SPSTEAMPULSELIVE ANALYTICS
HYPNOS

HYPNOS Steam metadata

Redlock Studio, Enclave | May 2026 | game

Released

0players observed · 22 September 2026 - 02:50:53 UTC

AdventureIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)377
  • Revenue (VGI)$6,000
  • Review score96% positive

HYPNOS metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)377
  • Revenue (VGI)$6,000
  • Review score96% positive
  • Total reviews54
  • Release dateMay 2026
  • DeveloperRedlock Studio, Enclave
  • PublisherRedlock Studio

Genres: Adventure, Indie, Early Access

Company pages: Developer: Redlock Studio, EnclavePublisher: Redlock Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

HYPNOS Steam metadata

HYPNOS metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2861210/metadata
Steam Storehttps://store.steampowered.com/app/2861210/
Steam Communityhttps://steamcommunity.com/app/2861210
PCGamingWiki search
IGDB searchSearch IGDB for HYPNOS

Reviews, pricing, and metadata

Review summary

Very Positive

96% positive, 52 positive, 2 negative

Price and discount

$19.90

Platforms

Windows

Categories

Single-player, Full controller support, Family Sharing

Achievements

14

Platform releases
  • Steam 6 May 2026

Latest Steam announcements

  • HOME INVASION - 10 September 2026

    Hi everyone, Between two updates on HYPNOS, it is with immense joy that we bring you some more news:BLACKSHARD will be released on PS5 and Xbox on 22 September!It’s been a long-running project, carried out in collaboration with our friends at Bromio, and it’s finally coming to an exciting conclusion. We can’t wait to let more people discover the game and to see it take over your living rooms. Here’s the trailer:For the latest newsletter about HYPNOS, click here:In the meantime, take care.

  • Hell is paved with heatwaves - 31 August 2026

    Hi there!The essentials first: what a dreadful summer it's been. We fell a month behind schedule in terms of planning and communication regarding Early Access management – you've seen it, we've seen it, and we all know it. That’s just how it is.We have put a great deal of effort into the production, and we have kept delays to a minimum. We have focused on the things that could genuinely slow us down, such as finalising the dialogue for translation, completing the overall framework and composing the music. As we’re working with people outside the studio, the best course of action was to prioritise these things to respect everyone’s time.However, as a result, you haven’t received an update yet – there's been no new territory to explore, no strange characters to meet, and no lore to discover and unravel. I’m sorry about that. The Vague timeline has hit, but you won’t be disappointed in the…

  • OF THE DUAL TALE - 8 June 2026

    Hi everyone, We're back after a few weeks of silence, but don't worry! The team has been working hard to fine-tune, improve and add new content to the project, and we are thrilled to share the latest details with you. As promised, here is the (late) Early Access roadmap as we envisioned it in May and have tweaked slightly since then. As we are (naturally) unable to pin down fixed deadlines, we have called it 'the vague timeline'. This doesn’t mean we don’t intend to stick to it, but rather that announcing precise dates for each update might create unrealistic expectations. On the other hand, we sometimes make faster progress than anticipated on certain aspects, or create more than we originally imagined. In short, you get the general idea! IMPORTANT NOTE: We decided to add the new written content only in english and french for the rest of the Early Access. We will obviously translate ev…

  • The Eternal Beginning - 15 May 2026

    I hope you're all well! It’s been raining non-stop here for days. I’m building an ark to survive the flood; I’ve already found two shrews, a few cats and a sparrow. It's not much, but we'll go with what we've got. Important update: We’ve completely revamped the tutorial with a new layout, pacing and level art. I think it’ll be much clearer this way. There's a more gradual learning curve, more practical scenarios and usage reminders. Will you / Re: DO?We’ve also created a new asset to represent the teleportation sigils, which were often difficult to see and therefore easy to miss. They’re now silky monoliths of gold and light. Yes. I’ve made some adjustments to the level art, collision and textures – nothing major, but we’re making progress. I've moved a few interactions around and added a little something to the Black Temple, which suggests that things are happening there as you progres…

