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Sketchy's Contract

Sketchy's Contract Steam news

Dimensionless Games | Apr 9, 2024 | game

Released

10players observed · 5 October 2026 - 21:28:04 UTC

ActionAdventureIndieEarly AccessOnline Co-OpSteam Store

  • Latest observed players10 · 5 October 2026 - 21:28:04 UTC
  • SteamPulse tracked peak547
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

Sketchy's Contract news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players10 · 5 October 2026 - 21:28:04 UTC
  • SteamPulse tracked peak547
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews1,320
  • Release dateApr 9, 2024
  • DeveloperDimensionless Games
  • PublisherDimensionless Games

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: Dimensionless GamesPublisher: Dimensionless Games

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Sketchy's Contract Steam news

Sketchy's Contract news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Hotfix 43 - 9 September 2026

    FIXES Fixed an issue where the wrong Pet Egg was spawning in place of the Snowman Pet Egg on the Winter Wonderland Map. Fixed an issue where Night Walkers were not despawning when Night Shift ended. Fixed an issue where placing down a Subject 4 after picking up the corpse would spawn a Subject 3. Fixed an issue where the Quetzalcoatlus Corpse was still scanning as Pterodactyl Corpse. Fixed an issue where the Memory Fragment on Port Sahariss was not providing oxygen when standing near it. Fixed an issue where the Second Halloween Gotcha machine was not available in the apartment. Fixed a visual bug where you could see through the ceiling on the Apartment patio. Fixed a few spelling errors.

  • Hotfix 42 - 19 July 2026

    This hotfix addresses some minor issues. Thanks for the continued support! UPDATES Added a Suit Modifier next to the Gotcha Machines for quick access to viewing charms when winning new ones. The achievement “Reach Security level 3 on Day 1 of a contract” is now completable on Tier 1 contracts. The great white shark has been removed from T1 Port coral as there are not supposed to be deadly enemies on T1 contracts. FIXES Fixed an issue where trying to select port coral map with controller not working. Fixed an issue prevent controller players from being able to press the revive button when prompted while dead. Fixed an issued with trying to view planetary conditions while in the pilot seat using controller. Fixed an issue causing players using controller to enter crouch after exiting the preview planetary conditions menu. Fixed and issue where rotating weapons/loot items while in placemen…

  • Sketchy's Contract 1.0 is out now! - 15 July 2026

    We made it! Full Release is finally here after 2 years working on Sketchy's as a Solo Dev. I am extremely proud of what I created and very grateful to the amazing community that has come with it. It's been a absolute pleasure getting to meet so many great people that play Sketchy's and an honor to have had so many of you gain wonderful memories from Sketchy's. Well, here it is:NEWThe story has arrived! Players will take part in an 11-part story that will take them to 11 different planets to hopefully piece together what Sketchy is and why they've been "working" for it all this time.15 Achievements have been added to the game!New Map – Null SectorA map that takes place in an asteroid belt where Sketchy's work primarily resides.New Player Skin "Droid" - this is now the new default skin as well with 6 different variations! (the original astronaut is still there). Additionally, this droid h…

  • News - Sketchy's 1.0 Full Release Date - 3 July 2026

    Hi all, This is a short news post to let you know that I will be releasing Sketchy's out of Early Access in roughly 2 weeks on July 15!It's been over 2 years working on Sketchy's as a Solo Dev and I am extremely proud of what I created and very grateful to the amazing community that has come with it.As a quick rundown, Full Release will have new content including:An 11 part Storyline.15 Steam Achievements!A New Map - Null Sector (this map contains the final quest of the newly added storyline). This is the only map that Zero Gravity is part of how you move around the Map, specifically in the level 0 area. This a section of Security Level 1, a supplies area built into a shattered asteroid. This is a section of Security level 2 where you'll find many specimens you've fought on various planets and maybe a few other bizarre experiments.Lastly, we have the Main Frame, a place where all answer…

  • Update 42 - 0.7.1.0 - Balance, New Players Buffs, and T3 Changes - 18 April 2026

    Hi all, this update wraps up the new player experience as well as balancing a bit with the early gameplay with T1 and T2. Additionally, T3 has become a dedicated Hardcore Mode for Level 90 players which it was always intended to be. This means that reaching level 90 and unlocking T3 furniture is now something you can do simply by playing Tier 2 (the normal mode of the game). with the exception that players need to reach higher quotas on Tier 2 in order to push past level 60 and purchase T3 furniture.For those curious, I've made these changes so that all players can experience all of Sketchy's without the need to push into a very difficult mode. The Hardmode Contract is a place for advanced players who simply wish to push their limits and see how far they can get on the hardest difficulty. And with that said, here is what has changed:NEWAdded an Accessibility option for Night Vision Phot…

  • Hotfix 41 - 0.7.0.3 - 10 April 2026

    Updates Removed the flickering effect on outlines when scanning items. Fixes Fixed an issue where the Burger Shop Inventory can sometimes be overfilled. Fixed a major issue with cooking. Fixed a spawn area on Port Coral where the Lurk Roots would be high up in the air. Fixed an issue where the Flashlight Keybind Icon for Controller was not displaying beneath the players stamina bar. Fixed an issue where removing items from the Burger Shop Crate just after returning to orbit causes them to disappear to spawn incorrectly. Fixed an inaccessible access crate beneath the landscape in Level 1 Port Sahariss.

