- OverPowered Team's New Game Announcement - Sports Card Shop Simulator - 15 December 2025
Hello everyone! We have been working super hard for the past few months on a new title and partnered up with Squeaky Wheel , and today we are proud to present it to you! Sports Card Shop Simulator, coming in 2026 https://www.youtube.com/watch?v=dW9Q1vnl-FQ&embeds_referring_euri=https%3A%2F%2Fsteamcommunity.com%2F&source_ve_path=MjM4NTE Rip open packs and flip cards for profit while building the sports card shop of your dreams. Hunt for holos, parallels,autos, and numbered cards to satisfy your collection obsession. Design your own card and experience the ultimate high as you pull yourself out of a pack! Wishlist now: https://store.steampowered.com/app/4157170/Sports_Card_Shop_Simulator/ Join our Discord community:
- Hotfix - Unity security issue - 6 October 2025
Hello Builders! A security vulnerability affecting our Unity version has recently been identified. As a precaution and to keep you safe, we have updated the version to avoid future problems. Thanks for your understanding
- Small Fix - QoL and Dispensers - 9 September 2025
Hello Builders! Some of you reported a couple of issues, so here's the fix: - Stackers and Gluers: When the machine rejects an input many times, it will clear all its content so belts won't get stuck. - Dispensers: Now, loading a save will set the correct u/m for them, as this was failing in some cases. We've made also some QoL changes for new players. If you come across other bugs or more feedback, please use the Feedback Page to let us know!
- Small Fix - Exit Game - 18 August 2025
Hello Builders! Some of you reported in our Feedback Page not being able to exit the game. This update fix that issue. If you come across other bugs or more feedback, please use the link above to let us know!
- Fixing Block Factory Optimization - 6 August 2025
Hello Builders!We have been doing our best to improve the game, so we are bringing another patch with some bug fixing and polish, as well as a some performance improvement. More on that below! Fix: Rotation on Stackers and Gluers Fix: Rotation in Creative Mode Fix: Painter input/output Fix: u/m reworked, higher accuracy Fix: Double Cutter loading Performance improvements We have been working on this matter for the last week, and we have improved the way sounds, particles and items are handled in the game, to reduce their negative impact on performance. If you’d like to help us out or if you are having any other issue, please send us your save files zipped to: [email protected] To find the saves folder follow this route: C:\\Users\\YOUR_USERNAME_HERE\\AppData\\LocalLow\\OverPowered Team\\Block Factory Again, we really appreciate all the kind words, patience and support. We keep…
- Bug fixing - 26 July 2025
Hello Builders! This is a tiny patch to fix some of the issues from the previous one. Fix: Painter and SoftPainter output not changing when providing new pieces Fix: Sloper, Rounder and Slicer producing white pieces after changing their configuration Fix: Creative mode loading Fix: Creative mode saving We are aware of an issue regarding rotations of pieces in the Creative mode and we are working on a fix. As a temporary measure you can try to move up and down the piece that displaces a wrong error after the rotation and it should fix itself. Many thanks to all of the users that notified us of the issues they found, hope you can enjoy the game even more with this update!