  • HOTFIX 3 - 12 May 2026

    A quick update for today! - Fixed various collision issues in the central area (such as the monolith on the coast). Extended the coastal road and added several markers along the way. - The Black Temple now has a bit more than a goat track leading up to it. - Redesigned the entrance to the Nameless City . - Fixed the sea texture, which was displaying incorrectly at a distance. That’s all for today; the rest needs a bit more playtesting and fine-tuning before it’s released! I’ll still try to post little updates like this in between, until the next major one. It’s also a chance to have a chat. And thanks again for your reeeevieews! We’ve almost hit 50, and they’re 100% positive so far: encouraging, poetic, critical reviews, it’s brilliant. We’ll try to live up to expectations, I promise. Take care!

  • HOTFIX 2 - 11 May 2026

    Time for another update! We’re currently working on lots to improve the game systems themselves – things that make everything run more smoothly and feel more enjoyable. More feedback, more polish. This will be the occasion for a major update, but in the meantime, here’s a first batch of rework: - There is now a proper road leading down to the sea and the harbour village, because as a wise man pointed out to me: to get off the beaten track, you need a beaten track. - Etienne’s pond has been moved further up the path to the City, to avoid the path doubling back and forcing players to choose between meeting him and the fisherman, which could have delayed the start of his quest for many players. This area has been reworked accordingly. - The small fishing village has been reworked; you’ll see. - The state of the world after touching the three Black Stones is more developed than before, more…

  • THE LONG REVIEW RUN - 8 May 2026

    Thanks A LOT for your support during this Early Acces's begining We're already working hard on the feedback you're reported to this day!It would mean and help us a lot if you leave a review there because: - Once we reach 10 reviews, HYPNOS visibility will increase significantly. - Once we reach 50 reviews, it will increase exponentially! Finally bear in mind that your review will only be taken into account by Steam’s Evil algorithms if you have played the game for at least two hours. There you go — now you know everything! Thanks again for your feedback and comments. We’re working hard to make this game a glorious journey. Take care.

  • HOTFIX 1 - 7 May 2026

    Hi all! First sweet hotfix after you first feedback! - Y-axis inversion now working. - Crouch/slice key remapping now working. - Automatic save upon exiting Black Stone Visions to prevent players from becoming stuck there in the event of a deliberate or accidental respawn. - The side huge door in the Convergence Zone, which allows you to go to Kuranes before activating the first Black Stone after the city, is now closed before this point, to prevent triggering world transformations in a way that breaks narrative or systemic consistency. - Various collision and one-sided mesh fixes in the central zone. Obviously more to come! - The first entry in the Dreamer’s Journal is no longer an auto-interaction .- The Memory Shards at Kuranes have been translated as ‘Fragment Mémoriel’ in French .- Fixed dialogue lines being assigned to the correct character within the dialogue with the pilgrims at…

  • IT'S WANDERING TIME - 6 May 2026

    Well, here we are! The Dreamlands are now open, nestled in the shadow of the Holy Mountain. We’re excited, eager AND terrified. Just like with any launch, isn't it? It's been a hell of a busy time, but it was worth it. We simply want to welcome you to the Early Access version of the game, and we’re committed to finishing and perfecting it to the best of our ability. We know where we’re going and how this story ends. I will share the full roadmap in the near future. This is an Early Access release, so you may well find yourself falling into bottomless pits, encountering bizarre bugs, and, above all, discovering mysterious paths that even we haven’t seen yet. It’s all part of the process, so do feel free to join the Discord to chat with the rest of the community and share your feedback! The Steam Community Hub will, of course, be very active, and I’ll do my best to respond to everything t…

