- Announcing Our New Game, Dragon Dragon Fire Fire Deluxe, coming 2026! - 9 January 2026
Dear platformer friends,we're happy to announce our new game Dragon Dragon Fire Fire Deluxe, an 80s-styled arcade platformer which will release in 2026! Dragon Dragon Fire Fire Deluxe will feature classic arcade action in single player or local co-op mode and it'll also come with worldwide Online Leaderboards.You can wishlist Dragon Dragon Fire Fire Deluxe here:Check out the trailer:If you want to stay up to date on the upcoming playtests or the release of the demo coming in Q2 2026, join the mailing list on www.zephyrix-games.com or join our Discord server.I hope you're as excited about this game as we are!Zephyrix
- Teasing a New Release, Announcement Friday 7pm CET - 5 January 2026
Hello fellow critter fans!It's been a while since I've posted here but for good reason: Behind the scenes, we've worked on a new release, and by now, we're VERY close to announcing it!The game, as well as a trailer, will be revealed on Friday, at 7pm CET! As a reminder, you can also sign up to my mailing list on www.zephyrix-games.com to get news before everyone else and to be informed about upcoming closed playtests if you're interested in these things!Or you can join our Discord server: Link to the Zephyrix Games Discord server!We hope you're as excited for the announcement as we are - stay tuned!Zephyrix
- Update 1.2.3 - Fix for Vanishing Keys - 28 July 2025
Fixed an issue where a collected key could get lost when going back to a previously opened door.
- Update 1.2.2 - Hotfix for Incorrect Badges - 22 July 2025
Fixed a bug where the respective other badge would be granted instead of the correct one in "The Tower of Trials"
- Update 1.2.1 - New Steam Achievements - 21 July 2025
Fixed a bug where the Steam achievements for "The Tower of Trials" would not be granted
- Update 1.2 "The Tower of Trials" Now Live! - 21 July 2025
Heya fellow deer enthusiasts!The second content update for Ronny's Climb has just arrived on Steam, and it's available to play right now! Alongside some general improvements, this update, "The Tower of Trials," introduces an entirely new bonus stage complete with new Steam achievements to unlock, 100 gems to collect, and another par time ready for you to beat!This update is meant as a token of appreciation for the most dedicated players who've gone above and beyond by achieving a full 100% completion of the main storyline. Once your statistics screen indicates 100% overall completion, the new stage will appear on your Stage Select screen. This new level is also significantly harder than the others and will hopefully prove to be a suitable challenge for those who have already mastered Ronny's Climb. For those still climbing towards 100%, I've adjusted a few par times to make your ascent…
- Update 1.1.5 - Minor Changes and Bugfixes - 10 July 2025
Increased the strength of Ronny's high jump by a tiny amount to help with some previously difficult jumps Fixed an issue where Ronny would have difficulty reliably climbing some ledges in "Retro Ridgeclimb" Fixed another issue where Ronny could push a stone block against a wall in "Balloon Bonanza", making some gems impossible to collect Separated two gems that were placed on top of each other in "Treetop Trails" Fixed a minor graphical glitch in "The Summit" Fixed a bug where the dragons' fireballs could unintentionally explode while the game is paused
- Update 1.1.4 - Fix for Non-Latin Characters - 15 March 2025
Fixed a bug that didn't allow rebinding keys when setting the keyboard layout to Non-Latin characters
- Update 1.1.3 - Hotfixes for "Retro Ridgeclimb" - 14 March 2025
Fixed an issue where the key rebinding prompt would immediately close after opening Fixed an issue causing the music in "Balloon Bonanza" not to loop correctly Fixed a bug where continuous sounds could persist into the main menu Adjusted chest visuals to blend more naturally with the overall graphics style In "Crystal Caverns," moved certain crystals from the foreground to the background to prevent visual issues with particle effects
- Update 1.1 "Retro Ridgeclimb" Live - 13 March 2025
Heya everyone, Steam Spring Sale has just started, and with the start of the sale, I've also released the first major update to Ronny's Climb which you can play right now! Update 1.1 named "Retro Ridgeclimb" comes with a new secret stage complete with new achievements to unlock, as well as customizable keybindings, support for Steam Deck and other exciting changes. Find the full patch notes below. As always, thanks a bunch for your support following the release of Ronny's Climb. It's been an exciting time. If you own a Steam Deck, I'd really appreciate if you could try and run the game on it and give me feedback in case something isn't working. Unlocking "Retro Ridgeclimb" Similar to "Balloon Bonanza", the new stage is a secret level as well and you'll need a code to unlock it first. Here are some hints for finding it: Hint 1: The code for "Retro Ridgeclimb" is hidden in stage 3. Hint 2…
- Ronny's Climb now supports Steam Cloud - 13 February 2025
Heya everyone, I have just activated Steam Cloud saves for Ronny's Climb. If everything went well, you shouldn't see any immediate impact—all your savegames and options should hopefully still be there, and now they will also be synched over multiple devices! A word on the Steam Deck Ronny's Climb doesn't officially support the Steam Deck at the moment (mainly as I don't own a Steam Deck myself, so testing for it is difficult). Also, Ronny's Climb is a small game and Valve doesn't allow me yet to even apply for the 'Steam Deck Verified' badge. That being said, apparently the game runs fine on the Steam Deck as is, using Proton for compatibility. Some players have reported graphics bugs in the menu or Steam achievements not working as intended though. In order to fix these issues and to provide actual Steam Deck support, I will add a dedicated Linux and Steam Deck build soon™. However, I…
- Update 1.0.9 - More Dialog Improvements - 13 February 2025
New option: "Fast Textboxes". Setting this option to ON will cause dialog text to appear instantaneously. Even without "Fast Textboxes" activated, text will now appear slightly faster. Vsync being turned on is now the default option. Added a small tutorial box for balloon riding which telegraphs that pressing up/down will cause the player to accelerate and decelerate. Defeated enemies will now drop from the screen faster.
