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Confronted

Confronted Steam news

Grumpy Rock Studios | Oct 17, 2024 | game

Released

0players observed · 5 October 2026 - 15:36:54 UTC

ActionAdventureIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Confronted news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews37
  • Release dateOct 17, 2024
  • DeveloperGrumpy Rock Studios
  • PublisherGrumpy Rock Studios

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: Grumpy Rock StudiosPublisher: Grumpy Rock Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Confronted Steam news

Confronted news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Updated Store Page and News - 18 August 2026

    Hello there folks!I've now updated the store page for Confronted with new screenshots and updated clips, shorter descriptions and image headings! All in preparation for full release.Check them out below. Do they capture Confronted's atmosphere?I've also updated the store description to make it punchier:Volunteer to proof read?If anyone wants to volunteer helping proof read Confronted in a language you're fluent in, please let me know! I still need to find help for:Spanish (Spain)KoreanSimplified ChineseBut I'd be happy to hear from other languages regardless, in case I need extra proof reading, or a new language to add. Any help would be hugely appreciated, and I could offer you some small token of appreciation for your time. If you'd like to volunteer, please email me at grumpyrockstudios AT gmail.comFull Release UpdateA new trailer for full release is finished and ready to drop, but I…

  • Patch 26 - Game Improvements & Full Release update - 1 June 2026

    Hi all! Chapter 3 and full release is still in full production. See below for an update! In addition I've added some improvements/quality of life updates to the game, see notes below.Quality of Life & UIAdded a new custom icon for the Windows taskbar while the game is running. No more default Unreal Engine placeholder!Implemented a new, custom hand icon for interacting with doors.Audio & SettingsFixed a bug where opening SFX of the journal menu wouldn't be affected by volume sliders. The journal SFX is now properly connected to the volume settings.Removed a redundant SFX while building hideouts.AIFixed bug where enemies would sometimes slow down when hearing a sound.Balance & VisualsAdjusted the wood pickup models to visually look like a 2-stack instead of a 3-stack, accurately reflecting the 2 wood resources it gives you.Dorinela has been shortened 5cm! Being slightly shorter gives her…

  • Patch 25 - Black & White mode & Update - 19 March 2026

    Hi all! Patch 25 is out now, with black and white mode, a torch that now douses from rain, and some bug fixes. Also, some screenshots and a little update from the finale Chapter 3 :)GeneralBlack and White mode can now be enabled in the Graphics menuThe player's torch now extinguishes when in the rain. It reignites under coverBug fixesFixed a voice line not being affected by dialogue volumeFixed rare occasion when the monster in the gardens would not despawnEnemyEnd of Chapter 2 monster now more gruesomely detailedImproved hunting mechanic of the monster AIFull ReleaseFull Release is looking like a early 2027 release. My current ETA is March 2027, but I'll know more within the next 6 months.I'm spending time making this an epic finale, so it might take longer than previous chapters to complete.I'll leave you with some new screenshots from the final Chapter!

  • Patch 24 - Sprint Speed, Camera Sway, Bug Fixes - 9 February 2026

    Hello Confronted fans! Patch 24 is out now! Camera sway is now enabled for more states like idle and walk. It can be switched off in the menu as previously too.GeneralCamera sway enabled for idle, walk, sprint and smashing locksPlayer now sprints 15% fasterThe enemy also sprints 15% faster when chasing the playerBugsBug fixed when Ambient and SFX audio returned to the wrong volume after cutscenes Bug fixed where the enemy would sometimes hunt too precisely ːsteamfacepalmː

  • Supporter Bundle Out Now And Patch 23! - 29 January 2026

    Hello once again everyone! I'm happy to say the Confronted's Supporter Packs are out now! I thought this would be the most rewarding way for fans to give extra support and love for the game and development. I'm going to update these packs as the game reaches full release too. More wallpapers, more artbook, more soundtracks... and I'm even considering a teddy/plushie the player could hug whenever they want! haha, like a moral support (doesn't affect gameplay).Supporter BundleSupporter Bundle Discount (Base Game + Supporter Pack + Soundtrack)Supporter Pack - Badge, Artbook & WallpapersSoundtrack - 11 tracks!You can get them together or separately in the bundle tooPatch 23Performance and GraphicsLightning Strikes now have improved performanceOverall sharpness increased for the graphicsLighting and fog improved in various locations across all levelsGeneralThunder now has speed of sound dela…

  • Supporter Edition Next Week! - 23 January 2026

    Hello all! I am releasing a Supporter Bundle/Edition next week on Thursday 29th January! And it will consist of the base game, supporter pack and soundtrack! If you already own the game then you will be able to get the other items at the bundle discount still! You can also purchase them separately.I wanted to offer a way to go the extra mile with your support, while getting some exclusive goodies ːsteamhappyː The support would go a long way, especially in the development of full release right now :)Wishlist links and details below:Supporter BundleReleasing 29th January with discount.Includes:Base gameSupporter packSoundtrackAnd if you already own the game then you will be able to get the other items at the bundle discount still!Supporter PackSupporter badge on the main menu of Confronted.10 wallpapers in 4k - Illustrations from the cutscenes of Confronted, plus the cover art.24-page Art…

  • New Cover Art! - 1 January 2026

    Happy New Year everyone! I hope you have a great 2026! To celebrate let's start with a bang! ːsteamhappyːConfronted now has a new cover art! What do you think? I liked the previous one, but felt it needed more 'horror'; something to evoke the terror of the game's atmosphere and story.The typography has also been reworked to feel more entangled and crawling with ivy. Hope you all enjoy!