  • EARLY ACCESS RELEASE DATE - 22 April 2026

    HI there! We are thrilled to reveal that HYPNOS will be available in Early Access on Steam, launching on May 6th Just around the corner! Here’s the announcement trailerThe game will be available from the outset in: - French - English - Spanish - Russian - German - Japanese. Why Early Access? It’s a format we’re familiar with, and we also enjoyed the post-release phase of BlackShard, with its content additions and polish updates. We believe it's the right approach, rather than launching a Kickstarter campaign, which would ultimately force us to commit to many things other than the pure production of the game. Please note that this doesn’t mean there won’t be any cool merchandise, such as an art book, lore book or soundtrack. We're simply saving that work for the end of the project. We’ll publish the full Early Access roadmap here, but rest assured that we’ve planned for a fairly short du…

  • Ashes - 4 March 2026

    And so, as the Neo Fest slowly comes to an end and the dust settles, we're seizing the opportunity to review that moment. First and foremost, we would like to thank everyone who downloaded the demo and took the time to play it. And a huge thank you to everyone who added Hypnos to their wishlists! You have no idea how much it means to us. Thanks also to all the streamers. Special thanks go to everyone who provided feedbacks here and on Discord. We need these contributions to help us improve the game and refine our ideas and their execution. It also gives us the opportunity to respond to people's expectations of Hypnos that are too far removed from its nature. Overall, we are very happy with how things have gone during this period. This fresh post also gives us the chance to release a major update to the demo, which fixes lots of issues and makes other adjustments. Among that, I redesigne…

  • Hotfix 2 : where walls don't shine - 25 February 2026

    Hello, everyone! Another small fix to the demo: - Large walls (SHOULD) no longer flicker wildly. - Trees no longer float above the ground; they now stay on the ground too. - The tutorial has been slightly reworked for clarity - Access to the end of the demo area is now better marked So far, the feedback has been incredibly encouraging, kind and enthusiastic. Once again, you are a fabulous community. To those who are new, welcome. There may be a fix for the texts and a few other things, and the rest of your feedback will be taken into account for the next stage of production, which is continuing as we speak. If you like the game so far, don't forget to add it to your wish lists and spread the word to your favourite streamers and everyone else you know. It's a huge boost for us. We'll talk again soon. Until then, take care.

  • Very Hot Fix - 24 February 2026

    And here comes the first hotfix on a list (not too long, I hope, but we'll see).We've covered the essentials for now, but more refinements are coming. Lift levers; they now work in both directions as they should.No more flickering on some dialogue animationsOther smaller quick fixes There will be a patch for text or translation errors, but French and English are available in their entirety.As for the rest, I'll take care of a few flying rocks, or trees, or a few holes? In short, I'll smooth out the rough edges.Thank you all for your support and feedback!

  • HYPNOS demo is OUT - 23 February 2026

    Today is the day! We are glad to share this first glimpse of the world of Hypnos with you. Welcome, make yourselves at home. We've been sweating bullets over this demo; showcasing a game like this is a perpetual balancing act. But Ashes, we are having a blast working on it! Sure, the segment of the game in this demo will change for the final release. Some areas are closed and some NPCs are missing, but you'll definitely enjoy exploring and interacting. The rest will come later, along with a few surprise systems. We can't wait! In the meantime, here's some information: It turns out that we won't be doing a Kickstarter after all. - Why? - It's just too much work, boss! We would rather focus on the project for now than spreading ourselves too thinly by attempting to run a campaign alongside it, which would inevitably be exhausting and exceed our capacity. While not as impressive as a succe…

  • I have no idea what you do in Hypnos, but its cosmic horror, megastructure world looks so pretty I'm not bothered - 14 January 2026

    A position I take that is quite hard to explain in any way that is actually helpful is that for a game to catch someone's attention it must have aesthetic sensibilities that no other game has. To truly get someone's attention anyway, enough marketing budget can undo that, but for an indie game, a vibe (mysterious, unquantifiable) that I haven't felt before will pull me in quicker than listing off genre conventions it follows. This is how Hypnos, a first-person adventure and exploration game "set in a lovecraftian megastructure fever dream," got me to pay attention. Read more

