SPSTEAMPULSELIVE ANALYTICS
Terra Exodus

Terra Exodus Steam metadata

GreyHoodieGames | Jan 11, 2025 | game

Released

0players observed · 23 September 2026 - 05:44:29 UTC

ActionIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Terra Exodus metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateJan 11, 2025
  • DeveloperGreyHoodieGames
  • PublisherGreyHoodieGames

Genres: Action, Indie, Strategy

Company pages: Developer: GreyHoodieGamesPublisher: GreyHoodieGames

Top Steam chartsTop 100 gamesGame directorySteam Store page

Terra Exodus Steam metadata

Terra Exodus metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2830770/metadata
Steam Storehttps://store.steampowered.com/app/2830770/
Steam Communityhttps://steamcommunity.com/app/2830770
PCGamingWiki search
IGDB searchSearch IGDB for Terra Exodus

Reviews, pricing, and metadata

Review summary

1 user reviews

100% positive, 1 positive, 0 negative

Price and discount

$6.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Gamepad Recommended, Steam Cloud, Remote Play on TV

Achievements

34

Platform releases
  • Steam 25 September 2024

Latest Steam announcements

  • Game Hotfix v46.1 - 19 July 2025

    \- Fix city generation bug resulting in Day 2 Cities with no Plethora- Fix mouse interactions for Situation Table buttons

  • Game Update V46 - 3 July 2025

    Attention all Heirs!The patch today is mostly a polish pass again, this time looking at some community reports about the Plethora failing to spawn. Some changes were made especially in the Tutorials to avoid some cases of accidental softlocks, and other changes were made to how the Plethora pool management system that should make sure there are always more ready to be spawned for the next wave.On top of various other cleanups and fixes, the game HUD UI sees a bit of improvement by adopting a design very similar to that used by the Situation Room. As technologies are unlocked or upgraded from evacuated VIPs, the UI should provide better feedback of the current unlocks and tiers. Additionally, this was an opportunity to replace the progress meters for the evacuation, which also uses something very similar found in the Situation Room. The Situation Room evacuation meter will continue to re…

  • Game Update V45 - 16 April 2025

    Attention all Heirs! Today's patch is mostly a polish patch, focusing specifically around the Situation Room and map generation. It includes many optimizations and fixes related to how the map nodes are scattered and connected. These efforts should remove the chances of edge cases like having maps with no Launch Site, or showing incorrectly available routes when the Launch Site is in danger, or overrun cities being destroyed that can still be reached. There are also some changes to city VIP visibility. As the city becomes closer, more details about the city will become available. A directly connected city will show full details as it does now. A city 2 days away will show the number of VIPs and the category (weapons, callins, logistics or support), and a city 3 days away will show only the number of VIPs, but no details. Finally, everything 4 days and further will be completely unknown…

  • Game Update V44 - 3 February 2025

    Attention all Heirs! This patch introduces several new gameplay changes primarily regarding the Logistics Center. Most significantly, the Weapons Assembly and Command Operations tables will now no longer send Echion back after a project is completed. Additionally, the Logistics tables can have their projects cancelled by long pressing the assignment keys. The cancellation takes a bit over a second, and new projects will be assigned based on what's available, with the progress reset to 0. Finally, Logistics tables have a diminishing return to assigned Echion; more Echion will still increase completion speeds, but each will contribute a little less. Another new feature introduced in this patch are Scientists. Scientists are escort missions that provide incremental upgrades to shields, logistics tables, or already unlocked weapons. Scientists are available to be extracted after the city an…

