SPSTEAMPULSELIVE ANALYTICS
Ionball 2: Ionstorm

Ionball 2: Ionstorm Steam news

Ironsun Studios | Jun 6, 2014 | game

Released

0players observed · 24 September 2026 - 15:27:48 UTC

ActionCasualArcadeSingleplayerIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1,180
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score68% positive

Ionball 2: Ionstorm news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1,180
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score68% positive
  • Total reviews673
  • Release dateJun 6, 2014
  • DeveloperIronsun Studios
  • PublisherKISS ltd

Genres: Action, Casual

Company pages: Developer: Ironsun StudiosPublisher: KISS ltd

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Ionball 2: Ionstorm Steam news

Ionball 2: Ionstorm news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Level bug - 21 September 2016

    Hey guys, we're aware of the level bug stopping players from progressing. We're looking into it and will sort it ASAP, someone has mentioned an issue with this occuring elsewhere so we need to make sure it can't happen anywhere else before uploading a fix. Thanks for your patience :)

  • Level bug - 21 September 2016

    Hey guys, we're aware of the level bug stopping players from progressing. We're looking into it and will sort it ASAP, someone has mentioned an issue with this occuring elsewhere so we need to make sure it can't happen anywhere else before uploading a fix. Thanks for your patience :)

  • Recent bat bug - 5 August 2016

    Hi everyone, the issue with the bat not reaching the far sides should be fixed now, along with a lag issue involving the upgrade menu. We hope you can all enjoy playing now, thanks for all of your support :)

  • Recent bat bug - 5 August 2016

    Hi everyone, the issue with the bat not reaching the far sides should be fixed now, along with a lag issue involving the upgrade menu. We hope you can all enjoy playing now, thanks for all of your support :)

  • Bug acknowledgement - 29 July 2016

    Hey everyone, we just wanted to let you know we're aware of the bug regarding the bat not moving all the way to the left/right of the screen. From some initial tests it seems you should be able to play the game normally if you have your sensitivity slider over 17%, this hopefully works for you while we try to sort out the problem. We'll look into a proper fix ASAP. Thank you for your patience

  • Bug acknowledgement - 29 July 2016

    Hey everyone, we just wanted to let you know we're aware of the bug regarding the bat not moving all the way to the left/right of the screen. From some initial tests it seems you should be able to play the game normally if you have your sensitivity slider over 17%, this hopefully works for you while we try to sort out the problem. We'll look into a proper fix ASAP. Thank you for your patience

  • Latest update - 7 June 2016

    Hey everyone, we've been busy with other projects lately but have found some downtime to tweak Ionball 2. The patch has fixed it so Xbox controller now works properly in the levels, sadly we can't make it work in the menus just yet. We have also (finally) added an input sensitivity controller to edit mouse speed. Some people don't seem to be getting the sensitivity controller, if this is the case we ask you to reinstall the game if you want to use it (we're working on why it's not showing up). Thank you again for all of your support :)

  • Latest update - 7 June 2016

    Hey everyone, we've been busy with other projects lately but have found some downtime to tweak Ionball 2. The patch has fixed it so Xbox controller now works properly in the levels, sadly we can't make it work in the menus just yet. We have also (finally) added an input sensitivity controller to edit mouse speed. Some people don't seem to be getting the sensitivity controller, if this is the case we ask you to reinstall the game if you want to use it (we're working on why it's not showing up). Thank you again for all of your support :)

  • Achievements are live. - 4 November 2015

    Hey everyone, we have finished implementing achievements and they are now ready to be unlocked, we hope you enjoy earning them. Thank you for your continued support :)

  • Achievements are live. - 4 November 2015

    Hey everyone, we have finished implementing achievements and they are now ready to be unlocked, we hope you enjoy earning them. Thank you for your continued support :)

  • Achievements progress - 20 October 2015

    Hey everyone, I just wanted to let you know that achievements are not ready yet. You can currently view them due to necessary testing on our end, but they cannot be earned yet. They will be implemented soon once our artwork is finished, in the mean--time you can see what is required to earn them. Thanks for your continued support :)

  • Achievements progress - 20 October 2015

    Hey everyone, I just wanted to let you know that achievements are not ready yet. You can currently view them due to necessary testing on our end, but they cannot be earned yet. They will be implemented soon once our artwork is finished, in the mean--time you can see what is required to earn them. Thanks for your continued support :)

  • Achievements - 6 October 2015

    Hey everyone, we wanted to let you all know that we are currently working on achievements and should have them integrated in the near-future. In the mean-time, we hope you enjoy the newly implemented trading cards. Thanks for your continued support :)

  • Achievements - 6 October 2015

    Hey everyone, we wanted to let you all know that we are currently working on achievements and should have them integrated in the near-future. In the mean-time, we hope you enjoy the newly implemented trading cards. Thanks for your continued support :)

  • Steam Trading Cards Now Available! - 5 October 2015

    We are excited to be adding Steam Trading Cards to Ionball 2: Ionstorm. The set will feature 5 trading cards, 3 backgrounds, and 5 emoticons. We hope you enjoy this addition. Thanks for your continued support.

  • Steam Trading Cards Now Available! - 5 October 2015

    We are excited to be adding Steam Trading Cards to Ionball 2: Ionstorm. The set will feature 5 trading cards, 3 backgrounds, and 5 emoticons. We hope you enjoy this addition. Thanks for your continued support.

  • Tower Assault DLC available now! - 1 September 2014

    The Tower Assault DLC delivers an all new survival style game mode to Ionball 2: Ionstorm, with 30 new levels where you must last as long as you can to get the best score on the Ionball 2: Ionstorm leaderboard. Once all 30 levels are completed you can re-start the game at which point the difficulty moves up a notch. Other features included with this DLC: An all new top-down classic game view. Ability to turn off explosions for better visibility. Option to use an XBox control pad. The re-spawn time of the bat after death has been halved. All new music tracks A new ‘wave’ system where each 'level' has 3 waves for faster paced action and less down-time. Available to download free or included in new purchases

  • Tower Assault DLC available now! - 1 September 2014

    The Tower Assault DLC delivers an all new survival style game mode to Ionball 2: Ionstorm, with 30 new levels where you must last as long as you can to get the best score on the Ionball 2: Ionstorm leaderboard. Once all 30 levels are completed you can re-start the game at which point the difficulty moves up a notch. Other features included with this DLC: An all new top-down classic game view. Ability to turn off explosions for better visibility. Option to use an XBox control pad. The re-spawn time of the bat after death has been halved. All new music tracks A new ‘wave’ system where each 'level' has 3 waves for faster paced action and less down-time. Available to download free or included in new purchases

  • New Update! - 28 August 2014

    Bug Fix: *Crash when exiting tower assault mode Bug Fix: *Continuing main game after tower assault mode could make central projector open Bug Fix: *Continuing main game after playing tower assault (when bat extension upgrade purchased) made the game crash. Bug Fix: *Key droids missing in main game. Visual Fix: *Some levels in main game mode looked bad in overhead view

  • New Update! - 28 August 2014

    Bug Fix: *Crash when exiting tower assault mode Bug Fix: *Continuing main game after tower assault mode could make central projector open Bug Fix: *Continuing main game after playing tower assault (when bat extension upgrade purchased) made the game crash. Bug Fix: *Key droids missing in main game. Visual Fix: *Some levels in main game mode looked bad in overhead view

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