SPSTEAMPULSELIVE ANALYTICS
Project Rebearth

Project Rebearth Steam metadata

Program Sam | Jan 30, 2026 | game

Released

2players observed · 23 September 2026 - 13:26:21 UTC

CasualIndieMassively MultiplayerStrategySteam Store

  • Latest observed players2 · 23 September 2026 - 13:26:21 UTC
  • SteamPulse tracked peak49
  • Units sold (VGI)5,246
  • Revenue (VGI)$69,102
  • Review score72% positive

Project Rebearth metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 23 September 2026 - 13:26:21 UTC
  • SteamPulse tracked peak49
  • Units sold (VGI)5,246
  • Revenue (VGI)$69,102
  • Review score72% positive
  • Total reviews192
  • Release dateJan 30, 2026
  • DeveloperProgram Sam
  • PublisherProgram Sam

Genres: Casual, Indie, Massively Multiplayer, Strategy

Company pages: Developer: Program SamPublisher: Program Sam

Top Steam chartsTop 100 gamesGame directorySteam Store page

Project Rebearth Steam metadata

Project Rebearth metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2871870/metadata
Steam Storehttps://store.steampowered.com/app/2871870/
Steam Communityhttps://steamcommunity.com/app/2871870
PCGamingWiki search
IGDB searchSearch IGDB for Project Rebearth

Reviews, pricing, and metadata

Review summary

Mostly Positive

72% positive, 138 positive, 54 negative

Price and discount

$17.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, MMO, Cross-Platform Multiplayer, Steam Achievements, Steam Cloud

Achievements

10

Platform releases
  • Steam 30 January 2026

Latest Steam announcements

  • Seven Months of Project Rebearth - 9 September 2026

    Hi All!I am currently on a vacation in Australia. I am working on the game when I can but evidently, the tempo has been a bit lower. August has flown past, however there still are some new updates! I have spent most of the spare time that I had coordinating with a creative writer to help me fill the remaining empty artifacts in Project Rebearth. These can be found by going on expeditions and stumbling upon interesting locations. Most locations are already put in the game world. but some still have missing content. Together with the creative writer we are making progress in writing fun stories that relate to actual real world locations, slowly revealing the lore of Project Rebearth.I am really happy to see how they are turning out and how they convey the story, but i am curious to hear all of your feedback as you encounter them in Project Rebearth

  • Six Months of Project Rebearth - 10 August 2026

    Hi All!Apologies for the short delay. I am traveling through Australia for two months and although I am taking my work with me, I might be a bit slower to respond or implement new feature and fixes. But I definitely didn't stand still!Town icon rendering should be more performant and also more aesthetically pleasing, with smarter logic on which icons to show at what zoom level.Market names are back! They didn't show since a recent update but are now back. So you can create custom districts in your town.Trees can now also be rendered as lines and areas! They are more performant than placing trees one by one. Replacing many individual trees by areas and lines should improve the experienced performance. You can choose between 3 densities to create the aesthetic you want.Inconsistent zoom speed is addressedAdded a new Icon for even larger citiesAnd of course together with the usual performa…

  • Five Months of Project Rebearth - 4 July 2026

    Good day folks!The summer months have definitely kicked in if you live in the northern hemisphere! I hope you are all able to enjoy some outdoors time. And a game like Project Rebearth is the perfect summer game as you can still lock in and grow your town while also enjoying the warm outdoors when the temperatures allow it. Updates have been a bit slower due to me combining the development with other projects, as well as moving countries, but they definitely haven't stopped!Here are some more changes you might have missed in this past month:Implemented rendering fixes and improved the drawing handles of shapes and lines.Added an upgrade for the tavern! Now also consuming milk and glass, producing significantly more coin.Added upgrades for houses! Now consuming clothing, producing coins.Added a panel to manage all upgradeable buildings so its easier to manage upgrades of big towns.Added…

