SPSTEAMPULSELIVE ANALYTICS
Preface: Undiscovered World

Preface: Undiscovered World Steam metadata

PLAYERUNKNOWN Productions | Dec 5, 2024 | game

Released

0players observed · 4 October 2026 - 20:24:00 UTC

CasualFree To PlayGame DevelopmentEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)5,844
  • Revenue (VGI)No data available
  • Review score45% positive

Preface: Undiscovered World metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)5,844
  • Revenue (VGI)No data available
  • Review score45% positive
  • Total reviews73
  • Release dateDec 5, 2024
  • DeveloperPLAYERUNKNOWN Productions
  • PublisherPLAYERUNKNOWN Productions

Genres: Casual, Free To Play, Game Development, Early Access

Company pages: Developer: PLAYERUNKNOWN ProductionsPublisher: PLAYERUNKNOWN Productions

Top Steam chartsTop 100 gamesGame directorySteam Store page

Preface: Undiscovered World Steam metadata

Preface: Undiscovered World metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2820060/metadata
Steam Storehttps://store.steampowered.com/app/2820060/
Steam Communityhttps://steamcommunity.com/app/2820060
PCGamingWiki search
IGDB searchSearch IGDB for Preface: Undiscovered World

Reviews, pricing, and metadata

Review summary

Mixed

45% positive, 33 positive, 40 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 5 December 2024

Latest Steam announcements

  • v0.5.2 - 26 June 2026

    Read all about this update on our blog.Features Preface Improve planet visuals with cloud shadows enabled by default, updated cloud lighting and raymarching, refreshed basemap data, and cleaner distant population impostors. Use curated start bookmarks instead of geolocation-based start positions. Highlight new notifications and open the notifications panel when new notifications arrive. Improve population rendering performance and VRAM use by packing population and impostor instance data. OrbDemo Release OrbDemo for the first time as a Melba tech demonstration for ML-assisted planet population. Render Orb population from ML basemap and mask channels using Orb-specific surface/shader code, species and cluster lookup tables, and updated Orb population assets. Add the Orb ground-start camera flow, loading overlay, explanatory popup, updated basemaps, and visual tuning for color, clouds, at…

  • Preface: Undiscovered World v0.4.5 - 4 March 2026

    Version 0.4.5 for Preface: Undiscovered World is now live. This update introduces a brand new planet, along with system, memory, UI, and performance improvements.v0.4.5 ChangelogFeaturesAdded a new default Earth-size planet with improved terrain, better biome continuity, and richer data layersAdded clouds support and enabled clouds, depth fog, and screen-space shadows by defaultAdded Reset Settings button to discard all user settingsFixesReduced memory pressure during large map loads by loading one basemap at a timeImproved shutdown stability when unloading system DLLsFixed deeplink protocol handling when multiple protocols are registeredFixed rare crash when clicking before UI initializesFixed crash when audio category config is missingFixed UI button tracking on ultrawide resolutionsFixed positional audio playback at world locationsImproved ocean shading and terrain seam handlingRemov…

  • Preface: Undiscovered World v0.4.1 - 26 January 2026

    A smaller update brings a range of fixes and performance improvements to Preface: Undiscovered World.v0.4.1 ChangelogKnown IssuesPerformance drop when ray tracing is enabled while standing near a waypointFeaturesImproved shadow performance at dusk and dawn (up to 60% faster) Improved DX12 resource cleanup performance Fixes Fixed ocean animation consistency at varying framerates Fixed visual noise in ray tracing during darker hours Fixed visual artifacts at coastlines Fixed notifications not loading properly in the escape menu Fixed stale user config issues - configs based on older engine versions are now automatically discarded Invisible and Upcoming Work Boost removal Completed removal of all Boost dependencies (filesystem, asio, beast, exception, stacktrace, algorithm)Added replacement utilities (hash helper, toLower, etc.) Render Abstraction Layer (RAL)Large-scale cleanup across RAL…