  • Road to Full Release - 29 December 2025

    Happy Christmas and New Year everyone! Here's 2025's recap for Confronted and the road to full release, including an estimated release window!CommunityThank you for your support with Confronted this year! All engagement really helps.If you'd like to support the game further, here are a few ways to do so:Played but not left a review yet? Reviews help get Confronted noticed on Steam, so feel free to leave one if you haven't already.Have questions or feedback? Engage on the forum - I read them all!Want to stay updated? Follow me on social media for the latest news.Tell a friend or family if you think they'll enjoy playing Confronted! Word of mouth means a lot.2025 RecapConfronted sold 641 copies 3,584 Wishlists with 376 conversions.22 patches releasedA 30 minute DemoSteam Deck Verified statusNew difficulties; Hard and Permadeath Chapter 2 is out now2026 plansIn 2026 I'll be focusing on:Mor…

  • Patch 22 - FOV, Audio sliders, Improved puzzle - 11 November 2025

    Hey everyone! This patch brings you a FOV slider, more audio sliders, and an improved Chapter 1 puzzle, plus more! And now this patch is out, I feel comfortable to resume working on Chapter 3 - the Finale - the Full Release! With less distraction ːsteamhappyːGeneralThe dial puzzle in Chapter 1 now has an additional dial and clues. This will make it more important to realise the solution and significantly reduce the chance of randomly solving it!On Hard difficulty, I have enabled an autosave before a chase sequence, as it was too punishing before (even on Hard!)Wood burning material is tiled better for a more realistic effect.AudioIn the Audio menu, you can now fine tune Music, SFX and Ambience. This is in addition to the Master and Dialogue.The max volume has been reduced by 25%All audio sliders now start at the max volume instead of in the middleIncreased the delay to start sprinting p…

  • Patch 21 - German / Deutsch language! - 27 October 2025

    German language is now available for Confronted! The game now supports 7 additional languages including Italian, French, Japanese, Czech, Polish, Brazilian Portuguese and now German.LanguagesGo into the gameplay options and select Deutsch to play Confronted in German.The interface and subtitles are translated.

  • Chapter 2 OUT NOW - 23 October 2025

    Chapter 2 is OUT NOW! Chapter 2 has now been released! And if you're a returning player from Chapter 1, there have been 20 patches since you last played! Check out what's new below:New featuresDifficulties; hard and permadeath. Please start a New Game to play them!Menu options; more graphics, controls and gameplay options. Steam Deck Verified - Got a steam deck? Play Confronted on your couch!Better performancePerformance mode FSR enabled now allows lower spec pcs to play Confronted.The game has been optimised for better memory efficiency and fewer draw calls.Personal message from meConfronted is a solo developed game. I've spent over 1000 hours on Chapter 2! I hope you enjoy the horror, the scares, the story and characters. If you get a moment, a review would be amazing too! Now it's time for me to get back to working on the finale; Chapter 3.

  • CHAPTER 2 - NEXT WEEK - 16 October 2025

    Chapter 2 Launches Next Thursday, October 23, as a FREE UPDATE!Chapter 2 will officially launch next Thursday, October 23, and the best part, it’s coming as a completely FREE update for all existing players!This new chapter expands on everything you’ve experienced so far. Expect new areas to explore, new dangers, and more story waiting to be uncovered.What to Expect in Chapter 2:Expanded Radu Castle – Explore new sections of the castle such as gardens, bedchambers, kitchens and more!More Journals and Cutscenes – What happened after the end of Chapter 1? In this Chapter, the narrative deepens with new cutscenes and journal entries that reveal more of the characters and lore.New Enemy – Face fresh challenges as a new enemy type enters the fray, designed to test your skill and strategy under pressure.Crafting progression – The crafting system evolves, giving you more ways to build and surv…

  • Hotfix - Broken nav mesh for door locks - 2 October 2025

    2 hotfixes within a few days?! Yes - but it's worth it. Bug fixesFixed destroying door locks breaking nav mesh!Fixed Quickly toggling the torch causes Torch glitch.

  • Hotfix - Sprint listener - 28 September 2025

    Sprinting now works properly when alerting the enemy.