  • Full Release of Terra Exodus - 11 January 2025

    Attention all Heirs! This first patch of the New Year will serve as the exit from Steam Early Access and the also the introduction of Final Stand Mode. Final Stand is a single city scenario where there is no population to evacuate, only VIPs. Each VIP will unlock a weapon upgrade, Call In, Table upgrade or new Echion as usual, resulting in a more and more devastating arsenal throughout the course of a single city run against the endless building tides of Plethora! There is lots of great ideas for Terra Exodus still left on the cutting room floor, so I'll continue to support the game with fixes or even features as questions or suggestions come up. This patch also comes with a number of fixes, mostly related to the tutorials and general menu experience polish, as well as other small things here and there. - Fix case where an Active Uplink VIP Operation will also count as completing the ne…

  • Game Update V42 - 7 December 2024

    Attention all Heirs! This weekend's update is finally the addition of some small story elements filling out the world of Terra Exodus. After every campaign, if at least a minor victory was achieved, an Archive Entry will be unlocked. An entry in the Archives is a small peek into the lives of the survivors of the first invasion, and some of the days after Exodus begins. To make room for this in the Situation Room, a new UI was designed to help get around a little. This means the codex and the archives are now immediately available on beginning or resuming a campaign. The current tech and weapon tiers list is also cleaned up a little to make things a little more clear of the current situation. Finally, the expected Plethora pressure (indicating wave sizes, frequency, and intensity) is moved from the city view and is now indicated globally by its own progress bar. This update also makes so…

  • Game Update V41 - 4 October 2024

    Attention all Heirs! Today's update looks to fix the Steam integration of stats and achievement unlocking, as well as some adjustments to the some of their requirements. As usual, various other fixes are available as well, including a speculative fix for the occasional crash during generator explosions at the end of a mission. - Better handling of Next/Previous Operation when dealing with Generator Overloading - Improved Tier 1 and 2 Artillery spread - Tier 2 Artillery no longer explodes too high - Pause Menu will no longer be unpaused by gameplay time dilations - Speculative fix for end of level crash - Fix camera snapping at beginning of Orbital Drop - Fix shields being visible too early when they drop in - Improvements to pathfinding between Muster points - Prevent Generator Overload too early in Tutorial 1 - Tutorial 1 Heavy Plethora show up timed with Surge wave - Tutorial 2 street…

  • Game Update V40 - 29 September 2024

    Attention all Heirs! Today is the first post Early Access release, mostly consisting of various bug fixes. In particular, there was a problem reported by the community with regards the screenshake controls, preventing it to work entirely. While fixing it, it seemed like a good opportunity to add controller force feedback to various game events and the menu. There is a new force feedback tick box to enable or disable controller rumble in the same menu as the screen shake. - Add Controller Force Feedback to game events and menus - Tier 1 Mortar Tower shells can no longer collide together mid air - Fix Tier 3 Singularity Tower black hole; it will actually show up and kill Plethora now - Overrun cities ramp up wave sizes faster - Fix Camera Shake control slider - Add Game Menu item to toggle Controller Force Feedback - Reduce Assembly and Command Table reflections in Launch Site tunnels - S…

  • Early Access Release - 25 September 2024

    Terra Exodus has finally reached Steam Early Access! After around four years of tinkering, and I'm proud to say my hobby project has finally culminated in its second public release in the form of Early Access. Thanks to friends and family who checked it out and gave feedback on this strange beast along the way! If you are new here, thanks for checking out another fringe indie game. If you've seen this before, then you might know this is just the first step of many more to come to bring the Terra Exodus experiment to a fun conclusion. I've really enjoyed the process of getting this far, and I hope I can leave you the players with a unique strategy experience and world to think about. I've got a lot more in the pipeline in terms of features I'd like to add, and lots of polish to existing systems before we can call this a 1.0 release, but I think this is a good start, and am looking forwar…

