SPSTEAMPULSELIVE ANALYTICS
Quake Live

Quake Live Steam metadata

id Software | Sep 17, 2014 | game

Released

221players observed · 22 September 2026 - 02:09:20 UTC

ActionFPSArena ShooterMultiplayerClassicSteam Store

  • Latest observed players221 · 22 September 2026 - 02:09:20 UTC
  • SteamPulse tracked peak6,154
  • Units sold (VGI)1,700,000
  • Revenue (VGI)$11,300,000
  • Review score87% positive

Quake Live metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players221 · 22 September 2026 - 02:09:20 UTC
  • SteamPulse tracked peak6,154
  • Units sold (VGI)1,700,000
  • Revenue (VGI)$11,300,000
  • Review score87% positive
  • Total reviews15,881
  • Release dateSep 17, 2014
  • Developerid Software
  • PublisherBethesda Softworks

Genres: Action

Company pages: Developer: id SoftwarePublisher: Bethesda Softworks

Top Steam chartsTop 100 gamesGame directorySteam Store page

Quake Live Steam metadata

Quake Live metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/282440/metadata
Steam Storehttps://store.steampowered.com/app/282440/
Steam Communityhttps://steamcommunity.com/app/282440
PCGamingWiki search
IGDB searchSearch IGDB for Quake Live

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 13,746 positive, 2,135 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Multi-player, Steam Achievements, Steam Trading Cards, Steam Workshop, Partial Controller Support

Achievements

58

Platform releases
  • Steam 17 September 2014

Latest Steam announcements

  • Quake Live Update v1069 - 7 June 2016

    We've just released an update to both the client and the server today. Servers and clients will both need to update as the changes are not compatible between versions, and older servers will be de-listed from the server list. Here's the list of changes: - add server support for alternate death effects through workshop - fixed inability to look around after issuing a map_restart while paused - grappling hooks on dead and disconnected players weren't freed, resulting in the hook snapping from player to player - clientmute now properly mutes team chat - fixed some random color issues on map rotation error output - powerups and keys were spawning before the minimum amount of time at map start - elder: fixed doubled up fog volume - ironworks: fixed ffa spawns

  • Quake Live Update v1069 - 7 June 2016

    We've just released an update to both the client and the server today. Servers and clients will both need to update as the changes are not compatible between versions, and older servers will be de-listed from the server list. Here's the list of changes: - add server support for alternate death effects through workshop - fixed inability to look around after issuing a map_restart while paused - grappling hooks on dead and disconnected players weren't freed, resulting in the hook snapping from player to player - clientmute now properly mutes team chat - fixed some random color issues on map rotation error output - powerups and keys were spawning before the minimum amount of time at map start - elder: fixed doubled up fog volume - ironworks: fixed ffa spawns

  • Quake Live on Discord - 5 May 2016

    We've setup a public Discord server for Quake Live players to chat and organize pickup matches. Use this invite link to join us and other Quake Live players!

  • Quake Live on Discord - 5 May 2016

    We've setup a public Discord server for Quake Live players to chat and organize pickup matches. Use this invite link to join us and other Quake Live players!

  • Quake Live Update v1068 - 28 April 2016

    We've just released an update to both the client and the server today. Servers and clients will both need to update as the changes are not compatible between versions, and older servers will be de-listed from the server list. Here's the list of changes: - worked around corrupted userinfo by kicking players with invalid userinfo - the "sarge" bug. behavior can be controlled with g_kickBadUserInfo in case you notice it kicking too many valid players. - handle too big scoreboard messages a little better by falling back to a smaller message. some elements of the scoreboard will still be out of date on large servers after this, but the basics will be correct. - fixed loading loop when clicking on the button in the training center - don't crash when demoting a player from the server console - fix "training level: bad spawn" when playing online matches with lots of players on the training maps…

