SPSTEAMPULSELIVE ANALYTICS
Organic Panic

Organic Panic Steam metadata

Last Limb LLC | May 14, 2014 | game

Released

0players observed · 22 September 2026 - 15:19:27 UTC

ActionCasualIndie

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)2,616
  • Revenue (VGI)$18,458
  • Review score43% positive

Organic Panic metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)2,616
  • Revenue (VGI)$18,458
  • Review score43% positive
  • Total reviews21
  • Release dateMay 14, 2014
  • DeveloperLast Limb LLC
  • PublisherGameMill

Genres: Action, Casual, Indie

Company pages: Developer: Last Limb LLCPublisher: GameMill

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Organic Panic Steam metadata

Organic Panic metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/282740/metadata
Steam Communityhttps://steamcommunity.com/app/282740
PCGamingWiki search
IGDB searchSearch IGDB for Organic Panic

Reviews, pricing, and metadata

Review summary

Mixed

43% positive, 9 positive, 12 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Shared/Split Screen PvP, Co-op, Shared/Split Screen Co-op

Achievements

16

Platform releases
  • Steam 14 May 2014
  • Xbox 1 April 2016
  • PlayStation 28 March 2016

Latest Steam announcements

  • Final Game Ready For Final Beta Testing! - 19 February 2017

    Hi All, We're excited to announce that the game is now fully complete with over two hundred levels, a giant coop mode and a super intense versus mode. Unfortunately we had to drop the editor as we did not have enough time to manage all of the bugs and there was not much interest in building levels with it. We have only tested this on a couple of machines so we need your help to compatibility test it on more machines until it's solid. It is open for private beta testing so anyone with an existing code can play the game and please let us know if you have any technical difficulties in the forums. Once we've ironed out any problems we will set the game for it's full release. Thanks and enjoy!

  • Final Game Ready For Final Beta Testing! - 19 February 2017

    Hi All, We're excited to announce that the game is now fully complete with over two hundred levels, a giant coop mode and a super intense versus mode. Unfortunately we had to drop the editor as we did not have enough time to manage all of the bugs and there was not much interest in building levels with it. We have only tested this on a couple of machines so we need your help to compatibility test it on more machines until it's solid. It is open for private beta testing so anyone with an existing code can play the game and please let us know if you have any technical difficulties in the forums. Once we've ironed out any problems we will set the game for it's full release. Thanks and enjoy!

  • We have a New Publisher! - 22 September 2015

    We are very happy to announce we will be working with a new publisher - GameMill. We worked this out with them just in time to help us bring this game to market, and only a few weeks in and they have already done all the languages! - which is a burden off our shoulders (Trying to get your friends and family to translate thousands of words for each language was quite challenging). They have also helped us clear the game with the Pegi (European) ratings board. Getting a game to market is a huge huge task (for basically a 2 man team right now) each port is a job in itself, but doing all the languages, ratings, testing and marketing, we were in need of help, so with GameMill's support at this critical time we can bring Organic Panic to market in multiple territories and on multiple consoles. Watch this space we will be bringing all the cool stuff we've added to the game, over 200 hundred le…

  • We have a New Publisher! - 22 September 2015

    We are very happy to announce we will be working with a new publisher - GameMill. We worked this out with them just in time to help us bring this game to market, and only a few weeks in and they have already done all the languages! - which is a burden off our shoulders (Trying to get your friends and family to translate thousands of words for each language was quite challenging). They have also helped us clear the game with the Pegi (European) ratings board. Getting a game to market is a huge huge task (for basically a 2 man team right now) each port is a job in itself, but doing all the languages, ratings, testing and marketing, we were in need of help, so with GameMill's support at this critical time we can bring Organic Panic to market in multiple territories and on multiple consoles. Watch this space we will be bringing all the cool stuff we've added to the game, over 200 hundred le…

