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Neon Grid Defenders

Neon Grid Defenders Steam news

NikIndieDev | Coming soon | game

Coming Soon

GameSteam Store content

CasualIndieStrategy

  • Steam app typegame
  • Steam App ID2890810
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperNikIndieDev

Neon Grid Defenders news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2890810
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperNikIndieDev
  • PublisherNikIndieDev
  • Parent gameNot available

Genres: Casual, Indie, Strategy

Company pages: Developer: NikIndieDevPublisher: NikIndieDev

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Neon Grid Defenders Steam news

Neon Grid Defenders news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Game Progress - Update 6 - 13 October 2024

    Hello Everyone! A big visual and UI update is coming to the demo in preparation for the Steam Fest. I've improved the general visual aspects of the game and added more quality of life from the feedback I've gotten. Features New Grid VFX -> Path, Nodes, Map enhancements, Enemy spawn points and center point and more.. A visual cue now shows all possible places for a path Major UI changes -> Path choice, inventory, keybinds, quickplacing, tutorial tips Bugfixes Fixed a bug where tower and map enhancements would be placed incorreclty. Next Steps In the next demo update I will be adding enemies with various abilities to spice up your gameplay. Additionally I've gotten some ideas for a couple new towers and those will be coming too.

  • Game Progress - Update 5 - 4 September 2024

    Hello Everyone! As I have been working on improving the demo for the October Steam Fest I decided to push a small update. I've gotten better at doing VFX so most projectiles and explosions should be looking better now :! I've also implemented some UI changes to address some clarity issues. Features Inventory has been moved to the side. Road selection has been moved from its current UI, and now it sits on the center screen. It will allow you to better select the road piece you want. New Mortar Tower model Better settings for audio Update on most projectiles and tower shooting animations. Bugfixes Fixed a bug where sometimes enemies would get re-respawned, while they are still moving on the path. Next steps For the October Fest I am planning to add a couple more tower choices, more enemies, more tower upgrades and tower progression. Additionally I've taken into account all the feedback I'…

  • Game Progress - Update 4 - 28 July 2024

    Hello Everyone! It's been about a week since the Demo was released and with it I gathered valuable feedback that helped me implement the changed it needed! As always I want to make the game as fun as possible so if you have any feedback feel free to share it with me here! New features! New Tutorial Menu -> You can disable the tips from Settings and open an extra window with Additional card choices on after each wave 4 new upgrades Improved the way that tower placement is done. You no longer need to select a node to place a tower. Now you can place towers by hovering over a node. Holding shift will allow you to place multiple towers. Improve the way map upgrades/enhancements are placed. Removed the UI from the node menu and added them to the inventory. They are placed similarly to how the towers are placed. Upgrades are now draggable to the upgrade slots. You can now open and close the i…

  • Neon Grid Defenders Demo is OUT! - 20 July 2024

    Hello everyone! I am very excited to finally announce that Neon Grid Defenders has an official demo! With this update theres also a ton of visual improvements, new upgrades and new towers all available in the demo! This demo will also serve as a way to test the waters. I want to see what you enjoy and hate the most and iterate and improve on it, so feel free to share it with me here! CURRENT DEMO STATE Roughly 30min to 1h of playtime for a single full run. 45 Waves 4 Bosses 23 Normal Enemies 10 Towers 16 Upgrades Going forth, as the game continues its development cycle, I'll also add more features to the demo as well.

  • Game Progress - Update 2 - 21 June 2024

    Hello everyone, It's been a tough couple of months but I finally have found a good place for my UI design. This is generally not my forte as I am more of a programmer than a UI designer but I believe what I've done looks excellet! First Main Menu: Codex: Tower Upgrades Achievements Player Stats In-Game: Game affix selection Upgrade Inventory Towers With this I've finally finished the toughest part of my game! Next update will be featuring the official game demo!

  • Game Progress - Update 1 - 23 April 2024

    Hello everyone, with this update I will mark the beggining of posting game progress as I am confident that what I show here will be similar to what the game will be like. Having said that, it has been a long overdue to replace the main menu placeholder UI elements. I spend a couple of days to improve it. Gifs showing how the upgrade unlocking will be. You use currency you earn through playing the game to unlock more upgrade to help you in future runs. Main Menu Improved Content: Improved Settings UI Improved Upgrades UI Run History Achievements Tower Progres Map Progress In-Game popup improvement I've also added 2 new towers. Left tower -> Pulse Tower Damages all targets in an area Right Tower -> Vector Tower Damages up to three targets per shot You can check out their animations on this youtube short: https://www.youtube.com/shorts/afr4GH0dKUs

Patch notes and updates

S.noRelease datePatch nameGID number
14 September 2024Game Progress - Update 56242640076591340525

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