  • Preface: Undiscovered World v0.4.0 - 18 December 2025

    Our latest update v0.4.0 update is focused on technical improvements to performance, rendering, and more foundational aspects.v0.4.0 ChangelogFeaturesSwitched our ML engine to ONNX Runtime (with DirectML as the backend), greatly improving our runtime agent performanceImplemented a new CPU task scheduler to improve CPU utilisation, parallel execution, and frame performanceFixesCleaning up rendering code to avoid DirectX 12 leaking resourcesStabilised raytracing (caching pipelines and avoiding runtime recompilation)Known IssuesJSON-based configuration remains fragile. If anything looks wrong, run `reset_preface.bat` to clear stale user/config dataInvisible and Upcoming WorkFurther removal of `boost` (posix_time, lexical_cast)Updated our assertion system and replaced any exception-throwing code within MelbaLauncher/plugin groundwork, made possible by our project restructure in v0.3.0This w…

  • Introducing Preface: Undiscovered World v0.3.0 - 1 October 2025

    Our Melba tech team has been hard at work on a number of features and upgrades for improved planet-sized terrain generation, and we are ready to share the next major update of Preface: Undiscovered World: v0.3.0.What’s new in v0.3.0? New Worlds to Explore!We’ve added 5 new planets for you to explore.MarsAnesidoraDractunZihanBlondewalnutOr select one from our globe navigator.Note: For the time being, changing planets via deeplinks only works if Preface is not already running. Close the program to load up a new planet to explore. OceansOur first iteration of planet-scale water is now part of Preface and it works on planets of any size.Environmental AudioWith this patch, we’re also introducing biome-specific environmental audio.Updated ShadersAs always, and as part of our goal to develop our engine transparently with the community, we have updated our public Shader repository on GitHub.Che…

  • Open Beta for Prologue: Go Wayback! is now available - 12 August 2025

    Hi everyone, we’re excited to open up access to the full version of our studio’s first game Prologue: Go Wayback! in the form of an Open Beta Playtest today! Go Wayback! uses the in-house machine learning model we have been developing, which feeds into Unreal Engine 5 and allows our artists and designers to generate realistic maps on your local system. It doesn’t use our own Melba engine like Preface does, but it represents a step towards our research into how we can generate worlds at scale to let players create experiences in.If you played Preface and wondered what a game could look like in a world that is generated anew every time you play, give Go Wayback! a try! Get the Open Beta via the Playtest button on the store page below:Stay tuned for more updated from the studio as we continue to update Preface: Undiscovered World.\\\\ PLAYERUNKNOWN Productions

  • Patch v0.2.2 - 17 June 2025

    v0.2.2FeaturesPopulation (trees/rocks/etc.) rendering has had its limit greatly increased - leading to a great improvement in vista rendering.Note: there should only be a minor decrease in performance. If you notice a big regression, please file a bug.FixesVarious developer tool fixes for working with FSR/DLSS upscaling enabled.Asset factory - moved importing to async jobs to retain GUI responsiveness.Fixes with ML generating textures that are "out of range" causing "stripy" terrain.Fix for clients generating a "null" ID from an empty string hash for analytics.Optimisations for instancing cameras to share defines in a better way.Avoid converting to wstring for debug names alongside the D3D12 API border - leading to a slight perf bump.Don't allow our time devgui to select a time before Midnight, January 1st, 1970 - the world did not exist before that.Imposter rendering now uses the corre…

  • Patch v0.2.1 - 5 June 2025

    Fixes Fix for "Enabling 'Hardware Raytracing' while setting 'Hardware Raytracing Mode' to Off may cause the app to crash after some time"

