- 13.000 Wishlists!! Thank You! - 16 June 2026
Hello gamers! We want to celebrate another milestone! Alien Strike has reached 13,000 Wishlists on Steam!We are immensely grateful for everyone's interest in our game!!As usual, we continue to analyze all feedback and implement improvements whenever necessary! Keep following our updates!And remember that we will also have an update with new levels and new content soon!
- Update SV 0.9.9.2 - 16 June 2026
Hello Gamers! We greatly appreciate all your feedback! Patch 0.9.9.2 Fixes: -Boss of stage 6 disappearing from players-Shield collision adjusted-Weapon balancing in the last stage-Text adjustment in the credits-Collision adjusted when hanging-Achievement of the last stage was not being registered by the save-Checkpoint at the middle of stage 9 generating random position in some runs. Once again, we thank the gaming community for all the feedback sent!
- Update Sv 0.9.9 - 31 May 2026
Hello Gamers!We are immensely grateful for all your feedback!Thanks to this, we have implemented more improvements and fixes within the game. Here is a list of what we are updating in version SV 0.9.9!Fixations:- Boss sploit (blind spot) in Stages 2, 5, and 9- Adjustment to the boss entrance in Stages 2 and 5- New adjustment for Stage 1 Boss, failing on some players- Orbital robot was not dying after the player lost a life- Portuguese text in the difficulty selection menu, corrected- Adjusted the attack time interval of the Blue Alien (in both difficulties)- Visual adjustment in the weapon HUD- Slide loading during pause- Shield not destroying while sliding- Collision adjustments on a platform in Stage 9- Balanced slide (recovery time)- Russian text missing some letters- Minor scenario corrections.Added Features:- Stage selection system upon completing the game- Retro CRT effect on scre…
- Alien Strike is among us! Thank you so much!! - 19 May 2026
Hello Gamers! We at Combo Game Studio are thrilled with the launch of Alien Strike. Your feedback is incredibly important to us, and even though we're only two people, we're doing our best to pay attention to every detail! And thanks to you, we've reached another important milestone: 12,000 wishlists! Our game is reaching more players, and that's incredibly rewarding! We want to let you know that we won't stop here. We'll have more updates soon addressing the fixes and improvements you've been sending us, whether here on the Steam Community or through our social media. We'll also have one significant update coming in the next few months, where we want to continue the game's final scene (that's right, that final scene in hard mode wasn't just a cutscene). We're excited to create another experience within Alien Strike, and best of all, it will be a 100% free update! Keep supporting us and…
- Fix Patch 0.9.8.1 - 12 May 2026
Patch 0.9.8.1: • More noticeable projectile fire (Middle Boss Stage 8) • Fixed laser in the last stage (changed to purple color to differentiate it from the flashing red laser) • Adjusted the "sold" text layer, which was now overlapping the player • Adjusted the SFX of the missile weapon (normal and X version) • Fixed the position error of the electric weapon when used on the stairs (left side) • Fixed infinite train loop in Stage 8 on some devices • Fixed the boss position error in Stage 8 • Adjusted respawn check on the ascent of the last section of Stage 6 • Adjusted the damage parabola of landmines
- Patch 0.9.8! - 10 May 2026
- Player and motorcycle animation in Stages 3 and 8 fixed - Green Boss SFX sound in Stage 8
- Update Patch - 0.9.7 - 9 May 2026
Bug Fixes - Sometimes the player wouldn't lock onto the ladder correctly after dying. - Return position on the ladder in some locations, causing the player to automatically jump and die. - Achievements not being registered. - Adjustment to the wave interval in Phase 3 between tunnels. - Full screen button not readjusting the screen. Adjustments to Co-op Mode: - Adjusted camera for facing the boss in Phase 6 and middle boss in Phase 1. - Player starting in the wrong position in Phase 3. - Adjusted respawn position after using continue. - Fixed error where the player wouldn't move after returning to the next phase after dying to the boss. - Resume button in the menu freezing the game when returning.
- Correction by the head of the final phase - 7 May 2026
Final boss adjustment with an issue
- Alien Strike is now available! - 7 May 2026
The big day is here!You can play now Alien Strike with a 20% launch discount! Check out our brand-new launch trailer below, along with a full list of everything we’ve prepared for this special day: Steam Reviews: Your opinion matters!We read EVERY review on Steam. If you play Alien Strike and want to share your experience, now is the perfect time. Your feedback doesn’t need to be long or detailed; just a few words about what you liked, what felt rough, or what stood out can make a huge difference. Every comment helps us shape future updates! What’s in the game?◈ An approximately 4-hour campaign! ◈ 9 stages with varied environments, ranging from urban cities to alien landscapes ◈ 15 bosses and 35 enemy types ◈ A diverse weapon system, featuring standard and upgraded versions with real-time switching ◈ Campaign mode with normal and hard difficulties ◈ Local multiplayer for up to 3 players…
- Alien Strike: Blasting the Intruders is now available! - 7 May 2026
After more than 5 years of development, the big day has finally arrived: Alien Strike: Blasting The Intruders is now available on Steam!This project was created by only two people, with a lot of effort, dedication, and passion for the classic games of the 80s and 90s. Throughout all these years, we put our hearts into every stage, enemy, soundtrack, animation, and visual detail to deliver an intense, challenging, and action-packed experience.We would like to sincerely thank everyone who followed the development, added the game to their wishlist, shared our posts, tested demos, sent feedback, and believed in the project from the very beginning. Seeing the community support grow throughout this journey has meant the world to us.We Are Listening to Your FeedbackThe launch is only the beginning of the journey. We are closely monitoring all comments, reviews, and reports from the community s…
- 7000 wishlists just before launch! - 2 May 2026
Hello Gamers!We are very happy to announce that Alien Strike has reached its goal of 7,000 wishlists just before launch!We are very happy to see how much you are looking forward to our game! See you here on May 7th!
