SPSTEAMPULSELIVE ANALYTICS
Sail the Seas

Sail the Seas Steam news

Viking Game Studio | Nov 24, 2024 | game

Released

1players observed · 5 October 2026 - 23:12:34 UTC

IndieSimulationEarly AccessAdventureStrategySteam Store

  • Latest observed players1 · 5 October 2026 - 23:12:34 UTC
  • SteamPulse tracked peak11
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive

Sail the Seas news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 5 October 2026 - 23:12:34 UTC
  • SteamPulse tracked peak11
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive
  • Total reviews116
  • Release dateNov 24, 2024
  • DeveloperViking Game Studio
  • PublisherViking Game Studio

Genres: Indie, Simulation, Early Access

Company pages: Developer: Viking Game StudioPublisher: Viking Game Studio

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Sail the Seas Steam news

Sail the Seas news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Fix - 7 July 2026

    Fixed passive income not saving

  • Fix - 6 July 2026

    Fixed sailor interaction bug

  • Fix - 6 July 2026

    Fixed captain not seeing any ships in port. also captais now respawn if you move away from them (so you can hire them fro multiple ships without moving away from that port)

  • Update 05/07 - 5 July 2026

    Now you can hire captain for your idle ships so they can make passive income. Find free captains in tavern. Ship will be based in the port it is currently (you can come there any time and take it back) also you will receive your revenue at any trading station once it reaches 300.

  • Fix 03/06 - 3 June 2026

    Fixed character continuing to move after switching to third-person camera Fixed ship pointing north after reloading

  • Fix 31/05 - 31 May 2026

    Fixed helmsemen not holding course

  • Update 01/11 - 1 November 2025

    Technical update Because of recently discovered Unity engine security problems the game engine is updated to patched version. Also fixed game saving and advancing problems - was caused by dead crewmembers (mostly on player owned idle ships that still had crew)

  • Update 29/09 - 29 September 2025

    Added Ponta Delgada port (in Azores) Enlarged coordinate text in map view

  • Update 15/09 - 15 September 2025

    Added new ship type - Brig Added field of view slider

  • Update 20/08 - 20 August 2025

    Small changes in navigation tab(deviation now needs to be added by degrees and minutes as you could write 1minute as 10minutes - example 4degrees1min should have been 4,01 not 4,1 ) Added cannons Fixed game fps dropping to 1fps near ports. (was caused by ships in port shifting in docks due player using fast speed when approaching towns) Did some changes to weather change system. It was bugged and mostly stayed in clear sky mode Enabled ambient occlusion

  • Update 06/06 - 6 June 2025

    Fixed frigate and indiaman cabin colliders - was possible to fall through window Added player character Some fixes to trading and ship UI and cargo calculations Reworked crew navigation on ship to allow for more crew activities

  • Fix - 18 April 2025

    Fixed spelling in navigation tab (latitude named longitude) Fixed map markings working opposite in W and S coordinates (minutes were inverted) Made north star more visible

  • Update 17/04 - 17 April 2025

    Added advanced navigation When close to land wind is not affected by wind map and can blow from any direction

  • Update 06/04 - 6 April 2025

    Fixed some ports being buried under sand Fixed wind not changing direction Contracts now prefer closer destinations (they still need complete rework)

  • Update04/04 - 4 April 2025

    Added all ports to map, Added more trade goods Trade prices are changed

  • Update 27/02 - 27 February 2025

    Moved handheld compass position to center of player Mooring lines can now be adjusted from both ends Added options to turn off global and water reflections - increases frames Also improved water reflections Anyone having fps problems near ports try turning off reflections

  • Update 19/02 - 19 February 2025

    Increased ship inertia

  • Update 18/02 - 18 February 2025

    Ship weight sometimes on reload was changing sometimes resulting in overweight, Changed that it is not saved but calculated every time from actual cargo. Added crew animations

  • Update 12/02 - 12 February 2025

    Added commands to sailors talk section When sailors get tired they just go rest and are no longer unassigned from corresponding shift Turns out wind directions indeed didn't change in one play session (was a bug) now wind directions change every time weather is changing Added possibility to eat, drink and sleep till next day in tavern

  • Update 10/02 - 10 February 2025

    Fixed frigate trim change not working Reworked some textures on schooner and sloop Added sailor stats to log

Patch notes and updates

S.noRelease datePatch nameGID number
17 July 2026Fix1836506165577250
26 July 2026Fix1836506165576552
36 July 2026Fix1836506165575214
45 July 2026Update 05/071836506165573887
53 June 2026Fix 03/061834602721184699
631 May 2026Fix 31/051833968530895649
71 November 2025Update 01/111815034432933995
829 September 2025Update 29/091811772772365010
920 August 2025Update 20/081808601382400379
106 June 2025Update 06/061801617199419143
1118 April 2025Fix1797185861661201
1217 April 2025Update 17/041797185861634958
136 April 2025Update 06/041795917897416880
144 April 2025Update04/041795917897349388
1527 February 2025Update 27/021792751525996763
1619 February 2025Update 19/021792116353169245
1718 February 2025Update 18/021791580426131065
1812 February 2025Update 12/021791482680855693
1910 February 2025Update 10/021790848102757271
209 February 2025Update 09/021790848102715206

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