  • Game Update v39 - 24 September 2024

    Attention all Heirs! Today's update is the final pre early access launch patch, rolling together fixes for a lot of small issues (and some bigger ones). Tomorrow, September 25th, is finally Early Access release day! There are also a few important gameplay changes, specifically regarding the Command Center, Active Uplinks, and how Tier 3 Call Ins are handled. Call Ins and Shields will only get a free upgrade on an Active Uplink if the next Tier is unlocked. Additionally, Command Tables can only build Tier 1 and Tier 2 Operations, meaning Tier 3 can only be deployed on a successful Active Uplink. - Call In won't be deployed if the recall button is held - Active Uplink doesn't give a free tier upgrade until it is unlocked - Tier 3 Call Ins and Shields only possible by Active Uplinks - Tier 3 Call Ins will destroy shields on the side of impact - More plethora Grunts per wave, but they are g…

  • Game Update v38 - 15 September 2024

    Attention all Heirs! This weekend's update brings most changed to UI, in particular a new Loadout menu replacing the earlier Heir and Gambits menu. The menu is intended to better show the consequences of gambit selection to the evacuation, as well as demonstrate exactly the Heirs' conditions. In general, it should be easier and more intuitive to navigate heirs and gambit selection with both mouse and keyboard/gamepad. The camera movement (with controller thumbsticks) adds a zoom to the movement as well at the extremities, which lets the more curious players check in on the frontlines. While sorting this out, several camera inconsistencies were also ironed out. As usual, if you run into any issues with continuing a campaign in progress from an old save, simply starting a new campaign should fix the issue. This generally works for most campaign related issues. - Add zoom to free camera mo…

  • Game Update v37 - 1 September 2024

    Attention all Heirs! This update features improvement to the Launch Mission game flow and Plethora Prime AI. In addition to some wave tuning, the Launch missing will switch between rush waves (similar to when a city is evacuated) when a shuttle is being launched and back to normal waves afterwards. However, resuming the normal waves will also trigger a mighty Plethora Prime! Speaking of the Prime, it is now much more focused on getting to the end of the lane. Getting itself in position to smash the generator is a top priority, smashing anything that gets in its way! The generator will also take a lot more damage from the Prime, requiring only 2 blows to be destroyed. Finally, shields get some all round upgrades, allowing each tier some regeneration after a small period of time without taking damage. Tier 3 Shields take only a few seconds before the regeneration starts, so make sure to s…

  • Game Update v36 - 17 August 2024

    Attention all Heirs! The biggest gameplay adjustment in this patch is for the way the generator handles damage. Instead of only one hit for its destruction, it will now take a small amount of damage every time it is hit by the Plethora. The damage adds to the Overdrive Meter, and when it fills up, the generator is destroyed. A pass over the Heirs has Lauren now with a wrist mounted Shock Pack dealing fast electric damage at short range. Maven's Gas Canister Launcher does damage over time to the afflicted Plethora, plus any Plethora close by. Finally, the last level is now playable as the last level of the Tutorial. This will give players a chance to try a shuttle launch mission in a low stakes environment, as well as get an early chance to see some of the Heir selection options. - Generator takes damage, adds to overdrive meter - Adjust ranges of Heir weapons to reflect what's shown at…

  • Game Update v35 - 8 August 2024

    Attention all Heirs! This update is a bit later than expected, but comes with a redesigned final level for the shuttle launch site, made with new buildings and a slightly modified objective. Every city evacuated leading up to the launch site will be designated a launch shuttle, and each shuttle requires a pilot. Once the pilot is successfully escorted to the shuttle, it will be granted clearance for blastoff, filling the streets with flames dangerous to Echion, Shields, and Plethora the same. If the Plethora manage to break through, any shuttles not already launched are lost, enire cities might be left behind! Other important gameplay additions include removing the Assembly Table tier requirement to assemble weapons. Once unlocked, weapons can be built at tables regardless of the their level. On the other side of the logistics center, the VIP operation will always need Echion escorts. A…

