Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2890990 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Sep 11, 2024 |
| Developer | motherbored |
| Publisher | motherbored |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Positive |
| Positive review percent | 92% |
| Positive reviews | 22 |
| Negative reviews | 2 |
| Total reviews | 24 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/2890990/ |
Short description
Repair the circuitry of your Starship and clear out the intrusive programs in a cute and casual puzzle game. Plug in cables, activate moving objects, and dodge malicious entities on your quest for success!
About this game
A Game Design Capstone Project - By DePaul University Students! After returning from a star-dust-scavenging trip, Bit, our little starling captain, finds his Ship commandeered by an intergalactic militia, the Infestors. To save his home, he ventures within the circuits of his Starship friend, to rewire damage done by the Infestors and rid the circuits of malware. PHYSICS BASED CABLE GAMEPLAY! Star-Wired is a whimsical, endearing, top-down puzzle game, with a focus on plugging in cables to power level mechanics! The cables can be pushed, tangled, pulled, wrapped around, and swung to complete circuits and open the exit door of each level. DEV TEAM Liv Baughman: art lead, environment, and 2D art Maeve Butler: 3D art and animation Brandon Ehrman: 3D art Tyler Ackerman: level design and gameplay programming Catherine Simmons: producer, social media manager Kai Langevin: lead programmer Jake Arthur: designer, prototype SOUND TEAM Beth Sawltz: sound design, music Collin Wittlich: cutscene sound effects, music
Supported languages
English