  • Four Months of Project Rebearth - 6 June 2026

    Good day all!it seems like you all had fun playing around with the new blueprint feature! The workshop is nicely filling up with all of your wonderful creations, and the towns you are building with them are astonishing! But I'm also happy to see that a lot of towns still keep their hand made and custom tailored look. You all are so inspiring!Here are some more changes you might have missed in this past month:Added grid overlays and labels to the map exports for easier use in DND/TTRPGsAdded tighter restrictions to overlapping buildings of the same type to avoid mindless spamming, while still allowing for as much creativity as possible.Improved inputs for trade, so you can specify exact quantities or pricesCustom keybindings for better compatibility with different keyboard layouts.Objects can now be flipped! This should give more creative freedom when building large projects.Towns that h…

  • 10M Inhabitants and Blueprints! - 9 May 2026

    Another milestone, SMASHED! The total population of the Project Rebearth has surpassed ten million inhabitants! You all are building like there is no tomorrow! And what great timing, right as a new major feature is about to drop. Blueprints are coming to Project Rebearth for everyone to use! Blueprints will allow you to create predefined designs containing up to 50 buildings. These designs can then be placed as a whole in the game world, both in the online world, as well as in the sandbox. In the past week, supporters on Buy Me a Coffee tested out this new feature to the fullest, and now it is up to you to create beautiful templates and share them with the community using the Steam Workshop. This will also help with a better experience end-game, as it gets easier to build pretty large towns more easily. All ready for the next new Milestone of... 100M? 👀(But do remember, the fun of the…

  • Three Months of Project Rebearth - 3 May 2026

    Good evening folks!Now more than ever, as cities get bigger and bigger, I get so much fun out of browsing all the towns you are making, and seeing the creative ways you use the existing assets to build theaters, university districts, railways, racetracks or many other art pieces. Your creativity is inspiring and I'm happy to continue building on a world that enables you to experiment

  • Two Months of Project Rebearth - 5 April 2026

    Good day builders!We are two months into Project Rebearth and your building efforts are still going strong! New towns get created everyday and new milestones are hit without missing a beat. In the previous post we celebrated repopulating the planet to 1 Million inhabitants, and now, only weeks later we are at 3 Million even. Towns keep getting bigger, you all keep getting more creative and together we are making Project Rebearth something truly wonderful

  • 1 Million Inhabitants! - 13 March 2026

    Today is the day it happened! Thanks to all of our player's fervorous building efforts, We have repopulated the world of Project Rebearth to 1 MILLION inhabitants! 🥳 To celebrate this milestone, and to get us to the next milestone of 10 million inhabitants faster, Project Rebearth will be partaking in the Steam Spring Sale which starts on the 19th of March. So if you were still hesitant about getting a copy for yourself, this might be your sign to join our living community. See you there 😃

  • One Month of Project Rebearth - 3 March 2026

    What's up Project Rebearthers!It still feels like yesterday but the world of Project Rebearth has been alive and spinning for a month now! I am happy to see that all of our hard work is paying off. My hard work as in, the server runs a lot more smoothly now, even with almost 500.000 objects to keep track of. And your hard work as in 500.000 objects filling this empty world with YOUR creativity, ambitions and lore!Here are some of the changes that you might have missed these past few weeks:Added finer rotation controls to be more precise in your building processImplemented player guidelines to better communicate what behavior is tolerated and what isn'tSeparating the settings into tabs for clarity, and to allow for further expansion of tweaks and knobsMade upkeep cost of towers incremental, so there is less risk of advanced players spamming towers. this should make expansion more linear…

  • Project Rebearth Two Weeks In! - 19 February 2026

    Hi All!Two weeks have passed since the release of Project Rebearth, and what a fortnight it has been! More than 3,000 towns have been established, and more than 130,000 objects have been placed in our massive persistent world. Multiple metal and tool specializations have been set up, and thanks to our first glass producers and traders, town halls and universities are being built!You have definitely tested the limits of the game and the game server. Throughout this entire time, I have been actively listening to all of your feedback and implementing improvements as we go. Seeing what all of you are creating, and watching this community grow and discuss strategies, trades, and building projects is truly energizing. Of course, the experience wasn't always as smooth as I had hoped/planned, but I want to thank all of you for your patience and understanding.Here is a selection of the changes t…

