SPSTEAMPULSELIVE ANALYTICS
SurvivalScape

SurvivalScape Steam metadata

Mark Arneman, Carina Arneman | Jul 22, 2024 | game

Released

0players observed · 5 October 2026 - 18:19:14 UTC

ActionCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)402
  • Revenue (VGI)$318
  • Review score95% positive

SurvivalScape metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)402
  • Revenue (VGI)$318
  • Review score95% positive
  • Total reviews41
  • Release dateJul 22, 2024
  • DeveloperMark Arneman, Carina Arneman
  • Publisherbearlikelion

Genres: Action, Casual, Indie, RPG

Company pages: Developer: Mark Arneman, Carina ArnemanPublisher: bearlikelion

Top Steam chartsTop 100 gamesGame directorySteam Store page

SurvivalScape Steam metadata

SurvivalScape metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2862660/metadata
Steam Storehttps://store.steampowered.com/app/2862660/
Steam Communityhttps://steamcommunity.com/app/2862660
PCGamingWiki search
IGDB searchSearch IGDB for SurvivalScape

Reviews, pricing, and metadata

Review summary

Positive

95% positive, 39 positive, 2 negative

Price and discount

$1.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support, DualSense Controller Support

Achievements

34

Platform releases
  • Steam 22 July 2024

Latest Steam announcements

  • Four New Heroes - SurvivalScape v2.1 - 8 September 2026

    New Heroes - Four new heroes added to the game: Valkyrie, Swordmaster, Hunter, and Priest, each with five abilities - Swordmaster fights beside phantom copies of himself with Shadow Clone, Phantom Dash, Mirror Strike, Blade Dance, and Crescent Wave - Hunter lays a Snare Trap, fires a Volley, sends out a Hawk, pierces lines with Barbed Arrow, and stuns with Bolas - Priest heals with Divine Light and fights with Consecrate, Judgement, Sanctuary, and Holy Lance - Valkyrie gains Sword of Justice, which executes weakened enemies, and Smite, which heals for each enemy it strikes - The class select shows all twelve heroes, locked ones included, with the unlock condition on hover Unlocks - Valkyrie unlocks by finishing a run at full health - Swordmaster unlocks by winning a run as the Knight - Hunter unlocks by winning a run as the Archer - Priest unlocks by clearing three different maps - Omni…

  • SurvivalScape Version 2.0 - 8 June 2026

    SurvivalScape: Version 2.0SurvivalScape is on sale for 0.99c for Steam Bullet Fest, if you own the SurfsUp Supporter Bundle you can claim a free Steam key for SurvivalScape at SurfsUp.website/survivalscape!Online Co-op (NEW)Team up with up to 4 players online through Steam.Host or join games, with an in-game lobby to pick your map, mode, and class together.Revive downed teammates to get rallied back into the fight, and revives go faster when more allies help.Team leaderboards track your squad's best runs.Level together the co-op party shares one XP Pool and makes upgrade decisions together.Team voting after the run everyone in the party can vote on continuing to the next level, rushing the boss, or seeing how long they can last in endless mode.Each player automatically gets a unique color so you can tell your heroes apart in the chaos.Enemies, including bosses, now switch targets betwee…

  • SurvivalScape Update & Sale - 28 April 2025

    Hello Survivors! In celebration of the update, SurvivalScape is 50% off for the next 7-days. Updated Engine to Godot v4.4.1 Updated Steam API to v1.62 New Garden background to help with visibility Garden's Gorgon statues now shoots snakes instead of arrows Rogue Poison renamed to Glue Trap Health Potion off-screen marker is now static always facing up Updated UI elements with larger font sizes to be more readable Level up change increased Pause menu buttons increased

  • Upgrade to Godot 4.3, 25% Off, and our Next Game - 18 January 2025

    Hello, Survivors! We’ve got some exciting news to share with you all today! First off, we’ve just released an engine update for SurvivalScape, bringing the game to Godot version 4.3! We are also officially announcing our next game, SurfsUp! SurfsUp is a high-speed, acrobatic platformer where you master surfing mechanics to glide through unique environments. Wishlist SurfsUp and register for the playtest today! https://store.steampowered.com/app/3454830/SurfsUp/ To celebrate the announcement of SurfsUp, SurvivalScape is 25% off for one week! For more information on SurfsUp as well as playtest invites please join the Discord!