  • Introducing Preface: Undiscovered World v0.2.0 - 4 June 2025

    Today we are releasing v0.2.0, the first major update of Preface: Undiscovered World. This version introduces more elevation and terrain variety, optional ray-traced global illumination, smoother visuals, and several community-requested fixes. It also includes deeper changes to the tech foundations. https://store.steampowered.com/app/2820060/Preface_Undiscovered_World/ It has been almost 6 months since we launched Preface and we have loved seeing users get hands-on with the technology. We are lucky to have a great community on Discord who have helped us understand what is exciting about the tech, what is not up to expectations, and what needs to be challenged. Your feedback has been vital in shaping what comes next. A Stronger Foundation One of the things that became clear to us shortly after launch was the need to rethink some of our foundational systems. Especially the design of our E…

  • Release v0.2.0 - 4 June 2025

    v0.2.0 Known Issues The new ML model produces occasional straight-line artifacts at tile edges; a new base map is planned to fix this Waypoints have been reset to accommodate for changes to terrain generation Terrain horizontal displacement is disabled until camera system support is added, to avoid the camera going under the terrain Enabling 'Hardware Raytracing' while setting 'Hardware Raytracing Mode' to Off may cause the app to crash after some time Features World New ML terrain model with improved mountains & elevation Work has been done to improve the appearance of all in-game population assets (LOD's, normals, impostors) (PST-2998) Rendering Ray-tracing (experimental) can now be enabled via the settings menu (PST-1748) Added tone mapping & colour-grading to make the world look more vibrant (PST-3171) Added FSR & DLSS support (PST-3130) Added FSR & DLSS based anti-aliasing support…

  • Patch v0.1.6 - 25 March 2025

    Known Issues Switching to Windowed mode from Borderless Fullscreen can cause the title bar to be out of your monitor's resolution * This is already fixed internally and will be fixed with the next patch The current texture upsampling model generates some artifacts, rainbow-coloured areas. This will be fixed next model updates. There are noticeable seams along the quadtree borders at large scale. This is caused by the basemaps currently not being seamless. There will be a new update of the basemap with seamless borders. Features Added a fixed altitude flying camera mode (Q/E keys and gamepad) * Prevent waypoint requests whilst above a certain altitude to avoid network saturation LOD/Impostor transition * Impostors now consistently appear once you exceed the farthest geometric LOD, avoiding sudden disappearances in distant scenery. Log Driver Version * We now log the user's driver version…

  • Patch v0.1.5 - 5 February 2025

    Known Issues Multi monitor setups may show the window on the wrong monitor. Windowed mode allows setting a too large resolution, which does not fit on screen. Use alt-enter to fix it. Sometimes when switching display mode and resolution simultaneously, the resolution will not be applied. Features Added LUT-based color correction, allowing custom color grading based on screenshots in the future. (PST-2131) Added a new API for logging and asserts which should improve detection of issues (PST-2006) Fixes Rendering Improvements Instancing & occlusion optimizations Optimized atmospheric scattering, reducing render time by up to 0.5ms (PST-1890) Stability Improvements Fixed incorrect handling of resource counts in the rendering abstraction layer Early exit mechanism added to prevent crashes when the GPU device is unavailable Improved handling of minimum VRAM requirements to ensure compatibili…

  • Dev Blog: ML Generated Landscapes Based on Game Designer Input - 31 January 2025

    How can game designers guide machine learning (ML) to produce landscapes that, while natural and world-like, also present interesting gameplay mechanics? And specifically, what role can Guided Generation play in achieving this goal? For our upcoming survival game Prologue, PLAYERUNKNOWN Productions have developed Guided Generation tools to combine the ingenuity, passion, and creativity of our game designers with the ability of a Machine Learning model to produce a huge number of startlingly unique permutations of this art. Read more: https://playerunknownproductions.net/news/guided-generation-in-prologue-ml-generated-landscapes-based-on-game-designer-inpu/

