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Alchemy Unbound

Alchemy Unbound Steam news

KlutzyBubbles | Jul 4, 2024 | game

Released

1players observed · 5 October 2026 - 18:04:58 UTC

IndieSimulationStrategyFree To PlaySteam Store

  • Latest observed players1 · 5 October 2026 - 18:04:58 UTC
  • SteamPulse tracked peak35
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score68% positive

Alchemy Unbound news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 5 October 2026 - 18:04:58 UTC
  • SteamPulse tracked peak35
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score68% positive
  • Total reviews97
  • Release dateJul 4, 2024
  • DeveloperKlutzyBubbles
  • PublisherKlutzyBubbles

Genres: Indie, Simulation, Strategy, Free To Play

Company pages: Developer: KlutzyBubblesPublisher: KlutzyBubbles

Top Steam chartsTop 100 gamesGame directorySteam Store page

Alchemy Unbound Steam news

Alchemy Unbound news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • v0.2.13 Patch Notes - 5 April 2025

    Fixed 'Venturing beyond' and 'Pushing the boundaries' achievements not being achievable

  • v0.2.12 Patch Notes - 30 March 2025

    Fixed egg and idea achievements not unlocking Added error checking for more things that were affected by the lack of servers

  • v0.2.11 Patch Notes - 18 December 2024

    Fixed flashbang achievement not popping

  • v0.2.10 Patch Notes - 17 December 2024

    With the server shutdown I have changed the default endpoint to localhost as I still get charged for DNS requests. Changed Disable AI Generation to default to true Added text in popup to remind people its recommended to turn off AI Generation.

  • Final Update - 9 December 2024

    Added a button to unlock online based achievements. The servers will be shutdown sometime between now and Christmas and the GitHub pages will be updated with references to database dumps if anyone wants to host their own version (which can be used by running with the flag --endpoint ).

  • The End - 24 October 2024

    Thank you to everyone who has given the game a go, i hope you had at least 3 minutes and 24 seconds of enjoyment from it. Its been nearly 6 months and it was fun making this, however the costs of running it with little to no return and no where for it to go from here, unfortunately i will be shutting the servers down. This will happen sometime in the next month. The game will stay on steam, however the online features will only work if someone else (or yourself) chooses to host it. Features to use a custom server are already in-built into the game itself. Open Source The frontend and backend services of the game will be available on Github. Full database of combinations will be made available on the backend Github at some point, but it still needs to be formatted. While making the game there were plenty of times I came across someone asking 'how do I do x thing' in regards to steam game…

  • v0.2.8 Patch Notes - 24 October 2024

    Fixed crash when server isn't available. Fixed missing languages. Added server shutdown message.

  • v0.2.7 Patch Notes - 23 July 2024

    Added some more checks to language loading to prevent the base items from not loading. Full Explanation: A few people have noted that they have no items when they first load the game, i am still unable to replicate this issue but have taken a deep dive into the code. This update addresses a possible cause if the language database file fails to load or if it loads in the wrong order, no items will load. I have made it so that Fire, Air, Earth, Water, Time, Life will always exist no matter the state of the loaded file. This won't stop the other reports of items disappearing, but hopefully it lowers the chance of anything like this happening. I am now working on a 'Send Feedback' button to make it easier to submit logs so that i can properly see what is actually happening, but that will take some time as it requires some server backend work.

  • Server issues (Fixed) - 6 July 2024

    Some may have noticed (some may not have) the server has been having issues translating for the last 12 hours but it wasn't being reported by my monitoring. It should be fixed now but i am sorry i didn't see it earlier

  • v0.2.6 Patch Notes - 5 July 2024

    Almost had the update go clean, i forgot to remove some things from the local recipe list to match the server.

  • Full Release (v2) - 5 July 2024

    V2 is here! I know the updates have been few and far between, but the update is finally here. With all the changes, this game has basically been rewritten from the ground up. Fixes Put the AI in its place (it should now generate things that make more sense) Fixed element dissapearing when copy key was released Optimized side list sort and filter to work better with thousands of items Fixed issue with database files being overwritten after failing to load (it will now opt to not save instead of overwriting) Completely overhauled data storage to reduce filesizes and load times. Refined quit behaviour to hopefully close correctly all the time now. Fixed rate limit errors showing as 'unknown' (or not at all) Fixed dragging copied element to side menu removing the source as well. Fixed a bunch of visual bugs with either color or layout (more noticable with the supporter theme) Fixed smaller…

  • v0.1.11 Patch Notes (and maintenance) - 25 June 2024

    Fixed crash when background is unknown Fixed some other small things relating to the update of the game, during the next week i will be migrating the database and moving the server to the new version, there may be downtime during this if i mess it up. Hopefully all goes smoothly. I will post on Steam and Discord within the hour if I mess something up.