  • Hotfix 40 - 0.7.0.2 - 9 April 2026

    Update Players that are teleported back to the ship from Sketchy’s Belt or in Orbit whenever another player pilots the ship will not lose their items anymore. Updated the visual design of the Black-Market Vendor area off Port Sahariss. It is now a small archeological-themed spot that is consistent with the map theme and makes it easier to find. Updated the Black-Market Vendor area on Sketchy Wonderland and Port Aeriss to make it easier to find. XP gained on T1 has been increased to ensure new players gain a certain amount of levels before reaching the starting eligibility to sign Tier 2. FIXES Fixed an issue where Player Pets would not spawn into the Apartment correctly on login. Fixed an issue that could cause Jelloti in a Jar and some corpses to be uninteractable on login. Fixed an area where players could still be knocked off the level 2 elevator in Port Lumin. Fixed an issue where t…

  • Hotfix 39 - 0.7.0.1 - 7 April 2026

    UPDATE The death backpack icon will now disappear 5 minutes after the player revives rather than 5 minutes after they die. This will help ensure players have plenty of time to find their way back to where they died. Jelloti in a Jar item will now dance when next to boombox music. The Freezer can now be stored away for Hosts. It can be relocated by clients. The Air Purifier can now only be activated outside of the ship. The Time Manipulator can now only be activated outside of the ship. The droid blaster no longer phases through physical collision. Updated the collision in the Museum Center platform causing a large gap between placed items. The Sandworm is now twice as large when placed. Health now reduces by 20% every 2 seconds on Tier 3 when you have no more oxygen. Wraith damage increased as it was weaker than most other deadly enemies. FIXES Fixed an issue causing dupes to occur with…

  • Update 41 - 0.7.0.0 - The Final Major Update - 3 April 2026

    It's finally here! The last major update has arrived bringing so much to Sketchy's. This update focuses on replayability, progression, and simplification of systems to make the game as intuitive and engaging as it can be.Players can finally do work for the burger Shop, Cook a Big Bang Burger, and make strategic decisions about which planets to travel to based on their needs and conditions making each contract different than the previous.So here it is, 0.7.0.0!NEWThe Burger Shop RedesignWith this last update, players will finally participate at the Burger Shop, which is now a thriving fast food stop for extraterrestrials. Here are the key elements:The Burger Shop has an Inventory Room that players can restock with specific food items to gain access to the following perks:20% Inventory - Cooking Machine35% Inventory - Coffee Machine50% Inventory - 30% Payment Bonus60% Inventory - Reduced…

  • Sketchy's Roadmap to Full Release - 16 March 2026

    The Remaining Roadmap Hey everyone! It's been a couple of months sense the last update which brought some great quality of life and major changes to the game that helped streamline the overall Sketchy's gameplay and make the player experience more intuitive. I've done a stream or two sense then discussing with my community the complete roadmap to Full Release and thought it would be good to sum it all up in a compact post here on Steam to get everyone up to speed outside of my streams and discord. So here it is, what remains of Sketchy's Contract.Keep in mind that I will not be going into the complete details of these features but simply highlighting them so you have an idea. The full details will be posted with the content release itself.Last Major Update - 0.7.0.0This update aims to drive Sketchy's into completion by hitting all the areas that don't feel as deeply developed as others.…

  • Update 40 - 0.6.3.0 - Unstuck Button! Pause Game on Solo Mode and fixes. - 12 January 2026

    Hi all, Just another update to continue polishing and adding those final touches to Sketchy's. Alas, the long awaited "Unstuck Button" is here!NEWAdded Unstuck feature. Unstuck can be performed once a minute and will relocate your player to a nearby area.Added Pause feature for Solo Players. Pressing escape will now pause the game on solo gameplay.While healing, a healing buff icon now appears next to the player health bar to indicate they are gaining health. This will also help new players that aren’t aware of certain healing mechanics such as Med Bay providing passive healing while standing inside.UPDATERemove Interactables associated with the old Hallow Manor Investigation system.Added logic to handle players that manage to fall though a map into the infinite void. Players should now be automatically relocated to the ship should the situation occur.The Flashlight keybind is now displ…