  • Prologue Playtest: How to Join - 31 January 2025

    We’ve added a range of new features and fixes into Prologue: Go Wayback! based on your feedback from December’s playtest—and now we invite you to experience these updates for yourself. Our next playtest starts Monday, February 3rd, 2025, and we encourage you to join via our Discord, and help guide the future of the project. https://store.steampowered.com/app/2943740/Prologue_Go_Wayback/ Join the PLAYERUNKNOWN Productions Discord to Participate This is your gateway to the playtest. When sign ups go live you can find them here. We also coordinate the playtest from our Discord with channels for feedback and chat, along with all the latest news and announcements. Playtest Minimum Specifications Please note, these requirements are higher than our planned min spec at launch - which you can check out on the Prologue Steam page. OS: windows 10 Processor: Intel Core i5-10600K Memory: 24 GB RAM (…

  • Dev Blog: How Prologue Unlocks Player-Driven Journeys - 22 January 2025

    Happy new year to our community! 2025 is a particularly exciting year for our studio, because we are now only a few short months away from the Early Access launch of Prologue: Go Wayback! our upcoming survival game based in an ever-changing machine learning (ML) generated terrain. Which means it is high time we start telling you more about the game. In this series of dev blogs, Scott Davidson, our Creative Director, will give you all the details on how the game is designed, the vision that guides the products we make at PLAYERUNKNOWN Productions, and the practical details of the tech that drives us. What does it take to build a game where players discover their own journeys? How can gameplay systems create emergent gameplay experiences? At our studio, we are exploring these questions with Prologue. While still in development, Prologue also serves as a test bed for experimental machine l…

  • Patch v0.1.4 - 20 January 2025

    Known Issues Multi monitor setups may show the window on the wrong monitor. Windowed mode allows setting a too large resolution, which does not fit on screen. Use alt-enter to fix it. Sometimes when switching display mode and resolution simultaneously, the resolution will not be applied. Features You can now set resolution in borderless fullscreen. You can now opt in or out of sending analytics data from the settings menu. Fixes Performance: Improved Atmospheric Scattering frametime by 33% by using float16 for the LUT format. Logging: Fix a bug where long messages are truncated. Redesigned and simplified a bunch of internal APIs around logging which should improve quality of logs. UI: Scale the "Confirm" button in the postcard interface with the resolution. Crashes: Avoid a highly annoying crash where we can set the screenshot readback buffer to not match the swapchain size. This one wa…

  • Happy Holidays from PLAYERUNKNOWN Productions - 20 December 2024

    Season's greetings to our community! As 2024 draws to a close, we want to express our gratitude for our community’s support and engagement. This has been an important time for PLAYERUNKNOWN Productions, marked by the launch of Preface: Undiscovered World and the announcement of Prologue: Go Wayback! Sharing our work with you has been exciting and, honestly, nerve-wracking, but the community’s interest, feedback, and enthusiasm have made it all worthwhile. Thank you! We’ve prepared a packed blog, reflecting on what we’ve achieved and sharing a glimpse of what’s ahead. And for those looking to try out Prologue: Go Wayback! we recently announced our second playtest, you can RSVP in our community Discord. Preface Updates Reflecting on the Launch It has been just over two weeks since the launch of Preface: Undiscovered World. Just long enough for us to catch our breath. As many of you know,…

  • Happy Holidays from PLAYERUNKNOWN Productions - 20 December 2024

    Season's greetings to our community! As 2024 draws to a close, we want to express our gratitude for our community’s support and engagement. This has been an important time for PLAYERUNKNOWN Productions, marked by the launch of Preface: Undiscovered World and the announcement of Prologue: Go Wayback! Sharing our work with you has been exciting and, honestly, nerve-wracking, but the community’s interest, feedback, and enthusiasm have made it all worthwhile. Thank you! We’ve prepared a packed blog, reflecting on what we’ve achieved and sharing a glimpse of what’s ahead. And for those looking to try out Prologue: Go Wayback! we recently announced our second playtest, you can RSVP in our community Discord. Preface Updates Reflecting on the Launch It has been just over two weeks since the launch of Preface: Undiscovered World. Just long enough for us to catch our breath. As many of you know,…

