- Hotfix v1.1.3 - Fixing "No Translation Found" for Spanish players - 20 September 2026
- Fixed an issue where players with their operating system or Steam language set to Spanish would encounter "No Translation Found" for almost all text in game
- Hotfix v1.1.2 - Fixing tracking for the "Co-op Coven" achievement - 16 September 2026
- Fixed an issue in which the tracking for the Library tape was not correctly contributing to the achievement tracking.
- Update v1.1.1 - Patch Notes: Fixing Steam Deck Freezes & Crashes - 14 September 2026
Update v1.1.1 - Sep 14, 2026 - Fixed an issue causing freezes and crashes at key moments in the game (chapter transitions and final confrontation) on Steam Deck - Fixed an issue causing a black screen on loading a save file situated in chapters 1 or 2 - Fixed an issue causing the opening cutscene to display as video test bars on *some* Steam Deck versions - Fixed an issue preventing the completion of the achievement “Subscriber to The Inquirer & Reflection” - Improved the text scroll speed when reading notes, and added a setting with the option to increase the scroll speed further Thank you all for your help and patience as we tracked down these issues, the crashes and freezes were particularly gnarly. Please reach out to us in our Discord or via [email protected] if you run into any more issues!
- Hotfix - Lilith Update.1 - 1 September 2026
- Fixed an issue causing a memory leak, framerate lock, and crash in chapter 11 on Windows
- The Lilith Update - 1 September 2026
Today's update adds a number of new items, visuals, notes, and recordings throughout the Cunningham House. These items give more background to various family members as well as teasers for our newly-announced next game, The Final Cut of Lilith Cunningham.
- The Final Cut of Lilith Cunningham Announced, Debuting in PAX Rising showcase! - 1 September 2026
Hello, everyone! We’re extremely excited to announce Causeway Studios’ second game, The Final Cut of Lilith Cunningham! You can wishlist the game here (and we would be immensely grateful if you would, as it helps SO much). And if you’ll be at PAX West this weekend, we are thrilled to have been selected as part of the “intensely curated” PAX Rising showcase! To celebrate, we’re offering our biggest discount ever (50% off) on our first game, The Haunting of Joni Evers! The Final Cut of Lilith Cunningham is a desert-noir detective adventure inspired by the surreal works of David Lynch, the music of Lord Huron, and the stylings of strange fiction. You’ll solve numerous puzzles with tactile detective mechanics and world-altering gameplay. Using a mystical film reel called The City of Dreams, featuring full-motion video (FMV), you’ll need to edit the movie and tear through the very fabric of…
- Steam Scream Fest Discount, Soundtrack, and Director Commentary Live Event - 27 October 2025
Dear Travelers from Across the Causeway,It’s been an exciting few months for Causeway Studios, and we’re delighted to share with you a hefty update about our present and our future as we discount the game as part of Steam Scream Fest and team up with Goldfire Studios' Arctic Awakening for a limited time bundle. Because we value your time... TL;DRThe Haunting of Joni Evers is on sale (30% discount) during Steam Scream Fest. We're also bundled with Arctic Awakening from our friends at Goldfire Studios for a limited time.This is a great time to pick up our AWARD-WINNING GAME! That's right, we won three Collision Awards - Voice Performance (Gold), Narrative (Silver), Audience Choice.We've updated the game with a number of quality of life features (full patch notes below).We've patched a nasty Unity security exploit that has hit everyone that uses the engine.Gustavo Coutinho's soundtrack for…
- Joni Evers a Finalist for Collision Awards and 30% off for the Summer Sale! - 26 June 2025
The 2025 Collision AwardsWe are honored and thrilled to share that The Haunting of Joni Evers has been named a finalist for the 2025 Collision Awards in the Games & XR - Craft category! Thank you so much to everyone who has played, loved, and reviewed the game so far, your support has led to this moment!While the jury continues to deliberate on the winners, the open voting for the Audience Choice award has begun and runs through July 11th. We'd like to call for your support once more in casting a ballot for The Haunting of Joni Evers: https://vote.collisionawards.com/PublicVoting#/2025/games-xr/craft/The Collision Awards winners will be announced on July 22.30% Off in the Summer Sale as a CelebrationIn celebration, we're offering our biggest discount yet of 30% as part of the Steam Summer Sale! For anyone who hasn't yet, this is a great opportunity to pick up and play Joni's tale.Thank…
- Hotfix 2.1 (v1.0.7) - 28 January 2025