  • Game Update v34 - 18 July 2024

    Attention all Heirs! This update is entirely focused in the situation room. Two new city types are introduced, abandoned and launch sites. Abandoned cities are those that are already evacuated, and don't contribute to population lost or saved. Launch sites are where the final holdout will take place in the sector, where the populations of all evacuated cities will be finally loaded onto the escape rockets. There is only Launch Site per sector, and if the invasion zone reaches it, the Launch Site must be defended and launched immediately. All other missions are cancelled. Estimated city population loss is now dynamic based on the zone it lands in. Cities in the safe zone estimate a 5% population loss, invasion zone is 10%, and the overrun has a 15% estimated population loss. - Cities on the situation table are a bit "sticky" to the mouse hover - New city type Abandoned - New city type La…

  • Game Update v33 - 12 July 2024

    Attention all Heirs! Today's update was mostly centered around the unification of the camera system between the dropship and the city gameplay. This comes with a variety of polishing side effects, such as cleaning up situations where the camera could cut through the ship, or snap unexpectedly from old locations. The camera has also been set up to allow a few degrees of rotation when using a controller with the controller thumbsticks. This isn't intended to be a gameplay tool, but more for those a bit more curious about the environment, and to emphasize that the d-pad is required for gameplay. - Camera can be slightly directed with controller thumbsticks - Enable mouse usage in settings menu in the city - Improved mouse interaction with situation table cities hovering - Can no longer issue Recall commands at the end of the round - Prevent camera snapping between menus and locations of th…

  • Game Update v32 - 30 June 2024

    Demo Update v32 This update tries to improve in game player guidance with new input cues when assigning and recalling Echion. In addition to moving the Generator Overcharge input cues off the main HUD and next to the generator instead, the Generator is also sensitive to the Plethora now. When they get close enough, the input icons will show up to suggest the player to begin an Overcharge. Keep in mind though, the Overcharge will easy kill off nearby Plethora, but it will also damage your shields, and will blow your generator if you go too far! Other improvements with input suggestions and general player feedback include floating buttons for Recall, and new effects for Echion assignments, recall zones, and assignments when the muster pool is empty. - Reduction in size of Hold Back waves after the city is fully evacuated - Echion will pick an available Logistics table with most open slots…

  • Game Update v31 - 22 June 2024

    Attention all Heirs! The update was mostly finding and ironing out the crash that often happened at the end of a city. This update also adds controls to change the current operation. This is especially handy during the final hold back sections, since sometimes you can be sitting on a big inventory of Call Ins ready to go, but what you really want is to drop in some replacement shields. While doing this, it started to make sense to add better indications for Generator Overcharging in general, and that finally resulted in moving the Overcharge functions to the new Operation changing keys. It takes a bit of dexterity, but it's now possible to Overcharge, and assign or recall Echion at the bunker and the logistics center, and trigger a Call In all at the same time! - Space || Right Trigger --> Active Uplink - Left Shift || Left Trigger --> Recall Modifier - E || Right Shoulder --> Next Oper…

  • Next Fest Demo Release - 13 June 2024

    Attention all Heirs! I am thrilled to announce that the game Terra Exodus is featured in the Steam Next Fest this June! This is your chance to step into a world under siege, where every second counts in the fight to save humanity. About the Game: Alien forces are overwhelming our planet again, but we have spent the last several decades planning an evacuation if they return. Step into the drop pod of an Heir of the Inheritance cloning program. Your mission is to protect Terran cities and ensure the safe evacuation of our people. Remember, this war isn't about winning—it's about survival and heroism against impossible odds. Experience Intense Gameplay: Defend against waves of alien attacks in real-time tactics combat featuring unique controls and mechanics. Explore The Universe: Get a taste of the Heirs, weapons and Call Ins available to hold back the endless Plethora aliens. Shape the Fu…

Patch notes and updates

S.noRelease datePatch nameGID number
119 July 2025Game Hotfix v46.11805431065393120
224 September 2024Game Update v396341720536522050217
315 September 2024Game Update v386250522009525023599
41 September 2024Game Update v376240387642466416585
517 August 2024Game Update v366909171012603554061
68 August 2024Game Update v355963414363391155966
718 July 2024Game Update v345969041959965274495
812 July 2024Game Update v336000566704269712034
930 June 2024Game Update v325842939267320794714
1022 June 2024Game Update v315759622039983072955

