SPSTEAMPULSELIVE ANALYTICS
AI.VI

AI.VI Steam metadata

Out of Time | Mar 18, 2026 | game

Released

1players observed · 5 October 2026 - 20:06:24 UTC

ActionAdventureIndieSteam Store

  • Latest observed players1 · 5 October 2026 - 20:06:24 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

AI.VI metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 5 October 2026 - 20:06:24 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews29
  • Release dateMar 18, 2026
  • DeveloperOut of Time
  • Publisherindie.io

Genres: Action, Adventure, Indie

Company pages: Developer: Out of TimePublisher: indie.io

Top Steam chartsTop 100 gamesGame directorySteam Store page

AI.VI Steam metadata

AI.VI metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2892380/metadata
Steam Storehttps://store.steampowered.com/app/2892380/
Steam Communityhttps://steamcommunity.com/app/2892380
PCGamingWiki search
IGDB searchSearch IGDB for AI.VI

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 29 positive, 0 negative

Price and discount

$13.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Partial Controller Support, Family Sharing

Achievements

54

Platform releases
  • Steam 18 March 2026

Latest Steam announcements

  • MULTIPLAYER is coming to AI.VI - 24 September 2026

    Hello, cowbots!We’re very excited to finally be able to tell you about what we’ve been working on for the upcoming major update to AI.VI.CO-OP MULTIPLAYER IS COMING TO AI.VI!Yes, you read that right.Update 1.2.0 will let you play through the entirety of AI.VI in 2-player co-op!You’ll soon be able to team up with a friend to build your defenses, fend off waves of enemies, and shoot at anything that moves, now with a friend!But this update isn’t just about adding a second player to the game.FINAL BOSS REDESIGNWe’re also working on a complete overhaul of the game’s final mission. The level will be completely rebuilt to make it more enjoyable to play, and the final boss fight will be reworked to make it more dynamic and fun.This new version will, of course, also be designed to support two-player co-op!NEW MODULESThe update will also introduce new modules specifically designed for co-op, alo…

  • Update 1.1.0: Bounties and Projection Booth – Available Now! - 24 August 2026

    Heya cowbots!The 1.1.0 updated is finally available! This is our first major update to AI.VI, in which you'll find brand new features, general improvements to the player experience, game balancing and corrections brought by the community. This update is months in the word during which we did our best to improve the experience for our players, taking into account all the bugs and feedback given on the community Discord.Event though we're making the game, you're making it live. Newly addedBountiesA new arrival has entered the Saloon… Actually, has he always been here?We are happy to give you the main character of this update: D4Y l33Behind the bar, this enigmatic human robot will offer you access to a brand new feature: bountiesBounties? What are those?They are small “quests” you can achieve during Missions, for example: destroying a certain number of enemies, or achieve a number of eleme…

  • AI.VI: 20% Off in the Steam Summer Sale! - 25 June 2026

    AI.VI is 20% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection. https://store.steampowered.com/app/2892380/

  • Hotfix 1.0.7 - 23 April 2026

    Hello cowbots!Hotfix 1.0.7 is here!You'll find all the detailed patch notes below. BalanceMissionsReworked the waves in mission 3 and 4.CorrectionsMiscFixed a crash caused by enemies receiving movement instructions after their destruction.EnemiesEnemies no longer stay stuck in their spawning area.Drones fall faster when stunned and explode when touching the ground.

  • 1 Month Anniversary: What's Next? - 22 April 2026

    Hello cowbots! We cannot believe it's already been a month since the release of AI.VI. It honestly feels like time passed in a week!We’re incredibly happy about the reception the game has received so far. Seeing people play, share feedback, and support the project has meant a lot to us. Thank you to everyone who has taken the time to explore the world of AI.VI. whether you completed the game, streamed it, reported bugs, or simply told a friend about it. Your support makes a huge difference.Future updatesDeveloppement is still active. So far we've released a couple of hotfixes to deal with bugs and optimisations, but plans for content update is in the works.The upcoming 1.1 update will add more content for you to enjoy and continue expanding the experience. We want to keep building on the foundation of the game and make each update feel meaningful.The game's difficultyWe’ve received a lo…

  • Hotfix 1.0.6 - 17 April 2026

    Helllo cowbots!Patch 1.0.6 is here! A couple of important issues were fixed alongside more minor bugs. We contue to better the game day after day, in big part thanks to the involved community - thank you all! You'll find the detailed patch notes bellow.CorrectionsMiscFixed a bug that prevented the victory screen from popping up in missions 1 and 2. Sound effectsThe base volume is now properly 50% when launching the game for the first time.The impact sound of the Fish-Eye Photographer is lowered.Weapons and structuresThe vortex of The Box and the Singularity Launcher more properly packs enemies.ModulesCorrected a bug with the module "Ghosting": the player can no longer be kill by an enemy while in ghost mode.The modules "Additional Charge" no longer causes ghost skill visuals to linger. EnemiesOptimised drone AI to avoid getting stuck on the top of doors.