  • Quake Live Update v1068 - 28 April 2016

    We've just released an update to both the client and the server today. Servers and clients will both need to update as the changes are not compatible between versions, and older servers will be de-listed from the server list. Here's the list of changes: - worked around corrupted userinfo by kicking players with invalid userinfo - the "sarge" bug. behavior can be controlled with g_kickBadUserInfo in case you notice it kicking too many valid players. - handle too big scoreboard messages a little better by falling back to a smaller message. some elements of the scoreboard will still be out of date on large servers after this, but the basics will be correct. - fixed loading loop when clicking on the button in the training center - don't crash when demoting a player from the server console - fix "training level: bad spawn" when playing online matches with lots of players on the training maps…

  • QuakeCon 2016 Tournaments Announced - 26 February 2016

    To celebrate 20 years of Quake, we’re pleased to announce this year’s official tournaments to be held August 4-7, 2016 in Dallas, TX in the Wedgwood Ballroom at the Hilton Anatole Hotel. Players from around the globe will once again come together to compete for their share of $25,000 cash in the QUAKEWORLD 2on2 Team Deathmatch Open and the Quake Live masters will be invited back to battle for the 2016 title in the QUAKE LIVE Duel Masters Championship. Official QuakeCon 2016 Tournament details and registration information can be found below: QUAKEWORLD 2on2 TDM OPEN: The QUAKEWORLD 2on2 TDM Open will feature a competition for up to thirty-two (32) two-player teams battling it out in a double elimination bracket and best-of-three games format. Teams who come out on top will share prizes of $25,000, including $12,000 for the team of champions. To register for the QUAKEWORLD 2on2 TDM Open,…

  • QuakeCon 2016 Tournaments Announced - 26 February 2016

    To celebrate 20 years of Quake, we’re pleased to announce this year’s official tournaments to be held August 4-7, 2016 in Dallas, TX in the Wedgwood Ballroom at the Hilton Anatole Hotel. Players from around the globe will once again come together to compete for their share of $25,000 cash in the QUAKEWORLD 2on2 Team Deathmatch Open and the Quake Live masters will be invited back to battle for the 2016 title in the QUAKE LIVE Duel Masters Championship. Official QuakeCon 2016 Tournament details and registration information can be found below: QUAKEWORLD 2on2 TDM OPEN: The QUAKEWORLD 2on2 TDM Open will feature a competition for up to thirty-two (32) two-player teams battling it out in a double elimination bracket and best-of-three games format. Teams who come out on top will share prizes of $25,000, including $12,000 for the team of champions. To register for the QUAKEWORLD 2on2 TDM Open,…

  • Quake Live Update v1067 - 26 February 2016

    We have released a minor update to fix an issue with remote console on the client and the server. There are no other fixes in today's update. Because this is a version number bump, servers will be required to upgrade, and old servers will shortly fall off the master server list. Thank you and have a great weekend!

  • Quake Live Update v1067 - 26 February 2016

    We have released a minor update to fix an issue with remote console on the client and the server. There are no other fixes in today's update. Because this is a version number bump, servers will be required to upgrade, and old servers will shortly fall off the master server list. Thank you and have a great weekend!

  • Quake Live Update v1066 - 16 December 2015

    We've just released an update to both the client and the server today. Servers and clients will both need to update as the changes are not compatible between versions, and older servers will be de-listed from the server list. Here's the list of changes: Client - set bot_minplayers to 0 in training to prevent bots from showing up in crash course - don't play sounds that are outside of the player's PVS even if they are included in the snapshot. this should remove extra sounds when spectating someone, and the ability to hear teammates but not enemies. behavior can be changed through s_pvs - tag search is now case-insensitive - leading and trailing whitespace is now stripped from tags in the browser - de-duplicate server tags in the browser - prevent stats from carrying over on aborted or training matches - automatically focus the text input on the password dialog box Server - include mappo…

