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Sword vs Horde

Sword vs Horde Steam news

Zimmerbyte Games Lukas B. Zimmermann | Sep 4, 2024 | game

Released

0players observed · 6 October 2026 - 10:49:32 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive

Sword vs Horde news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive
  • Total reviews20
  • Release dateSep 4, 2024
  • DeveloperZimmerbyte Games Lukas B. Zimmermann
  • PublisherZimmerbyte Games Lukas B. Zimmermann

Genres: Action, Indie

Company pages: Developer: Zimmerbyte Games Lukas B. ZimmermannPublisher: Zimmerbyte Games Lukas B. Zimmermann

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Sword vs Horde Steam news

Sword vs Horde news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Zimmerbyte Games' Next Game: Behelade. Demo out now! - 8 June 2026

    Roughly two years after the release of Sword vs Horde, the next game by Zimmerbyte Games is finally ready to be shown! Behelade is a classic bullet hell shoot 'em up with the challenging, skill-based gameplay and tight pacing you would expect after playing Sword vs Horde.Behelade's goal as a game is to refine and condense the classic top-down shoot 'em up formula, and to add all the features you need to hone your skill and achieve the famed "one credit clear." There are practice modes for individual stages, as well as the ability to watch back replays of your attempts.As a unique mechanic, you enter a melee mode for a few seconds when you get hit. In this state, you can quickly fly into enemies to deal heavy damage using the blue flames of the magic sword "Behelade."The first demo version can be played right now for free during the "Bullet Fest." Please have fun trying it out!Thank you,…

  • Full Release 1.0 - 4 September 2024

    After a few months of Early Access, I am happy to present the full release! By adding boss fights, different levels, new enemies, game modes and lots of small improvements, Sword vs Horde has come a long way since the launch into Early Access. Thank you everyone who played and gave feedback during Early Access! I hope you continue to have fun! The Future of Sword vs Horde: Asides from smaller patches, I might come back with some content updates to Sword vs Horde in the future, but for now, I want to focus on my next game project. Stay tuned for its announcement! Finally, here is the changelog for full release 1.0: This update brings an extra layer of polish to some aspects of the game. Added sound effects for the great goblin boss Increased the size of the playable area for more room to maneuver You can now see over the edge of the playable area

  • Update 6: Snail Forest Level - 25 July 2024

    This update adds the "Snail Forest" battlefield (level), a place where goblins and giant snails crawl through the thicket. It is ruled by the "Great Goblin." This new boss is the strongest archer among his kind, capable of shooting enormous arrows from his gigantic bow. Defeat him to get the third trophy. Changelog: Added the "Snail Forest" battlefield/level Added the "Great Goblin" boss Can shoot four small arrows simultaneously or a single big one Rolls around the Forest Added snail enemies Slow, but can take a lot of hits and don't get knocked back Leave a slime trail that slows down player and enemies alike Added bushes that slow down your blade Added a trophy for defeating the Great Goblin Added an option to make shields and helmets of skeleton knights red (for better visibility in crowds) You sword can now "punch though" their shields/helmets Only at high sword speeds (use the boo…

  • Update 5.1: Game Modes - 27 June 2024

    added 3 game modes to customize your experience: Weighty: The default mode with no special changes. Designed to make you feel the weight of the blade and offer a good challenge. Hyper: Faster pace of gameplay and a lot more enemies. Chill: Less enemies and easier.

  • Update 5: Cursed Graveyard Level - 8 June 2024

    This update adds a new battlefield (level), the "Cursed Graveyard." Unlocking this level allows you to fight in this eerie, foggy place, filled with ghosts and skeletons that rise from beneath the tombstones. In the end, you will face the Skeleton Lord, a giant skeletal mage who summons protective shields and shoots magic projectiles. Defeat him to get the second boss trophy for your equipment. Changelog: Added the "Cursed Graveyard" battlefield/level Added tombstones that emit fog and spawn ghosts or skeletons, but can be deactivated temporarily by hitting them Added the "Skeleton Lord" boss Hovers around on a magic circle. Has four shields in a spinning circle around him. These can be deactivated for a time by hitting them with your weapon. He can re-summon them after a while. Shoots magic projectiles at regular intervals. Added a trophy for defeating the Skeleton Lord Added a battlef…

  • Update 4.7: Small fix - 9 May 2024

    - fixed missing space between "Wave" and the wave number

  • Update 4.6: Brazilian Portuguese Localization - 8 May 2024

    - added Portuguese (Brazil) language option Thanks to Thiago dos Santos Mania for translating the game!

  • Update 4.5: Small text improvements - 4 May 2024

    improved some text and fixed some minor issues removed arrow Unicode symbols that didn't show up correctly in some cases added a shadow to equipment descriptions for better readability

  • Update 4: German Translation - 3 May 2024

    translated the game to German and added options to change language controls menu and tutorial box now shows key labels according to keyboard layout changed some text to make it more historically accurate changed Crusader Armor sprite to be more accurate (and also look better) fixed music playing for a split second when starting the game with music volume at zero

  • Update 3: Minotaur Boss - 20 April 2024

    This update brings the first boss enemy to the game: The Minotaur. He is half man, half bull and swings a giant axe while charging at the player. The Minotaur appears in wave 9 as a final goal (although you can continue fighting to increase your score, even after defeating him). Each piece of equipment now has a greyed-out trophy icon in the equipment screen. When defeating the boss, you will get the trophies for the weapon and armor you were using and the icon gets colored. Which combinations of equipment work best for you? It's a challenge to get all the trophies! Changelog: Added the Minotaur boss. Every weapon and armor now has a boss trophy icon in the equipment menu that turns colored when defeating the boss. Added a hint "Defeat the Minotaur (Wave 9)" when entering the world. The wave timer now shows the current wave number. Tweaked the waves to account for the boss and improve t…

  • Update 2: clearer visuals - 5 April 2024

    - player now flashes when stunned and when invulnerable after getting hit - dizziness bar now flashes red when close to maximum - added dizziness-related stats to the armor selection panel - added damage numbers when you hit enemies (and the option to turn them off) - added a timer that shows when the next wave starts - fixed dead enemies continuing to emit bleed particles when using Flamberge - fixed the controls help rendering above the death menu Starting with the next update, I want to focus on adding more content like enemies, bosses and equipment. Stay tuned!

  • Small update 1: improved tutorial - 27 March 2024

    - improved the tutorial/controls help (you can enable/disable it with F1 or back on controllers in case you need to see it again) - on the first run, you now have some time before enemies appear to get used to the controls - made the dizziness bar turn red when near its limits

Patch notes and updates

S.noRelease datePatch nameGID number
127 June 2024Update 5.1: Game Modes5842939267310845843
29 May 2024Update 4.7: Small fix5768625435395738883
38 May 2024Update 4.6: Brazilian Portuguese Localization5768625435392373751
44 May 2024Update 4.5: Small text improvements5766372999951521623
53 May 2024Update 4: German Translation5766372999947847231
65 April 2024Update 2: clearer visuals5756237364311859165
727 March 2024Small update 1: improved tutorial5749481331432757038

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