  • New Abilities Update - 4 August 2024

    Hello Survivors! We are very excited to launch this new "abilities" update to SurvivalScape. Leaderboards will not be reset for this update while we collect data on how these new abilities change scoring. Patch Notes: Omniscient class has been added to the main game New hidden achievement Players now have a range indicator circle showing their lock-on range VSync option should no longer reset when opening the options menu Translations can now be overridden from the options menu Fixed an issue with some classes (Archer, Wizard, Druid) having higher default range than intended Fixed an issue with projectiles not firing in the weekly challenge Fixed a bug where Shuriken would crash the game Twitch integration now waits for streamer to choose level up New Abilities: There is a new targeting system, "close range/radius targeting." These abilities won't fire off until an enemy gets close with…

  • Leaderboard Reset, Looking at Launch, and What's Next - 28 July 2024

    Hello Survivors! First off, we have reset the leaderboards due to changes with the new random leveling affecting scores. Secondly, abilities are now capped at 3 per run With launch week coming to a close, we wanted to talk about what went right, what went wrong, and what we're doing next. What went right: Almost 150 players completed 1,600 runs during the first week! We're thrilled with these numbers and really look forward to expanding and continuing to work on the game. Here's a breakdown of the player's class choice for all runs in the game: Wizard is the most popular, while Shaman is the least picked. This could be due to Shaman being the last class unlocked or just Wizard being too strong. Our goal is to try and have equal pick rates for all classes across the game. Level Breakdown: Desert seems too tough at a 42% win rate, balance adjustments are planned for an upcoming patch. We…

  • Patch Notes v1.0.955 - Leveling Rework - 27 July 2024

    Hello Survivors! We've made some major changes to how leveling works in SurvivalScape. Upgrades are no longer linear and the upgrade tiers are random. This is an experimental change while we further investigate how this affects scoring. Again, the weekly challenge mode has all RNG removed so each player has the same exact run. Patch Notes: Enemy projectile size increased Enemy projectiles now have variable speed Leveling Rework: 10% white upgrades removed Leveling tiers are now randomized and are no longer linear Stats and Cooldown upgrades will now show Pre->Post upgrade information This is to better explain the new upgrade system is additive and does not replace or lower your power. Fire Rate now shows as per second: Example: 0.67 -> 1.3/s Abilities now shows as seconds on cooldown: Example: 3->2.67s Scale now shows as size increase Example: 1.0 -> 1.35x Tier's renamed: Tier-2 (green)…

  • Patch Notes v1.0.933 - 23 July 2024

    Patch Notes v1.0.933 Hello Survivors, Yesterday was a fantastic launch, but we noticed some issues that arose and hopefully our first post-launch patch addresses most of them! Obelisks: Leaving an obelisk circle will no longer despawn the obelisk until the first "light" is lit, this is to prevent accidentally despawning obelisks before you are ready to capture them. Enemy telegraphs Enemies will now flash yellow before firing attacks Overhauled Enemy Projectile attacks: Enemy cooldown is now based on a psuedo random range to avoid projectiles firing all at once Enemy cooldown is now tied to framerate Enemies will wait to start cooldown until game begins, this will prevent mass firing at the start of boss rush Player Default Range: 300 -> 400 Increased Twitch Level up timer to 15s Added new Twitch chat commands to avoid 30s timeout: !1st, !first, !2nd, !second, !3rd, !third Fixed boss pr…

