- Pup Champs v1.21 (27 Oct 25) - 27 October 2025
Updated Unity engine version to 2022.3.62f2,The engine was updated to fix the CVE-2025-59489 security vulnerability,Added a tutorial prompt during the first story comic,Fixed the selection marker in settings sometimes appearing in an incorrect position during the first rendering frame.
- Pup Champs v1.20 (25 Jun 25) - Hint Update - 25 June 2025
Hi, Today we're introducing the Hint Update which enhances Pup Champs with some cool features that we hope will make the game more accessible for everyone :)The big one is the introduction of something we mentioned during the last update - a hint system which we hope will give you a tiny nudge when you need one. Aside from that we've got a new mouse cursor, info about our other games, petting pups & more!Patch notes for version 1.20: Added the Hint System,The Hint System displays the intended solution for each puzzle, step-by-step,Accessible through a new button in the top-right corner of the game,Each press shows only a part of the solution so that you are not spoiled all at once,Additional UI shows you how many hints you've seen and allows you to replay all hints unveiled up to this point,If you don't want to engage with this feature you can disable it in Settings > Accessibility > Hi…
- Pup Champs is now Very Positive! - 18 June 2025
Pup Champs just reached 50 reviews and is now Very Positive on Steam! 🥰Thank you so much for your support - we're glad you're enjoying the game! 🐶 ⚽We're currently working hard on an update including some much-requested features for the game... and you'll have a chance to play it very soon :)Cheers,Luke
- Pup Champs v1.10 (29 May 25) - Epilogue Update - 29 May 2025
Hi, Hope you've had time to get through Pup Champs' story because the game just got bigger! With the Epilogue Update we're introducing Chapter 8, featuring 19 new puzzles to solve along with a final comic strip to bring the narrative full circle. With this update we're bringing the initial 150+ puzzle count all the way to 170+ hand-crafted brain-teasers for you to solve. Aside from that we've got UI improvements, bugfixes and more to make the game even more enjoyable. We've also read your feedback regarding the game's difficulty and wanted to mention that we're currently working hard on a hint mode for the game that should assist you with some of the more challenging puzzles. This feature will ship in an update that we are currently planning to ship next month. Now, on to the patch notes for version 1.10: Added Chapter 8 with 19 new puzzles and a new story comic, >>> Featuring some of o…
- Pup Champs x Cerebral Puzzle Showcase - 28 May 2025
Hi! Hope you've been having a good time playing Pup Champs thus far. We've been cooking one big post-release update that we're very excited about, and can't wait to share it with you... tomorrow, once the Cerebral Puzzle Showcase event is live on Steam! Tune into the Thinky Direct, streamed live from 7PM CEST on May 29th to learn more: https://twitch.tv/thinkygames Cheers,
- Pup Champs v1.05 (22 May 25) - 23 May 2025
Added a "Switch unit after passing" toggle to Settings > Accessibility, >>> Now, current selection is automatically changed after passing the ball between two units, but in case you prefer the old system we added the option to change it in the main menu :) Added a small space between Main Menu and Restart Level buttons in game UI, >>> We received complaints that in some cases people return to the main menu instead of restarting the level so we added a small divider to better differentiate these buttons. Updated level 5-I, Updated levels 6-F, 6-H, 6-I and 6-M, Updated levels 7-12 and 7-13, Updated levels 7-G, 7-H and 7-J, >>> Some of these puzzles had unintended solutions, so we tweaked them a bit - but if you solved any of these puzzles before the update, their completion will still be honored. Added a review shortcut button in the main menu, Updated credits, Thanks for playing Pup Cham…
- Try the updated Pup Champs demo! - 21 May 2025
Hi everyone! We're hard at work on post-launch fixes for Pup Champs and took some time to update our game demo to match the state of the released game. You can try it out right now: https://store.steampowered.com/app/2978840/Pup_Champs_Demo The updated demo features 30+ puzzles from the initial chapters of the game and should give you a good overview of how Pup Champs plays. What's more, the save data carries over to the full version so feel free to start playing the demo and continue your progress after you've purchased the retail game: https://store.steampowered.com/app/2848800/Pup_Champs/ That's it for now, but we'll be back soon with new updates!