  • Update 39 - 0.6.2.0 - Gathering Update, QOL, and Polishing - 7 January 2026

    I hope everyone was able to get their Winter Cookies and some holiday rewards! With the Winter Event concluded, its time to focus all my efforts on Sketchy's Full Release. Over the coming months, you can expect to see hotfixes and quality of life patches to help create a successful launch. In this update, I've updated the Gathering System based on player feedback and improved other things as well. here's the break down:UPDATESGathering Bar has been redesigned based on Player Feedback. There is no longer a separate bar to swap to. Instead, gathering items are automatically switched to the moment you interact with the appropriate gatherable. For example, walking up to an Herb while holding a Flamethrower and interacting with it will automatically equip a hedge knife and begin harvesting. This will make gathering extremely convenient and seamless. I hope everyone enjoys this change and can…

  • Update 38 - 0.6.1.0 - Revive Changes, T3 crates Store Substances, and fixes! - 29 December 2025

    The last update of the year! With it, I bring a revamped Revive System that turns medical generators into infinitely self reviving systems. That's right, you only need to install 1 med gen to revive as many times and as many people as you want. Not only that, players AUTOMATICALLY begin reviving the moment they die meaning that players don't even need to go back to the med bay to press the button! I personally love this change because as a Solo and Duo player myself, I want to spend as little time spectating as possible or waiting for a friend to get me. The more time I can spend in-game looting and killing monsters, the happier I am.UPDATESI’ve increased the amount of Cookies granted from the Bag of Gifts looted from the Greed Who Stole Christmas from 3 to 10 for the remainder of the winter event, so go farm those cookies before it ends!Increased chance of getting toy train/lantern fro…

  • Hotfix 38 - 0.6.0.1 - 20 December 2025

    Hi all! Thank you so much for all the amazing comments and feedback regarding 0.6.0.0. It truly means a lot to me, and I can't wait to bring more great content to you in the new year. I'm extending the Winter Event to January 6th so hopefully more people will have a bit more time to get their hands on the exclusive Winter Event stuff. The New Sketchy Wonderland Map is permanent, so don't worry if you miss out on the event. Anyway, here's what I've addressed so far: UPDATES Updated capsule storage logic to help prevent the issue where placed capsules sometimes reduce in value. Shrink Ray is now a permanent effect on players. It can be cancelled by using the crouch key. The Storage Rack on the Ship near the freezer can now be moved or stored allowing you to have even more space and freedom to decorate/organize your ship. Added a new Storage rack Furniture piece to T1 which is identical to…

  • Update 37 - 0.6.0.0 - New Map, Winter Event, Arcade Games and more! - 17 December 2025

    Hi all, its that time of the year again - Sketchy Christmas! This is a HUGE update that brings in so much feedback from the community while also bringing new stuff you never saw coming! Let's jump into it!Before you read through this giant update I just wanted to highlight the importance of everything here. This update focuses on QOL, Player Progression, and Difficulty Balance to get Sketchy's to a place where it feels "right". Before I go to Full Release its important to me to consider all the little things (the things that really matter) from the community and try to tweak as many of them as possible to best reflect the experience of the player.NEWNew Map: Sketchy Wonderland - this is a permanent new map added to the snow planet that is winter holiday themed. Ride a sleigh with reindeers between security levels, fight the greed who stole christmas and return to Krampus's Cabin where y…

  • Update 36 - 0.5.2.0 - Quality of Life and End of Halloween - 4 November 2025

    I hope you all enjoyed the Halloween Event and were able to pick up some Halloween goodies! Thank you everyone who checked out Sketchy's during the event. Don't worry, the new map is permanent and so is the new Elizabeth Skin, so you'll still have access to that content if you missed Halloween.Now, its time to get back to focusing on wrapping up the year with QOL, polish, and bug fixes as I prepare Sketchy's for Full Release (date unannounced). The Cardboard Halloween Suits have will be available all year. You'll find them in the Suit Modifier under the section "Cardboard Suits". UPDATESImproved performance and optimization on the Hollow Manor Map. Players should see an increase in FPS the next time they land.I’ve reworked the 2 daily info in Hollow Manor that required players to leave the house and look through the video camera for certain activity. It was a bit frustrating especially…