  • Patch v0.1.3 - 13 December 2024

    Features Provide a more click-able format for deeplinks See the new deeplink documentation PST-2504 - Improve unsupported hardware and OS detection and user-facing messaging Fixes Windowing PST-2461 - Prevent mouse being captured in full screen mode with DPI scaling PST-2462 - Handle updating UI hitboxes when switching to Borderless Fullscreen from Exclusive Fullscreen with a non-desktop resolution PST-2440 - Fix Preface logo getting drawn before ui scaling is calculated Logging Ensure the last line of logs is always added to output Performance Fix memory leak in and optimize string builder PST-2470 - Prevent new waypoints requests during flight and ensure they are streamed in when landing Crashes PST-2447 - Fix render model load crash When a model is no longer used, don't destroy its resources if an async job is working on processing textures for it Troubleshooting reset_preface.bat no…

  • Patch v0.1.2 - 6 December 2024

    Features Auto-walk is now auto-run Fixes Flight Animation: Fix a bug where when the distance on the geodesic could not be calculated, the animation would blend to default orientationPST-2401 - The helicopter animation now hovers above the target location until the target position is known precisely Backend and Analytics: PST-2432 - Fix curl tasks being reused whilst being executed on the worker threadPST-2431 - Retry authentication/connection to the waypoint server every 30 seconds, don't just give up at start timePST-2454 - Avoid truncating crash logs for GPU crashes Crashes: PST-2185 - Fix a crash when changing borderless → full-screen and using Alt+Tab UX: PST-2446 - Fix main display screen being saved as screen modePST-2346 - Fix some UI elements calculating scaling incorrectlyPST-2426 - Adjust UI element positionsImprove user messaging when (failing to) use integrated graphics card…

Patch notes and updates

S.noRelease datePatch nameGID number
126 January 2026Preface: Undiscovered World v0.4.11822556746167011
217 June 2025Patch v0.2.21802354289721816
35 June 2025Patch v0.2.11801617199383345
44 June 2025Release v0.2.01801617199360070
525 March 2025Patch v0.1.61794830911037442
65 February 2025Patch v0.1.51790848102586360
720 January 2025Patch v0.1.41789039014467677
813 December 2024Patch v0.1.31785774543559549
96 December 2024Patch v0.1.21785321795640294

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2820060
Live current players0
SteamPulse tracked peak11
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateDec 5, 2024
DeveloperPLAYERUNKNOWN Productions
PublisherPLAYERUNKNOWN Productions
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent45%
Positive reviews33
Negative reviews40
Total reviews73
Steam recommendationsNot available
AchievementsNot available
Average playtime forever49 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2820060/

Short description

Preface is an immersive tech demo showcasing Melba, PLAYERUNKNOWN Productions' groundbreaking technology generating an Earth-scale world. In this project still in development, experience our machine learning agents creating a planet in real-time, directly on your GPU.

About this game

ROADMAP About the Game Preface: Undiscovered World - A Tech Demo from PLAYERUNKNOWN Productions Explore a World in the Making Preface is an immersive tech demo showcasing Melba, PLAYERUNKNOWN Productions' groundbreaking technology generating an Earth-scale world. In this project still in development, experience our Machine Learning agents creating a dynamic planet in real-time, all processed directly on your GPU - with no reliance on cloud services. A Development Journey Join us on a journey into the future of world-building. Preface gives you the opportunity to explore a vast Earth-scale world spanning 510 million km² (200 million square miles) and be among the first to witness this new technology, as it takes shape. As we continue to build and refine Melba , your experiences and feedback will play a crucial role. Your Feedback, Our Path Forward We believe in community-driven development. That's why we invite you to join us on Discord , where you can engage directly with our dev team, share ideas, provide feedback, and stay informed on the latest updates. Preface is a tech demo - not a finished product. We’re in an ongoing development phase, so check back regularly to see new features and enhancements as we continue to push the boundaries of ML-driven world generation.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: Free
  • Highest observed: Free

