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Fur and Fables

Fur and Fables Steam news

Double Crow Games | Apr 3, 2025 | game

Released

0players observed Ā· 25 September 2026 - 16:00:59 UTC

ActionAdventureRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

Fur and Fables news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews32
  • Release dateApr 3, 2025
  • DeveloperDouble Crow Games
  • PublisherDouble Crow Games

Genres: Action, Adventure, RPG, Early Access

Company pages: Developer: Double Crow GamesPublisher: Double Crow Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Fur and Fables Steam news

Fur and Fables news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Major update - 1.0.05 - 26 June 2025

    New character: Anubis the Immortal!Fires scythes that home on an enemy until it dies.Spell that freezes enemies around you.IMMORTAL: Once Anubis joins you, he is there for good. If Anubis dies during a stage, he will return to your roster so you can always have him in your party (but he will lose some levels on death).UNIQUE: Anubis is one of a kind, a special hero, a god of death. So you can only have one.You can unlock Anubis by killing his Boss version, which is waiting for you at the end of the endless mode.Includes new Steam achievements for Anubis.New game mode: Boss Rush!Get swarmed by bosses and see if you can survive for a full hour!All of the enemies are mini-boss versions of the normal enemies, plus frequent ā€œcagedā€ boss events.Unlock after completing stage 5.New Steam achievements for progressing in Boss Rush mode.Balance changes:Most stages are now longer and more difficult…

  • Patch 1.0.04 - 30 April 2025

    Bug fixes: Fixed a bug that caused bosses to sometimes not spawn. Fixed drag and drop issues in the character selection screen. Fixed a bug where the in-game character upgrades menu sometimes couldn’t be closed. Fixed missing or wrong texts in some languages. Balance changes: Reduced difficulty for final endless mode boss wave. Nerfed cold damage to only slow down enemies, instead of completely stopping them.

  • Patch Notes - 1.0.03 - 8 April 2025

    Patch Notes - 1.0.03 Bug fixes: Fixed a bug where the endless mode sometimes didn’t end after the time had passed. Major performance improvements, especially for the end of the endless mode but not just. Fixed a bug where enemies would stop dropping loot if there are too many items on the ground. Endless mode time is now capped at 99:59. Resolved an issue where sometimes bosses would spawn with less than max health (or even at 0 health). Cages and anvils should now spawn at some distance away from obstacles, except in rare cases. Game over screen after completing an endless mode run should now display the correct amount of gold.

  • Fur and Fables Is Available Now In Early Access - 3 April 2025

    Greeting Heroes! First, I want to thank each and every person who played the demo or the playtest, joined the discord, wishlisted, offered advice, reported bugs, and gave their honest opinion. Indie game development is a long journey. While there is still work to be done, we couldn’t have gotten to this point without the support of lots of people along the way. Including you! Yes, YOU - the one reading this. Even if this is the first time you’ve heard about Fur and Fables. And now for what you can expect in the early access and in the future Fur and Fables v1.0.01 - Early Access The early access version features: 10 levels Endless mode: A different gameplay mode that lets you see how long you can survive 8 playable characters with upgrades and weapon evolutions - allowing for endless party compositions. 10 party synergies to discover More than 20 quests to complete, permanent upgrades,…

  • 1 DAY LEFT TO UNLEASH THE HEROES! - 2 April 2025

    Hey, Heroes! The day we've all been waiting for is almost here! Get ready because tomorrow, APRIL 3RD, our party is about to grow with the release of FUR AND FABLES. Mark your calendars and get ready! If you haven’t already done so, remember to WISHLIST the game. We’d like to take a moment to thank all of you for your continued support! We can’t wait to share this next chapter with you—it's a huge step forward for us, and we’re so proud of what’s ahead. Watch our latest teaser trailer to celebrate this exciting moment! Endless Mode We decided to bring you the ultimate test of skill, Endless Mode. Plunge into a never-ending challenge where waves of enemies grow more substantial, and so do you. Compete for high scores, push your limits, prove yourself, and be the last man standing! Once you enter the endless mode, you must use every trick in the book to survive for as long as possible. Ju…

  • 2 DAYS LEFT TIL THE BATTLE BEGINS! - 1 April 2025

    Hello Folks! Hope you are all ready because... WE'RE RELEASING THE GAME IN 2 DAYS FROM NOW! We can not wait for you to put your hands (or paws if you're an actual fur) onto the game! Let’s continue the recap of the most important features coming to Fur and Fables! Shall we? New Enemies After several sketches and iterations, we came up with the rock enemies. Eric, the game’s graphic designer and animator, created a family of rock monsters different from our animal heroes. They answer all the design principles we set out to achieve: They are made of stone and rock so players won’t be too sorry for them. We intentionally kept them neutral looking (no red eyes and sharp fangs). They have a distinct and limited color palette different from the main characters. They are unique to this world we created. We wanted to mix things up with a completely different look and feel for the second wave of…

