- CDF Starfighter Kickstarter has launched! - 6 November 2015
I did not manage to get funding for Ghostship Aftermath, Drive, passion and determination is what finished the game in the place of funds to polish certain areas of the game and get some people together to work on the game as team. I have just launched a crowd funding campaign for my third game, and if i can achieve Ghostship as a single dev, I just need some help to make starfighter into an epic Space Combat Sim and a Keeper! I need your help to do that, with a lot of blood and sweat and thousands of hours of work, I have shown you what I am capable of as just 1 man. I need you to help spread the word and help Starfighter reach its potential! https://www.kickstarter.com/projects/236569441/cdf-starfighter
- Site Migration - 16 April 2015
Sometime in the next few days the Ghostship: Aftermath, CDF Ghostship, and MAG Studios websites will be going down and migrating to a new web host. We expect the move to be completed sometime next week and apologize in advance for any inconvenience this might cause. Don't forget, we'll still be here on the forums if you need to contact us for anything!
- Site Migration - 16 April 2015
Sometime in the next few days the Ghostship: Aftermath, CDF Ghostship, and MAG Studios websites will be going down and migrating to a new web host. We expect the move to be completed sometime next week and apologize in advance for any inconvenience this might cause. Don't forget, we'll still be here on the forums if you need to contact us for anything!
- Instant Action Mode - 25 December 2014
It would appear from some recent reviews that a lot of you dont know or understand instant action mode. In the next update i will be renaming this to easy, and story mode to normal. Based on feedback the instant action mode was introduced to: *Shorten the game start and intro *No Perma-Death *Gives the player a variety of weapons at start Instant action mode is for those who are new to the game so you can get some quick experience with weapons and different enemies and have no perma death. This mode was to help settle both sides of the camp by keeping the nomral game "story mode" intact for those who wanted a challenge. Instant action mode is a much easier mode which is also random and is basically the same as story mode with only a few achievements. And the Hassle Free DLC gives you the full ship with no enemies or objects for the explorers amoung you. This game as you should know is d…
- Instant Action Mode - 25 December 2014
It would appear from some recent reviews that a lot of you dont know or understand instant action mode. In the next update i will be renaming this to easy, and story mode to normal. Based on feedback the instant action mode was introduced to: *Shorten the game start and intro *No Perma-Death *Gives the player a variety of weapons at start Instant action mode is for those who are new to the game so you can get some quick experience with weapons and different enemies and have no perma death. This mode was to help settle both sides of the camp by keeping the nomral game "story mode" intact for those who wanted a challenge. Instant action mode is a much easier mode which is also random and is basically the same as story mode with only a few achievements. And the Hassle Free DLC gives you the full ship with no enemies or objects for the explorers amoung you. This game as you should know is d…
- Trading Cards Released! - 1 December 2014
Trading cards are now available ːColonialScienceDivisionː
- Trading Cards Released! - 1 December 2014
Trading cards are now available :ColonialScienceDivision:
- Huge Update 1.7 And Price Change! - 22 November 2014
We have just released the 1.7 update which is a vast improvement to all previous builds. A total revamp of the game, graphics and instant action mode have all taken place thanks to community feedback. As VR is not available until next year we have dropped the base price of the game by 33%. The nonVR version of the game is now much better and tuned more for the nonVr community. The 1.7 update is 5.5gb Changlelog from 1.5 to 1.7 Total graphics overhaul and bug fixes with better lighting and textures New and improved enemies and a more balanced game Changed the plasma Pistol Added 15 more achievements Added ASMI story-lines to Instant Action Mode Added a new intro Changed helmet position to make better use of the view area Map is now much brighter and words are more clear Re-textured Helmet Removed collision from bodies and cables Improved collision all around the ship Balanced sound fx mo…
- Huge Update 1.7 And Price Change! - 22 November 2014
We have just released the 1.7 update which is a vast improvement to all previous builds. A total revamp of the game, graphics and instant action mode have all taken place thanks to community feedback. As VR is not available until next year we have dropped the base price of the game by 33%. The nonVR version of the game is now much better and tuned more for the nonVr community. The 1.7 update is 5.5gb Changlelog from 1.5 to 1.7 Total graphics overhaul and bug fixes with better lighting and textures New and improved enemies and a more balanced game Changed the plasma Pistol Added 15 more achievements Added ASMI story-lines to Instant Action Mode Added a new intro Changed helmet position to make better use of the view area Map is now much brighter and words are more clear Re-textured Helmet Removed collision from bodies and cables Improved collision all around the ship Balanced sound fx mo…