  • Patch 20 - Performance, Fall bounce, Bug Fixes - 25 September 2025

    I wanted a final patch before Chapter 2 to polish Chapter 1, improve performance and fix more bugs! I've now updated Confronted with TWENTY patches. What a great number to end on before Chapter 2 drops ext month! Here's the patch notes:GeneralFalling from a height now causes a small bounce animation to make it feel more realistic.Bug fixesFixed issue where tapping sprint to uncrouch with 'hold' sprint type caused constant running.Fixed chance of enemy delaying a moment before attacking player.Added delay to destroying trigger volumes based on duratino of vo.Fixed rare chance of enemy not following its patrol path.Fixed a gate taking longer to open if user has no subtitles selected.PerformanceReduced triangle count of certain meshes.Instanced some more areas in Chapter 1 to reduce draw calls.Chapter 2Less than 4 weeks until Chapter 2 releases! Here are some new screenshots!

  • Patch 19 - New Languages (日本語, Français, Polski, Português BR) & Torch Bobbing - 15 September 2025

    This might be the FINAL patch before Chapter 2 drops! And I bring you FOUR new languages!日本語, Français, Polski and Português BR are now included as a language option.Torch bobbing is now enabled making the torch feel more alive! A host of other changes also make their way into patch 19, listed below:New Languages日本語 (Japanese)Français (French)Polski (Polish)Português BR (Portuguese Brasil)Bug fixesFixed various text alignments for new languages to prevent overlappingFixed menu button SFX sometimes playing twice when clicking New Game with mouseFixed SFX playing between Chapter 1 end and End of Chapter cutscene.Fixed chance of cutscenes flickering before playing.Fixed various clipping art.PerformanceHard reference reductions to reduce memory load.GeneralTorch bobbing now enabled to make it feel more immersive.Autosave cooldown increased from 20s to 90s to prevent players constantly autos…

  • Final Sale Before Price Change - 11 August 2025

    Hi all! With Chapter 2 around the corner, Confronted’s base price will increase by $1 on September 18. This is your last chance to grab Confronted at its current price with a discount:🛒 20% Off – Aug 11 to Aug 18 What’s Next?Sep 18 → Base price increases by $1.Oct 23 → Chapter 2 Launch 📅 TL;DR Timeline:Aug 11–18: 20% off, final sale at current priceSep 18: Price increases by $1Oct 23: Chapter 2 launch!Also, here's some new screenshots of Chapter 2!

  • Patch 18 - Italian Language and Toggle Sprint - 9 August 2025

    Italian language is now available! Toggle sprint is also now an option, mostly requested by the Steam Deck community.And in case you missed it, here's Chapter 2's official trailer dropping on the 23rd October: More changes below:GeneralJournal UI slightly bigger to accommodate new languages.Tutorial popups now wrap text properly.PerformanceFurther reduction in disk size by 100MB.LanguageItalian language now introduced - Head over to the Language selection in the Gameplay menu to apply it.ControlsToggle Sprint now available! Head over to the Controls menu to select it.AIImproved fire monster SFX - more distinguishable from the ivy monster.Improved AI behaviour - patrolling less predictable, spawn chance changes with player's behaviour.

  • Chapter 2 Official Trailer and Release Date! - 26 July 2025

    23rd October. Mark it in your calendars for Chapter 2's release!Feast your eyes on the official trailer below to get you ready.Chapter 2 is longer than Chapter 1, has more journals, more locations and more cutscenes. I can't wait to release it for you all to enjoy.

  • Patch 17 - New Journal UI + More - 14 July 2025

    This patch brings you a fresh new interface for the journals! I've also improved performance for cutscenes and reduced the disk size more. Chapter 2's official trailer is done, and awaiting release. Stay tuned!Bug fixesDropping a Portcullis gate now produces adequate sound to attract enemiesFixed issue where certain 'noise reporting' didn't alert an enemyUI/GraphicsBurning monster now leaves a trail of fire behind it as it walksJournal overhaul - now a single journal page over a blurred background with title and paragraph improvementsStorage/PerformanceReduction in 200MB disk sizeCutscenes now 2k, 24fps bink format for improved performance and playback.

Patch notes and updates

S.noRelease datePatch nameGID number
12 October 2025Hotfix - Broken nav mesh for door locks1811772772490909
228 September 2025Hotfix - Sprint listener1811772772347568
313 February 2025Patch 11 - Fixed borderless default mode1791580425974545
45 February 2025Patch 10 - End of Chapter 1 Achievement Bug Fix1790848102595333
52 November 2024Known issues6146943657173952104
630 October 2024Patch 4 - Various fixes.6146943657173867419
726 October 2024Patch 3 - Camera sway menu option6212245217911896337
824 October 2024Patch 2 - Bug fixes for AI/Journals6212245217911828257
921 October 2024Patch 1 - 4k loading screen/background and death ui removal6212244583190188366

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