SPSTEAMPULSELIVE ANALYTICS
Mission: Rift seeker

Mission: Rift seeker Steam news

OneManGames | Mar 11, 2025 | game

Released

0players observed · 24 September 2026 - 11:10:40 UTC

IndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive

Mission: Rift seeker news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive
  • Total reviews5
  • Release dateMar 11, 2025
  • DeveloperOneManGames
  • PublisherOneManGames

Genres: Indie, Simulation, Strategy

Company pages: Developer: OneManGamesPublisher: OneManGames

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Mission: Rift seeker Steam news

Mission: Rift seeker news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Small patch fixing some issues - 20 March 2025

    Hi everyone, Thank you for those that give any kind of feedback on the game, it is extremely appreicated and it helps me more than you could ever know! This is just a small patch to improve the gameplay and fix some issues you have mentioned, bigger update still to come. Patch notes: - Added research cancel button - Cut research by around 50% - Cut building times by around 50% - Increased production speeds by around 25% - On invasions seekers will now stop what they are doing to attack the invaders (To be improved in the future combat update) - Slightly reduced the invaders in invasions to be less destructive (To be improved as well) - Added ladder remove tool - ESC now closes most menus correctly - Improved hotkey logic to be smoother - Disabled moving the camera with WASD while in pause menu - Fixed issue were some players were unable to have more than one save slot - Increased bottom…

  • Version 1.0 Is LIVE! - 11 March 2025

    Hi everyone, It's been a while, but finally Mission: Rift Seeker is leaving Steam Early Access with a huge update! Heres a new Trailer for 1.0 Release Patch notes: New: - Shortcuts for menu's to make the gameplay smoother - Event log, displaying 25 latests events - 14 New entities of varying grades, heres just some of them: - Seekers now have their status effects shown as emojis over their heads, allowing to notice issues more quickly - Ability to move seekers manually, giving you a chance to run away from entities or cancel unwated orders if managed quickly - New "Deer" Seeker - Entities now have a higher chance to break out, depending on their sanity and hunger Updates: - Saves reflect time better - Balancing some damage to health and sanity while interacting with entities - Destroyed buildings now drop half the required resources, allowing for more balanced building - Adjusted post p…

  • The "Worlds" update - 15 November 2024

    Hi everyone, Time for a big update again! Hope you all are as excited as I am. Yey for lots of new content! Patch notes: - Added world options to the start of the game, allowing 2 new worlds! With their own difficulties! - Improved the first world to have better and more resources - New events for each world - Added a TON of new weather to the all worlds with gameplay effects ;P - New game start options that allows players to choose what kind of challenge they want in their game - New demon seeker race - New mouse starter race - New option for 12/24 hour clock - New buildings: Ice bin and infuser - Ranch can now produce feathers - Improved and changed mouse drag for smoother camera movement - Status effect balancing - 5 New creatures (Now totalling 46!): Owlbat, Crimson reflection, Mr pyramid, astronaut, dust crab More updated to come in the future :)

  • Small patch fixing some issues - 26 September 2024

    Hi everyone, Just a quick patch to fix some issues for a smoother gameplay. Patch notes: - Changed how camera movement works - Added WASD camera movement - Added an option to enable/disable edge scrolling - Fixed a bug where you could start building with using some keybinds unintentionally - Fixed building upgrade window to show research requirements properly - Updated seeker selection UI to show a better description for their current action Just a quick patch to fix some issues players have been having, big update still coming :P

  • The "Bull" update - 23 September 2024

    Hi everyone, Time for an update! Sadly didn't manage to push out all the wanted changes fast enough, so the next update will be bigger, but I did add some fun stuff for you all to enjoy :P Patch notes: New - New Bull seeker race - New buildings Transmission receiver and Life extractor both with their own mechanics and logic for you to figure out ;) - New item concentrated blood - 3 New creatures, Small - muddlet, medium - Bloodline coffin, large - Drifting rook - Added a hint in main menu for leaving a review

  • Patch 0.02a - 28 August 2024

    Hi everyone, As promirsed heres the first patch of many, adding some much needed gameplay improvements and some small content additions, just a small step towards making the game as amazing as it should be. Patch notes: New - Added more research nodes available to increase seeker population count to 70 - Added simple incursion events with strength depending on your overall outpost value and seeker count Void incursion portal spawning randomly: Mechanoid hive invaders: - Added save deletion confirmation to protect your precious moments from miss clicks - More statistics, added seeker average happiness, health and sanity, entity average happiness, hunger and sanity statistics to help keep track of whats going on in your outpost. - New autosave functionality with a setting to choose from 5/10/30 minute interval for autosaving or have no autosave at all for those that want a more hardcore e…

  • Early access release! - 26 August 2024

    Hi everyone! Welcome to early access launch of Mission: Rift seeker. Hope you all are as excited as I am about the game, since the game is starting out in early access I hope you will be forgiving in bugs or any issues that you may encounter in the game, as a solo dev I pray for your help in testing the game and making it better with time, I will try to update it consistently with your feedback! During the early access launch week the game will be discounted by 10% for those that want to try the game as soon as possible. Tomorrow I will be releasing a patch with some improvements that I'am already in progress of implementing from previews feedback and if any issues from today. Join the steam forums and discord channel if you have any suggestions that you would like to see in the game and I will try to implement them as soon as possible :) Thank you everyone, OneManGames

Patch notes and updates

S.noRelease datePatch nameGID number
120 March 2025Small patch fixing some issues1794102528309663
226 September 2024Small patch fixing some issues6339469370182578352

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