Fellow Travelers, We discovered an issue in Patch 2 where some players' settings (e.g. volume, brightness, etc.) were randomly being set to 0 on startup. Because of how disruptive this could be, we decided to deploy a hotfix to get it fixed as quickly as possible. This should be fixed now! If you run into issue again (or any other issues, for that matter) after this patch, please find your log file and send it to [email protected]. Patch notes: Fixed an issue where player settings could be set to 0 on startup Fixed an issue where a couple of pieces of furniture were missing colliders Fixed an issue where certain environments would load in too early in chapter 10 Until we meet again along the Causeway, Kjartan Kennedy and the Causeway Studios team
- Community Update and Patch 2 (v1.0.6) Now Available - 24 January 2025
What a couple weeks these have been, fellow travelers! To everyone who has played, wishlisted, reviewed, streamed, watched, discussed Joni’s harrowing and heartfelt story — we say THANK YOU! We’ve been overjoyed seeing the response to the game and how it has resonated with you. We’ve continued reviewing and investigating your feedback, and we’d like to address some improvements we’ve either made with Patch 2 or that we plan to make going forward. “Horror” Tag — Many of you have pointed out that, while Joni’s journey is spooky, it’s not quite accurate to label it as a Horror game. We agree with you! Joni was always intended to be a story-rich strollplayer, not a heart-pounding survival horror game. As such we have removed the Horror tag to avoid setting incorrect expectations. Steam Deck Performance — We’ve received reports of the game randomly freezing or dropping to 1 fps on the Steam…
- Now Available - Patch 1 (v1.0.5) - 17 January 2025
Hello fellow travelers! Thank you so much for your early support of our first game! We’ve been tracking our support inbox, watching the community forums, reading your blog and social media posts, and watching your playthroughs to vicariously enjoy our game through your eyes and also make sure the game is running smoothly for everyone. Thank you so much for your bug reports so far! We have tried to rapidly address as many of them as possible, and here is the changelist for patch 1 - v1.0.5: Fixed an issue preventing the achievement "Subscriber to the Inquirer & Reflection" from tracking progress and completing Slightly improved shader compilation and replaced spinners with progress bars for shader compilation and environment loading We will be continuing to improve shader compilation over the next few patches Fixed an issue where quitting the game at the beginning of chapter 11 and later…
- The Haunting of Joni Evers is out now! - 13 January 2025
Fellow Travelers, At long last the clouds have formed, the storm has descended, and Joni's harrowing night has begun. Thank you so much for you support so far, it is what has kept us striving to bring you this emotional tale that we hope will deeply resonate with you. We're so excited to get this game into your hands, see you uncover everything about the Cunningham House, and hear about your experiences with the Vestiges, Rituals, and Haunting. Enjoy the new launch trailer below, but first: We are a small indie team with dreams of many more stories to bring you, so here are the best ways to support us and help make that happen: If you buy the game, please consider leaving an honest review on Steam! Reviews have a massive impact on indie games and we'd love to see your thoughts and experiences through a review. Share the game with family and friends or on social media with your followers…
- Release Date Announcement and Trailer - 12 December 2024
Fellow Travelers, We are absolutely thrilled to announce that Joni’s tale begins on January 13th, 2025! Watch our release date announcement trailer below to catch some new glimpses of the Cunningham House and everything you’ll encounter while exploring. Get ready to face the past, break a curse, and experience a heart-wrenching family tale. 🔎 Explore the Vast Cunningham House Investigate every room and search the forgotten corners of the Cunningham House to uncover stories of the entire Cunningham family, and the keys to reconciliation. ✨ Manifest Magical Relics Find Whispering Objects to draw out the House's latent magical energies and manifest powerful Relics, each revealing more of Joni's and the family's past. 💭 Uncover Memories Work with Vestiges to uncover and examine lost memories, leading to new revelations about Joni's relationships with her estranged family. Follow us on our…
- Next Fest: One Last Spin of the Demo - 14 October 2024
Fellow Travelers, With a very short time until the release of The Haunting of Joni Evers we're excited to participate in Next Fest for one final round of feedback and for you to get a taste of our spooky and emotional game. Please enjoy the beginning of Joni's thrilling night, send us your favorite moments and your feedback, and share it with your friends! The demo will be available until November 1st, when we will take it down for our final release preparation. If you run into any issues or have any questions, the official Worlds Across the Causeway Discord is the fastest way to get help and answers. P.s. don't forget that we'll be debuting a new trailer with brand new content at the Indie Horror Showcase on October 24th!
