SPSTEAMPULSELIVE ANALYTICS
Sharpshooter

Sharpshooter Steam news

Stolpskott Studios | Apr 23, 2025 | game

Released

0players observed · 4 October 2026 - 16:48:07 UTC

ActionCasualIndieFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive

Sharpshooter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews109
  • Release dateApr 23, 2025
  • DeveloperStolpskott Studios
  • PublisherStolpskott Studios

Genres: Action, Casual, Indie, Free To Play

Company pages: Developer: Stolpskott StudiosPublisher: Stolpskott Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Sharpshooter Steam news

Sharpshooter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.2.0 : New DLC Area Tiles Part 3 - 3 October 2026

    -Added 6 new Area Tiles to the existing Supporter Pack DLC (3 Plateau type and 3 Planks type). -Added a submenu ("World Style") to "New Game Menu" and moved the Building style options there. -Added "Plateau", "Desert" and "General" styles to allow more control of the world generation. -Added 7 Desert style Area Tiles to the base game. -Added 4 Plateau style Area Tiles to the base game. -Added 2 General style Area Tiles to the base game. -Added 6 new road tiles to the base game. -Fixed Double Window Misaligned Submesh.

  • Update 1.1.9 : Hotfix and New DLC Area Tiles Part 2 - 20 September 2026

    -Fixed Spawn Points placed under and inside stairs. -Removed the duplicate "Outlaw Mobility Level" from the "Outlaw Skill Menu". -Fixed two doors in the last update opening too far. -Added 4 new Area Tiles to the existing Supporter Pack DLC. -Created 6 new static objects mainly for use in the new DLC areas. -Added Information to most Options for more details of what it does. When an option with more information is available, a text is displayed at the bottom right of the screen. Press "Right Mouse Button" or "Gamepad:X" to open the information screen.

  • Update 1.1.8 : Supporter Pack Areas Part 1 - 5 September 2026

    -Added 10 new areas to the existing Supporter Pack DLC. -Created 22+ new static objects mainly for use in the new DLC areas. -Updated one of the old wall type damage visuals. -Fixed Store Windows blocking precalculated Object Visibility causing some static objects inside not being rendered. -Replaced the 2D menu background with the actual InGame 3D paused previous frame rendering.(After reports of the 2d image not scaling correctly on larger resolutions) -Improved Precalculated Areas object visiblilty check code to occlude more objects and recompiled all areas using this.

  • Update 1.1.7 : Tomahawk - 13 June 2026

    -New Player Weapon added to the Supporter Pack DLC: Tomahawk. Melee with Fire Button (Movement velocity on hit increases damage). Hold Focus Button to power up a throw. Last Tomahawk is never thrown to always allow for melee. -Added a graphics options to turn Actor Occlusion Culling feature off if you experience lower framerate because of reading back textures from the gpu. ("None", "Camera Only", "Camera and Sun") -Blood pour pools increases size slower, but generates larger pools. "Excessive" setting now also generates larger pools than "Bloody". -Added Supporter Pack DLC image reel to the Main Menu if you don't already have it along with a Store link.

  • Update 1.1.6 : Static Objects Rendering Performance - 2 June 2026

    -Game Engine / Performance: Added custom Shaders and custom compressed Instance data when rendering the majority of static objects that only rotate around the vertical axis. This greatly reduces the amount of data sent to the gpu.

  • 1.1.5 Hotfix #2 - 26 May 2026

    -Hotfix adressing a crash when Outlaws try to initiate pathfinding from outside the map.

  • Hotfix 1.1.5 : Very Aggressive crash - 25 May 2026

    -Hotfix addressing the game crashing when Outlaw Behaviour was set to Very Aggressive.

  • Update 1.1.5 : Ai Tactics and Pathfinding - 23 May 2026

    -Ai improvements (Added Waypoint Nodes with Cover information) -Outlaw will get assigned roles during combat that will affect their pathfinding goals and choice of path to get there. (Aggressive / Tactical / Support / Sniper) This is separate from immediate combat and can be turned off. -Outlaws now react faster when spotting the player, and can abort actions mid animation. -Added Outlaw Option: Combat Tactics (Off, Very Cautious, Cautious, Balanced, Aggressive, Very Aggressive) -Added two sub menus to Outlaws Menu: "Skill" and "Behaviour" -Added Outlaw Option: "Suppressive Fire" (Off / Light / Normal / Heavy) -Added Outlaw Option: "Player Detection Distance" 50-200% -Added Outlaw option: "Information Sharing" (Off / Very CLose / Close / Medium / Far / Very Far) -When Door Behaviour is set to "Auto Close Off", Player interaction toggles auto closing On/Off. -Fixed two missing Submeshes…

  • Update 1.1.4: Dynamite - 4 February 2026

    -New Player Weapon added to the Supporter Pack DLC: Dynamite. Light with Fire Button. Hold Focus Button to power up throw (Or just press to throw shortest distance). 5 second fuse. -Arrows now drop as physics object when not stuck. -Arrows can now cause dismemberment. -Improved Muzzle Flashes and Smoke effects.

