Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2869560 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | November 2026 |
| Developer | TomoToro |
| Publisher | TomoToro |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A group of university students is going to spend a week in the old hotel "Amnea". Within these seven days they have to find out what is hidden behind its facade and to unravel all the mysteries without losing their minds.
About this game
∞ "Amnea 28" is a visual novel about a group of young people who go to listen to a course of lectures by a respected professor of psychology. Their destination is "Amnea", an old hotel which ceased to fulfill its main functions ten years ago and now serves as the professor's residence. A week of studying didn't promise any problems, yet the atmosphere felt more unsettling with each passing day. ∞ Why did the students' behavior suddenly become strange? What are they hiding? The protagonist will have to solve all the mysteries of "Amnea", otherwise the walls of the old hotel won't let her leave alive. ∞ 30-50 hours of gameplay ∞ 5 unique routes ∞ 36 different endings and 19 unlockable epilogues ∞ more than 100 CGs and 32 music tracks ∞ the character routes are NOT romantic (the protagonist can't romance anyone); however there are certain romantic subplots in the story ∞ the choices you make shape up the character's mental state, the changes can be observed via a special stress scale. Don't let stress destroy the poor thing's mind, or their not-so-great qualities will manifest. They say "Amnea" puts pressure on its guests, so don't let them lose their minds! Li (the protagonist) - Responsible, inquisitive, likes when everything is in order Vincen - A reliable leader who can take control of the situation if necessary, cool-headed and quick-thinking ∞ Why did Vincen, who has no need for the professor's lectures, come to "Amnea"? Out of mere curiosity? Debra - Energetic, sharp-tongued, may get violent if someone gets in a fight with her ∞ Where will Debra's stubborn desire to achieve the goal get her? Cordelia - Kind-hearted and amiable, has an air of peacefulness around her ∞ Why is Cordelia afraid of sharp objects? Why does she suffer from panic attacks? Josheni - Always smiles and acts friendly, gets along well with the others easily, absolutely non-confrontational ∞ Is Josheni as invincible as he thinks? Will he be able to find his most precious treasure in "Amnea"? ∞ After finding out the four main characters' secrets the fifth route will be unlocked - the story of the protagonist herself, who is the closest to unravelling the old hotel's mysteries.…
Supported languages
English, Russian