  • Beta Testing Available - 18 June 2024

    Hi! It has been a while (sorry about that). Most if not all of the backend and frontend work for the full release has been completed and I am now in the process of testing and verifying everything works as it should. Be prepared I want to be very clear with anyone who has already played the game that the full release WILL REQUIRE YOU TO RESET YOUR SAVE. Because the new versions items are so much different, there is just no other way. The Beta During this brief period I can offer beta access to anyone that wants, all you have to do is join the discord and message anywhere (or private message @KlutzyBubbles) letting me know you want to (or just to chat :P). I do still have a full time job and run on AEST, so keep that in mind when waiting for a response. (Worst case you will get a response within 16 hours). Note: Anyone who runs the beta may have issues with save files which may require d…

  • v0.1.10 Patch Notes - 9 May 2024

    Fixed bug where overlapping items wouldn't allow you to drag onto each other. Sorry there hasn't been many bigger updates, most of the changes are major ones that have been added to v2 (full release), so all the changes will be available when it is all done.

  • v0.1.9 Patch Notes - 28 April 2024

    Fixed request timeouts resulting in infinite combining animations Changed context menu on items to show both AI and Base at the same time Fixed first discoveries of base items showing as a holo (they should just show as a base) Loosened Egg and Idea achievements to activate when they are found rather than finding all recipes for them Fixed find all base results achievement not unlocking Fixed some one off recipes appearing as a hint which prevents further hints Some additional notes, in the coming weeks i will be scaling the servers down, and performing some maintenance in preparation for the full release, so if you notice things not working it should be back after a minute or two.

  • v0.1.8 Patch Notes - 19 April 2024

    Fixed crafting recipes for Gold and Alchemist. This update edits save files, please report any issues. you may notice that Philosophy + Liquid Philosophy + Metal Recipes have changed, so if you had combined those before, you will now have Alchemy instead.

  • v0.1.6 Patch Notes - 17 April 2024

    Fixed items disappearing after combining

  • v0.1.5 Patch Notes - 16 April 2024

    Add clear all button to bottom right of the screen Add clear text button to search bar (hopefully it works on linux the same as windows) Slightly optimized filter / sort. Fixed elements not being movable at the bottom of the screen.

  • v0.1.4 Patch Notes - 16 April 2024

    Added idea suggestion popup. This can be accessed by clicking the light bulb. The game should no longer white screen on crash, instead it fails in the background and the error is added to the log file. Fixed an uncommon error where dragging just after an item is combined crashed the game. Fixed session token saving not working (this means that combining items should be faster). Changed 'Offline Mode' to 'Disable AI Generation' to better describe what the switch does. I am not coming to the end of the bug fixes / server changes and can start working on the features that will actually affect gameplay.

  • Holy mother of items! - 15 April 2024

    Congrats to all the players for making over 100,000 items! (And for burning a hole in my wallet faster than expected) Want to say thank you to everyone that tried the game, it has been more of a success than i could have ever have hoped. The plan was over the course of 2-3 months about 50-100k items would be generated which would be enough to start working properly on the AI side of things so 2-3 days is quite something. Issues The items don't make sense One of the main points i want to address is the 'boundless but its just made up' as this seems to be the only downside (and rightfully so). I made an oopsie (oops) with the AI prompt, this was fixed a couple of days after release but because at that time ~70k items had already been generated it may already be too late. One thing this change wont do is outright remove the 'made up items', it will take a lot more work to get the items to…

Patch notes and updates

S.noRelease datePatch nameGID number
15 April 2025v0.2.13 Patch Notes1795917897377113
230 March 2025v0.2.12 Patch Notes1795283637930775
318 December 2024v0.2.11 Patch Notes1786409468855776
417 December 2024v0.2.10 Patch Notes1785774543676630
524 October 2024v0.2.8 Patch Notes6212245217911817666
623 July 2024v0.2.7 Patch Notes5969041959982426171
76 July 2024Server issues (Fixed)5842939267341426511
85 July 2024v0.2.6 Patch Notes5842939267336812676
925 June 2024v0.1.11 Patch Notes (and maintenance)5759622039994365644
109 May 2024v0.1.10 Patch Notes5768625435394294668
1128 April 2024v0.1.9 Patch Notes5759616966675350416
1219 April 2024v0.1.8 Patch Notes5762994032393119698
1317 April 2024v0.1.6 Patch Notes5762994032386137958
1416 April 2024v0.1.5 Patch Notes5762994032385194682
1516 April 2024v0.1.4 Patch Notes6474562312198458175
1614 April 2024v0.1.3 Patch Notes6474562312192132346
1712 April 2024v0.1.2 Patch Notes6474562312183687735

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