- Reaching our Beta Milestone: Joni is Content Complete - 7 October 2024
Fellow travelers, it's been a busy time these last couple of months and we have a couple of exciting updates to share! Milestone: Beta - Content Complete First things first: we have reached our Content Complete milestone for The Haunting of Joni Evers (which we're also referring to as our Beta milestone). This means every story beat, line of dialogue, spooky moment, and emotional gut-punch is fully assembled and experienceable in-game. Now we start the final pass, polishing everything to make sure Joni's emotional tale lands the way we want and preventing any nasty bugs from ruining it. Updated Demo, Steam Next Fest, and the Indie Horror Showcase In other (just as exciting) news: Updated free demo: We very recently updated our demo, featuring the first two chapters of the game, to be more in-line with how our gameplay and effects have evolved and to prepare for... Steam Next Fest: ...ou…
- Development Milestone: Alpha - 20 August 2024
Fellow travelers, The updates and milestones are coming in faster and faster these days, with today's news being that we have officially reached our Alpha milestone. The most important part of this milestone is being able to play the game from beginning to end, and I can't put into words what a joy (and terror, this is a spooky game after all) it is to be able to do so. From Writing Scripts to Designing Rituals Throughout development we've tried to avoid overplaying our hand to keep the mysteries around Joni's haunting from being revealed, and that won't change. That said, we want to keep giving some idea of what we've been up to. In reaching our Alpha milestone, here's some of the work that went into it: We soft-locked the script at 134 (!) pages, with one final VO recording session to go We developed a whole set of spooky moments to raise the tension in certain chapters We finished up…
- Development Milestone Reached & Discord Launch! - 12 July 2024
Fellow travelers, We’re excited to share a couple of announcements today: reaching a development milestone and the launch of our Discord server! First, we reached an important milestone this week: Pre-Alpha! This means a lot of different things at a lot of different studios but for us it means that we have in some way “proven” every single aspect of the game. From chapter 1 to the epilogue, from the basement to the library, from voice acting to visual effects, and from portals to spectral writing, we have an initial version of everything that we are happy with the direction of. With being only a week or two out from soft-locking the script, now it’s all about raising everything to our high standard of quality through iteration. There’s lots to be done, but the game is coming together really well and we’re hurtling toward the finish line. Second, and in celebration of this milestone, we’…
- Official Publisher Announcement - 3 June 2024
Greetings fellow travelers, We have a couple of very exciting and intertwined announcements: On partnerships, publishing, and expanding the reach of Joni's tale The team here at Causeway is excited to announce that we have formed a new partnership with indie.io to publish The Haunting of Joni Evers! We are a small team of 5 making this game and while we’re very good at telling stories and making fun games, getting them in front of gamers like yourselves is not our strong suit. As we were researching potential partners, indie.io stuck out to us with their track record of helping other indies reach a wider audience and once we started talking to them their enthusiasm for Joni was unmatched, and the path forward was clear. This partnership will enable us to focus our attentions on crafting the personal, terrifying, and emotional experience we know you're all looking forward to. For those o…