  • 3 DAYS LEFT TIL FABLETOWN RISES! - 31 March 2025

    The wait is almost over! Hello, hello, Heroes! This is the final stretch for Fur and Fables to release...JUST 3 DAYS LEFT! šŸ”„ We're so happy about what the game looks like and all the new adventures you will face, from Endless Mode and powerful synergies to brand-new characters! In these three days, we will recap all the most important features coming to the game. Let's go for it! Controller Support and Steam Deck Compatibility We are happily announcing that we have been hard at work and are doing our best to implement the feature you requested most: controller support. We are finally announcing that Fur and Fables now support controllers, and yes, it's fully compatible with Steam Deck, too! New Leveling System We wanted to create a system that would allow for more control and choices and make the players more attached to their characters. So now, instead of leveling up automatically, y…

  • Dev Log 7 - Towards the Release - 19 March 2025

    Greeting Heroes! As we’re getting close to the release of Fur and Fables, today we’ll do a series of tips for anyone getting into the game. The Basics Fur and Fables is a bullet-heaven roguelike. You control a party of animal heroes, each with their own attacks and special abilities. Once your party of characters is ready, you’ll take them on adventures where they’ll have to survive for a set period of time. Progression When you defeat enemies, you’ll gain gold and experience points, both of which can be used to boost your permanent progression. Experience points let you level-up your character. Characters’ stats are increased when they level up. And unlike a lot of games in the genre - your characters keep their levels, so the upgrade is permanent! Gold lets you buy permanent upgrades such as more damage, attack size, starting with a larger party, and more. Party Management Don’t get t…

  • Fur and Fables is Joining Steam Next Fest! šŸŽ‰ - 24 February 2025

    Greetings Heroes! We’re excited to announce that Fur and Fables will be part of Steam Next Fest! This is a big moment for us, and we can’t wait for both longtime supporters and new comers to experience the latest version of Fur and Fables. In this special demo, you'll get to try out new quests, explore Party Synergies, and join our new Endless mode! Plus, we’ll be sharing more about what’s coming in the full release. It’s been amazing to see our game grow, and I can’t wait to hear what you all think. Fur and Fables is now localized in Chinese (Simplified), German, Japanese, Spanish, Portuguese (Brazil), and Russian. Welcome to all our new heroes! šŸ™Œ What’s in the demo? 3 stages + full access to the Endless Mode! 6 character classes Quests A taste of the Party Synergies - just three in the demo Full localization to six languages: Chinese (simplified), German, Japanese, Spanish, Portugues…

  • Dev Log 6 - Meet the Alchemist - 13 February 2025

    Greetings heroes! Today we’re introducing one of the new character classes that will be available in the full game: the Alchemist! As you can see, the Alchemist is mysterious and somewhat evil - like all cats. Don’t try to pet. Attack The Alchemist throws vials that create pools of poison when they explode. The attacks have the Poison damage type right from the start, and both stay on the ground and deal damage to enemies over time. However, the damage and attack speed aren’t very high. This makes the Alchemist a great addition to the party when dealing with hordes of smaller enemies. Upgrades such as Attack Size and Extra Projectiles can make the Alchemist’s attack cover a huge area, and if you manage to pick up some Poison Duration upgrades during a stage, she can be the perfect crowd-control character. Spell and Weapon Evolution As a creature of pure malice (again, like all cats), th…

  • Dev Log 5 - Party Synergies - 17 January 2025

    Greetings heroes! Today, we will discuss one of the most exciting features that many of you have been asking for. The new synergies are not only new features but will also change how you play the game, build your team, and choose which heroes to include on your team. This will run deep in the game, so your team is no longer just characters. Still, it's dynamic and changeable with each hero you add. There are also lots of cool synergies to be added in the future, with the full release alongside the new characters opening a wide range of possibilities and team builds that will suit almost everyone. There are also more possibilities to explore. Synergies was one of the most long-awaited features I have been working on, and I hope you all like it. Thanks, and let's jump into more details about it. Party Synergies Party Synergies are a new type of power-up that can be discovered during gamep…

  • Fur and Fables Feature Roadmap - 13 January 2025

    Greetings, Heroes! Our Fur and Fables feature roadmap has officially arrived! 🄳 This rough guide outlines the exciting content planned for our launch, including some of the most requested features from you and our incredible community. Your feedback has been invaluable in shaping the game's future, and we can't thank you enough! While nothing on the roadmap is set in stone, these updates will include free additions designed to expand Fur and Fables. We're excited about what's coming next, from thrilling new characters to gameplay features. This is just the beginning of our story, and we can't wait to keep developing Fur and Fables with you. Check out the roadmap, and let's uncover the future together! ~Double crow games

