SPSTEAMPULSELIVE ANALYTICS
I commissioned some invisible people 0

I commissioned some invisible people 0 Steam news

Follow the fun | Apr 1, 2024 | game

Released

0players observed · 5 October 2026 - 19:57:01 UTC

CasualIndieFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score48% positive

I commissioned some invisible people 0 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score48% positive
  • Total reviews355
  • Release dateApr 1, 2024
  • DeveloperFollow the fun
  • PublisherI commissioned some series

Genres: Casual, Indie, Free To Play

Company pages: Developer: Follow the funPublisher: I commissioned some series

Top Steam chartsTop 100 gamesGame directorySteam Store page

I commissioned some invisible people 0 Steam news

I commissioned some invisible people 0 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • V2.1.6 - Fixed 100% achievement firing too early - 5 April 2024

    Changelog: FIXED - 100% achievement fires after completing level 4 (1 level still to go). Caused by: On completing a level, clicking the win screen 'next level' button updates the meta data for the *next* level (it's meant to update the *current* level, so the level selection screen will be updated to now show 100% for that level). But the next level isn't loaded in yet, so this check errors, and for some reason the fallback for that is "100%". At some point during development, I noticed that the meta data wasn't being updated after completing a level, so I added some code elsewhere to update the meta data for the current level. So the achievement checker now thinks that all levels are completed, and releases the 100% achievement (early).

Patch notes and updates

S.noRelease datePatch nameGID number
15 April 2024V2.1.6 - Fixed 100% achievement firing too early5756237364311718049

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