  • SurvivalScape Boss Rush Contest - 19 July 2024

    SurvivalScape Boss Rush Contest Attention, Survivors! Do you have what it takes to conquer the leaderboard of SurvivalScape? We’re thrilled to announce our Boss Rush Contest where you can showcase your skills and win free keys to the full game! Start Date: Friday, July 19th 2024 End Date: Monday, July 22nd 2024 9am EST How to Participate: 1. Download and launch the SurvivalScape demo from Steam 2, Clear the dungeon level to unlock Boss Rush 3. Complete Boss Rush for your chance to win! Scores will be verified after 9am EST, winners will be contacted via Steam. Top three players on the Boss Rush Leaderboard will receive keys to the full game. Have fun, and good luck! - Carina & Mark ❤️

  • Mac Support and Multiple Languages - 16 July 2024

    Hello, 你好. Привет, 안녕하세요, Multi-language: We have now expanded SurvivalScape to be accessible to more players around the globe! The game has now been fully translated into: Simplified Chinese (简体中文) Korean (한국어) Russian (Русский) The game detects your Operating System's configured locale and will automatically set itself to the correct one. This process may have mistranslations and mistakes, please use this forum thread to help us fix any translation issues. Mac Support: SurvivalScape is also now officially available on Mac OS X! Mac users can now dive into SurvivalScape and enjoy the full experience on their platform. Thank you for your support and we are greatly looking forward to launch Monday the 22nd! Thank you, Carina & Mark ❤️

  • Patch Notes v0.653 - 27 May 2024

    v0.654 -- Druid's Entangle cooldown changed from 3->5s Scoring reworked: Previously, players who did not reach the boss on a level received a "time penalty." I noticed the scoring was not different enough between a player who died at 1 minute, compared to others who died at 5 minutes. We now have "survival points" which accrue with each second survived. HP scoring has also changed from a flat rate to a percentage. Level completion speed, boss damage, and boss kill speed still apply. * All leaderboards have been reset due to this change Changes: Daily Challenge difficulty rebalanced Flawless bonus reduced from 150->69 Boss rush now has piercing enabled by default Challenge mode now has magnet enabled by default Damage Reduction has been removed as an upgrade Enemy projectile attack rate changed from float->int, and randomized to +0-7s Damage rate reduced from 45->33 Font changed on Stats…

  • Patch Notes - v0.642 - 25 May 2024

    v0.642 Boss rush leaderboards have reset due to the following changes Class balance Taking a look at classes' win rate for the last day, it shows Rogue is an overperformer. It's the top selected class with the highest win rate, so I've adjusted some of the cooldowns to hopefully bring it inline with everything else. Additionally Wizard has been underperforming since the last round of nerfs, while both Druid and Shaman have low win rates. Druid Sprit wisp speed increased from 169->250 Wildfire base scale increased from 1.0->1.2 Wildfire area increased from 20->30px Rogue Splinter cooldown increased from 3->4s Poison cooldown increased from 3->5s Shaman Fire totem cooldown decreased from 13->12s Fear totem cooldown decreased from 12->11s Earth totem cooldown decreased from 11->10s Wizard Splash now targets enemies at the center of the sprite instead of the bottom tip Splash area increased…

  • Patch Notes v0.638 - 25 May 2024

    Scoring Change: Increased level time penalty for not reaching boss from 1000 -> 2500. Sewer's top score has been removed due to this issue Daily challenge update: We now select the "last" class in the random list, instead of first. This hopefully stops Knight being the class everyday. Challenge mode level range now -10/+5 (from -5/+5) How to play updated to say "Daily Challenge" instead of "Weekly Challenge"

  • Patch Notes v0.627 - 24 May 2024

    v0.632 -- Health is now displayed on Game Over screen Added Discord button v0.629 -- Fixed an issue with Boss Rush not showing it's selected, and allowing you to Boss Rush levels you had not yet cleared. v0.627 -- Adjusted transparency for Knight's Shield Spin and Druid's Spirit Wisps to try and create less visual noise. Flawless score bonus has been lowered from 250->150 Flawless scores have been reset Wave timer now 15s in all modes once boss spawns Map Changes Dungeon Skeleton Warrior's HP Increased

