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Decktamer

Decktamer Steam news

Horizon Edge | Oct 27, 2025 | game

Released

112players observed · 26 September 2026 - 02:06:07 UTC

StrategySteam Store

  • Latest observed players112 · 26 September 2026 - 02:06:07 UTC
  • SteamPulse tracked peak1,433
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Decktamer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players112 · 26 September 2026 - 02:06:07 UTC
  • SteamPulse tracked peak1,433
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews2,082
  • Release dateOct 27, 2025
  • DeveloperHorizon Edge
  • PublisherAssemble Entertainment

Genres: Strategy

Company pages: Developer: Horizon EdgePublisher: Assemble Entertainment

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Decktamer Steam news

Decktamer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Decktamer Update 1.8.7 - 8 September 2026

    Hey guys, here's a small patch to address some issues and fix some bugs.Changelog:Fixed a crash when using assimilator against the Carchanon with the talent Blind FaithThe neutralized effect is no longer a temporary effect and will instead naturally wear off after a turn, just like sleepFixed 'Team Tactic' move sometimes getting +2 damage instead of +1Nerfed 'Ineffable Dread': it will now deal 30 damage instead of insta-killFixed some typos, and rephrased some abilities in ChineseThe Deathless Dive achievement will no longer be granted when permadeath is offFixed 'Curing Bristles' healing the talent ownerFixed bug when mind control was used against a creature that has the same speedFixed Phyto-Pod not being immune to 'Pushback'Improved save system backup recoveryRemoved wrong artworks for 'Surgeon?' and 'Imprisoned Ursillo' when Trypophobia Censorship was enabledFixed Ripple Effect boos…

  • New Boss Update - 25 August 2026

    Hello everyone!Long time no see, eh? It took a while but we're finally ready to unveil the most exciting Decktamer update to date: the Boss Update!New Anomalies Spotted...That's right, we've added not 1, not 2 but 5 brand new bosses to the game, effectively doubling the progression!These new bosses exist in parallel to the classic bosses, in the sense that you don't need to beat the old ones to unlock the new ones and vice versa. However, they are meant to be slightly more challenging!We're not going to go into details about them here (we'd rather keep the surprise) but we do hope you'll have of fun facing them!To access them, go to the boss selection menu, and click the arrow to the right of the boss portraits you're familiar with.The new bosses all live in their own section of the menu.The Masquerade SpiderApologies for the delay, but we've finally come around to adding the 3rd creatu…

  • Decktamer Update 1.7.4 - 1 July 2026

    Changelog: Fixed an issue where entering the Game Mode menu and changing the settings would apply them in the tutorial (for example, critical hits in the tutorial)

  • Update Version 1.7.2 - 28 June 2026

    Changelog: Fixed Game Mode UI being stuck on top of difficulty UI

  • Improved Save System - 24 June 2026

    Hello everyone!We have a new Decktamer update for you!Multiple Save SlotsAs promised in our roadmap (available on our store page), you can now have multiple runs in parallel! This means that you no longer have to abandon your endless run if you want to start a new standard run for instance!You can have up to six saves at the same time!Run HistoryAfter you've either won, lost or abandoned your run, it will be recorded in the history. The history is accessible from your journal by clicking on the green bookmark, above the settings.You can also add runs to your favorites to find them more easily, as well as filter by defeat or victories.By clicking on a run card, you can show the deck for that particular save.You can show off your previous decks to your friends now!Quality of life changesYou can now see the difficulty star for any creature directly from the right click menu. Useful to quic…

  • Decktamer Update 1.6.7 - 5 June 2026

    Changelog: Fixed a longstanding issue where saving and loading or using the undo would prevent enemies from using their secondary moves. German language localization adjusments (thanks to Eugen Litwinenko!)

  • Decktamer Update 1.6.6 - 30 May 2026

    Changelog:Fixed the move 'Noble Sacrifice' not giving armor to alliesFixed Fast Forward button (Shift) being active in the creature rename screenFixed counter description not being reset at the end of battle for moves like 'Venom Charge', 'Discharge' etc.Fixed 'Leech Venom' not triggering when receiving poisonFixed Undo Button in the End of Run victory screenFixed 'Bleeding' talent's counter being reset to 0 when gained through the move 'Absorbed'Fixed 'Tree of Balance' event description in German

  • New Creatures Update - 25 May 2026

    Hello everyone!Finally! After a couple months of hard work we're proud to announce the release of a BUNCH of new cards, as promised!New Creatures DiscoveredIndeed, we’ve added not 5, not 10, not 20, but 29 brand-new cards to the game! And of course, each one comes with its own unique talents and moves!We couldn't fit them all in this picture!We will not be listing all of them here, as we'd rather let you discover them on your own :) (and also I don't feel like writing down every new ability here one by one lol)We'd also like to mention that the new bosses will be coming at a later update, as we're still hard at work developing them so stay tuned!Additionally, please note that this update does not include new starters, evolutions or legendary creatures. Only regular cards were added.Needless to say, this update is set to shake up Decktamer’s gameplay quite a bit, and we hope you enjoy th…