- Small 13mb Update - 2 November 2014
There has been a small 13 mb update, this fixes the jacks keycard issue and I have included a few more suprises. The next major update is planned for New Year, but at the end of this month there will be another update for aftermath with some more improvements, suprises and more achievements. Have fun
- Small 13mb Update - 2 November 2014
There has been a small 13 mb update, this fixes the jacks keycard issue and I have included a few more suprises. The next major update is planned for New Year, but at the end of this month there will be another update for aftermath with some more improvements, suprises and more achievements. Have fun
- Halloween Update & Free Content Now Available! - 31 October 2014
The new version 1.5 is now online and has a host of improvements and new features suggested by the community! Whats New? Instant Action Mode! ------------------------------ The instant action mode will start with a variety of weapons and partway through a Riggs storyline. There is no perma death in this mode but you will not be able to get any of the achievements! This mode enables you to get straight into the action! 20 Achievements ------------------------- We now have a total of 20 achievements in the game and more will be added on the next update. New Enemies -------------------- The new zombies are in the game and are much better, they still have an odd glitch, but are zombies not meant to be stupid? 2 other enemies are in the game and all AI has been refined even more. New Weapon ------------------- The plasma SMG has been added and will offer you much more protection than pistols…
- Halloween Update & Free Content Now Available! - 31 October 2014
The new version 1.5 is now online and has a host of improvements and new features suggested by the community! Whats New? Instant Action Mode! ------------------------------ The instant action mode will start with a variety of weapons and partway through a Riggs storyline. There is no perma death in this mode but you will not be able to get any of the achievements! This mode enables you to get straight into the action! 20 Achievements ------------------------- We now have a total of 20 achievements in the game and more will be added on the next update. New Enemies -------------------- The new zombies are in the game and are much better, they still have an odd glitch, but are zombies not meant to be stupid? 2 other enemies are in the game and all AI has been refined even more. New Weapon ------------------- The plasma SMG has been added and will offer you much more protection than pistols…
- Happy Halloween! - 27 October 2014
It's a special time of year for Ghostship Aftermath, being a horror game and all. To celebrate this scary occasion we've chosen to treat you so that we don't get tricked, and have included some additional free content in the upcoming patch along with various optimizations and bug fixes. Free Additional Content - Several new enemies - New story branch (missed deadline, will be in next patch) - New weapon - Instant Action Mode - Trading cards - Achievements The trading cards may not make this one, but if not they're coming very very soon, like right after Halloween. It was a tough deadline and the developer's little boy had to have an emergency appendectomy which hurt the workflow and a lot is being done very last minute. His son is doing well though and that's the important part. I won't spoil it and let you find out about the enemies, weapon, and story branch for yourselves ingame but I…
- Happy Halloween! - 27 October 2014
It's a special time of year for Ghostship Aftermath, being a horror game and all. To celebrate this scary occasion we've chosen to treat you so that we don't get tricked, and have included some additional free content in the upcoming patch along with various optimizations and bug fixes. Free Additional Content - Several new enemies - New story branch (missed deadline, will be in next patch) - New weapon - Instant Action Mode - Trading cards - Achievements The trading cards may not make this one, but if not they're coming very very soon, like right after Halloween. It was a tough deadline and the developer's little boy had to have an emergency appendectomy which hurt the workflow and a lot is being done very last minute. His son is doing well though and that's the important part. I won't spoil it and let you find out about the enemies, weapon, and story branch for yourselves ingame but I…
- Thanks for Playing! - 14 October 2014
We hope you enjoyed your short time aboard the ghostship in VR and look forward to hearing about your experience in our "what did you think about VR" thread. If you missed it we've got lots of pictures from the expo and posted the list of raffle winners. If you won and weren't at the drawing to receive your prize at the event we'll be contacting you Tuesday Oct 14th to send out the game codes and arrange postage for the other items. Congratulations! Expo pictures and raffle winners.
- Thanks for Playing! - 14 October 2014
We hope you enjoyed your short time aboard the ghostship in VR and look forward to hearing about your experience in our "what did you think about VR" thread. If you missed it we've got lots of pictures from the expo and posted the list of raffle winners. If you won and weren't at the drawing to receive your prize at the event we'll be contacting you Tuesday Oct 14th to send out the game codes and arrange postage for the other items. Congratulations! Expo pictures and raffle winners.