  • Project Rebearth Released! - 31 January 2026

    Good morning All! The day is finally here, Project Rebearth has officially launched! After three years of Project Rebearth as a concept, it is now finally a reality. Thank you all for for your feedback, interactions and excitement. The big influx of players is exposing some quirks that were not detected before, but i am working on those as we go. The status of the known issues can be followed Discord. so thanks in advance for your patience ❤️.Enter the massive world of Project Rebearth, choose a place for your settlement anywhere in the world and start gathering resources. Become a thriving town, trade with others, unlock new buildings and capabilities and discover the history of the planet!Go check out the game on Steam and get it while the launch promo is active! I can't wait to see what you all will build with this. Feel free to join discord if you want to hang out with others playin…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2871870
Live current players2
SteamPulse tracked peak49
Live count (today's peak floor)2
Price$17.99
Free to playNo
Discount0%
Original price USD$17.99
Current price USD$17.99
Release dateJan 30, 2026
DeveloperProgram Sam
PublisherProgram Sam
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent72%
Positive reviews138
Negative reviews54
Total reviews192
Steam recommendations186
Achievements10
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2871870/

Short description

A massive online multiplayer where everyone plays on an exact replica of planet earth. The game is set 1000 years into the future where you rebuild society. Grow your town, trade with other players, face challenges and discover the rich history of this suspiciously empty planet.

About this game

In Project Rebearth, you rebuild the world together with other players. The game is set a thousand years into the future, after an unknown event wiped out civilization nothing on the surface remained. Centuries have passed, and people are emerging to the surface once more. Play in a massive online multiplayer world where everyone shares the same exact 1:1 replica of planet Earth. Grow your town, trade with others for resources you can’t obtain on your own, face challenges, and uncover the lost history of the planet. A day in Project Rebearth takes a day in real time. this means it is a game you play casually over multiple days and weeks, rather than finish in one afternoon. There is no combat. As your city grows, you unlock new features and gameplay mechanics in this world that never sleeps. Start your adventure Choose any spot on Earth to start your settlement, Build in a variety of biomes, each with their own resources and challenges, Gather materials and manage your inventory to keep your inhabitants happy and your town thriving, Discover lost knowledge to expand your capabilities and unlock new possibilities, Make choices that have long-term consequences for your settlement, Launch expeditions to search for ancient artifacts and piece together the true history of the world, Travel across the globe to see how other players are rebuilding their own societies, A 1:1 replica of Earth Project Rebearth takes place on a full-scale, 1:1 replica of our planet one thousand years into the future. You decide whether to start your settlement in the burning deserts, frozen polar regions, or wild temperate forests. Each real-world location has its own style, building materials, natural resources, and specialized production chains. The world is your playground Explore familiar and unfamiliar corners of the Earth. Get inspired by the creativity of other players, build freely in the sandbox mode of the game and export any location as a high-resolution map. Perfect for map-making or integrating into offline adventures like TTRPGs. The world never sleeps The world of Project Rebearth is persistent. The game is a relaxed, long-term game that is not meant to be rus…

Supported languages

English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Indonesian, Japanese, Korean, Norwegian, Polish, Portuguese - Brazil, Portuguese - Portugal, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Swedish, Thai, Turkish, Ukrainian, Vietnamese

Steam categories

Category IDCategory
2Single-player
1Multi-player
20MMO
27Cross-Platform Multiplayer
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Not available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $17.99
  • Highest observed: $17.99

Project Rebearth's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $17.99, the highest is $17.99, and the first visible tracked price is $17.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Project Rebearth's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $17.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $17.99. The latest run records $17.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $17.99
  • Current list price: $17.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Project Rebearth at $17.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$17.99$17.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $17.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$17.99$17.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $17.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$17.99$17.99No discountSteam Store

Most visited Steam Store games

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3Wallpaper Engine92,25623 September 2026 - 12:50:05 UTC150,271
4Once Human20,37923 September 2026 - 13:02:08 UTC231,343
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6Human Fall Flat3,75823 September 2026 - 12:26:27 UTC127,516
7Mechabellum1,92223 September 2026 - 06:47:20 UTC5,341
8月圆之夜 (Night of Full Moon)26823 September 2026 - 09:37:25 UTC1,501
9Hero's Land73523 September 2026 - 09:48:51 UTC28,133

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