  • Patch Notes v0.612 - 23 May 2024

    v0.621 changes: -- Druid's Entangle is now a targeted ability v0.618 changes: -- Mini Rats now play their death animations Rat Ball should stop attacking at game over Dagger sprite fixed Fan sprites fix Obelisk leaving area causing the obelisk to area to grow fixed v0.612 changes: -- The weekly challenge has been changed to a daily challenge. Time Played is now counted when restarting / returning to menu and not just at the game over screen Melee attacks now deal 1 base damage instead of 2 Added descriptions to levels: Dungeon - Normal Sewer - Infested Fixed fetching leaderboards when there are more than 25 players After looking at yesterday's map clear numbers I felt like they were too high. Enemy density also was pretty light with the recent changes. I have reduced the force_spawn_wave timer for both maps, and added some more changes. Map Changes: Sewer: Sewer enemies now increase eve…

  • Patch Notes - Build v0.593-demo - 22 May 2024

    My first patch notes! Looking at the run statistics Sewer only has a 20% clear rate, which feels too difficult, I have rebalanced the level: Sewer Rebalance: Enemies now increase every 5 levels instead of every 3 Rat Mages to start spawning at level 20, instead of level 12 Poison balls have been recolored purple/blue for better visibility Poison ball speed reduced from 250 -> 200 Leaderboards for Sewer have been reset due to these changes. Class Changes Shaman: Earth totem stun from 3.0 -> 1.5 Druid: Entangle stun from 3.0 -> 1.5 Bug Fixes / QoL Updated Main Manu font, level select, and redesigned boss rush option button. Pausing/Resuming the game on the class select screen will no longer start the game without a class and now shows the mouse. Score Timer now shows level goal

Patch notes and updates

S.noRelease datePatch nameGID number
127 July 2024Patch Notes v1.0.955 - Leveling Rework5963413094355157171
223 July 2024Patch Notes v1.0.9335963413094342463723
327 May 2024Patch Notes v0.6535741605105622962328
425 May 2024Patch Notes - v0.6425741605105615604009
525 May 2024Patch Notes v0.6385741605105614532966
624 May 2024Patch Notes v0.6275741605105611504624
723 May 2024Patch Notes v0.6125741605105608051373
822 May 2024Patch Notes - Build v0.593-demo5741605105604554413

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2862660
Live current players0
SteamPulse tracked peak6
Live count (today's peak floor)0
Price$1.99
Free to playNo
Discount0%
Original price USD$1.99
Current price USD$1.99
Release dateJul 22, 2024
DeveloperMark Arneman, Carina Arneman
Publisherbearlikelion
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent95%
Positive reviews39
Negative reviews2
Total reviews41
Steam recommendationsNot available
Achievements34
Average playtime forever227 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2862660/

Short description

Immerse yourself in SurvivalScape, a fast-paced auto-shooter bullet hell! Select your hero from a diverse roster, each boasting unique abilities and play-styles. Battle relentless waves of enemies, gather crystals to level up, and face off against formidable bosses. Can you survive?