  • Update 1.1.3 : Ammo Crates - 11 January 2026

    1.1.3 Modified some menus: -Added "Controls" to Main and Pause menus and moved related items to it. -Added "Interface Options" to Options menu and moved related items from Gameplay menu to it. -Moved "Credits" to Main Menu. -Moved "Elixir Heal Amount" to Gameplay menu and increased max value from 20 to 30. -Added Player Option: Ammo Capacity x1 / x2 / x4 / x8 / x16 / x32 or Unlimited(Default) -Added Gameplay Option: Ammo Crate Refill Amount 10-100% -Added New Game Option: Ammo Crate Density 0-100%

  • Update 1.1.2 Enviromental Damage Final Part - 29 December 2025

    -Updated Furnitures, Roofs and suitable Misc objects to support damages.

  • Hotfix: Adobe alcove orientation. - 27 November 2025

    -A hotfix adressing the orientation of Adobe Alcove Walls. -Also includes some updated furnitures that support damages. (Beds, Cupboards, Benches and Counters)

  • Update 1.1.1 Enviromental Damage Part 1 - 17 November 2025

    This is a partial release of the new damage system for permanent enviromental damage. Part 1 includes these updated object types: Walls, Floors, Beams, Fences, Windows and Stairs. Also added breakable decorative bars to windows. Updated store windows with more breakable stuff.

  • Update 1.1.0 : Breakable Windows - 22 September 2025

    -Added Dirty breakable windows. You can also crouch jump through them if they are already cracked, completely shattering them.

  • Update 1.0.9 : Physics fixes and improvements - 29 August 2025

    -It is now possible to crouch-jump through windows. -Fixed many physics bounding volumes. -Increased static objects physics volume detail so they can handle small object better. -Debris/Gibs no longer collide with Doors to avoid blocking them.

  • Update v1.0.8 : New Gore Level available: Excessive - 5 August 2025

    -New Gameplay Option: Gore Level: Excessive. (Note that existing player will need to increase this manually) -New Gameplay Option: Dismemberment Chance Multiplier 0-200%. -Town Cleared Statistics can now be toggled on/off. (Same key as normal statistics toggle) -Some Ragdoll fixes and tweaks. Ragdoll Hat and Weapon can be shot. -Tweaked Limb Damage Multiplier values a bit. -Fixed Outlaw could get stuck in reload animation when trying to reload before completely out of bullets.

  • Hotfix v1.0.7 - 17 July 2025

    -Fixed bug when player getting hit.

  • Update 1.0.7 : Projectile Penetration - 16 July 2025

    -Added Projectile Penetration along with a 0-200% Gameplay option. -Updated most 3d models to have separated material volumes. -Added more material types with their own hit sounds and visual effects.

  • 1.0.6 Supporter Pack DLC Update: Dual Pistols - 23 June 2025

    -Added player weapon Dual Pistols to the Supporter Pack DLC.

  • Supporter Pack DLC Update: The Repeater - 8 June 2025

    -Added the Repeater player weapon to the Supporter Pack DLC. You will automatically get access to this if you already own the dlc.

Patch notes and updates

S.noRelease datePatch nameGID number
13 October 2026Update 1.2.0 : New DLC Area Tiles Part 31845383656388581
220 September 2026Update 1.1.9 : Hotfix and New DLC Area Tiles Part 21844115010498923
35 September 2026Update 1.1.8 : Supporter Pack Areas Part 11842846814448507
413 June 2026Update 1.1.7 : Tomahawk1835236783565680
52 June 2026Update 1.1.6 : Static Objects Rendering Performance1833968530900339
626 May 20261.1.5 Hotfix #21833334318579130
725 May 2026Hotfix 1.1.5 : Very Aggressive crash1833334318576799
823 May 2026Update 1.1.5 : Ai Tactics and Pathfinding1833334318573889
94 February 2026Update 1.1.4: Dynamite1823825466494127
1011 January 2026Update 1.1.3 : Ammo Crates1821288646584154
1129 December 2025Update 1.1.2 Enviromental Damage Final Part1819386365112700
1227 November 2025Hotfix: Adobe alcove orientation.1817483467036455
1317 November 2025Update 1.1.1 Enviromental Damage Part 11816307528970696
1422 September 2025Update 1.1.0 : Breakable Windows1811138915519242
1529 August 2025Update 1.0.9 : Physics fixes and improvements1809235871616485
165 August 2025Update v1.0.8 : New Gore Level available: Excessive1806698490843003
1717 July 2025Hotfix v1.0.71805431065326489
1816 July 2025Update 1.0.7 : Projectile Penetration1805431065302406
1923 June 20251.0.6 Supporter Pack DLC Update: Dual Pistols1802893906860897
208 June 2025Supporter Pack DLC Update: The Repeater1801617199482324

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