Preface: Undiscovered World's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Preface: Undiscovered World's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Preface: Undiscovered World at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-04FreeFreeNo discountSteam Store

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Counter-Strike 2669,2714 October 2026 - 22:42:01 UTC1,818,3689,896,033Valve
Dota 2514,1424 October 2026 - 22:42:01 UTC1,291,3282,758,031Valve
Bongo Cat152,5464 October 2026 - 22:33:28 UTC193,859110,826Marcel Zurawka, Julius Krüger
PUBG: BATTLEGROUNDS117,7494 October 2026 - 22:42:01 UTC3,236,0272,744,193PUBG Corporation
Aniimo96,8114 October 2026 - 20:24:32 UTC140,219Not availablePawprint Studio
Tom Clancy's Rainbow Six Siege83,0304 October 2026 - 21:37:00 UTC200,4761,547,383Ubisoft Montreal
Overwatch®77,2764 October 2026 - 21:39:58 UTC164,636420,984Blizzard Entertainment, Inc.
Apex Legends™76,7954 October 2026 - 20:40:24 UTC624,4731,047,228Respawn
Team Fortress 275,3194 October 2026 - 20:40:14 UTC253,2251,230,475Valve
Marvel Rivals72,8174 October 2026 - 22:36:24 UTC642,333409,518NetEase Games
Warframe53,3914 October 2026 - 22:09:35 UTC181,509676,031Digital Extremes
TBH: Task Bar Hero51,8244 October 2026 - 22:24:26 UTC546,13043,714Nugem Studio, Tesseract Studio

Game Development

GameLatest observed playersTracked peakReviewsDeveloper
YoloMouse - Cursor Changer7,5094 October 2026 - 22:00:15 UTC13,7932,996Dragonrise Games
Aseprite6,2954 October 2026 - 17:00:36 UTC7,07225,707Igara Studio
Godot Engine2,0474 October 2026 - 21:24:05 UTC2,6768,561Godot Engine
小黑盒加速器1,3364 October 2026 - 21:23:33 UTC11,0479,797Qing Feng Beijing Technology
RPG Maker MZ1,0174 October 2026 - 20:23:39 UTC1,4872,226Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
RPG Maker MV6394 October 2026 - 20:05:59 UTC1,3618,798Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
Beam Eye Tracker4924 October 2026 - 15:46:44 UTC525850Eyeware Tech SA
RPG Maker XP2994 October 2026 - 15:04:51 UTC1,4161,979Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
GameMaker2884 October 2026 - 08:53:23 UTC5832,926YoYo Games Ltd.
RPG Maker VX Ace2114 October 2026 - 21:32:41 UTC1,0065,135Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
Substance 3D Painter 20261534 October 2026 - 19:41:51 UTC23268Adobe
Substance 3D Painter 20251404 October 2026 - 14:31:23 UTC299265Adobe

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS213,9834 October 2026 - 21:50:24 UTC399,748Not availableBULKHEAD
Valheim156,2004 October 2026 - 22:21:46 UTC498,478533,888Iron Gate AB
Project Zomboid63,6344 October 2026 - 22:11:45 UTC122,811467,999The Indie Stone
Palworld51,7264 October 2026 - 21:24:26 UTC2,101,535451,088Pocketpair
Slay the Spire 245,3974 October 2026 - 22:43:28 UTC574,638199,438Mega Crit
VRChat41,5534 October 2026 - 22:43:35 UTC74,217269,026VRChat Inc.
RuneScape: Dragonwilds30,5564 October 2026 - 17:49:34 UTC39,10324,686Jagex Ltd
The Isle26,3814 October 2026 - 14:44:35 UTC27,916121,501Afterthought LLC
Path of Exile 225,0594 October 2026 - 22:32:56 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended23,2954 October 2026 - 21:55:28 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive18,8884 October 2026 - 22:22:45 UTC44,232392,944BeamNG
R.E.P.O.16,4424 October 2026 - 22:29:41 UTC266,908420,693semiwork

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