  • Update 0.5.1.0 - New Skin and Last Week of Halloween! - 27 October 2025

    NEWNew Skin – Elizabeth! That's right! Many of you requested an Elizabeth skin and now she's here! You'll need 1500 Cosmetic Coins to get her which means if you haven't dipped your toes into Tier 2 contracts, now's the time. This skin is Permanent and completely separate from the Halloween update/currency! Elizabeth isn't going anywhere (except maybe into your nightmares). UPDATESFor the remainder of the Halloween Event, I've increased the drop rate for the rare Mandrake Weapon Charm. Login and get it before its gone!The Ouija Board can now be put in Storage Boxes.Squidish has been added to Sketchy’s Data.The Boombox has a new music track: “Pew Pew”.FIXESFixed an issue where the new Halloween Skins show 0/20.Fixed an issue where the “Arrived Message” when landing on a planet was showing if a new day was started after staying overnight/skipping night shift.Happy Halloween everyone!-Forsa…

  • Hotfix 37 - 0.5.0.3 - 25 October 2025

    Hey all, had to push a quick fix for the haunted house so that everyone could continue experiencing it. Fixed a few smaller things while I was at it. FIXES Fixed the player collision width preventing the narrow entrance and corridor in haunted house from being walked through. Fixed an issue where Wraith Corpse was blocking interaction so if an item was underneath it, that item could not be picked up. Fixed an issue where player dead bodies were phasing through Hollow Manor/ Dark Wood wagon transports. Fixed an issue where the Ghost Investigation computer was showing 1PM on guessing correctly rather than 2PM. Fixed a few spawn points where Miss Nibbles was appearing in an incorrect location. Fixed a few spawn points where Moro appeared in an incorrect location. Fixed a few spawn points where Crucifx appeared in an incorrect location.

  • Hotfix 36 - 0.5.0.2 - 25 October 2025

    Updates Added the degrees Celsius symbol on the Thermometer screen. Added an “You’ve Arrived” message when the ship finishes its landing sequence to help guide new players on what steps to take next. Made the Hollow Manor bathroom easier to find and more intuitive to navigate. The Ghost Investigation Journal should now work with Controller. The Ghost Investigation Computer should now work with Controller. Reworked EMF spawn times from interactions to persist longer, especially when players have a ghost that only interacts when players aren’t in the house. Adjusted Mannequin locations to be located primarily in rooms rather than open areas where evidence is not found. This will help make the objective for speaking to mannequins more intuitive to prevent players from speaking to aesthetically placed mannequins rather than reactive ones. Updated the description of new haunted house plush t…

  • Hotfix 35 - 0.5.0.1 - 22 October 2025

    UPDATES The New Halloween Skins are now Free to purchase. Due to it being a bug on day 1 of the update I decided to keep it this way and allow everyone to benefit from it. Thanks everyone who has played and provided feedback to help me continue making Sketchy’s great! Hunts now ends if one player is killed. Ouija board now only shows the planchette when placed down signifying it can now be spoken too. The Oujia Board now says: “place down to communicate” when held Reduced the chance of getting interactions in non-ghost rooms. The Daily info for “Aggressive” has been reworked. The Ghost now starts the hunt from a random room rather than always dead center of the house. Mr. Y strength that makes him transparent has been made more opaque and colored red to help make him a bit more visible during hunts. Replaced 1 of Georgie’s strength that was not working and was implemented incorrectly wi…

Patch notes and updates

S.noRelease datePatch nameGID number
19 September 2026Hotfix 431843481262690619
219 July 2026Hotfix 421838407329264231
310 April 2026Hotfix 41 - 0.7.0.31829528821311247
49 April 2026Hotfix 40 - 0.7.0.21829528821305636
57 April 2026Hotfix 39 - 0.7.0.11828894815568202
620 December 2025Hotfix 38 - 0.6.0.11819386365097645
725 October 2025Hotfix 37 - 0.5.0.31814309641517828
825 October 2025Hotfix 36 - 0.5.0.21814309641509647
922 October 2025Hotfix 35 - 0.5.0.11814309641424634
1030 August 2025Hotfix 34 - 0.4.0.31809235871636549
1129 August 2025Hotfix 33 - 0.4.0.21809235871628554
1227 August 2025Hotfix 32 - 0.4.0.11809235871563976
1327 July 2025Hotfix 31 - 0.3.0.5 - Actionbar fixes and polish1806064758715844
1424 July 2025Hotfix 30 - 0.3.0.41806064758611423
1520 July 2025Hotfix 29 - 0.3.0.3 - Addressing networking bugs and more polish1805431065418042
1613 July 2025Hotfix 28 - 0.3.0.1 - Jurassic Themed Weapon Charms!1805065414304249
1716 June 2025Hotfix 27 - 0.2.5.21802354289704757
185 June 2025Hotfix 26 - 0.2.5.11801617199402880
198 May 2025Hotfix 25 - 0.2.4.11799088287834423
2026 April 2025Hotfix 24 - 0.2.2.1 - New Elizabeth mechanics!1797820624509037

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