  • THE BEGINNING - 14 January 2026

    HI, WE'RE THE ENCLAVE The GRAND REVEAL is here! We kept our promise, we cooked and now is the time to unveil our 'new' project: the dreamlike big brother of BLACKSHARD. HYPNOS is a first-person adventure and exploration game set within a new megastructure described in the Maze Chronicles, a Black Shard of Onyx, hidden beneath the roots of the Forest of Destiny. The Enclave is at work, supported by Redlock Studio and once again featuring the talents of ALT236 and AL9000. This time, you play as a man named Choron, an Other on his quest to the edges of Dream. Those who have not played BLACKSHARD need not worry, as you will be transported to a new world, allowing you to grasp the entire plot. However, walkers of the Labyrinth will recognise the signs, concepts, some characters and intertwined patterns. After all, some of you are already walking the Path of the Eternal Return. More images, v…

Patch notes and updates

S.noRelease datePatch nameGID number
112 May 2026HOTFIX 31832065502824339
211 May 2026HOTFIX 21832065502822057
37 May 2026HOTFIX 11832065502812946
425 February 2026Hotfix 2 : where walls don't shine1825727806705151
524 February 2026Very Hot Fix1825093633197286

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2861210
Live current players0
SteamPulse tracked peak10
Live count (today's peak floor)0
Price$19.90
Free to playNo
Discount0%
Original price USD$19.90
Current price USD$19.90
Release dateMay 2026
DeveloperRedlock Studio, Enclave
PublisherRedlock Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent96%
Positive reviews52
Negative reviews2
Total reviews54
Steam recommendationsNot available
Achievements14
Average playtime forever387 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2861210/

Short description

HYPNOS is a first-person adventure and exploration game, set in a lovecraftian megastructure fever dream. Enter the Nameless City at the edge of Dreams. Follow the trail into the shadow of the Holy Mountain. Embrace your destiny.

About this game

HYPNOS is a first-person adventure and exploration game, set in a lovecraftian megastructure fever dream. Enter the Nameless City at the edge of Dreams. Follow the trail into the shadow of the Holy Mountain. Wander through realms where the laws of the universe break down as they yield to other forces. Walk the Path and embrace your destiny. ...... YOUR STORY IS BEING WRITTEN IN THE PAGES OF THE MAZE CHRONICLES ...... “In the Dreamlands, all paths lead to the holy mountain of Kadath, where the gods dwell. Shadowed by the mountain is the Nameless City, built on the ruins of those who came before. There, Choron, a vagabond burdened by his past, searches for a faceless boy who haunts his dreams. To find the boy and unravel the threads of his own destiny, Choron must solve the city's mysteries, face the Monarchs who rule the far reaches of the world and cross the veils that separate ignorance from truth.” ...... FIND THE FACELESS BOY FIND MATTHEW ...... ..... EXPLORATION: wander a unique semi-open world. Find your own way through the Nameless City. BRANCHED DIALOGUES, CHOICES & ALTERNATIVE ENDINGS: Meet the strange inhabitants of the Far Reaches. Dreamers, spirits, creatures and bizarre figures — they are all caught in the same web of causality. Your actions influence their destinies. LAYERED WORLD: Interact with your environment. Transform the materia of dreams and the City with it. Lift the veils that conceal reality. .....

Supported languages

English, French, German, Spanish - Spain, Japanese, Russian

Steam categories

Category IDCategory
2Single-player
28Full controller support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Medo
steam germany12Gewalt Alkohol / Tabak
igrs18Horor Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $19.90
  • Highest observed: $19.90

HYPNOS's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.90, the highest is $19.90, and the first visible tracked price is $19.90. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

HYPNOS's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.90, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.90. The latest run records $19.90 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.90
  • Current list price: $19.90
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records HYPNOS at $19.90 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.90$19.900%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.90.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.90$19.90No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.90.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$19.90$19.90No discountSteam Store

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BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
Schedule I9,50722 September 2026 - 03:58:41 UTC455,652297,022TVGS

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