  • Hotfix 1.0.5 - 14 April 2026

    Hello cowbots! Here's another small update to fix a couple issues with enemies. Your experience will always be our priority.You'll find the detailed patch note below.CorrectionsEnemiesEnemies more properly go around barricades.Ems no longer get stuck near the enemy spawns.Optimised pathing for enemies in mission 10.Flying enemies no longer get stuck in the rocket's rings in mission 11.During mission 12, the Arachno-turrets no longer attaque the lower doors if they are on the top floor. ChallengesThe challenge "Overburdened" correctly applies the damage debuff and now has a visual effect active to indicate the current damage reduction.

  • Hotfix 1.0.4 - 13 April 2026

    Hello cowbots!Today is a smaller update to fix a couple issues linked to the new enemy AI. The 1.0.4 address the navigation issues in a couple levels. You'll find the more detailed patch notes below.CorrectionsStructuresTurret has their correct stats.EnemiesEnemies no longer get stuck at the start of mission 7.Ennemies properly pass through the door in mission 11.Optimisations to avoid enemies getting stuck in mission 10.Elite Drone properly attacks the objectives.

  • Hotfix 1.0.3 - 10 April 2026

    Hello cowbots! After much labour, and thanks to the feedback from the community, we give you the detailed patched notes to hotfix 1.0.3! The major aspects touched by this update are as follow:Correcting a good number of the most critical bugs.Enemy AI has been revamped. Avoids a couple performance issues when interacting with certain constructions (notably the Barricades) as well as other odd behaviour related issues.Some changes to better the general experience and making the game as agreeable as possible. We'll continue to strive for a smoother gaming experience.An immense thank you to all the players that took the time to give us feedback on our Discord and giving us the chance to make the game better for everyone.You'll find all the nitty-gritty details below.UpdatesAddedUpgraded the Golems in mission 4:Added an icon to indicate their location on the minimap. Add preview on the grou…

  • Hotfix v1.0.2 is Now Live! - 23 March 2026

    Hello cowbots, Dropping our first major hotfix today. The focus here is to address two major issues with the game:The crash that was happening to players in mission 4: Ruins (and occasionally other missions). The English translationYou can find the more detailed list of changes bellow.FixesText and languageEnglish translation has been completely reviewed by more apt people. This was in great part through community member Puddy and a few others the dev team. Thanks a lot for their work. We hope the experience is now much smoother and the descriptions clearer.Crashes and softlocksFixed an issue where the game would crash when playing in mission 4: Ruins.Fixed an issue that could cause the player to be softlocked if they dashed out of the training room with the Big Rumbler (previously the Basse Hit). WeaponsFixed a bug that caused Pyro-technica (previously Pyrotechnics) to inflict double d…

  • Addressing "Fatal Error" Crash in Level 4: The Ruins - 19 March 2026

    It seems some players have experienced crashes when playing the 4th level of the game, The Ruins. It causes a fatal error message to pop up and the game freezes. While we haven't found the exact cause yet, and are working hard to get it fixed, there seems to be a work around that has been found:Locate your AIVI.exe file (In your Library, right click AI.VI > Manage > Browse Local Files)Right click your AIVI executable and select propertiesIn the compatibility tab, check "run this program in compatibility mode for"Make sure it has selected Windows 8It's not sure if this fix will work for everyone. If you still have issues, don't hesitate to report them on the steam discussion forums or on the Discord server.