  • Quake Live Update v1066 - 16 December 2015

    We've just released an update to both the client and the server today. Servers and clients will both need to update as the changes are not compatible between versions, and older servers will be de-listed from the server list. Here's the list of changes: Client - set bot_minplayers to 0 in training to prevent bots from showing up in crash course - don't play sounds that are outside of the player's PVS even if they are included in the snapshot. this should remove extra sounds when spectating someone, and the ability to hear teammates but not enemies. behavior can be changed through s_pvs - tag search is now case-insensitive - leading and trailing whitespace is now stripped from tags in the browser - de-duplicate server tags in the browser - prevent stats from carrying over on aborted or training matches - automatically focus the text input on the password dialog box Server - include mappo…

  • Dedicated Server Update 1064 - 30 October 2015

    We've released a minor update to fix 2 of the major sources of crashes in the dedicated server. The client and server are both now 1064. We've noticed a larger frequency of crashes on the x64 dedicated server binaries compared to the x86. We highly recommend try switching to the x86 server, and see how that affects stability. A larger bugfix update is in the works to fix the crop of small issues and annoyances since launch, and will be available at a later. EDIT: We also bumped up the client version to allow listen servers to be listed in the browser, and updated the server browser to start displaying servers when getting the full list more quickly.

  • Dedicated Server Update 1064 - 30 October 2015

    We've released a minor update to fix 2 of the major sources of crashes in the dedicated server. The client and server are both now 1064. We've noticed a larger frequency of crashes on the x64 dedicated server binaries compared to the x86. We highly recommend try switching to the x86 server, and see how that affects stability. A larger bugfix update is in the works to fix the crop of small issues and annoyances since launch, and will be available at a later. EDIT: We also bumped up the client version to allow listen servers to be listed in the browser, and updated the server browser to start displaying servers when getting the full list more quickly.

  • Quake Live Gets Steamworks, Is No Longer Free-To-Play - 28 October 2015

    I sometimes long for the golden era of rocket jumps and jump pads, but technically those days never ended. Epic are still making a game called Unreal Tournament and Quake 3 persists as Quake Live , a remake-with-bells-on released in 2010 which came to Steam last year. Now it’s switched from free-to-play to a one-time payment model and those bells have been joined by whistles, as it’s been updated with Steamworks support. …

  • Quake Live Steamworks Launch - 27 October 2015

    Today marks a new beginning for Quake Live. Last year we expanded our platform to Steam, and today we have retired our old launcher and services in favor of integrating a robust array of Steamworks alternatives. We are now fully utilizing Steam for Friends, Chat, Lobbies, Voice Chat, Server Browser, Statistics, Achievements, Anti-cheat, Trading Cards, and Workshop. Steamworks Overview Steam accounts are now used for all player interactions. Players may now use their Steam display name and profile avatar in-game, and still uniquely identify players by SteamId and Profile pages. Steam Statistics will track your progress in-game, and you will instantly be awarded achievements as you earn them, rather than as matches are completed. Improve your teamplay communication by chatting with players using our new Voice Chat. As you play online you can use the player admin menu to select players and…

  • Quake Live Steamworks Launch - 27 October 2015

    Today marks a new beginning for Quake Live. Last year we expanded our platform to Steam, and today we have retired our old launcher and services in favor of integrating a robust array of Steamworks alternatives. We are now fully utilizing Steam for Friends, Chat, Lobbies, Voice Chat, Server Browser, Statistics, Achievements, Anti-cheat, Trading Cards, and Workshop. Steamworks Overview Steam accounts are now used for all player interactions. Players may now use their Steam display name and profile avatar in-game, and still uniquely identify players by SteamId and Profile pages. Steam Statistics will track your progress in-game, and you will instantly be awarded achievements as you earn them, rather than as matches are completed. Improve your teamplay communication by chatting with players using our new Voice Chat. As you play online you can use the player admin menu to select players and…

