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Clossure

Clossure Steam news

Luke Stevens | Jun 7, 2024 | game

Released

0players observed · 24 September 2026 - 15:23:16 UTC

AdventureIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Clossure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateJun 7, 2024
  • DeveloperLuke Stevens
  • PublisherLuke Stevens

Genres: Adventure, Indie, RPG, Strategy

Company pages: Developer: Luke StevensPublisher: Luke Stevens

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Clossure Steam news

Clossure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Where the game is OFFICIALLY AVAILABLE (PSA) - 11 June 2024

    I just wanted to take this time to let everyone know where you can legally get the game. Naturally, it's available right here on Steam, which is likely how you're aware of it in the first place. However, it is also available on Game Jolt : https://gamejolt.com/games/clossure/870665 My Game Jolt account is also a Verified Creator, so if it's verified you know it's me. These are the only two legal and official outlets on which the game is currently available, as well as the only two places where I plan to make it available. You shouldn't have any reason to get the game anywhere else, as the Game Jolt version actually allows you to pay whatever you prefer, called "pay what you will" and the game is inexpensive to begin with anyways. If you happen to find the game available anywhere else, please contact me immediately. Places you can contact me include, my linked support email : lukestevens…

  • Clossures first Chaper is NOW AVAILABLE! (fully actually this time) - 7 June 2024

    Future content will be added to this chapter, and I plan to bring the soundtrack to Steam as well. These will come at a later date, the specifics of which are tba for now. They'll also be announced later. ;) lol Steam Achievements is among these features, as they're actually incredibly intimidating to implement. That being said, once I get the any achievements working, adding new ones shouldn't be too difficult. If you have any ideas for achievements, be sure to tell me about them and assuming I got the idea from you, I'll be sure to include your name in the achievements title/description! Anyways, I hope you enjoy my game. Take care of yourselves, and remember, as always, to follow your heart! ^.^

  • Full first chapter launches June 4th (sort of) - 4 June 2024

    As shown in the trailer, the full game launches tomorrow! Or at least it would- Now, thing is it might actually take 3-5 business days for Steam to actually approve the build. I'm also having some issues getting the game to actually be updated on my end. I, of course, can already play the game through Steam since I'm the developer so I get special access, and my version isn't updating for some reason, even though I think I'm doing everything correctly? This stuff is actually REALLY complicated and there's like 5 different publish buttons for different things and all sorts of stuff- so I could just be doing something stupid. It also might sort itself out all on it's own, not sure. At any rate, the full version of Chapter 1 will launch very very soon. So, let's talk about some other let downs, shall we? XD There's some bonus content I had hoped to add to the game but frankly, I'm going to…

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