  • Early Access Beta is now Closed. - 22 September 2015

    Hey Guys we have now closed Early Access, and are planning our full launch. here are a few key things we learned during the beta Early Access development: Don't try to finish a game while your fixing compatibility issues, especially if there is only 1 programmer (who's also a stay at home dad with 2 kids) it will break you! - focus on one thing at a time. Compatibility is it's own task with a complex engine and requires more than a 2 man team with no resources to test on different configurations. Luckily we have a new publisher that is going to help with that. (more on that later). Early access is great for bugs we had absolutely no idea about! - thanks for all the great bug reports and community feedback you gave. Be prepared for flak! - I think we underestimated the amount of work just fixing compatibility bugs, which we worked on for a good 6-8 months. We probably should have closed…

  • Early Access Beta is now Closed. - 22 September 2015

    Hey Guys we have now closed Early Access, and are planning our full launch. here are a few key things we learned during the beta Early Access development: Don't try to finish a game while your fixing compatibility issues, especially if there is only 1 programmer (who's also a stay at home dad with 2 kids) it will break you! - focus on one thing at a time. Compatibility is it's own task with a complex engine and requires more than a 2 man team with no resources to test on different configurations. Luckily we have a new publisher that is going to help with that. (more on that later). Early access is great for bugs we had absolutely no idea about! - thanks for all the great bug reports and community feedback you gave. Be prepared for flak! - I think we underestimated the amount of work just fixing compatibility bugs, which we worked on for a good 6-8 months. We probably should have closed…

  • We had no idea about the Indiegala bundle deal! - 31 May 2015

    That's right! As crazy as it sounds we had nothing to do with this promotion. 20,000 codes were taken by Majesco and they made a deal with Indiegala behind our backs. It is no fault of Indiegala as they did the deal with Majesco and did not know we were not aware of it. Right now we are working on console ports and will get back to the Steam versions once the console versions are done. We apologize to anyone who was misled by this fiasco.

  • We had no idea about the Indiegala bundle deal! - 31 May 2015

    That's right! As crazy as it sounds we had nothing to do with this promotion. 20,000 codes were taken by Majesco and they made a deal with Indiegala behind our backs. It is no fault of Indiegala as they did the deal with Majesco and did not know we were not aware of it. Right now we are working on console ports and will get back to the Steam versions once the console versions are done. We apologize to anyone who was misled by this fiasco.

  • Porting & Translating - 24 December 2014

    We're continuing the ports and we've just started Translating/Localizing all the game text. We're also doing lots of testing and writing up bugs as we get ready for a final cleanup before preparing it for the final version. More details to come in January, Happy Holidays!

  • Porting & Translating - 24 December 2014

    We're continuing the ports and we've just started Translating/Localizing all the game text. We're also doing lots of testing and writing up bugs as we get ready for a final cleanup before preparing it for the final version. More details to come in January, Happy Holidays!

  • Porting Away - 26 November 2014

    We've been busy porting for the last couple of months, and it's going well. We're also testing the entire game itself and tweaking the levels a bit, together with finding any remaining bugs.

  • Porting Away - 26 November 2014

    We've been busy porting for the last couple of months, and it's going well. We're also testing the entire game itself and tweaking the levels a bit, together with finding any remaining bugs.

  • Polished UI and In-Game graphics - 27 August 2014

    We've filled out all the menus now which are complete. Let us know if something doesn't feel right and what you like. Also we've been in game adding volumetric lights and fog to all the 1UP levels so they are looking very nice now. We also added some special fx for the special powers.

  • Polished UI and In-Game graphics - 27 August 2014

    We've filled out all the menus now which are complete. Let us know if something doesn't feel right and what you like. Also we've been in game adding volumetric lights and fog to all the 1UP levels so they are looking very nice now. We also added some special fx for the special powers.

  • New Levels Added - 14 August 2014

    We've added lots of new levels to the single player game and added point and volumetric lights everywhere. We're currently adding in more coop levels and tweaking a few of the versus levels as we near getting all of the content into the game.

  • New Levels Added - 14 August 2014

    We've added lots of new levels to the single player game and added point and volumetric lights everywhere. We're currently adding in more coop levels and tweaking a few of the versus levels as we near getting all of the content into the game.