- Pup Champs v1.04 (19 May 25) - 19 May 2025
Updated level progression structure, Fixed alternative solution in level 4-4, Fixed resolution and borders of foreground side decorations, Fixed visual artifacts sometimes appearing on top of highlighted player units, Updated game credits,
- Pup Champs is out now! - 19 May 2025
The game is finally here! Pup Champs is out for you to enjoy with over 100 puzzles to solve - we hope you have a great time playing it :) To celebrate, the game is out with a 10% discount until June 2nd! https://store.steampowered.com/app/2848800/Pup_Champs
- Pup Champs launches on May 19th 2025! - 21 April 2025
Hi everyone! In just a month you'll be playing Pup Champs - check out our updated trailer: That's right - the game is launching on May 19th 2025 for PC/Mac here on Steam (we're also coming to the App Store and Google Play if you prefer kicking the ball while on the go). And, of course, we'll be fully Steam Deck compatible on launch. We're hard at work making sure the game is ready for the big day - if you'd like to help us out, why not sign up for the closed beta? https://forms.gle/jpLgDZWwV861s9a7A Cheers, Luke
- Sign up for the Pup Champs beta! - 3 April 2025
Hi everyone! We've just started sign-ups for beta tests of our upcoming game, Pup Champs: https://store.steampowered.com/app/2848800/Pup_Champs/ We're planning to run at least two batches of playtesting, one for mobile devices (App Store / Google Play) in early April; and a second one for Steam players (PC / Mac / Steam Deck) in late April - you can use the link below to sign up for all sessions: SIGN UP HERE These beta-tests will focus on making sure the puzzle progression in the game is just right, finding out any obscure bugs and checking if the game is readable and fun. Players who leave us valuable feedback (either via e-mail, Discord or our Steam Community forums for Pup Champs) will get a chance for a mention in the game's credits, similarly to how we've done in all of our past games. Please bear in mind that signing up for the beta does not guarantee entry - we'll be expanding a…
- Next Fest Demo - Perspective Update - 21 February 2025
We're back with a brand-new demo, available now on Steam, just in time for Next Fest which starts on Monday. https://store.steampowered.com/app/2978840/Pup_Champs_Demo/ Since November we've been working hard on another major art overhaul for the game. One thing we noticed when Pup Champs was shown at various events and showcases was that the game looked good in motion but lacked energy when displayed via static screenshots. This is why we decided to bring the game from pure 2D into 3D, skewing the perspective a bit to make the scene appear more dynamic, and give ourselves some camera tools for bringing more life to the backgrounds. The way you play the game remains the same (just better), but now everything should look cooler. Aside from that we've got improved UI, new puzzles, two new story comics, a major animation rework and much, much more! Patch notes for Pup Champs v0.5: Pup Champ…
- Demo v0.4 available now - reworked input, directional sprites & more - 6 November 2024
After launching v0.3 back in mid-August we spent some time showing the Pup Champs demo to players around Europe - specifically at Gamescom and Poznan Game Arena - to see how they resonate with the game. As a result we decided to make some core changes to how the game works in order to make it easier to play and more fun. Two big changes in this release are the reworked input, which should allow you to solve puzzles quicker and make the game feel snappier; and new sprites for all units to better show their current orientation. The latter one was an especially big pain point for demo players, and we hope this change helps improve that. If you’ve played the demo in the past you might not feel like a lot has changed since there’s barely any new „content” (as in, puzzles) in this update, but hopefully our big under-the-hood changes will make Pup Champs better than ever :) Reworked player nav…
- Pup Champs Demo v0.31 (Sep 5th 2024) - 5 September 2024
Hello! We're coming back to you with some small bug fixes! https://store.steampowered.com/app/2978840/Pup_Champs_Demo/ Patch Notes for Pup Champs v0.3.1 Demo: Fixed a bug that caused the keyboard or controller to stop responding, forcing players to switch to mouse input, Fixed a bug that caused music to not loop, Fixed a bug that caused the monkey's path not to reset after a unit change, Fixed an issue with the monkey unit outline, Fixed an issue with keyboard/gamepad glyphs not showing next to unit portraits, Have a nice one and till the next time! Pup Champs Team
- Try demo v0.3 now! - featuring story comics, new music & more! - 14 August 2024
Hi, It's been a busy time at our studio - we've managed to ship a ton of improvements to our demo just in time for Gamescom! We've got new story artwork, puzzles, music and more! https://store.steampowered.com/app/2978840/Pup_Champs_Demo/ Patch notes for Pup Champs v0.3: Added first three story comics to Chapter 1, >>> We've teased this in the July updated and it's finally here! These comics represent how we'd like to tell the story in Pup Champs' campaign and we hope you'll enjoy the pups' journey :) Added language support for: Chinese Simplified, Chinese Traditional, French, German, Italian, Japanese, Korean, Polish, Portuguese-Brazil, and Spanish, >>> As always, don't expect a ton of text in an Afterburn game, but it should help you navigate the options menu! Added save game support keeping track of which levels were completed, >>> This should help alleviate the "after returning to t…
- Demo v0.2.1 patch notes - 1 August 2024
Hello! We're coming back to you with a minor update—not as flashy as the backgrounds update introduced in the previous patch, but we're cooking! https://store.steampowered.com/app/2978840/Pup_Champs_Demo/ Patch Notes for Pup Champs v0.2.1 Demo: Improved keyboard and gamepad input, Fixed a typo (whoopsie!) in the Wishlist button, Reworked all levels to feature consistent kick strength between pups (so if you're hungry for some new puzzles, give it a try!), Added a "Pup Champs Alpha" watermark in the bottom right corner of the in-game screen. Have a nice one and till the next time! Pup Champs Team
- Demo v0.2 out now! - featuring updated input & art - 30 July 2024
Hi everyone! In our last newsletter we talked about the work we've been doing over the past few months to improve Pup Champs' quality. However, it's one thing to read about the improvements we've been doing - and another to try it out for yourself. This is why we've prepared an updated demo that's available now so that you can see how the game has progressed :) https://store.steampowered.com/app/2978840/Pup_Champs_Demo/ Since last week, Steam has enabled the option of reviewing demos, so if you've tried out the new Pup Champs demo be sure to send us feedback using a review, the Community Hub or our Discord - we're reading everything as we strive to make the game the best it can be. Patch notes for Pup Champs v0.2 demo: (points marked with a star - * - are a work-in-progress and you should expect more improvements there in the future) *added gamepad and keyboard support to the game added…
- July 2024 dev update - new artwork & more! - 10 July 2024
Pup Champs - updated artwork & logo! The game's store page recently got a big update with a fantastic new main artwork created by the amazing Igor Wolski; as well as a brand-new logo designed by our friends over at Makaki Studio. The same team was in charge of doing the key art / logotype for Railbound and we're thrilled to have them back. We've also prepared a wallpaper version of the artwork below: Pup Champs - July development update Aside from that, the team's been hard at work on new content and improvements for the game. One major feature we've wanted to add to the May demo (but unfortunately we ran out of time) was keyboard and gamepad controls. We're big fans of the Steam Deck as a gaming platform and the way you currently interact with Pup Champs there is... lacking, to say the least. In the new build we've got both keyboard and gamepad working across the whole game, though the…