- Second batch of fixes and improvements! - 24 July 2025
Hello Builders! We are working hard on improving the game, so we are bringing another patch with more bug fixing and polish, as well as a some performance improvement while we keep working on it as our top priority. More on that below! Fix: Mistakes on Localization Fix: Machines and conveyors with stuck items Fix: Loading stuck on some saves Fix: Mixer color bug Fix: Tiny pieces in creative mode Fix: Loading stuck on creative mode figures Fix: Teleports should not be stuck when loading Fix: Crushers shouldn't show visually stuck blocks Fix: Now when you have disabled sounds on settings the game should perform better and be less likely to crash. Fix: u/m higher accuracy QoL: Machine unlocks balancing QoL: Loading Speed - When loading previous saves items on conveyors will be cleared. This is due to changes in the saving system to improve memory and loading speed. More Performance improve…
- Patch Notes 17/07/25 - 18 July 2025
Bug FixesInitial batch of optimization fixes Creative Mode could not be exitedStuff from the demo was not deactivatedAchievement bug in the first levelsReally tall figures in creative mode were not displayed correctlyGluers could not be deletedSome upgrades were not upgrading properlyMachines visualization bugLocalization mistakesMore minor fixes Quality of Life Hotkeys and controls visualizationHover info over saturation icon on machinesHover info over icon toggling stickers on and offHover info over main quest (stars showing over current objective)Updated icons on the menuKnown IssuesWe're actively working on more optimization fixes. We have managed to upload some fixes that make saves that we received (thank you for sending them to us) moving at 1fps to 15fps, but the fixes won't be perceived by players that play the game with large production lines. Thank you for baring with us, we'…
- New automation sandbox game Block Factory is basically Satisfactory with Lego - 13 July 2025
I love it when a plan comes together, and there are few more fulfilling videogame implementations of that than the likes of Satisfactory and Factorio. Watching your carefully placed construction line whirr into action to make products and materials is the ultimate culmination of hours of effort. In one of the most logical connections ever made, relaxing new sandbox game Block Factory takes that concept and infuses it with Lego-style building blocks, tasking you with manufacturing all manner of figurines to your heart's content, and it's yours for just $10. Read the rest of the story...
- Fixing Block Factory Optimization - 13 July 2025
Hello Block Builders!We are aware that some users are experiencing issues with the game’s optimization. Ironically, these optimization issues seem to be happening to those who are working on optimizing their factories to achieve the highest scores, while more casual builders aren’t experiencing any trouble.Our objective has always been giving the best of both worlds to our hardcore and casual audience, with easy initial objectives to jump straight to the next level and hard enough challenges to scratch that itch in your brain for those who want to optimize. We are very sad that we are currently delivering only the best of one world, and hope to bring the best of the other world to our optimizers. We are working hard on identifying the issues, and we are super thankful for all your feedback in the Steam Discussions and our Discord.As we have mentioned in the past, we are a tiny studio of…
- BLOCK FACTORY OUT NOW! - 11 July 2025
Hello Block fans,We’re thrilled to announce that Block Factory is out now! You can pick the game up with a launch discount of 10% off until July 24 👇
- What’s Waiting for You in Block Factory - 27 June 2025
Hello Block fans,Today we want to give you an overview of what you can expect to see in the full version of Block Factory once it releases on July 11!Learn the RopesYour journey begins with the Tutorial. It’s a quick and friendly introduction that teaches you the basics, from using the different controls to understanding how Block Factory works. It’s designed to get you up to speed without overwhelming you, so you can jump straight into the rest of the game with confidence.Explore the ArchipelagosThe world of Block Factory is made up of five Archipelagos. Each Archipelago contains several Islands, and on each Island, you’ll find Dioramas built around a specific theme. For example, a Diorama set in a farm environment might ask you to deliver a scarecrow figurine.To complete a Diorama, you’ll need to deliver the correct figurine using the different pieces available to you. As you progress…
- BLOCK FACTORY LAUNCHES ON JULY 11TH - 4 June 2025
Hello Block fans, We’re thrilled to announce that Block Factory will release on July 11th 2025. To celebrate this announcement we decided to make a brand new trailer, enjoy! https://store.steampowered.com/app/2827680/Block_Factory/
- DEMO UPDATE - 11 December 2024
Hello everyone, We noticed that some of you encountered an issue causing world loading to be stuck at 85%. The team has identified the issue and designed a fix which implied rewriting some of the game core programming. As a consequence, previous player saves will become incompatible, thus resetting the level (map) progression. Workshop creation should not be impacted by this change. Thank you!
