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Ancraophobia

Ancraophobia Steam news

CoPokBl | Feb 29, 2024 | game

Released

0players observed · 6 October 2026 - 02:26:54 UTC

ActionIndieStrategyEarly AccessStrategy RPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

Ancraophobia news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews3
  • Release dateFeb 29, 2024
  • DeveloperCoPokBl
  • PublisherCoPokBl

Genres: Action, Indie, Strategy, Early Access

Company pages: Developer: CoPokBlPublisher: CoPokBl

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ancraophobia Steam news

Ancraophobia news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Procedural Houses Update - 4 June 2025

    Hello all! After quite a long time a new update has at last been completed. This took a lot of work and has improvements in a large variety of areas, so I hope you enjoy. To start with, as I'd imagine you'd have worked out by now, is the new procedural houses. These are houses that are generated randomly and thus are different each time you play. Each house will have a random exterior and a random set of rooms each joined together. Take a look: Another feature that I worked very hard on implementing is one you may not notice, even though this feature took more time and effort than any other to date. I am talking about the networking rewrite. Most of the networking code in the game was from the original game and thus had some issues. Thankfully I have rewritten the entire way the game handles multiplayer which should result in greater stability and less bugs. As part of this voice chat h…

  • Voice Chat Update - 9 February 2025

    LESSGOOOO! This is an update I've been personally very excited for. I've wanted proximity voice chat from the start because sitting in a Discord voice chat and playing just isn't the same as hearing your friend go silent after they've been killed or having people fade into the distance. And let's be honest, it's really hard to play the game when you can't communicate with your teammates. Unfortunately voice chat is really hard to show in screenshots so I'll show some GUI elements of it. To really see it in action you'll have to play with some friends. But adding proximity voice chat isn't the only thing added in this update. Say hello to the new and improve Eighteenth Street outside: The houses felt a bit lifeless, so we added some ambience particles: See if you can spot them! Another thing that should help bring the houses to life is the addition of some more paintings! Here is one suc…

  • Achievement Localisation - 4 February 2025

    Now Spanish, German and Polish speakers can view their achievements in their language of choice. More languages possibly coming soon as we work to better support non-English speakers.

  • Movement Animations Patch - 23 December 2024

    The player models now have animations :)

  • House Experience Update - 22 December 2024

    First off, we have updated our game engine Godot to version 4.3. This means slightly better performance for you and hopefully more stability. However this is primarily an internal change. But anyway, in terms of more tangible improvements: The torch light now comes are of your face while you're holding it and doesn't clip through walls! As is seen in the screenshot, you no longer have to stand back to ensure you can actually see what you are trying to look at. Say hello to the new 55 Eighteenth Drive. Both the basement and living room have been made much smaller and more manageable. Outside has been given fences to stop you leaving and giving it a much nicer feel. As for our other house, say hello to the new 18 Jenhill Court. As you can see the outside has been majorly revamped with fences, a driveway and a carport to give the outside a better feel. The next change is my favourite. The…

  • Camera Improvements + Important Fixes - 21 July 2024

    We improved the camera! No more will it have that bad looking shader effect which was actually a bug, it now has a GUI and more realistic looking screen. The camera can now also be held to your face by pressing 'E', and is more useful while ghost hunting because it has auto exposure to brighten up the rooms. We also implemented the following fixes: Fixes crucifix not triggering Fix ghost getting stuck in multiplayer after one person dies in a death hunt leading to the hunt ending and the game being softlocked Fix EMF5 multiplayer desync Fix dead players experiencing hallucinations

  • Major Bug Fixes - 7 March 2024

    Fixes 2 fairly major bugs: - Pressing 'E' in connect dialog closes menu - Sanity effects persisting in lobby after game ends More updates on the way!

  • Fixes and Tweaking - 19 February 2024

    - Fix journal - Fix prop desyncs - Fix lobby pos desyncs - Disconnect from pause menu - Pickup items while holding other item - See through visor - Close menu with E - More hiding spots - Less hunts - Fix ghost seeing through walls and doors

Patch notes and updates

S.noRelease datePatch nameGID number
14 February 2025Achievement Localisation1790214123228005
223 December 2024Movement Animations Patch1786573930743917
321 July 2024Camera Improvements + Important Fixes5969041959973995313
47 March 2024Major Bug Fixes5679673637651704867
519 February 2024Fixes and Tweaking8033928544506583425

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