About this game

A co-op survival auto-shooter for 1 to 4 players. Skill decides your score, no grinding needed. Pick a hero, walk into the arena, and hold out while the waves grow. Your hero attacks on their own. You choose where to stand, which upgrades to take, and when to push your luck. Reach max level and the boss comes for you. Play alone or with up to three friends over Steam. Talk to your team with built-in voice chat. Chase the leaderboards, take on the weekly challenge, and unlock new heroes by playing well. 12 heroes with their own kits Each hero has five unique abilities. Knight spin maces and throw shields. Archer rain arrows and lay traps. Wizard call lightning and starfall. Unlock the rest by clearing maps and winning runs. Knight Archer Wizard Valkyrie Swordmaster Hunter Priest Rogue Beastmaster Shaman Druid Omniscient Online co-op for up to 4 Steam lobbies, shared team levels, and revives. Voice chat is built in: open mic in the lobby, and in the arena you hear teammates by how close they stand with push to talk if you prefer. Six maps, six bosses Each map has its own set of enemies, mechanics, and boss. Clear one map to unlock the next. Dungeon Sewer Volcano Desert Arctic Garden Upgrades that matter Every level-up offers three cards. Take a new ability, or stack a stat with a rolled rarity from common to legendary. Reroll if you dare, it costs health. Boss Rush and Endless Boss Rush starts you at max level and puts the boss in front of you. Beat it fast for the score. Endless keeps the waves coming with no boss and no end. Weekly Challenge Everyone gets the same run: same map, same hero, same seed. No rerolls, no health potions, no Obelisks. One leaderboard. Play it solo or as a team. Obelisks of Power Capture an Obelisk and gain a level on the spot. You have to stand still to do it. No meta progression No permanent stat boosts. No pay-to-win. Every run starts on the same footing. Twitch integration Let your chat vote on your upgrades. Plays well anywhere Controller, keyboard and mouse, ultrawide, and a HUD sized for Steam Deck.

Supported languages

English * , Korean * , Russian * , Simplified Chinese * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
18Partial Controller Support
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $1.99
  • Highest observed: $1.99

SurvivalScape's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $1.99, the highest is $1.99, and the first visible tracked price is $1.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

SurvivalScape's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $1.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $1.99. The latest run records $1.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $1.99
  • Current list price: $1.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records SurvivalScape at $1.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$1.99$1.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $1.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$1.99$1.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $1.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$1.99$1.99No discountSteam Store

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WARDOGS191,7925 October 2026 - 18:42:24 UTC399,748Not availableBULKHEAD
Bongo Cat168,3655 October 2026 - 18:30:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
Valheim162,7865 October 2026 - 18:44:30 UTC498,478533,888Iron Gate AB
Rust129,2455 October 2026 - 18:23:30 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,2711,008,495Wallpaper Engine Team
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
Project Zomboid61,2765 October 2026 - 18:28:10 UTC122,811467,999The Indie Stone
TBH: Task Bar Hero61,0035 October 2026 - 18:24:21 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 256,5125 October 2026 - 17:45:15 UTC574,638199,438Mega Crit
Geometry Dash55,8525 October 2026 - 17:43:59 UTC108,707646,789RobTop Games
How to Fish51,9025 October 2026 - 16:11:37 UTC373,97130,342Dazed Games
Palworld50,2455 October 2026 - 17:16:00 UTC2,101,535451,088Pocketpair

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim162,7865 October 2026 - 18:44:30 UTC498,478533,888Iron Gate AB
Rust129,2455 October 2026 - 18:23:30 UTC259,6461,403,838Facepunch Studios
The Witcher 3: Wild Hunt97,0685 October 2026 - 18:53:03 UTC137,187877,306CD PROJEKT RED
Project Zomboid61,2765 October 2026 - 18:28:10 UTC122,811467,999The Indie Stone
TBH: Task Bar Hero61,0035 October 2026 - 18:24:21 UTC546,13043,714Nugem Studio, Tesseract Studio
Warframe59,3855 October 2026 - 18:15:38 UTC181,509676,031Digital Extremes
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Baldur's Gate 353,7115 October 2026 - 19:22:36 UTC875,343836,282Larian Studios
Palworld50,2455 October 2026 - 17:16:00 UTC2,101,535451,088Pocketpair
Stardew Valley49,3255 October 2026 - 18:40:23 UTC236,6141,016,067ConcernedApe
Cyberpunk 207742,6275 October 2026 - 17:43:15 UTC830,387932,948CD PROJEKT RED
Deskrawl: Idle ARPG41,1815 October 2026 - 17:41:35 UTC45,587Not availableFirst Day Games

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