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2830770
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateJan 11, 2025
DeveloperGreyHoodieGames
PublisherGreyHoodieGames
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type1 user reviews
Positive review percent100%
Positive reviews1
Negative reviews0
Total reviews1
Steam recommendationsNot available
Achievements34
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2830770/

Short description

Defend the evacuation of Terra on the losing side of an alien invasion. This experimental action strategy game breaks out of genre norms to provide fresh mechanics to strategic gaming.

About this game

Terra Exodus is an experimental action strategy game by a solo developer looking to break some new ground in the genre. Make fast but important decisions to coordinate the robotic soldiers and hold each chokepoint as long as possible. In the face of impossible odds, the people of Terra look to you for salvation. The Plethora onslaught is relentless, and the planet is on the brink of annihilation. Every citizen of Terra has dedicated the last 50 years to the Exodus Program, an escape plan of global proportions. As a commander in humanity's last stand, your mission is clear: Defend the cities, manage evacuations, and lead the final resistance. Will you rise to the challenge and guide Terra through its darkest hours? Terra Exodus puts you in the command of a dropship visiting cities that are about to be overrun by the Plethora. Each mission drops an cloned commander into a chokepoint with a small squadron of soldiers, and the you must hold the line on the streets, while maintaining a steady flow of supplies from the command center below. VIPs with valuable knowledge can be specially extracted and each can provide a desperately needed technological edge to the evacuation efforts. Every city on Terra will eventually fall though, its just a matter of time... Take Control : Gameplay features a controller first approach to real time tactics. Balance the needs of the frontline bunker, with the production and operations capabilities of the commander center below! Cloned Commanders : Take the role of the Heirs for their brief remainder of duty as they defend the chokepoint long enough to evacuate the city. Hold the Line : Not every city can be reached, choose each destination carefully, balancing for population that can be rescued, and technology that will help the cause. Better, Faster, Stronger : The Plethora invasion forces cannot be defeated, only delayed. Organize missions to evacuate Terra's VIPs that provide new weapons and battlefield options. Lessons Learned : Unlock permanent strategic gambits that can tip the balance enough in your favor to evacuate the entire city in time.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
60Gamepad Recommended
23Steam Cloud
43Remote Play on TV
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

Terra Exodus's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Terra Exodus's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Terra Exodus at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$6.99$6.99No discountSteam Store

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WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat133,20323 September 2026 - 01:34:35 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Wallpaper Engine52,41123 September 2026 - 02:02:58 UTC150,2711,008,495Wallpaper Engine Team
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
Rust43,36523 September 2026 - 04:38:56 UTC259,6461,359,516Facepunch Studios
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Stardew Valley36,02523 September 2026 - 04:22:15 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2376,44323 September 2026 - 05:55:55 UTC1,291,3282,758,031Valve
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Baldur's Gate 337,47623 September 2026 - 03:55:07 UTC875,343836,282Larian Studios
Arena Breakout: Infinite27,28322 September 2026 - 22:35:17 UTC65,94478,112Morefun Studios
RimWorld21,81523 September 2026 - 04:59:52 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI20,83623 September 2026 - 04:04:18 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Hearts of Iron IV20,45723 September 2026 - 01:48:41 UTC93,196366,107Paradox Development Studio
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Age of Empires II: Definitive Edition18,04923 September 2026 - 02:44:36 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
Black Desert17,73823 September 2026 - 01:35:52 UTC59,91792,632Pearl Abyss
Once Human17,37423 September 2026 - 04:05:29 UTC231,343179,110Starry Studio
Total War: WARHAMMER III16,27223 September 2026 - 02:57:06 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

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