Guild Master news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2879990
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperMax Wippich
- PublisherMax Wippich
- Parent gameNot available
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Max WippichPublisher: Max Wippich
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Guild Master Steam news
Guild Master news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 0.4 Patch Notes (Demo) - 1 November 2024
A big (pumpkin) patch full of improvements, new features, content and bug fixes has reached the guild from the other side of the veil... Patch Notes: You can now buy Pumpk-... I mean Kurba seeds from the merchant. Plant them and decorate your guild with them. Either as they are or with 1 of 7 carved faces! The boss of the Twilight thicket has been balanced. It's now easier to dodge its projectiles and the pylons' aim attack has been made a different colour to make it easier to anticipate, the arena has also been made bigger to allow easier dodging and many more changes. The boss now also has different moves depending on difficulty setting, making it easier on casual and harder on Master. Items in crates at the guild now stack to 100, irrespective of their normal max stack size. The hammer now has a "move" action which allows instantly moving an already placed item. You can now shift cli…
- 0.3.10 Patch Notes (Demo) - 20 October 2024
Some more fixes and improvements have now arrived at the guild! Patch Notes: When crafting, the "In Inventory" counter now also count items in the hotbar and equipment menu. You will now be warned before crafting an ability that you already know. Added a red indicator where the Boss of the Twilight Thicket's branch attack will strike. Fixed an issue that caused loss of vigor when changing between guild locations after defeating the boss of the Twilight Thicket. Fixed an issue where some forageables would not count toward achievement progress. Fixed a visual bug that caused hair to have the wrong colour when reflected in water. Fixed a visual bug that made the water in the area after defeating the boss of the Twilight Thicket have incorrect lightness. Fixed a bug that caused the "Rage" ability to not get extended upon taking damage. Activating the "Bowl" ruin in the Twilight Thicket no l…
- 0.3.9 Patch Notes (Demo) - 16 October 2024
A new update is now available to be recruited to the guild! It brings some more bug fixes and improvements! Patch Notes: The game now saves when you reach a new level in an adventure! If you quit the game, you can continue back at the same level you left off. When you craft a Hoe, you will now also unlock recipes for some paths to decorate your garden! Fixed an issue where the default game scale was set to +100%, when it intended to be 0%. If you downloaded the demo prior to this patch, please check that your game scale is not too high! (unless you like it that way of course) Adjusted placement of Architect table in guild and garden to make it line up better with player-placed tables. Added a hint in the fuel menu of cooking and alchemy stations, describing how to drop less than a full stack (spoiler: by right clicking!). Fixed an issue that caused Power Ups to not be random in some cas…
- 0.3.8 Patch Notes (Demo) - 14 October 2024
Some more bugs snuck their way into the guild, but have now been successfully squashed! Patch Notes: Fixed an issue where the game could crash after opening the recruit screen for RinRin the Ravvin. Fixed an issue where sometimes fuel would not be removed from inventory (or become duplicated) when adding fuel to a crafting station. Some more minor adjustments. I hope you'll enjoy the somewhat more bug-free Guild Master Demo!
- 0.3.7 Patch Notes (Demo) - 13 October 2024
Another minor update has made its way into the game to address some bugs and make some improvements! Patch Notes: Fixed an issue Where some Tooltips and UI elements were shown off-screen for some monitor set-ups. Fixed a visual bug where the stack size was shown incorrectly when moving items to an existing stack in storage. Improved UI responsiveness for various screen sizes. Added 2 Settings to change the game and UI scale. Increased some max stack sizes (notably: Wood 50 -> 100 & Stone 10 -> 25) Added a Level 2 hammer, which is faster and has a longer placement range. Removed requirement of Level 2 hammer for building Level 2 Cooking Station. You can now double-click a power up to select it, instead of clicking the "confirm" button. I hope you enjoy the Guild Master Demo!
- 0.3.6 Patch Notes (Demo) - 12 October 2024
A small update has arrived to address some bugs! Patch Notes: Fixed an issue where players could get stuck in dialogue after receiving a popup. Essentially freezing the game. Fixed an issue that caused tutorial messages to be placed off-screen for some players. Fixed an issue that prevented looping when scrolling the hotbar with the mousewheel. I hope you enjoy the Guild Master Demo!
- Guild Master Demo out now! - 11 October 2024
About 5 years ago I started working on a little hobby project, I called Guild Master. A game that combines roguelike games like Hades and more relaxed simulation games like Stardew Valley (Although Hades wasn't released at the time). When I graduated University and couldn't get a job I decided to finish that hobby project and release it as a proper game. Today I have finally released a demo to the public, here on Steam! Please give it a try and let me know what you think! If you add the game to your wishlist and/or drop a positive review I will be eternally grateful! Enjoy your time in Guild Master! /Max
- Introducing: Guild Master - 6 April 2024
Imagine combining games like stardew valley and hades. In Guild Master you take care of a guild, farm, fish, build and recruit new members to your guild between roguelike adventures. You choose how you play. Will you focus on farming and trading or rake in loot from your adventures? I've been working on Guild Master for a long time and am happy to show it to finally announce it! The goal is to release the game in the end of 2024, with a demo sometime before that. Wishlist it now on steam and follow for updates!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 1 November 2024 | 0.4 Patch Notes (Demo) | 6146943657173946874 |
| 2 | 20 October 2024 | 0.3.10 Patch Notes (Demo) | 6212244583186718714 |
| 3 | 16 October 2024 | 0.3.9 Patch Notes (Demo) | 6212244583173353475 |
| 4 | 14 October 2024 | 0.3.8 Patch Notes (Demo) | 6211118320239142048 |
| 5 | 13 October 2024 | 0.3.7 Patch Notes (Demo) | 6211118320233852265 |
| 6 | 12 October 2024 | 0.3.6 Patch Notes (Demo) | 6211118320231755181 |
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