  • Dark Woods updated - 12 July 2014

    Stage 8, Dark woods has been updated with some cool new art making it feel super spooky now. We're also working on the versus mode which is crazy fun - we're building out levels and doing some basic testing on it and it will be ready in our next major update next week.

  • Dark Woods updated - 12 July 2014

    Stage 8, Dark woods has been updated with some cool new art making it feel super spooky now. We're also working on the versus mode which is crazy fun - we're building out levels and doing some basic testing on it and it will be ready in our next major update next week.

  • Two New Worlds (20 new levels) - MAJOR UPDATE!!! - 30 June 2014

    We've updated the game with 2 new worlds featuring about 10 levels each. We're still working on the 'Woods' background so we have a temporary background in there for now - the new background will be part of an update later this week. We'll be fixing bugs and adjusting the levels based on your feedback so please let us know what you like and what you don't. Thanks, and enjoy!

  • Two New Worlds (20 new levels) - MAJOR UPDATE!!! - 30 June 2014

    We've updated the game with 2 new worlds featuring about 10 levels each. We're still working on the 'Woods' background so we have a temporary background in there for now - the new background will be part of an update later this week. We'll be fixing bugs and adjusting the levels based on your feedback so please let us know what you like and what you don't. Thanks, and enjoy!

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID282740
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateMay 14, 2014
DeveloperLast Limb LLC
PublisherGameMill
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent43%
Positive reviews9
Negative reviews12
Total reviews21
Steam recommendationsNot available
Achievements16
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Organic Panic is a physics based action puzzle platformer. Completely destructible levels, and dynamic reactive liquids! Play as the Organics take on the Meats & Cheese cronies! Over 200 levels! Co-op with your friends, or all out war in a full destruction Vs mode.

About this game

XboxHub - "Who the hell comes up with this stuff?." - (XB1, 2016, 8/10) FanBoyNation - "extremely well made... hours of delectable violence and hilarious fun." - (PS4/XB1, 2016, 8/10) Hardcoregamer - "...most certainly my game of the show" - (PAX East 2014) Organic Panic It's is a wild grown, char grilled, bash 'em up, physics action puzzler! Play 1 to 4 magically enhanced organism's and battle your way through a barrage of crazy full flavored levels - each is totally destructible (real world materials) and features completely reactive liquids. Lava burns wooden homes down, melts cheddar chunks, and fries food fast. Ice shards crash to the ground, crushing everyone, melts (on contact with the lava) into water, water puts out fire, cools lava, and bad guys drown in water - The cycle of life continues...or not! Organic Panic is a BIG Game The single player adventure mode propels you through over 130 mind twisting levels , across 12 beautiful hand painted and animating background environments, via 4 game modes all driven by a colorful comic story. Play local Co-op and Versus with friends - It's time draining addictive fun, where you have to work together to solve maddening puzzles. Over 200 challenging levels! Completely dynamic physics engine - Based on the 'DAFT Engine' (Destructible And Fluid Technology) completely break everything, all elements have real world properties based on their material, wood burns, metal conducts electricity, ice melts into water (that your characters can swim in), rubber is bouncy but melts, Diamond is super tough, and if cherry is standing on it will blast through everything! Groundbreaking liquid simulation - With this technology you can literally fill an entire level with completely reactive liquids, all flowing and effecting the level structures, lava will flow with more viscosity, burn wood and heat materials, water will put out fires but evaporate on contact with hot surfaces, and acid will melt through most materials except glass and diamond! Local Co-op mode - Play Organic Panic with your friends - Use your combined brain power to help each other solve mad physics based puzzles and a good side heaping of action blast…

Supported languages

English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Portuguese - Brazil

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
37Shared/Split Screen PvP
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
28Full controller support
29Steam Trading Cards
25Steam Leaderboards
43Remote Play on TV
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbe10Mild Fantasy Violence
pegi7Mild Fantasy Violence
usk6Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Organic Panic's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Organic Panic's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Organic Panic at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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