  • Decktamer Update 1.5.1 - 6 April 2026

    Changelog:Fixed a regression introduced in the last update where the Lightbringer boss had the talent "Nocturnal Sun" twiceFixed a UI issue in the Story Pages in Japanese and Chinese where some buttons where offscreen

  • Creature Contest Winner and Enhanced Bestiary - 6 April 2026

    Hello everyone!In this update, we're finally adding the winner of the second creature contest!Creature Contest WinnerWe had selected 3 creatures in the final vote and the one that got the most votes was Sinosauropteryx's Porpid!And here's the new creature ingame:It's a very cool design!Once again, congratulations to the winner and thank you to everyone who participated :)Better BestiaryYou may have noticed in the image above that there's two new bookmarks on the right side of the journal. Indeed, the bestiary now has two sections for each creature page: the info page which you all already know and... the brand new stats page!And because an image is worth a thousand words, let's take a look at it first: As you can see, this page allows you to see all the gameplay info you need for a given creature, including its health, speed, talents, moves and food preferences.Additionally, if a creatu…

  • The Difficulty Update - 1 March 2026

    Hello everyone!It's finally time for us to release the long awaited difficulty update!We listened to your feedback and we reworked the game's difficulty while still preserving the challenge of the game for those that want it.The Old SystemPreviously, the game had four levels, each one harder than the next:Scout, awarding a Bronze StarVenturer, awarding a Silver StarExplorer, awarding a Gold StarPioneer, awarding a Diamond StarHowever, not only did some people find the game too hard even on Scout, many also thought there was too big a gap between the different levels. We also had people who wanted to mix and match levels, for instance, have the item rewards and extra mutation rates of Pioneer combined with the Undo of lower levels. Despite all that, we wanted to make sure experienced players could keep enjoying the same game they'd been enjoying since release!Here is how we decided to ad…

  • Bugfix patch - Version 1.3.5 - 22 February 2026

    Small bugfix patch.Changelog:Fixed issue where pause menu would become completely black when Fast Forward is enabledFixed secret boss's AI not being enabled when playing in randomized Boss Rush modeUpdated pt-br localization for the new content Fixed HP calculation being wrong after evolving when the creature had a health mutationMinor German localization fixesFixed 99 effects achievement sometimes not triggeringUmbilical Root talent (boss talent) will now work for the player if the player manages obtains itFixed Tree of Balance not healing if the creature already had 5 or 7 Max HPFixed Protection effect triggering even if the poison damage was cancelled by Venom Cure

  • New creature and quality of life options! - 18 February 2026

    Hello everyone!We're almost ready to release the long awaited difficulty update, but in the meantime we have a small update for you!The Year of the Horse 🐴🧧✨To celebrate the Lunar New Year, we decided to add a new creature to the game!The Equinos is horse-like creature that is notoriously difficult to control.Since this is the year of the fire horse, we found it fitting to make a creature inspired by a horse while still making it unique and coherent to Decktamer's world.This creature's moveset is pretty unique, we hope you'll find interesting!Faster BattlesBut wait, there's more!A lot of people have requested a way to disable the battle text boxes which can be quite long, especially in Endless mode where you can stack many abilities on your card. Some people even managed to create cards that kill the enemy in a single turn, simply by placing the card on the board! As you can imagine,…

  • Creature Contest #2 is live! - 11 February 2026

    Hey Tamers!The first Creature Contest was wild - and it’s officially paying off in-game. 🐛The contest winners have arrived in Decktamer: Chompillar, Orcarill, and the Ouroboros Eel are now part of the world (with a few tweaks so they fit the roster perfectly). Huge thanks again to everyone who participated - seeing community ideas become real creatures was genuinely awesome.So we thought… let’s do it again!Welcome to the 2nd Decktamer Creature Contest!Submit a brand-new creature concept, make it to the finals, and the winner gets implemented into the game. 🐉⚔️👇 How to participate:1️⃣ Join our Discord2️⃣ Go to #creature-contest-23️⃣ Create one post per creature (you can submit multiple - just make multiple posts!)4️⃣ Final winner will be chosen through a Discord-wide voting round📋 Submission rules (please read carefully!)✅ Your creature must be a wild creature that can appear in regu…

  • Bugfix version 1.3.3 - 10 January 2026

    Changelog:Fixed inventory button not working in Boss Rush mode after each boss fightFixed Mystic Presence talent not stackingFixed wrong interaction with Cloning and Hyperstimulation where, in certain conditions, a clone could be created even though the move hasn't been usedThe duplicating syringe event should now preserve the abilities' internal counters (example: the move Ascension)