  • Quake Live Update 23 - 21 April 2015

    Four new arenas! Two new announcers! Five new medals! Starting weapon changes and more! Today's update brings us some new content and important fixes, read what's new below! New Arenas Added: Elder https://i.imgur.com/hNEyrrM.jpg Deep from within the bowels of the Nameless City lies Elder, a nostalgic Quake 1 inspired arena. This small and simple dreary place is home to more than just it's combatants, for Elder beings lie dormant in waiting, feeding off the pain and torment of it's captives. Locked away within lies 1xRA, 2xYA, 1xMH, and a 1x50hp for players to control, and after two minutes of gameplay two heavy stone doors reveal access to a railgun previously inaccessible. However beware, on Elder more than the usual is up for grabs as one shiny gold key lingers in it's halls for one and only one player to control; control the key and control the map. Designed by Adam 'SyncError' Pyle…

  • Quake Live Update 23 - 21 April 2015

    Four new arenas! Two new announcers! Five new medals! Starting weapon changes and more! Today's update brings us some new content and important fixes, read what's new below! New Arenas Added: Elder https://i.imgur.com/hNEyrrM.jpg Deep from within the bowels of the Nameless City lies Elder, a nostalgic Quake 1 inspired arena. This small and simple dreary place is home to more than just it's combatants, for Elder beings lie dormant in waiting, feeding off the pain and torment of it's captives. Locked away within lies 1xRA, 2xYA, 1xMH, and a 1x50hp for players to control, and after two minutes of gameplay two heavy stone doors reveal access to a railgun previously inaccessible. However beware, on Elder more than the usual is up for grabs as one shiny gold key lingers in it's halls for one and only one player to control; control the key and control the map. Designed by Adam 'SyncError' Pyle…

  • Holiday Content Online - 18 December 2014

    Quake Live's holiday content is now online. This year, we are running Holiday FreezeTag servers running the ever-popular Winter's Edge on FreezeTag, and the other Quake 2 classic, Warehouse on InstaFreeze. Silent Night also makes its return for the fourth straight year, providing large-scale CTF action on the converted tundra of Distant Screams. Both servers are now available worldwide, and can be found through the special playlists added in Play Now, or through the Match Browser.

Patch notes and updates

S.noRelease datePatch nameGID number
128 April 2016Quake Live Update v10683819571572131156864
226 February 2016Quake Live Update v10673819571572131157068
330 October 2015Dedicated Server Update 10643819571572131157269

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID282440
Live current players221
SteamPulse tracked peak6,154
Live count (today's peak floor)221
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateSep 17, 2014
Developerid Software
PublisherBethesda Softworks
Owners estimatedNot available
SteamSpy owner estimate minimum2,000,000
SteamSpy owner estimate maximum5,000,000
Review typeVery Positive
Positive review percent87%
Positive reviews13,746
Negative reviews2,135
Total reviews15,881
Steam recommendations4,364
Achievements58
Average playtime forever17,998 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/282440/

Short description

Experience the most exciting and fast-paced FPS gameplay while competing with players from around the world in over 100 arenas, a dozen game modes, and with persistent career stats tracking, in this online features-focused successor to Quake III Arena.

About this game

Developed in 2010 by id Software, Quake Live is a competitive, fast-paced arena FPS. In this multiplayer features-focused successor to Quake III Arena, enjoy the fast and furious action the series is known for as well as over 100 arenas developed by id Software and the community, career stats tracking and match history, and over 12 game modes. Features - Experience fast-paced and furious action. - Play on over 100 arenas, including ones developed by id Software the Quake community. - View your career stats and match history. - Connect and compete with friends and players from around the world. - Enjoy over 12 game modes, including Free-for-All, Duel, Team Deathmatch, Clan Arena, Capture the Flag, Domination, and more.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
22Steam Achievements
29Steam Trading Cards
30Steam Workshop
18Partial Controller Support
23Steam Cloud
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbtLanguage Suggestive Themes Violence
dejus14Conteúdo sexual Linguagem imprópria Violência
steam germany12Sexuelle Andeutungen Gewalt Schimpfwörte
igrs18Interaksi Daring Penampilan Tokoh Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Quake Live's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Quake Live's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Quake Live at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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