  • Dev Log 4 : introducing Endless Mode - 16 December 2024

    Greetings Everyone, We didn’t want to leave you empty-handed with the holidays just approaching! It is a time of happiness and celebration, and we decided to bring you the ultimate test of skill, Endless Mode. Plunge into a never-ending challenge where waves of enemies grow stronger, and so do you. Compete for high scores, push your limits, prove yourself, and be the last man standing! Lastly, before we jump on the real stuff, we wanted to say Merry Christmas and Happy Holidays! šŸŽ„ We hope this update brings joy to your gaming sessions and makes this season even more special. Unlocking the Endless Mode After you complete the three regular stages, you can access the endless mode. Before entering the Endless Mode, you can select your party just like any other stage, using characters you already recruited (or you can use your level-up points to recruit new characters). All characters retai…

  • Fur and Fables X Bullet Heaven Fest 2.0 - 4 December 2024

    Hello, fellow Heroes! As you may know, the Bullet Heaven genre has grown immensely over the last years; therefore, with many other Bullet Heaven games, we are happy to announce that we are joining Bullet Heaven 2.0 this year... ...it starts today! BULLET HEAVEN 2.0 FEST IS HERE! āž”ļø Click on the image to go directly to the events page In this event, you'll find many games that populate the genre at a discounted price! Of course, Fur and Fables will be a part of the festivities, featuring a Dev Stream showcasing our game and its exciting upcoming updates. Not only that, but we also have updated our demo; here is what you expect to see. New Enemies I’d like to take this opportunity to talk about the game’s visual development and graphics, as the next version will feature a new family of enemies. Throughout the development of the game, we’re trying to keep things coherent and consistent to…

  • Dev Log 3 - Elemental Damage and Synergies - 15 November 2024

    Welcome back, fellow heroes, It’s been a while since we talked and shared what we are working on. So, let’s catch up! In today’s dev log, we’re excited to dive into our newly added feature elemental damage, share our thoughts, and work on progress regarding the highly anticipated feature party synergies - a feature I know many of you are eager for. Without any further ado, let's jump in. Elemental damage The new version of Fur and Fables adds elemental damage to the game. There are currently three types of damage: Cold: Enemies hit by cold damage are frozen in place temporarily (bosses and mini-bosses are slowed instead of stopped). Lightning: Chain lightning arcs from the enemy that was hit to a number of other enemies in range. Poison: Enemies suffer additional damage for a few seconds after being hit. You can give your characters an elemental damage buff by picking up an Upgrade Anvi…

  • Dev Log 2 - New Enemies - 15 October 2024

    Greetings, fellow travelers! Welcome to our second Devlog! This time, we want to talk about new enemies you will be facing in your adventure! I hope you will have a great time reading, and let’s jump into it! In the upcoming weeks, we will share more Dev Logs to keep you up to date with the game's latest developments.. New Enemies I’d like to take this opportunity to talk about the game’s visual development and graphics, as the next version will feature a new family of enemies. Throughout the development of the game, we’re trying to keep things coherent and consistent to create a more real feeling to the world of Fur and Fables. For the first group of enemies you encounter, we had a few design pillars: We don’t want the player to feel bad for defeating a large number of them.. They shouldn’t be scary or too ā€œevilā€, to keep the cute vibe of the game. They need to be visually distinct fro…

  • Hangout with the Devs - 8 October 2024

    Greetings Fur & Fable Friends Hangout with the Devs šŸ¤ Welcome to our first event on Discord. We're excited to invite you all to our first ever event on our Discord server. This will be a great chance for everyone to get to know our Devs, chat with them, play some Fur and Fables, and share some sneak peeks from our game.šŸ˜‰ ā°When? Thursday, October 10th at 7 AM CDT / 2 PM UTC šŸ“ Where? On our Discord server šŸ‘‰ Join Here] Finally, thank you for joining our Server. Remember to invite your friends to join us and have some fun.🄳 Double Crow Games

  • Dev Log 1 - Controller support - 25 September 2024

    Greetings, fellow travelers! Welcome to our first-ever Dev log for Fur and Fables. We have lots to talk about and share with you, including where we are right now, what we are working on, and what is planned for the future. But before all that, we would like to take a moment to thank everyone who has shared their feedback with us and wishlisted the game. We really encourage you to share your feedback with us if you haven't yet, and also share Fur and Fables with your friends. Additionally, in the upcoming weeks, we will share more Dev Logs with you so that you are always aware of where we are at and stay up to date with the game's latest developments. This brings us to today's Dev Log, and we are happily announcing that we have been hard at work, doing our best to implement the feature you requested most: controller support. We are finally announcing that Fur and Fables now supports con…

Patch notes and updates

S.noRelease datePatch nameGID number
130 April 2025Patch 1.0.041798454487573109
28 April 2025Patch Notes - 1.0.031795917897491018

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