- ROAD TO RELEASE - 3 December 2024
Hello Block fans, Block Factory was initially introduced to you back in late August, when we launched our first Playtest. We gathered tons of valuable insights from the community which helped shape the game to something more suited to your expectations! What we achieved together We worked hard on refining the onboarding process, to help you learn the specifics of our game more smoothly. We also improved some aspects of the User Interface, to be more in-line with similar games of the genre and reduce friction. The addition of the Challenge Mode also offered another flavour to the game, players now have to scratch their heads and optimize their production and workflow to reach new goals. Things got more serious for Block Factory during the Steam Next Fest last October. We got a big influx of new players and even content creators took some time to try the game out. The community also contr…
- Community Creations #2 - 8 November 2024
Hey everyone! With the Steam Next Fest behind us, the team had a bit more time to look at your latest workshop creations. And oh boy, it’s been an eventful review at the Block office! Is it Halloween still? Some of you make questionable artistic choices... Look at what Cota75 did with their “Stickman” who “Stares no matter what”: Sachindrap is no better, this is pure nightmare fuel: Bakoncat does not even respect their own commitment, the “Little Monster” and its supposed “Big Nose”… The plane nerd We did not expect Block Factory to be successful among the Flight Sim community… PlatinumHawke definitely wanted to prepare for a dogfight. If there’s a F-86 around, a MIG-15 should follow closely, you know what to do next time around! A P-38 Lightning is always a safe bet! The Messerschmitt 262 with a grey paintjob The Gearheads The “red and fast” by William Frederick looks like a sort of… F…
- Demo Update - 29 October 2024
First of all, we wanted to thank all of you who joined us to play the Demo during the Steam Next Fest. We have seen a substantial influx of players and even more feedback on Discord and Feature Upvote. We have dedicated our efforts to bug fixing and to also overhaul one of our core systems: the Units Calculations System. It would not have been possible if not for your feedback. We have worked very hard on this and it has proven to be quite challenging from a development perspective! So let's hear what you think about it, and let us know if some additional tweaking is required! Main Fix: u/m calculations rework All units per minute (u/m) calculations are fixed and should be displayed correctly. Fixes Bugs while loading Random rotations in output items Gluer and Stacker not recognizing input Right click mass delete freezing Bug Conveyor + Teleporter Improvements Conveyor anchors: Now you…
- Community Workshop Creations - 18 October 2024
Hello everyone! With the additional spotlight throughout the Steam Next Fest, our new community members have been very... creative! Let's have a look at their wildest submissions: The Classics A safe bet, flags are an obvious go-to and a great way to rally your fellow nationals and push them to recreate your figurine. The Foodies What better way to start your weekend? Whether you'd like to go for the cheat meal or the healthy option, there's a community-made figurine for everyone! The Zookeepers Another great way to have your friends pick your creations on the workshop: let's use cute animals! While we're surprised not have seen any cat for now, that bunny and that gorilla are irresistible! We had quite some fun looking at what the community added to the workshop. But we're certain that many of you have not shared their creations just yet! So, you know what to do: get in the game, unlea…
- Steam Next Fest Demo - 14 October 2024
Hello everyone, We’re excited to announce that we’re taking part in the Steam Next Fest! A big thank you to Youtuber DataEngineerPlays who has agreed to let us broadcast his playthrough of the Block Factory Demo on our Steam store page. Be sure to watch the video on his YouTube channel via the link below. Here’s a brief overview of the new features and changes that have been made since our playtest and recent Demo release: Creative Mode & Workshop for creating and sharing figurines Reworked Challenges emphasizing optimization Localizations available in French, Italian, German, Russian and Simplified Chinese Numerous quality of life changes We hope you enjoy the demo, don't forget to wishlist! https://store.steampowered.com/app/3209880/Block_Factory_Demo/
- Demo Update - 11 October 2024
Hello everyone, We are updating our demo today, and we have a few interesting things to look at: Additional Languages: Added menu localization for: French Italian German Russian New optimization challenge Each figurine will now have their own optimization challenge. Players will have to deliver a threshold of figurines per minute to earn stars. Once the stars are obtained, you have to maintain the production rate to achieve the goal. Bug Fixing Sticker visibility improved Workshop loading improved Camera rotation fixes Thank you all for your feedback and suggestions, we can't wait to hear your thoughts and feedback on this update!