- Ronny's Climb Original Soundtrack now avilable on Spotify and Apple Music - 7 February 2025
Heya everyone, the official soundtrack of Ronny's Climb made by the wonderful KarpoSoundtracks has just released on Spotify and on Apple Music. You can find it here: Ronny's Climb OST on Spotify Ronny's Climb OST on Apple Music As a side note: The -15% launch discount for Ronny's Climb is still active for a few days - if you still want to get the game for yourself or for a friend, now is the time! Zephyrix
- Update 1.0.8 - Skippable Dialogs - 4 February 2025
Added a way to skip dialog so that players who are speedrunning or replay levels for badges don't need to sit through mandatory conversations. Use for keyboard and for Controller to skip the current dialog immediately. Made the credits scene more beautiful with some animations (if you have seen the credits before, you can replay them by beating the finale again using the 'Continue' option instead of 'Stage Select') Jumping on bats in the finale will now always propel the player highly whether they hold the jump button or not. This should support players who are not aware that holding jump while jumping on monsters will cause them to jump higher. Fixed some broken backgrounds in the finale Added another mention in the credits
- Update 1.0.7 - Some Minor Improvements - 2 February 2025
Restarting or leaving a stage will now ask the player for confirmation whether they really want to do that Added a way to backtrack to the first part of stage 4 without having to die "Press Start/Enter" on the title screen will now also allow other button presses
- Update 1.0.6 - Various Improvements and Bugfixes - 31 January 2025
Gameplay: Made it slightly easier to achieve the par times in some of the later stages Inserting the moonstone now spawns a teleporter to reduce backtracking Added a health bar for the final confrontation Improved flow for some dialogs Refined two sound effects used during the finale Bugfixes: Players will now no longer be able to fall into the void during the credits Fixed an issue where an achievement in the finale could be awarded incorrectly under specific circumstances Fixed a particle issue during the final confrontation Fixed an incorrect mention in the credits
- Update 1.0.5 - Hotfix for Achievements and Ground Pound Bug - 30 January 2025
Fixed an issue where the player could be stuck in an infinite ground pound Improved handling of Steam achievements
- Ronny's Climb Released on Steam - 29 January 2025
Heya everyone, Ronny's Climb has just released on Steam! Again, I want to thank everyone from the bottom of my heart who joined and supported me on this journey. I could not have made it without you!
- Release Date Announcement - 21 January 2025
Heya everyone, After a year and a half of development, Ronny's Climb is almost ready, and I'm thrilled to finally announce its release date: Ronny's Climb will release on Steam on January 29th! I want to express my heartfelt gratitude to everyone who has supported and encouraged me throughout this journey. I couldn’t have done it without your support. The release of the game does not mark the end of its development though—you can look forward to multiple content updates coming in the weeks and months after the release. Stay tuned! I hope you're looking forward to the release as much as I am. Thank you again for being part of this adventure. Zephyrix
- Improved Ladder Mechanics - Update 0.8.2 - 5 January 2025
Heya! This is just a teeny-tiny update adding a small gameplay improvement which has been requested: Being able to dash while holding on to a ladder. While this is only a small update for the demo, the full game is now in the final stretches of development. Expect a release date announcement very soon! Changes in 0.8.2: Enable dashing while Ronny is holding on to a ladder Make an adjustment to the credits