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Bloody Heaven 2

Bloody Heaven 2 Steam news

ShaneGame | May 11, 2024 | game

Released

0players observed · 24 September 2026 - 12:05:19 UTC

ActionIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak413
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

Bloody Heaven 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak413
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews139
  • Release dateMay 11, 2024
  • DeveloperShaneGame
  • PublisherShaneGame

Genres: Action, Indie, RPG

Company pages: Developer: ShaneGamePublisher: ShaneGame

Top Steam chartsTop 100 gamesGame directorySteam Store page

Bloody Heaven 2 Steam news

Bloody Heaven 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update#6 Add 3 new blood curse, 2 new runes about element summon - 22 May 2024

    1.Add 3 new blood curse Rage:Enemy grow over time with growing damage Heal:Enemy could heal it self Blood pool:Enemy death will create a blood pool 2.2 new runes Violent Element:Increase Element guardian damage Lasting Element:Increase Element guardian duration

  • 5.16 Minor Update #5 Some bug fixes added to Game Room 1 - 16 May 2024

    Add Small game room +1 Added the option to open and close advices in Settings Added doorway hints that players will drop weapons and runes in their packs during the session High difficulty added to the save, each time before entering the game must be reset. Random room added Lost Weapon Room The highest level is shown in rune details Repair Fixing Settings Restarting the game after changing the controls requires a reset The volume of the setting screen will be loud when Death returns to the weapons hall. Fixed shaman's voice in Level 1 without adding the sound system Purchase runes may be loan Fixed an issue where gems were not sucked after the third door Fixed an issue where shaman did not drain gems after death in the first level Fixed ui overlap between reward appearance and weapon acquisition Future updates Accumulator Big sword, big sword attack modified You can find a merchant in…

  • Minor Update #4 Some bug fixes flash issue fixes - 16 May 2024

    Add Chapter 3 and Chapter 4 Shop room added weapons, can be switched Add the date and countdown that shows "Next Update" to the main screen Increased the Sun Sword's contact damage to enemies by 7. Now a Sun sword that lands on the ground deals damage to enemies it touches Repair Flash back issue fixed Fixed an issue where shaman's damage was not scaled by Fangs Curse The first level increases the spider's hand lift time Gemini boss health and blood bars are not scaled by fangs Curse Gemini boss arrow pointing to Fireball puck modified picture Twin boss Ice Ground Damage Adjust damage frequency Twin boss Fire boss refresh position to move a little, fire snake less than 3 can continue to generate, more than 3 do not generate Before boss level, the store room refresh rate is increased The final BOSS does not use cladding materials, and always keeps the primary color, so that the player ca…

  • Update #3 Hard Mode (Blood Curse) Now In Game - 15 May 2024

    Blood Curse New Feature--Blood Curse. Now players can find a mystery elephant to activate Blood Curse. Now only 2 types of curse are available. More choices will be added recently. Fatal Error Problem Fixed We have fixed some Fatal Error problems caused by death physic simulation. Fix Drinking problem Getting hurt during drinking would cause player stuck in a state that can not attack or dodge. Now it is fixed. Attract All Gems Now after 3 seconds of boss death, all gems on the ground will be attracted to player. Missing sound of Shaman Now Shaman in Chapter 1 has more sound. Fix slot unlock problem Now you can correctly save your progress of unlocked slots. Improve Final Boss Experience Rewrite final boss AI behavior tree, now boss will walk closer to use skills and they will rotate standing and walking period. Fix Cloud Save Expand cloud save memory. Weapon token Compensation Now if a…

  • Min update - 13 May 2024

    Increase the store refresh rate Blood bar ui color adjustment Ability Spawn Frost soldiers may spawn into walls that are completely blocked by collisions Gemini boss Fire Snakes will only summon new snakes when all of them are dead Fixed Twin boss camera culling wall function Beginner's guide line and preparation room The relative position of the ui for the money pick is adjusted closer Fix rune icon color issue, fix King Bird rich text description issue Frostspirit Star material adjustment

  • Update #2 Bug Fix - 13 May 2024

    1.Fixed map collision related bug Chapter 1 Boss map, Chapter 3 Boss map etc. 2.Fixed wall culling Chapter 4 maps now has culling when it blocks vision. 3. Gem dust Now whether you win or die, all gem will turn into gem dust with 1:10 ratio. 4.UI Font Fixed fonts of weapon description. 5.Add slot description Hover mouse on slots now can show description of slot feature. 6.Ending screen weapon information Now ending screen can correctly show the lost weapon name and pic. 7.Redeem weapon Fixed a problem of redeem weapon icon. 8.Fixed player Hp bar/h1] Fixed a problem when player lost hp in high frequency and heal, then the hp bar is broken. 9.Fixed initial stat upgrade Now initial stat upgrade can correctly work and be saved. 10.Fixed lava damage Now lava environment in chapter 3 can deal damage to player. 11.Rune exchange fixed Now when you choose a target type of runes, the rune exchang…

  • Update #1 Video memory optimize - 12 May 2024

    Solved a problem that makes GPU out of memory

  • New Boss in Development——Hell Golem - 19 February 2024

    Now we have new progress on creating new enemies for chapter 2 gameplay. We want to share with you about a important boss from chapter 2, he has 4 types of unique abilities that requires you to make use of environment. For example, you could step on a trigger block to lift up a wall to block his hot laser attack. Meanwhile, we are working on chapter 2 environment as well, so we would like to share more about the new environment next time!

  • Dev Log#1 Blink and slash! - 6 February 2024

    Greetings, Bloody Heaven 2 is in development now! Today we want to share some interesting things in the game. The skill of dual sword: Blink slash. Blink slash can make you invincible for a short time and blink through the enemies in front of you, then slash through all enemies in the path to damage them. Of course it costs 1 energy point to use this powerful skill. That means you should use light attacks to gain energy points to frequently use the skill.

Patch notes and updates

S.noRelease datePatch nameGID number
113 May 2024Min update5768625435409455011

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