  • Balance Changes, Brazilian Portuguese Localization & Bugfixes - 2 January 2026

    Hello everyone! Today we have an update that aims to make the game a little bit more balanced. Here's the changes:BuffsFayardamBase Speed: 2 ⇒ 4Narcotic Scales limited use: 2 ⇒ 4Woolly TamarawReworked moveset generation to be more advantageousWill always have Hoof StompCan now generate with Passive Aggressive and Block at the same timeNeedlefangCurare Emission limited use: 3 ⇒ 5Needle Bite damage: 4 ⇒ 5Slow Injection poison inflicted: 4 ⇒ 5DipteranaeNow has Black Breath (3 poison to all enemies) instead of Pestilence (2 poison to all enemies)Skull CrabNow has Tackle (3 damage, limited-use 1) instead of Bash (2 damage)XerododoBase Health: 4 ⇒ 5Base Speed: 3 ⇒ 4Polar monitorNow has Body Slam (3 damage) instead of Bite (2 damage)Discharge base damage: 1 ⇒ 2Electric Shock vulnerable & slowness inflicted: 1 ⇒ 2CrookpoachNarco-Lick now deals 1 damage instead of being a status move (the move’s…

  • New community translations + bugfixes - 16 December 2025

    Hello everyone, here's a new update! Community TranslationsThanks to the community, Decktamer has been translated to 3 additional languages: Spanish, Romanian, and Traditional Chinese! Because these translations were made by fans, please note that they were not officially reviewed by our team. We still want as many people as possible to play the game so we included them anyway! If you find any mistake in the translation, please let us know in our discord server. Thank you to: APT, Nicolás Bolzico, Jhator94 and Astronautax2 (Spanish)尖叫鬆餅 (蔡憲筌)(Traditional Chinese)Annekus (Romanian) Also, I've heard that a Brazilian Portuguese community translation is on the way... Stay tuned!BugfixesThis update also introduces some small bug fixes. Changelog:Fixed Hypergrowth talent not working after UndoFixed cards sometimes getting stuck too high on the boardFixed incorrect Ouroboros Eel spawn rateUpda…

  • The Creatures from the Contest are finally here! - 10 December 2025

    Hello everyone! As promised, the 3 winners of the creature contest are finally being added to Decktamer... right now!As mentioned previously, we reworked the creatures so they can fit better into the game and feel right at home with the others. Now let's take a look!ChompillarWe had a lot of fun implementing this one! Thank you and congrats to Astroy from the Discord server!OrcarillVery cool design on this creature, they nailed the abyssal feel for sure! Thank you to Rogue for this one!Ouroboros EelWe had to take it into a unique direction to avoid having a simple Ouroboros and it turned out great! Thank you to Realms of Omnia for this legendary creature idea!Thank you again for your support!As always, we're hard at work working on the next updates and we hope you're looking forward to them :)Bye bye!

  • Bugfix patch - Version 1.1.2 - 29 November 2025

    Hello everyone, this small patch fixes regressions introduced in the latest update.Changelog:Fixed Boss Rush Mode savefile no longer loadingThank you for your patience, and enjoy!

  • All Three Contest Finalists Are Becoming Real Creatures! - 28 November 2025

    Hey Tamers!The final voting for the Create Your Own Creature contest has officially concluded… and wow, it was incredibly close. So close, in fact, that after careful consideration we made a decision we’re very excited about:✨ All three finalists will be added to Decktamer! ✨Your creativity blew us away, and each of the top entries brought something unique and exciting to the abyss.Here are the three finalists, expect to meet them in your runs soon!Ouroboros \Chompillar \Detritus Sweeper \Please note: Any visualizations, sketches, or artwork submitted for the contest were created by their respective artists or are for illustrative purposes only and will not be used directly in the game. As always, Axel will create the final in-game art from scratch, ensuring everything fits the Decktamer style and world.Stay tuned! The fully realized creatures are on their way, and we can’t wait for you…

Patch notes and updates

S.noRelease datePatch nameGID number
18 September 2026Decktamer Update 1.8.71842846814456297
21 July 2026Decktamer Update 1.7.41836506165564113
328 June 2026Update Version 1.7.21836506165558339
45 June 2026Decktamer Update 1.6.71834602721189117
530 May 2026Decktamer Update 1.6.61833968530892840
66 April 2026Decktamer Update 1.5.11828894815565542
722 February 2026Bugfix patch - Version 1.3.51825093633191201
810 January 2026Bugfix version 1.3.31821288646582228
929 November 2025Bugfix patch - Version 1.1.21817483467040882
1028 November 2025Bugfix patch - Version 1.1.11817483467037979
1113 November 2025Bugfix patch - Version 1.0.321816307528900334
129 November 2025Patch version 1.0.30 - November 8th 20251815580768342062
135 November 2025Rewards preview in battle and Bug Fixes1815580768216059
1429 October 2025Achievements Update & Bug Fixes1814942955104509

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