Infinicrypt news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak6
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score93% positive
- Total reviews29
- Release dateApr 2, 2026
- DeveloperBrett Page
- PublisherBrett Page
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Brett PagePublisher: Brett Page
Infinicrypt Steam news
Infinicrypt news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 1.0.0.5 - Hotfix - 23 June 2026
Fixes - Fixed a crash related to disintegrate - Fixed a crash related to the Lich boss fight - Fixed a crash related to the ending cutscene - Fixed a crash related to Whirlwind
- Version 1.1.0.5 - Hotfix - 12 June 2026
Fixes- Improved Skeleton Clubber jump targetting to avoid softlocks- Fixed a bug that allowed Ice Spikes to deal damage to the Magus while invincible- Fixed a bug where quitting to the menu after defeating any boss and then hitting continue would award Battle Clear rewards
- Version 1.1.0.5 - Hotfix - 10 June 2026
Just a couple of fixes based on bugs reported in the Discord. Thanks for finding these!Fixes- Slime splats from the Slime Takeover event can no longer be moved using wind spells- Fixed a crash related to slime combat room loading- Fixed an issue that caused slime chests to disappear when the game was reloaded- Flying debris is now correctly culled when thrown out of a room- Fixed an issue that caused red slimes to never appear during the Slime Takeover event- Fixed an issue that caused the Skip loading bar to not disappear when the intro cutscene had already ended- Fixed a bug that could cause no enemies to spawn in a slime combat room- Fixed a crash caused by Spellshield Signet depleting your mana- Added the missing stacking behavior for Spellshield Signet (Invulnerability duration increases with stacks)
- Version 1.1.0 - The Infiniter-Crypt Update - 8 June 2026
Additions- Resized the game window to be in a proper 16:9 ratio, removing black bars. This was a seriously huge undertaking, so I hope y'all like it!- 70+ new rooms added to the dungeon environment- Multiple floor events completely overhauled: - Roving Patrols event - Max Patrol limit doubled - While out of combat, patrols will continue to move around and spawn in without the player moving between rooms - Slimes will never appear - Added new music - Total Darkness event - Assassins start invisible and are always active - Assassins spawn much more frequently - Boundless Halls event - Added new music - Slime Takeover event - All combats are slime combats - All patrols are slime patrols - Harder slimes can show up earlier - Toxic Fumes event - Poisonous gas occasionally spreads around the dungeon- Added Zombie Assassins, whose serrated blades causes more Daze than other attacks- Added some…
- Incoming Update + Steam Bullet Fest - 7 June 2026
Hello everyone! Infinicrypt will be a part of Steam Bullet Fest (Jun 8-15) - with a 20% off discount! To celebrate, Infinicrypt is getting its first major content update... Have you found yourself playing Infinicrypt, and thought to yourself, "Hmm... This is great... but I want more"?WORRY NOT!To that end, the Infiniter-Crypt Update adds a ton of new rooms to the game. How much is a ton?Try 70+Floors will feel fresh in ways they never have before! New layouts, new surprises, new ways to die... Before I show you any of the rooms, I did a ton of work to resize the game's window! Before, the game had a 1:1 aspect ratio, but now its in a proper 16:9. Enjoy playing the game in true fullscreen! New Floor EventsOn top of that, floor events have gotten a serious upgrade. Previously, the Total Darkness event was the only one to have its own music. Now, every single floor event has its own music!…
- 1.0.1 - Hotfix 2 - 24 April 2026
Couple of quick fixes since the last update Fixes - Fixed a couple of text formatting issues - Fixed a bug that caused old saves to get corrupted
- Version 1.0.1 - Language File Patch (Minor Update) - 21 April 2026
Thank you for all your bug reports! There are many run-ending bugs that are squashed with this version thanks to your help. On another note, I've gone and moved all of the text in the game into a language file pack. This allows for the translation of the game into other languages and for custom text packs. Currently, this only supports ASCII characters, but if there's enough interest, I'll see about adding support for alternate alphabets. If you want to know more about how to create or install a text pack, click here! Additions & Changes - All text in the game pulls from text files - Boss Floors will now appear every 4 floors rather than every 5 floors - Enemy damage increases every 8 floors rather than every 10 (Both of these changes are intended to improve the pacing of the game and speed up runs, as well as make the Lich fight a bit more manageable. This shouldn't make the game any e…
- Version 1.0.0 - Hotfix 5 - 11 April 2026
The goal of this patch is to fix the remaining major issues and to improve some of the spells and skills that are not particularly good. Additionally, I've updated the demo to the current version. I'm currently still in the middle of adding localization support, but it is an undertaking to say the least. The goal at the end of this is to allow for members of the community to contribute to translations. Seeing the amount of interest and support for the game is amazing! There were moments over the last week where I was worried that continuing to work on the game was a mistake, but with how many people are here now, I'm confident that I can keep working on the game for the near future. Thank you everyone! Changes - Updated some spell descriptions - Added consumable text to keys - The following items have had their descriptions updated: Arcane Apotheosis Fanciful Flames Professional Polaris…
- Version 1.0.0 - Hotfix 4 - 8 April 2026
A couple of high priority fixes. Fixes- Fixed a save loading error related to skills- Fixed the spelling of "Liaison" in game- Fixed an error that could lock you in a Skeleton room in the Hall of Souls If you aren't already, consider joining the Discord!