- 6000 Wishlists - Release Date - 24 April 2026
Hello Gamers!Alien Strike has reached its goal of 6000 wishlists, and we are very close to reaching 7000! We are immensely grateful for your support of our game! And officially, we have a release date!For everyone who has been waiting, Alien Strike: Blasting the Intruders is confirmed for release on May 7th!! Get ready to experience the complete experience we are preparing!
- Steam Next Fest - 5000+ Wishlists! - 2 March 2026
Hello, gamers! Over 5,000 wishlists! Thank you!We've reached the milestone of 5,000 wishlists for Alien Strike: Blasting the Intruders — and that's simply incredible!Each wishlist is a vote of confidence in our work. Seeing this growth motivates us even more in this final stretch of development.We're getting closer and closer to launch… 👀 If you're not already following us, check out our social media for new updates! Thank you for being part of this journey. Launch is almost here!
- Update SV 0.4.3 - 26 February 2026
Hello Gamers!In the latest update, SV 0.4.2, we noticed an issue with multiplayer. Some players were having trouble continuing the game after losing lives, making it impossible to continue gameplay.Therefore, we've released a quick fix for version SV 0.4.3 that corrects this problem. We hope you continue to enjoy our game; we are constantly working to improve the player experience!
- Demo SV 0.4.2 - 24 February 2026
Hello Gamers! We are updating our current public demo to version SV 0.4.2. In this new version we have made some fixes: - Changed sliding system, now you are invulnerable and have a cooldown to reuse- Adjusted speed of the red bee- Added two new languages (Russian and German)- Changed final part of Stage 2- Adjusted lettering for the ranking system- Changed shield pixel art to prevent players from getting lost with the effect- Fixed platform descent bug- Added Hard difficulty- Fixed bugs where some Aliens were shooting off-screen- Fixed camera movement bug using the special attack- New projectile system, if you have a projectile different from the common one in the first slot and want to pick up a different weapon model and your secondary slot is occupied by a common weapon, that weapon will automatically go to the secondary slot, eliminating the need to switch slots (if that slot is…
- 4000 Wishlists - 17 February 2026
Hello gamers! We’ve officially reached 4000 wishlists on Alien Strike!Thank you all so much for your support and excitement. Every single wishlist means there’s someone out there ready to jump into the action , and that truly motivates us.We’re getting closer to launch and working hard to deliver the best possible experience.Stay tuned for more updates very soon! 🚀
- Alien Strike Core Loop - 12 February 2026
Hello gamers! In Alien Strike, the player moves freely while shooting in 8 directions, combining constant action and total character control. It's possible to walk, jump, climb walls, ascend ladders, and move along ceiling bars, as well as ride a motorcycle, always keeping the aim active in up to 8 directions in any situation. Movement is part of combat: sliding on the ground acts as a dodge, avoiding damage, while pressure-sensitive jumping allows for greater precision on platforms and in intense battles. Weapons have infinite ammunition, with a base shot always available, and up to 2 slots per player to store more powerful weapons collected during the level. There are 6 types of weapons, which can evolve into their X version (level 2) by being collected repeatedly, encouraging adaptation and continuous aggression. In addition, with each enemy defeated, the player stores a quantity of…
- Alien Strike: Blasting the Intruders - 10 February 2026
Hello gamers! For those unfamiliar, we've decided to explain our game in 3 concise sentences! 1- Alien Strike is a platform and shooting game (run and gun) with simultaneous local multiplayer for up to 3 players, full of detailed 2D pixel art and retro-style animations, with alien scenarios and enemies full of personality.2- The gameplay is fast and aggressive, with shots in 8 directions, agile movement, weapons with an upgrade system, defense and attack items, rank rewards per stage, and boss fights with a total focus on constant action.3- Inspired by classic arcades, the game recaptures the immediate adrenaline of run-and-gun games that marked an era, with a revamped manga-style art, more colorful and modern environments and identities. Both the art and music were designed to pay homage to the golden age of the 80s and 90s. If you want to experience a bit of the idea we're developing,…
- We'll be at Steam Next Fest! - 27 January 2026
🚨 Alien Strike: Blasting the Intruders is coming to Steam Next Fest! 🚨Alien Strike: Blasting the Intruders will be featured in the upcoming Steam Next Fest with a special demo version, including extra content made specifically for the event. Even if you’ve already played the current demo, there’s plenty of new stuff waiting for you.Expect: 🔥 More action and fresh challenges 🎮 Classic run and gun gameplay inspired by arcade legends 👾 New enemies, tweaks, and surprises in the festival demo 🕹️ Handcrafted pixel art focused on pace and impactIf you enjoy retro games, intense shooting, and that true arcade feel, Alien Strike is right up your alley.👉 Play the special demo during Steam Next Fest, wishlist the game, and help stop the alien invasion!See you on the battlefield. 💣🚀
- Update Demo SV-0.4.1 - 16 December 2025
Hello Gamers!Update SV 0.4.1 has been released for our demo, containing fixes and improvements identified in this initial test!Fixed Boss attack error in Stage 2Problem with Game Over, screen not loadingAdjusted subway sound appearing on other screensAdjusted language registration for character audioAdjusted weapon HUD for deathAdjusted controller rumbleAdjusted death on the first staircase (stage 2)Thank you so much for your feedback!