  • AI.VI IS OUT NOW! - 18 March 2026

    It's finally here! The wait is over. For all of you excited to get play AI.VI you can get it on steam right now!You'll get the experience the wild, whacky, gunslinging world of Sohot and finally put a stop to the attack of the exploitative P.A.S.C.A.L. Exciting FPS actionReady yourself with a dozen explosive and crazy weapons to take down your enemies. Setup the arsenal you need for specific battles. With a wide variety of effects and styles, you're sure to find your favourite way making scrap metal. Tower defense strategyFight hundreds of robots at once thanks to your assortment of traps and construction helping you control the battlefield. The enemy has the numbers advantage so you'll have to come up with every trick you can to balance the odds in your favour. Place defences on the walls, floors and ceilings to make sure no one can get through. Of course you'll be in the mix kicking m…

  • Hey AI.VI! The game releases on… - 26 February 2026

    AI.VI starts the fight March 18!It's finally here! You'll be able to play AI.VI the 18th of March! Thank you to everyone that's been following, and for the newcomers, here's a quick recap of what to find in AI.VI!♟ Build your strategyDon't let them get to the doors! Select from dozens of constructions to create the perfect loadout, tailored to your playstyle and each level. Build your defenses, trap the whole place, make each new step dangerous for the invader. Play with elements and cause devastating reactions to cause chaos on the battlefield!🔫 Join the fightTower Defense, yes, but FPS! A large selection of unique weapons that suit your needs in every situation you will get through. Punch, shoot and explode your way through waves of bots. Get in the action, and risk your life against special enemies dedicated to one goal only: your destruction.🃏 Upgrades inside upgrades inside upgra…

  • Devlog #4: The game's enemies & Paris Games Week Recap - 21 January 2026

    Hey everyone,First of all, sorry for the long silence. Our last community post was months ago, we really lost track of time. Development has been moving fast, and while that’s a good problem to have, communication definitely slipped out of our mind. Thanks for sticking with us despite that. ❤️ Paris Games Week – Thank You!Back in October we had a booth at Paris Games Week, where we had the chance to let a lot of people get hands-on with AI.VI, and the response honestly exceeded our expectations.Hundreds of players stopped by to test the game, give feedback, and break it live before us. Seeing people engage with the combat, strategy and humour was super motivating. A big shoutout to those that game back multiple days in a row to beat every level. Your comments directly helped us refine the experience afterward.If you came by the booth: thank you. Where Development Is AtSince then, we’ve…

  • Devlog #3: Upcoming demo - 15 May 2025

    Hey everyone! We're very excited to share some big news with you today! The public demo for AI.VI is ready and will be available for you to try on the 19th of May. We're looking forward to seeing what you think of the game and all the strategies you'll think off. Here's a snippet of what to expect. Weapons You'll have 7 different weapons available for this demo. All will be available in the shop for you to pick up. Here's a preview of four of them. Pickbow AI.VI's most trusty tool. Each hit might not seem very strong, but as you scrape your pick against enemy robots your weapon charges up a superpowered bolt for massive damage! Maelstrom A fast shooting gatling ready to shred with lead. As it shoots damage and dispersion get out of control, activate an occasional recalibration to center that aim again. Splash Photography AI.VI's friend T.C.P's old camera repurposed for something a littl…

  • Devlog #2: Weapons and Constructions - 16 April 2025

    Hey everyone! Back for another peak at the game. A big part of our game experience is the mixing of the Tower Defence genre and FPS gameplay. It's not strictly new, but it's definitely something we haven't seen much, and we thought we had good ideas to bring our version. Player Loadout The game have a large panel of tools at your disposal, but for each mission you'll have to choose the ones that suite the level (and your gameplay) the best! In your loadout you can equip up to 4 weapons and 6 constructions. Once the waves start coming, you'll be stuck with it, so choose wisely! Constructions Like most tower defence games with a player character (or hero tower defence) the constructions will be placed on the path of the enemies. You'll have to make a selection of contraptions that fit the level layout and your gameplay, taking advantage of floors, walls and ceilings (creating some truly d…

  • Devlog #1: Art and Gameplay - 14 February 2025

    Hey everyone! We have been working hard at creating the best game possible for everyone. We're not great at posting and apologise for taking so long, but are glad to finally have a rhythm that'll let us share game progress with you more consistently. Art Direction These past few months, we've done a complete overhaul of our game's graphics. With many new models and textures, as well as experimenting with different post-processes. The goal is to get a more distinct and coherent art direction for the game. There's still some dressing up to do, but we're also trying to give a bit more personality to our level's environment and make each one memorable for the player. Tower defence & FPS The biggest challenge for the game is to find the proper balance between the tower defence experience and fast action base FPS. We've really been working hard on adjusting our weapon and construction design…

Patch notes and updates

S.noRelease datePatch nameGID number
123 April 2026Hotfix 1.0.71830797770233685
217 April 2026Hotfix 1.0.61830163047261295
314 April 2026Hotfix 1.0.51829528821318836
413 April 2026Hotfix 1.0.41829528821316269
510 April 2026Hotfix 1.0.31829528821311301
623 March 2026Hotfix v1.0.2 is Now Live!1827626365764591
719 March 2026Addressing "Fatal Error" Crash in Level 4: The Ruins1827626365753327