- Version 1.0.0 - Hotfix 3 - 7 April 2026
THE CONTROLLER REVAMP IS HERE! I am so sorry that controller support was so borked until now, but I hope that the changes I've made will vastly improve the controller experience. Thank you to everyone who gave me advice on what direction to take for controller support on the community discussion board, it helped a lot! On another note, we're halfway to hitting that ten review milestone, so if you like the game please consider writing a review! Changes - Controller reticle now bound to player position - Controller reticle will follow movement as long as no aim input is being used - Certain abilities will revert to free control when used. These include: - Blink - Blizzard - Detonate - Lightningbolt - Tornado - Knightfall - Blink Strike - Taser will push the targeting reticle further out as well to help with hitting the correct targets - Blink Strike now lets you hold the input for up to a…
- Version 1.0.0 - Hotfix 2 - 6 April 2026
We're so close to hitting the ten review mark! If you've been enjoying the game, please give it a review! With that aside, I've made some more changes to help smooth out some of the early game experience. I am currently working on improvements to the controller experience, as it isn't up to the same standard as the rest of the game. Changes - Ratfolk Swarmbringers no longer scale the amount of rats they spawn per floor. - Skeleton Knight spear throw telegraph color changed to be easier to see - Bonemass heals less health per skeleton eaten - Increased interact range for the Lady of the Lake and fixed the drop location of the chosen item - Changed the sprites for chests to make keyholes stand out more - Forgot to fully implement the new regeneration UI for boss floors (this has been corrected) - Changed arcane dmg outline color - Golden Ticket now correctly affects Donation Vase price -…
- Version 1.0.0 - Hotfix 1 - 4 April 2026
Thank you to everyone who bought Infinicrypt! Your feedback has been extremely helpful, so keep it coming! Changes - Increased interact range for items - Items with effect descriptions (Rose Tinted Glasses, Hemoflask, etc.) will no longer show their additional text when picking them up or when purchasing them - Updated settings menu on the title screen - Ratfolk Warrens take longer to spawn reinforcements for the first 5 floors - Spellbooks have an indicator for how much mana the spell will cost - Any item that healed the player has had its description updated to be clearer on how much they actually heal - Momma's Meatloaf now heals for a full heart (previously half a heart) - Updated some item descriptions to be clearer - Increased duration of period of invulnerability after being hit - Added tutorial text for the staff bonk - Keyboard and Controller cursor behavior can now be set indi…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 June 2026 | 1.0.0.5 - Hotfix | 1835871199314746 |
| 2 | 12 June 2026 | Version 1.1.0.5 - Hotfix | 1835236783564591 |
| 3 | 10 June 2026 | Version 1.1.0.5 - Hotfix | 1835236783558863 |
| 4 | 24 April 2026 | 1.0.1 - Hotfix 2 | 1830797770234820 |
| 5 | 21 April 2026 | Version 1.0.1 - Language File Patch (Minor Update) | 1830163047269540 |
| 6 | 11 April 2026 | Version 1.0.0 - Hotfix 5 | 1829528821311443 |
| 7 | 8 April 2026 | Version 1.0.0 - Hotfix 4 | 1829528821303113 |
| 8 | 7 April 2026 | Version 1.0.0 - Hotfix 3 | 1828894815566566 |
| 9 | 6 April 2026 | Version 1.0.0 - Hotfix 2 | 1828894815564711 |
| 10 | 4 April 2026 | Version 1.0.0 - Hotfix 1 | 1828894815561748 |
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