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2892380
Live current players1
SteamPulse tracked peak3
Live count (today's peak floor)1
Price$13.99
Free to playNo
Discount0%
Original price USD$13.99
Current price USD$13.99
Release dateMar 18, 2026
DeveloperOut of Time
Publisherindie.io
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews29
Negative reviews0
Total reviews29
Steam recommendationsNot available
Achievements54
Average playtime forever1,101 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2892380/

Short description

The mercenary robot AIVI is forced out of retirement as the P.A.S.C.A.L. Gigacorporation conquers his planet to squeeze it dry. Combine your FPS and tower defense skills, then send the corporate invaders to the scrapheap, seize the means of production, and take the planet back for the worker bots!

About this game

It's been a nice retirement. Mining batteries in the desert might not be the easiest job, but it's better than being scrapped on the frontline. Then the P.A.S.C.A.L. came, an evil intergalactic corporation out to turn every planet in their path into numbers in their accounts. What they didn’t expect was that one of the docile mining robots isn’t designed to surrender. No, AI.VI is designed for something else: Incredible violence. Combining tower defense with FPS, AI.VI lets you become a one-bot rebellion, out for oil. Select your weapons, build your defenses, make them pay. Return the mines to the miner bots, scrap corporate minions by the thousand, and corner the galactic used parts market for further retirement. Send your enemies to the scrapheap using your wits, backed by homemade weapons: Pump-action camera, combination pickaxe-crossbows, or a terrifying Jack-in-the-box filled with adorable (but explosive) plushes. Then set up your defenses and scrap corporate drones on an industrial scale - putting a dent in the P.A.S.C.A.L.'s bottom line! Make AI.VI the war robot he was in the past, using a flexible loadout system that lets you play the way you want. Destroy armies up close and personal, automate the dismantling with malicious traps, or blend the two for your own playstyle! As we all know, our world is made of four elements: fire, ice, corrosion and electricity. Take that, Socrates. And today, you can use them for what they’ve always been here for: kick ass! Combine elements to create powerful reactions to harm and weaken your enemies, find the strategy that fits your playstyle. Just keep in mind that not everyone is made of the same steel, some may love a nice ice bath… Act like it! It might be much for one man, but not for one robot. Don't worry about AI.VI: He comes from the good old days before planned obsolescence, when a little driver update didn’t hurt. This means there's no limit to how powerful AI.VI can get: push the limits, overclock your loadout, combining dozens of weapons and buildings with randomized upgrades to reach truly ridiculous heights of power!

Supported languages

English * , French * , Spanish - Spain * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $13.99
  • Highest observed: $13.99

AI.VI's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $13.99, the highest is $13.99, and the first visible tracked price is $13.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

AI.VI's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $13.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $13.99. The latest run records $13.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $13.99
  • Current list price: $13.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records AI.VI at $13.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$13.99$13.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $13.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$13.99$13.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $13.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$13.99$13.99No discountSteam Store

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DayZ45,4185 October 2026 - 19:22:36 UTC78,739460,377Bohemia Interactive
Palworld41,9445 October 2026 - 20:06:28 UTC2,101,535451,088Pocketpair
Deskrawl: Idle ARPG41,1815 October 2026 - 17:41:35 UTC45,587Not availableFirst Day Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS191,7925 October 2026 - 18:42:24 UTC399,748Not availableBULKHEAD
Bongo Cat157,4295 October 2026 - 20:40:09 UTC193,859110,826Marcel Zurawka, Julius Krüger
Valheim143,9835 October 2026 - 20:47:30 UTC498,478533,888Iron Gate AB
Rust108,7485 October 2026 - 20:22:29 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,2711,008,495Wallpaper Engine Team
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
Project Zomboid61,2765 October 2026 - 18:28:10 UTC122,811467,999The Indie Stone
TBH: Task Bar Hero58,5325 October 2026 - 19:36:08 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 256,5125 October 2026 - 17:45:15 UTC574,638199,438Mega Crit
Geometry Dash49,0335 October 2026 - 20:34:05 UTC108,707646,789RobTop Games
Palworld41,9445 October 2026 - 20:06:28 UTC2,101,535451,088Pocketpair
Stardew Valley41,8655 October 2026 - 20:27:26 UTC236,6141,016,067ConcernedApe

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